Display Name = "ゴルドポート"
Parallax Name = "DarkSea1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 5, 16, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 40, 40, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 57, 16, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 55, 39, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 36, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 58, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

  Page 1
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["I hope you are doing well, Lady Ilias and your companions."])
    ShowText(["Allow me to guide you around the town..."])
    Script(["unlimited_choices(11, [\"go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor shop\",\"go to the tool store\","])
    ScriptMore(["\"go to church\",\"go to a bar\",\"stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 2
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["While we are here, we will protect this city with our hands."])
    ShowText(["I will also take on the task of guiding..."])
    Script(["unlimited_choices(11, [\"go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor shop\",\"go to the tool store\","])
    ScriptMore(["\"go to church\",\"go to a bar\",\"stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 3
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["I returned to ensure the town's defenses are not weakened."])
    ShowText(["Allow me to guide you around the town..."])
    Script(["unlimited_choices(11, [\"go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor shop\",\"go to the tool store\","])
    ScriptMore(["\"go to church\",\"go to a bar\",\"stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["...Traveler, this is a special management city for humans."])
    ShowText(["You cannot enter with a demon in tow."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I won't do anything bad... Is that a no?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["We are not exclusionary, but..."])
    ShowText(["We have suffered greatly from malicious demons before."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I'm sorry, but we can only allow those we trust."])
    ShowText(["I would like you to turn back..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For now, we have no purpose in this town..."])
    ShowText(["We shouldn't force our way through and cause a scene."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So, let's retreat for now."])
    ShowText(["We must have other things we need to do."])
    TransferPlayer([0, 1, 234, 131, 2, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["Oh, you all are..."])
    ShowText(["Welcome, thank you for coming."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The one who welcomed us was Johanna, whom we saved in the succubus village."])
    ShowText(["She had already returned to Goldport a bit earlier."])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["I have already informed the leader about you all..."])
    ShowText(["I explained that I was saved by heroes led by a promising brave."])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["When I suddenly mentioned that, Lady Ilias has appeared..."])
    ShowText(["I was worried that my sanity might be questioned..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Indeed, it might be hard to believe if I said it out of the blue."])
    ShowText(["Let me personally inform the leader."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So, where is the leader?"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["That person is currently at the tavern."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["A tavern in the middle of the day...?"])
    ShowText(["You’re not saying they are drinking in broad daylight, are you?"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["Of course, that is not the case."])
    ShowText(["The tavern is an important base for our organization."])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["A tavern as a base... it resembles the underworld network."])
      ShowText(["No, in the demon realm, it is the underworld itself, isn't it?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Johannes>"])
    ShowText(["Then, let me guide you right away."])
    ShowText(["Please follow me--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we were led to the tavern where Lady Ilias Kreutz was."])
    ShowText(["\\n<Lazarus>"])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Moreover, you even rescued Johanna."])
    ShowText(["That heroic act filled with humanity..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["On behalf of Ilias Kreutz, I would like to express my gratitude."])
    ShowText(["No way... the leader is Uncle Lazarus!?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Indeed, I am Lazarus... the leader of Ilias Kreutz."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Indeed, I am Lazarus... the leader of Ilias Croits."])
    ShowText(["Miss, have we met somewhere?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The beautiful Lazarus... even I am surprised."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["What's with this world's me being so pure and righteous..."])
    ShowText(["Was I raised well?"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["You are... my exact double?"])
    ShowText(["Truly strange... is this some kind of magic?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Lazarus, let me speak only to you..."])
    ShowText(["I am the goddess of creation Ilias, descended here from another world."])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["I-Ilias... sama!?"])
    ShowText(["What do you mean by another world..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Currently, there is a disturbance occurring in the world--"])
    ShowText(["How much do you know about it?"])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["According to reports from our spies... the evil god army is at war with the forces that exist beyond Tartarus."])
    ShowText(["They say that those forces are the angels..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["No way, are you all..."])
