Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

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    Empty([])

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    Empty([])

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    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

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    Empty([])

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    Empty([])

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    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlayBGS(["RPG::BGS(@name=\"mon_hsean04_innerworks_a4\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Ahhh... it feels so good..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Hehe, hiding in the box..."])
    ShowText(["You were easily found, weren't you?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Ah, I'm coming out... ahhh..."])
    CallCommonEvent([104])
    CallCommonEvent([105])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Ugh, Mark..."])
    ShowText(["Let go of my brother..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["I'm afraid you can no longer escape."])
    ShowText(["Both your brother and you will be drained by me and go to heaven..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["U-ugh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Hah... ahhh..."])
    CallCommonEvent([104])
    CallCommonEvent([105])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["U... ah..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Oh dear, you're already at death's door, aren't you?"])
    ShowText(["Then shall I deliver the final blow...?"])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Hyahhh~~!!"])
    CallCommonEvent([104])
    PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
    ControlSwitches([32, 32, 0])
    CallCommonEvent([105])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["No, Mark..."])
    ControlSwitches([33, 33, 0])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Your brother has completely released his semen and has reached his end."])
    ShowText(["Now it's your turn..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Hii, aaahhhh..."])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ControlSwitches([34, 34, 0])
    PlayBGS(["RPG::BGS(@name=\"mon_hsean09_innerworks_b1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Aaaahhhhhhh!!"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["To the magical vagina that has drained your brother's life..."])
    ShowText(["Your little thing has been eaten up, hasn't it?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["You too will wither away and die like this."])
    ShowText(["Release all your semen into me... okay?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Hya... ah, aahhhhh...!!"])
    CallCommonEvent([104])
    CallCommonEvent([105])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Oh my, you've already released so much..."])
    ShowText(["Is it alright to be milked to death by your brother's nemesis?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Aaaah... it feels good, it feels so good..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["...It seems you're okay with that."])
    ShowText(["Then, I won't hold back—"])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
    ControlSwitches([35, 35, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brother>"])
    ShowText(["Iyaaaaaaaaaaa!!"])
    CallCommonEvent([104])
    ControlSwitches([36, 36, 0])
    CallCommonEvent([105])
    FadeoutBGS([1])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Hehehe... thank you for the meal."])
    Wait([60])
    FadeoutScreen([])
    Wait([120])
    ControlSwitches([31, 36, 1])
    TransferPlayer([0, 970, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 4
Name = "リリス"

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    Empty([])

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    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])
