Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 6, 11, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 18, 7, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 26, 8, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 16, 27, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 17, 27, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 16, 49, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 17, 49, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 17, 25, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 23, 22, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 23, 30, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["If they could just share a little, we wouldn't have to suffer this much..."])
    ShowText(["\\n<Latael>"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["442"])
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["Absolutely, that's right..."])
    ShowText(["\\n<Rifail>"])
    ExitEventProcessing([])
    Label(["443"])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["All food in Sabasa is for first-class citizens..."])
    ShowText(["Second-class citizens are expected to be self-sufficient."])
    ShowText(["\\n<Wandering Warrior>"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I stopped by during my training, but... this village is poorer than I expected."])
    ShowText(["Is Lord Ilias leaving this situation unattended?"])
    ShowText(["\\n<Nagael>"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["440"])
    ShowTextAttributes(["nagael_fc1", 0, 0, 2])
    ShowText(["It's not just left unattended; it's a deliberately advanced policy of abandonment..."])
    ShowText(["\\n<Village Chief>"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 537, 32, 12, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1141, 0, 20, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["You must be very devout."])
      ShowText(["\\n<Succubus>"])
      ConditionalBranch([4, 287, 0])
        ShowTextAttributes(["succubus_fc1", 0, 0, 2])
        ShowText(["Oops..."])
        ShowText(["Oops..."])
        ShowText(["Here, I can't claim to be the village chief of Succubus Village."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["What? You want to hear about Grand Noah?"])
      ShowText(["...It's quite painful to be reminded of that."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Was it two years ago..."])
      ShowText(["The strongest warrior in this village, Garm, challenged the martial arts tournament in Grand Noah."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So there's a martial arts tournament in Grand Noah in this world as well..."])
      ShowText(["It seems the coliseum is still active here too."])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["That's... very interesting."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 349, 0])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elze>"])
        ShowText(["Coliseum! Things are getting heated...!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["That year, there weren't many strong participants..."])
      ShowText(["Garm successfully won the tournament."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Thus, Garm was granted a one-on-one match with Uriela as the prize for his victory."])
      ShowText(["If he won that battle, he could obtain anything he wished."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Garm's wish was to abolish the heavy taxes on this village."])
      ShowText(["With everyone's expectations on his shoulders, he challenged Uriela, but—"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["The match ended in just two seconds."])
      ShowText(["Garm was knocked out of the ring in one blow, and our hopes were shattered."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["In the end, the heavy taxes still weighed down on this village."])
      ShowText(["We only lost one valuable worker..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...That's unfortunate."])
      ShowText(["What can I say..."])
      ConditionalBranch([4, 212, 0])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur>"])
        ShowText(["The warrior who fell in the coliseum, shouldering the village's expectations..."])
        ShowText(["My heartfelt condolences."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 171, 0])
        ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
        ShowText(["\\n<Miranda>"])
        ShowText(["What a foolish thing to do."])
        ShowText(["If you die, that's the end of it..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
        ShowText(["That's right... once you're dead, it's all over."])
        ShowText(["I wished you could have come back to the village without pushing yourself too hard."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Speaking of which, it's about time for the martial arts tournament season."])
      ShowText(["By now, skilled fighters from all over the heavens should be gathering in Grand Noah."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Well, there won't be any participants from this village..."])
      ShowText(["It's a completely unrelated story."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, if you defeat Uriela, any wish can be granted..."])
      ShowText(["It seems that the Seraphim is quite the self-assured one."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmm... that's quite an interesting tale, isn't it?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Tamamo... is your vacation already over?"])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["I still haven't gathered enough magical power to head over there yet."])
      ShowText(["But I can at least have a conversation."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["In any case, it seems I can't hear much of interest in this village."])
      ShowText(["Shall we directly infiltrate Grand Noah for reconnaissance?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed... I was thinking the same thing."])
      ShowText(["If skilled fighters are gathering from all over the heavens, it should be easy to blend in."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's quite timely, isn't it..."])
      ShowText(["Then let's head to Grand Noah right away!"])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["Alright, let's go! I'm going to cause a ruckus!"])
        ConditionalBranch([4, 394, 0])
          ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
          ShowText(["\\n<Astaroth>"])
          ShowText(["No causing a ruckus yet, first we need to infiltrate..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 316, 0])
        ShowTextAttributes(["queenelf_fc1", 1, 0, 2])
        ShowText(["\\n<Freya>"])
        ShowText(["The Coliseum of the heavens, I'm truly looking forward to it..."])
        ShowText(["...not that I actually think that way."])
        ConditionalBranch([4, 419, 0])
          ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
          ShowText(["\\n<Asuka no Mikoto>"])
          ShowText(["Battle junkie BBA..."])
          ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
          ShowText(["\\n<Freya>"])
          ShowText(["N-No... I'm not that kind of person!"])
          ShowText(["Through the competitions in the Coliseum, I seek a healthy body and mind――"])
          ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
          ShowText(["\\n<Asuka no Mikoto>"])
          ShowText(["凸(｀-´O"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The next destination is Grandoa, ruled by one of the Seven Archangels, Uriela."])
      ShowText(["With the tournament coming up, I should be able to blend in easily――"])
      ControlVariables([1141, 1141, 0, 0, 21])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 21, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Speaking of which, it's about time for the martial arts tournament season."])