    ShowText(["You're quick to catch on, which is helpful."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We ourselves are from beyond Tartarus--"])
    ShowText(["Ilias explained the situation simply--"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To think that the goddess Ilias would descend from another world--"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Truly, you are the goddess of salvation!"])
    ShowText(["Lazarus knelt at Ilias's feet!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raise your head, Lazarus..."])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I will surely accept your faith."])
    ShowText(["However... our strength is still quite weak."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Not only are we unable to fight the evil gods, but we can barely carry out small-scale liberation operations."])
    ShowText(["Even that is not going smoothly at all."])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["The liberation operation for Grangold, which we had planned nearby, is already looking bleak..."])
    ShowText(["The liberation operation for Grangold, you say..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Please tell me more about that."])
    ShowText(["Please tell me more about that story."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Hah... In Grangold, ruled by Kanade,"])
    ShowText(["many humans are captured as slaves."])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["More slaves..."])
      ShowText(["It seems that slavery is deeply rooted in this region."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["We were planning a strategy to liberate them, but..."])
    ShowText(["The agent who infiltrated that city has gone silent."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Have they been caught, or..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["There's no doubt that something has happened."])
    ShowText(["It's also possible that they managed to avoid capture but cannot send contact."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["That person was crucial to the planned liberation operation..."])
    ShowText(["At this rate, the operation is no longer feasible."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That infiltrating agent..."])
    ShowText(["If the mission is that important, they must be quite skilled, right?"])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["The female assassin Suiki..."])
    ShowText(["A top executive of Ilias's organization, and the best in the group."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["However, if even Suiki finds it difficult to continue the mission..."])
    ShowText(["How fortified is Grangold?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Very well."])
    ShowText(["We will support that liberation operation."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Is it really alright, Ilias-sama...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We are the ones fighting the army of the evil gods."])
    ShowText(["First, let's weaken the power of the Six Ancestors and eliminate them if we have the chance."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Moreover, the whereabouts of the sealed Seven Great Angels..."])
    ShowText(["If we step into the enemy's territory, we can also investigate that."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["To have Ilias-sama help us..."])
    ShowText(["This Lazarus cannot contain his gratitude!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then, first... let's infiltrate Grangold."])
    ShowText(["And find the missing Suiki."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then rescue Suiki and escape from Grangold--"])
    ShowText(["Based on the information obtained, we will execute the Grangold liberation operation."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["A magnificent plan, Ilias!"])
    ShowText(["I will immediately assign the elite of our organization to you!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There’s no need for that... Honestly, it would be a hindrance."])
    ShowText(["Save the elite of the organization for later operations."])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["Normal humans shouldn't need a bodyguard at this point..."])
      ShowText(["They would get caught up in a big attack and get blown away."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Well then, Luka, let's infiltrate Grangold."])
    ShowText(["We will search for Suiki's whereabouts and rescue her as soon as possible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood..."])
    ShowText(["Then let's head to Grangold!"])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["An infiltration mission, it doesn't seem very exciting..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Ilias, please be blessed in battle..."])
    ShowText(["All the members are waiting, praying day and night."])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Prayers are not necessary, prepare for battle instead."])
    ShowText(["Really, being so devout is a double-edged sword..."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promesthin>"])
      ShowText(["What are you talking about now..."])
      ShowText(["You were the one who educated the masses to be this way, weren't you?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You're loud... very loud..."])
      ConditionalBranch([4, 538, 0])
        ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
        ShowText(["\\n<Heinrich>"])
        ShowText(["(It's hitting a bit close to home..."])
        ShowText(["I’m actually reflecting on it...)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we decided to infiltrate Grangold, which is under Kanade's control."])
    ShowText(["The purpose is to find and rescue the infiltrator, Suiki."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold is located to the south from here."])
    ShowText(["First, we will head southwest, then east from Gold Volcano."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Since arriving in the demon realm, this will be my first step into a large city."])
    ShowText(["What dangers await us, I wonder..."])
    PlayBGM(["RPG::BGM(@name=\"mura4\", @volume=100, @pitch=100)"])
    ControlVariables([1142, 1142, 0, 0, 10])
    ControlSwitches([100, 100, 0])
    Script(["gain_medal(110)"])
    ExitEventProcessing([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Wow! The Goldport is full of angels!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 1, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Oh, it's starting to look good!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems the army that was waiting in Helgond has arrived."])
    ShowText(["Before the assault on Grangold, everyone seems eager."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then, let's report Suiki's death to Lazarus."])
    ShowText(["I'm not looking forward to delivering bad news, but..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I also need to hand over the notebook she left behind."])
    ShowText(["It should surely help with the Grangold invasion plan."])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["The information she entrusted at the end... must not be wasted."])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Welcome back, Ilias."])
    ShowText(["I was praying for this moment of your safe return."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Also, regarding the dispatch of the angels this time..."])
    ShowText(["It truly is reassuring."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What a courteous welcome, I'm quite impressed."])
    ShowText(["However, I must deliver some unfortunate news..."])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias conveyed what happened in Grangold."])
    ShowText(["Regarding Suiki's death and the atrocities that were taking place within the castle..."])
    ShowPicture([5, "80_lazarus_st35", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Suiki is no longer among the living, is she..."])
    ShowText(["However, she understood that it was a dangerous mission."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["The information left by Suiki will be a trump card for future operations."])
    ShowText(["To honor her, we must carry out a rescue operation for the captured individuals..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["A rescue operation...?"])
    ShowText(["What are you talking about, such trivial matters."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["...What do you mean by that?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The objective of the operation is complete conquest!"])
    ShowText(["We will defeat Kanade and seize Grangold for ourselves!"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Th-that's..."])
    ShowText(["With our power, such a thing..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It is absolutely not impossible."])
    ShowText(["We have sufficient chances of victory."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The angel army here is an elite force aimed at the decisive battle against the evil gods."])
    ShowText(["We can easily overwhelm the military of just one nation, Grangold."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The problem is Kanade, who we cannot stand against even if we band together..."])
    ShowText(["Angels with power on par with hers are imprisoned within the castle."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If we can liberate them, it is possible to defeat Kanade."])
    ShowText(["The opportunity to conquer Grangold is clearly visible."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["The angels imprisoned within the castle..."])
    ShowText(["Can we truly defeat Kanade?"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["What, you doubt it!?"])
    ShowText(["The Seven Great Angels were created to counter the Six Ancestors!"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["No, it’s not doubt, I just wanted to confirm..."])
    ShowText(["I also hold the lives of my subordinates in my hands..."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["If you say so, I will obey any command without question, Ilias."])
    ShowText(["We, the Ilias Kreutz, will fight with all our might."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Very well..."])
    ShowText(["Then Mephisto, plan the operation."])
    ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["The planning is already complete."])
    ShowText(["I just spoke with the strategy officer from Ilias Kreutz a little while ago."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["As for the flow of the operation..."])
    ShowText(["First, the angel army will launch an attack on Grangold with their entire force."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["The number and strength of the angel army are definitely superior to the Grangold army."])
    ShowText(["As long as Kanade doesn't come out, the battle situation will be in our favor."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Most of Ilias Kreutz are humans..."])
    ShowText(["Due to our inferior strength, we should avoid participating in the battles as much as possible."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Please focus on protecting the residents of Grangold and providing support."])
    ShowText(["All dangerous situations should be left entirely to the angel army."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["...Thank you for your consideration."])
    ShowText(["We will focus on supportive actions."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["And while the town that became the battlefield is in chaos――"])
    ShowText(["We will infiltrate the castle through the underground waterway."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So that means......"])
    ShowText(["It's a remake of the Grangold battle in our world."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Remake is such a negative term......"])
    ShowText(["We are incorporating the experiences from that operation into this one."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["In any case, we will infiltrate the castle through the underground waterway."])
    ShowText(["We will find the location where the Seven Great Angels are imprisoned and release them."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Even if we say we will find and release them......"])