      ShowText(["By now, skilled fighters from all over the heavens should be gathering in Grand Noah."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's quite surprising for a pilgrim to come all the way to such a village..."])
      ShowText(["Well, there won't be any participants from this village..."])
      ShowText(["It's a completely unrelated story."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Welcome to this narrow and humble church."])
    ShowText(["What brings you here?"])
    ShowChoices([["お祈りをする", "用はない"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 50])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Ilias-sama."])
      ShowText(["...Ah, I feel a connection guiding us here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your travels, you will be led back to this place."])
      ShowText(["May Ilias-sama's blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias-sama's blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["This is a village of second-class citizens."])
    ShowText(["We don't have much in terms of goods, but please take a look..."])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 4145, 0, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Innkeeper>"])
    ShowText(["It's rare for someone to want to stay in a place like this."])
    ShowText(["It'll be 5G, is that alright...?\\$"])
    ShowChoices([["はい", "いいえ"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 5, 0])
        ChangeGold([1, 0, 5])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Innkeeper>"])
        ShowText(["It seems you don't have enough money."])
        ShowText(["Life just doesn't go well for anyone..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["Accessories sold in a village like this..."])
    ShowText(["You all aren't expecting much, are you?"])
    ShopProcessing([2, 1118, 0, 0, false])
    ShopItem([2, 1167, 0, 0])
    ShopItem([2, 1168, 0, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["This is just a rumor, but..."])
    ShowText(["One of the Four Heavenly Kings of the Demon Lord's army seems to have been captured by an angel."])
    ConditionalBranch([1, 1141, 0, 29, 2])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What? One of the Four Heavenly Kings...?"])
      ShowText(["No... it's about the Four Heavenly Kings of this world."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So there are Four Heavenly Kings in this world too."])
      ShowText(["If there's a Demon Lord's army, could it be that the Demon Lord is also..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems the warehouse in Sabasa is packed full of food."])
      ShowText(["Don't you all know anything?"])
      ShowText(["The seat of the Demon Lord has been vacant for a long time."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems the warehouse in Sabasa is packed full of food."])
      ShowText(["But the remnants of the Monster Lord's army have been resisting the angelic army all along."])
      ShowText(["At the forefront are the Four Heavenly Kings."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["19"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Given that they bear the name of the Four Heavenly Kings, they must be correspondingly strong."])
      ShowText(["It would be great if we could join forces..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 30, 1])
      ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
      ShowText(["\\n<Vanguard>"])
      ShowText(["They have already escaped from prison, but..."])
      ShowText(["There is no need to correct that."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["I haven't been able to recover from my illness."])
    ShowText(["There are no medicines, so it seems my time is coming soon..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["166"])
    ShowTextAttributes(["narcubus_fc1", 2, 0, 2])
    ShowText(["\\n<Nabis>"])
    ShowText(["In such an environment, health only worsens..."])
    ShowText(["What I can do is to take care of each and every one of you."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["I'm fine, but could you please look after the young ones?"])
    ShowText(["There are many young people whose health is declining..."])
    ExitEventProcessing([])
    Label(["208"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora>"])
    ShowText(["I'm not a doctor, so I can't provide treatment, but..."])
    ShowText(["I can offer you some simple medicine."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["My son and his wife are out working."])
    ShowText(["I'm sorry I can't provide a proper welcome..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["If there's work to be done, I'll help!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["Oh, what a good child you are."])
    ShowText(["But right now, there isn't anything in particular."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Mage>"])
    ShowText(["Uriela values only strength."])
    ShowText(["It's unthinkable for her to extend a hand to the weak..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["340"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima>"])
    ShowText(["What is a strong person if they do not protect the weak?"])
    ShowText(["That is the duty of the strong."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["To the northeast from here, there used to be a village called Yamatai."])
    ShowText(["But it seems it was destroyed by Ilias for the sin of pagan worship."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["No matter how poor it is, it's better than being destroyed..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["So the Yamatai in the heavenly realm was destroyed..."])
    ExitEventProcessing([])
    Label(["164"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku>"])
    ShowText(["Yamatai... that's so terrible..."])
    ExitEventProcessing([])
    Label(["226"])
    ShowTextAttributes(["sirohebisama_fc1", 2, 0, 2])
    ShowText(["\\n<White Snake>"])
    ShowText(["Damn you, Ilias, how could you destroy my hometown...!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["Speaking of which, there was a notice from the angels."])
    ShowText(["They said to report immediately if a rift in time and space opens..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["But what happens if it closes?"])
    ShowText(["Well, there's no obligation to go and report it..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyukyu!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["Ah, that's the child who ate the rift in time and space."])
    ShowText(["You're lucky to be able to eat your fill."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["Even if I pray, it's just for show."])
    ShowText(["It's to avoid getting scolded by the angels."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the warehouse in Sabasa is packed full of food."])
    ShowText(["You should stop praying to the goddess too."])
    ShowText(["After all, there's no blessing to be had..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["At this rate..."])
    ShowText(["It seems there are more people than expected who do not follow Ilias."])
    ExitEventProcessing([])
    Label(["435"])
    ShowTextAttributes(["mariel_fc1", 3, 0, 2])
    ShowText(["\\n<Mariel>"])
    ShowText(["Loyalty to Ilias has also fallen to the ground."])
    ShowText(["Given this situation, it's not surprising..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3866, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4145, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4144, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([446, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