    ShowText(["That seems like the most challenging part."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanon won't just stand by and watch us release the Seven Great Angels."])
    ShowText(["It's easy to say, but doing it in reality seems difficult."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["By that time, the Grangold town will be on the verge of being suppressed."])
    ShowText(["For Kanon, it should be a situation that cannot be ignored either."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Fortunately, Kanon isn't very bright......"])
    ShowText(["She won't be able to handle the crises happening here and there effectively."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Indeed, we will also be crossing various dangerous bridges, but......"])
    ShowText(["If we don't swallow this level of risk, victory will be uncertain."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes, it's a risk that can be sufficiently handled with on-site judgment."])
    ShowText(["Let's go with this operation for the Grangold conquest."])
    ShowPicture([5, "80_eden_st21", 0, 0, -200, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_eden_st31", 0, 0, 200, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then, Eden......"])
    ShowText(["I entrust you with the overall command of the Angel Army."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Um, is it me……?"])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Perhaps it's me……?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Oh, the Eden of the Heavenly Realm is the overall commander of the Angel Army."])
    ShowText(["The Naked Eden will accompany me and provide support."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Having two Edens is a bit confusing......"])
    ShowPicture([5, "80_shion_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Gnosis, please take on the role of the aide to the Heavenly Eden."])
    ShowText(["Utilize your information processing abilities to provide support."])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>"])
    ShowText(["Understood."])
    ShowText(["I will make full use of my abilities to assist you..."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Ilias, what should I do!?"])
    ShowText(["I don't understand complicated strategies at all, so please keep it simple!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You will be in charge of a skirmish mission in the first battle, waiting for the right moment..."])
    ShowText(["...No, I suppose difficult discussions won't reach you."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["First, please rampage as much as you want in the town."])
    ShowText(["Once you get bored of that, charge into the castle and cause a ruckus."])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Okay♪ That sounds easy, leave it to me!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...With this, the strategy is settled."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["First, the angel army will launch a simultaneous attack on the town."])
    ShowText(["In the meantime, we will enter the underground waterway and rescue the Seven Great Angels from within the castle—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the end, everything depends on our efforts."])
    ShowText(["We must swiftly locate and liberate the Seven Great Angels."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Our preparations are already complete."])
    ShowText(["We are ready to execute the operation at any time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ilias Kreutz has been preparing for the liberation operation for some time."])
    ShowText(["The information from Suiki was the final factor—"])
    ShowPicture([5, "80_eden_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["The angel army is also fully prepared for battle."])
    ShowText(["We eagerly await your instructions, Ilias."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On the other hand, the angel army is also full of spirit."])
    ShowText(["It seems they are looking forward to their first action since arriving in this demon realm—"])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, only our preparations remain."])
    ShowText(["Luka, are you ready for the fierce battle?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Also, Shion and Gnosis..."])
    ShowText(["Don't forget to temporarily leave the party during this operation."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Once again, please confirm that you are fully prepared."])
    ShowText(["Since we are going to storm the enemy castle, we must ensure our equipment is perfect."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["Once you are ready, talk to me."])
    ShowText(["At that time, we will commence the operation!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, the fierce battle since coming to the demon realm is about to begin."])
    ShowText(["We must not neglect our preparations――"])
    ControlVariables([1142, 1142, 0, 0, 21])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"mura4\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 4
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["W-Wait, Angel……!?"])
      ShowText(["I never expected an Angel to come with demons……"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["These individuals are all my loyal servants."])
      ShowText(["They will never cause harm to humans."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I-Is that so……"])
      ShowText(["Then I shall trust you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["I-I'm surprised……"])
        ShowText(["I never thought the Angel's army would truly appear……"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I never expected to capture Grangold Castle……"])
      ShowText(["It must truly be a miracle from the gods."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Well then, the base issue has been resolved for now."])
    ShowText(["This town is not a bad place for a garrison."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["With that said, let's mobilize the waiting Angel army."])
    ShowText(["Eden, Eden…… Can you hear my voice?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias spoke to Eden, who was at the Helgond Shrine――"])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Y-Yes, Ilias-sama……"])
    ShowText(["What is your command?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I have found a temporary garrison for the time being."])
    ShowText(["Move the entire army to Goldport immediately."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["As you command…… I will begin the move at once."])
    ShowText(["Ilias-sama, may your fortunes be favorable."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The communication with Eden has been cut――"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["But, is it really okay for Angels to flood this town……?"])
    ShowText(["Will there be enough food and supplies?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Angels do not require meals, and they can procure necessary supplies themselves."])
    ShowText(["They will not trouble the town."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, we are heading to Grangold."])
    ShowText(["Let’s combine the rescue of Suiki with reconnaissance of enemy conditions."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold, ruled by the Six Ancestors, Kanon――"])
    ShowText(["Thus, we attempt to infiltrate the great city of the demon realm for the first time."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Infiltrating Grangold is relatively easy."])
      ShowText(["Perhaps due to the nature of its lord, Kanade, it's an open city."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["However, the frequency at which infiltrators go missing is quite high."])
      ShowText(["I feel that something unusual is happening in that city..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["The angels we have seen so far are all slaves who have fallen into the hands of monsters."])
        ShowText(["So, the true angels are indeed beings filled with power and dignity..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I have been watching the battles in Grangold, and how strong the angels are..."])
      ShowText(["In such battles, a human would not be able to intervene."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Honestly, I've lost confidence."])
      ShowText(["From now on, we probably won't be able to keep up with the battles..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I have stayed in Grangold for about three days on a mission."])
      ShowText(["It was a peaceful city where ordinary human citizens lived normally."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I didn't particularly feel anything strange..."])
      ShowText(["But for some reason, infiltrators often disappear there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["If I had stayed longer, I might have..."])
      ShowText(["Ugh, shiver shiver..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["How reassuring this is."])
        ShowText(["At last, our counterattack is about to begin!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["This is our victory!"])
      ShowText(["Let's break the control of the evil gods!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["To the southwest of this continent lies the Gold Fortress, connecting to the Noah continent."])
      ShowText(["We must pass through that fortress to reach Grand Noah."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["It seems that Kanade, who rules Grangold, and Makunabe, who rules Grand Noah, do not get along..."])
      ShowText(["The Gold Fortress appears to be the place where those two are glaring at each other."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["As for us, we would be happy if the monsters took each other out..."])
      ShowText(["This is surprising..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["There is no place for us, the human soldiers, to intervene."])
        ShowText(["There is no role for us, human soldiers."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I can't believe we drove Kanade from Grangold Castle..."])
      ShowText(["This is humanity's greatest achievement!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["To the southeast of this Gold continent lies the Noah continent."])
      ShowText(["The city there is Grand Noah, ruled by the demon lord Kanabe."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["It's famous as a tourist spot, but..."])
      ShowText(["The number of humans living there is said to be quite few."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["Captain Lazarus was also overjoyed at the arrival of the angel army."])
        ShowText(["It seems like he has been offering prayers of gratitude since earlier."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Captain Lazarus must be very pleased."])
      ShowText(["He will likely spend the night offering prayers of thanks..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["I am the dedicated priest of Ilias Kreuz."])
      ShowText(["Now, what can I do for you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["What a thing this is..."])
        ShowText(["To see such a sight while still alive..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Truly a gospel..."])
      ShowText(["Now, let us pray together! Come!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Pray", "I have no business"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 75])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Lord Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Should anything happen during your journey, you will be led to this place."])
      ShowText(["May Lord Ilias' protection be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Lord Ilias' protection be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["So you are the reinforcements, huh?"])
      ShowText(["Angels and demons together, standing against the rule of the dark god, huh?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Do your best, I'm cheering for you!"])
      ShowText(["Please save the humans who are suffering everywhere!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["It seems like things are getting quite serious..."])
        ShowText(["Is it finally time to be freed from the dark god's rule?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Long live Lord Ilias!!"])
      ShowText(["Long live the angels!! Long live the brave Luka!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["To maintain the human autonomous region, a large amount of tribute is necessary."])
      ShowText(["Therefore, the taxes here aren't cheap."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["But it's an essential expense for survival."])
      ShowText(["All the residents willingly pay it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["This is surprising..."])
        ShowText(["By the way, do angels do shopping?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["It's a celebratory sale!"])
      ShowText(["...but that's not the case, as we're poor."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 329, 0, 0, false])
    ShopItem([0, 330, 0, 0])
    ShopItem([0, 331, 0, 0])
    ShopItem([0, 340, 0, 0])
    ShopItem([0, 341, 0, 0])
    ShopItem([0, 342, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ConditionalBranch([4, 820, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Oh, angel!"])
        ShowText(["What a divine appearance...!"])
        ShowTextAttributes(["bell_fc1", 0, 0, 2])
        ShowText(["\\n<Bell>"])
        ShowText(["We're not angels, though."])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lila>"])
          ShowText(["Don't lump us together with angels, okay?"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>"])
          ShowText(["Oh, angel!"])
          ShowText(["What a divine appearance...!"])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lila>"])
          ShowText(["Don't lump us together with angels, okay?"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>"])
          ShowText(["Captain Lazarus is the savior of the human race."])
          ShowText(["Surely, he will eventually free us from the control of the dark gods..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Oh, finally, the saving angels have descended!"])
        ShowText(["By God's guidance... ugh!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Oh... ancestors, are you watching..."])
      ShowText(["In my generation, I have finally accomplished it..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Oh, welcome."])
      ShowText(["I'd love to give a service to the hero, but I'm short on resources..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Aunt>"])
        ShowText(["I hear angels don't eat much..."])
        ShowText(["It's tough for business, but I'm still happy!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["That's amazing!"])
      ShowText(["For the celebration, please buy a lot!!"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 322, 0, 0, false])
    ShopItem([0, 324, 0, 0])
    ShopItem([0, 325, 0, 0])
    ShopItem([0, 335, 0, 0])
    ShopItem([0, 452, 0, 0])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["It's definitely not an easy life, but..."])
      ShowText(["Still, I'm lucky to be able to live in this town."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["In other lands, humans are facing terrible fates..."])
      ShowText(["Ilias Kreuz is the last and greatest hope."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["I'm secretly collecting the fallen angel wings scattered throughout the town."])
        ShowText(["They must be worth a lot when sold!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["This is a business opportunity!"])
      ShowText(["I need to start selling victory commemorative goods right now!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["Hey, you guys are heroes, right?"])
      ShowText(["Please defeat the evil monsters!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Boy>"])
        ShowText(["Wow! There are so many angels!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["We won, right!? Yay!!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>"])
      ShowText(["In the Gold region, young men often go missing."])
      ShowText(["In the town of Grangold, the number of missing persons is even higher..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Woman>"])
        ShowText(["I heard rumors that the legendary Holy Demon War is starting again..."])
        ShowText(["So it's true."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>"])
      ShowText(["I hope peace will come at this rate..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Ah, Ilias..."])
    ShowText(["Have we been abandoned...?"])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["Ah, Ilias..."])
        ShowText(["You have been watching over us..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["In my joy, I accidentally jumped into the sea."])
      ShowText(["This is Father Nurenure..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["I have to get home before it gets dark..."])
      ShowText(["Monsters come to take people away."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Boy>"])
        ShowText(["I received a protective charm from an angel!"])
        ShowText(["I will treasure it!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["Yay! A great victory!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Monsters kidnap boys and do bad things."])
      ShowText(["I've heard that girls can get eaten."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["I received a hair ornament from the angel."])
        ShowText(["I'll put it on right away!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Boys really like victory and conquest, don't they?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So you're heading to Grangold now."])
      ShowText(["It's rumored to be a terrifying town, please be careful."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["Um... is that person over there also an angel?"])
        ShowText(["She looks just like a monster... no, never mind."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Indeed, it's a victory brought by the angels."])
      ShowText(["Will we also be moving to Grangold?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["This town allows only human self-governance, but..."])
      ShowText(["We never know when the monsters will break the agreement and attack."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So we must always remain vigilant."])
      ShowText(["If anything happens, we will fight together under Captain Lazarus's command."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["At last, a major operation is about to begin!"])
        ShowText(["We will fight alongside the angels!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["To be honest, our role has been small."])
      ShowText(["We've mostly relied on the angels and you all..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["But still, it's our victory!"])
      ShowText(["Woohoo, we did it!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["This is the human district, Goldport."])
    ShowText(["And it's also the base of the anti-monster organization, Ilias Kloitz."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["...But that's a secret from the monsters!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I heard that Grangold Castle has been occupied!"])
    ShowText(["We did it, it's a great victory!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We did manage to capture Grangold Castle, though."])
      ShowText(["There's no time to catch our breath, we're currently in a defensive battle..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I'm also training my body to join Ilias Kloitz."])
      ShowText(["And then, I'll fight the monsters!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["That's why I'm working on strengthening my legs and back..."])
      ShowText(["Hah hah, my body is reaching its limit soon..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["Ah, angel...so beautiful..."])
        ShowText(["Hah hah..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Ah, angel...how incredibly beautiful you are..."])
      ShowText(["Maybe I'll follow and go to Grangold..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>"])
      ShowText(["On the way to Grangold, there is the Gold Volcano."])
      ShowText(["There are rumors of a fire spirit deep within it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Woman>"])
        ShowText(["Ah, angel..."])
        ShowText(["You have come to save us, haven't you?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>"])
      ShowText(["The town is enveloped in joy."])
      ShowText(["With this, we can be free, can't we..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Kanade is a hedonistic demon, only interested in her own pleasures."])
      ShowText(["That's why she doesn't even notice that this town has become the base of the anti-demon organization."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["No...even if she is aware, she might be ignoring it as long as she pays the tribute."])
      ShowText(["To high-ranking demons, human resistance is like a mosquito bite."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["You really are our saviors..."])
        ShowText(["Please, guide us!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I couldn't participate in the battle of Grangold and was left behind..."])
      ShowText(["From what I've heard, it seems to have been quite a fierce battle."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["No matter how much we humans train, we can't compete with the monsters..."])
      ShowText(["In the end, do we have no choice but to live under their control?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["Huh...is that also an angel?"])
        ShowText(["E... erotic!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Humans...and demons..."])
      ShowText(["Where do they come from, and where do they go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["...while saying such random things..."])
      ShowText(["The truth is, I can't forget about that erotic angel."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Even in this rotten sea, I can catch some fish..."])
      ShowText(["But there aren't that many edible fish."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["A very wise-looking angel was examining the sea water."])
        ShowText(["I thought it was obvious, but this sea is not normal..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Has Grangold really fallen?"])
      ShowText(["It can't be just a dream of mine, can it...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I'm not a member of Ilias Kreuz, but..."])
      ShowText(["Of course, I'm cheering for them."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Maybe I should join Ilias Kreuz and fight too..."])
        ShowText(["I want to witness the moment history changes together."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["To join Ilias Kreuz, I need to train my body!"])
      ShowText(["Whoa, I'm going to carry a heavy box full of fish!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Carrying a box... No! That's not what I meant!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Lately, I feel like control has loosened."])
      ShowText(["It seems Kanade often leaves Grangold."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I've heard they're planning a great war..."])
      ShowText(["In a world completely dominated by the evil gods, what are they going to fight against?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["...Could it be us!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Wow, is a great war of light and darkness about to begin!"])
        ShowText(["This is no time to be catching fish!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Hey, did they really occupy Grangold!?"])
      ShowText(["This is definitely no time to be catching fish!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Recently, I've been catching strange fish and creatures."])
      ShowText(["Wasn't the love fish supposed to only be in the deep sea?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["There are many rare species and deformities I've never seen before."])
      ShowText(["The world is getting weirder and weirder."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["I want to offer a tribute to the angel..."])
        ShowText(["But a fish with six eyes wouldn't please her, right?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I want to serve a luxurious fish for the celebratory meal, but..."])
      ShowText(["A fish with seven tails wouldn't be something to celebrate, right?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I've heard from the central command that ships won't be able to go out for a while."])
      ShowText(["It seems to be in a state of high alert, but what happened...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Whoa!! I just talked to the angel!"])
        ShowText(["They asked me why the sea is this color!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["I can't remember what I answered at all!"])
        ShowText(["I definitely said something incomprehensible!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["If this continues, Grangold and Grand Noah will expand their reach..."])
      ShowText(["And eventually, won't we conquer the demon realm?!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["The entire army has arrived at Goldport."])
    ShowText(["Currently, we are on standby for the next operation."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<GIRIEL>"])
    ShowText(["Leave the defense to me!"])
    ShowText(["I won't let those monsters set foot in the town!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["muzukiel_fc1", 2, 0, 2])
    ShowText(["\\n<MUZKIER>"])
    ShowText(["As I thought, this appearance..."])
    ShowText(["Is it not angelic enough?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<GIRIEL>"])
    ShowText(["I was supposed to have a decisive battle with the evil god, but here I am, waiting in a withered port town..."])
    ShowText(["I'm looking forward to the upcoming assault on Grangold!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["Even in such a hellish place, humans are managing to survive..."])
    ShowText(["We must protect them."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["If Uriela were to fight, two or three of the Six Ancestors would be sent to hell..."])
    ShowText(["To be trapped in such a scheme is the utmost regret."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["holmiel_fc1", 0, 0, 2])
    ShowText(["\\n<HOLMIER>"])
    ShowText(["At last, the time has come for me to unleash my power against the evil god's army."])
    ShowText(["I will make those foolish ones who think they've won realize the truth."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<WAITIER>"])
    ShowText(["Cracked earth, overflowing lava, rotten sea..."])
    ShowText(["I can't believe the evil god's control has devastated the world this much..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["N-no, rather than that..."])
    ShowText(["C-can we talk about coconuts?"])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<WAITIER>"])
    ShowText(["Sigh... If it is the will of Ilias..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<WAITIER>"])
    ShowText(["There is a phenomenon of increasing deformities in fish..."])
    ShowText(["In fact, it's happening in the heavenly realm as well."])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<WAITIER>"])
    ShowText(["Fish with tentacles and two-headed fish..."])
    ShowText(["This is also seen as an influence of chaos."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["siriel_fc1", 0, 0, 2])
    ShowText(["\\n<Shiriel>"])
    ShowText(["You're living quite modestly, aren't you?"])
    ShowText(["Shall I bring you joy...?"])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Fouriel>"])
    ShowText(["I should have brought more chimeras and Lloyds."])
    ShowText(["Is it possible to request Next Dolls even now...?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["First, we must fight the enemy army led by Kanade..."])
    ShowText(["No matter the opponent, we will annihilate them."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["yuriel_fc1", 0, 0, 2])
    ShowText(["\\n<Yuriel>"])
    ShowText(["So it's Kanade we're up against..."])
    ShowText(["If they use the green dragon, how many casualties will we suffer..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["We are the elite, particularly skilled in combat among angels."])
    ShowText(["We could handle the direct forces of the evil god, but Kanade's subordinates are no match for us."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["We will free the sealed seven archangels with our own hands!"])
    ShowText(["Once those individuals are free, we can wipe out the six ancestors!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["Turning people into exhibits and creating a botanical garden..."])
    ShowText(["Such heinous acts must be punished."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Yay, there are so many stalls!"])
    ShowText(["There are a lot of boring things for sale~♪"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([110, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([15, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([27, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3758, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
