CommonEvent 47
Name = "スキル：遊ぶ141～160"

  999([54])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 141, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Mina>Uyaa!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mina practices swinging an ax!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Mina>Uyaa!"])
      ShowText([""])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Mina>All right! I'm pumped up! Here I go!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Mina>Here I go! Uwahh!"])
      ShowText([""])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Mina>This is the muscle dance! Soryaa!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mina shows off her muscles!"])
      ShowText(["...But nobody was watching."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 142, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["bander_fc1", 0, 0, 2])
      ShowText(["\\n<Banachi>What? This fly... It's in my way! Ehh!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Banachi shakes a fly off her large arm!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["bander_fc1", 2, 0, 2])
      ShowText(["\\n<Banachi>Oops, the balance between my left and right sides is..."])
      ShowText([""])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["bander_fc1", 0, 0, 2])
      ShowText(["\\n<Banachi>This giant arm is not a decoration! Dahhh!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["bander_fc1", 0, 0, 2])
      ShowText(["\\n<Banachi>Nice weather..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...Banachi has spaced out."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["bander_fc1", 0, 0, 2])
      ShowText(["\\n<Banachi>Does my dexterity surprise you?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Banachi is juggling..."])
      ShowText(["But nobody is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 143, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["eva_fc1", 2, 0, 2])
      ShowText(["\\n<Eva>I'm hungry..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eva's stomach is growling."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["eva_fc1", 2, 0, 2])
      ShowText(["\\n<Eva>I'm not doing this anymore! I'm getting out of here!"])
      ShowText([""])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eva ran away!"])
      ShowText(["...But she got turned around and came right back."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["eva_fc1", 2, 0, 2])
      ShowText(["\\n<Eva>Hey... Is the rice done yet?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eva taps a bowl with chopsticks..."])
      ShowText(["However, nobody came to serve her!"])
      ChangeState([0, 143, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In protest, Eva went to sleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["eva_fc1", 2, 0, 2])
      ShowText(["\\n<Eva>Washing things is such a pain... Wait, I'll just mix all these cleaning products together!"])
      ShowText([""])
      ShowText([""])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["eva_fc1", 0, 0, 2])
      ShowText(["\\n<Eva>*Munch* *Munch* *Chew* *Chew*"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eva is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 144, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
      ShowText(["\\n<Sunny>Hey, let's play♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sunny flashes a sexy grin!"])
      ShowText(["...But nobody was looking."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
      ShowText(["\\n<Sunny>Arrrr! This is a pirate sword skill!"])
      ShowText([""])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
      ShowText(["\\n<Sunny>Let's set a trap."])
      ShowText([""])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
      ShowText(["\\n<Sunny>Let's set a trap."])
      ShowText([""])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
      ShowText(["\\n<Sunny>Bean bags are child's play."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sunny is juggling..."])
      ShowText(["But nobody is looking!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 145, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mukade_fc1", 0, 0, 2])
      ShowText(["\\n<Vanessa>151, 152, 153..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vanessa is counting her legs."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mukade_fc1", 0, 0, 2])
      ShowText(["\\n<Vanessa>I'm a little hungry..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vanessa is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mukade_fc1", 0, 0, 2])
      ShowText(["\\n<Vanessa>Centipedes love tight spaces..."])
      ShowText([""])
      ChangeState([0, 145, 0, 220])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vanessa hid somewhere!"])
      ShowText(["...Nobody tries to find her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mukade_fc1", 2, 0, 2])
      ShowText(["\\n<Vanessa>Ouch... What's this?"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([447, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vanessa was hit by falling pine cones!"])
      ShowText(["You obtain a \\ii[447]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mukade_fc1", 2, 0, 2])
      ShowText(["\\n<Vanessa>I don't want to work..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...Vanessa has spaced out."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 146, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sasori_fc1", 0, 0, 2])
      ShowText(["\\n<Scarlet>If I don't care for my tail..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Scarlet is preparing her tail."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sasori_fc1", 0, 0, 2])
      ShowText(["\\n<Scarlet>If I don't care for my tail... Ah! Ouch!"])
      ShowText([""])
      ChangeState([0, 146, 0, 12])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Scarlet pricks her finger on her stinger!"])
      ShowText(["Scarlet has been paralyzed!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sasori_fc1", 2, 0, 2])
      ShowText(["\\n<Scarlet>I'm not doing this! I want to play!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Scarlet ran away!"])
      ShowText(["But she got turned around and immediately came back."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sasori_fc1", 1, 0, 2])
      ShowText(["\\n<Scarlet>Such wonderful sunshine..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Scarlet is lying on the ground sunbathing."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sasori_fc1", 2, 0, 2])
      ShowText(["\\n<Scarlet>Someone died?! I-I didn't do it!"])
      ShowText([""])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Scarlet has found a skeleton!"])
      ShowText(["You obtain a \\ii[444]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 147, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["saboten_fc1", 0, 0, 2])
      ShowText(["\\n<Casta>Oh, I broke a nail..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Casta is doing her nails."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["saboten_fc1", 0, 0, 2])
      ShowText(["\\n<Casta>My thorns fell out. Could they be used as medicine?"])
      ShowText([""])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([20, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[20]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["saboten_fc1", 0, 0, 2])
      ShowText(["\\n<Casta>I am an accomplished musician..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Casta plays a violin..."])
      ShowText(["Not bad, but nobody heard her!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["saboten_fc1", 0, 0, 2])
      ShowText(["\\n<Casta>Ufufuu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["saboten_fc1", 0, 0, 2])
      ShowText(["\\n<Casta>I want to pull pranks every now and then."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 148, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["datyou_fc1", 3, 0, 2])
      ShowText(["\\n<Miu>Never skip leg day! Eii!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miu is running around the perimeter!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["datyou_fc1", 2, 0, 2])
      ShowText(["\\n<Miu>Leg exercise is essential! Bafu!"])
      ShowText([""])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["datyou_fc1", 3, 0, 2])
      ShowText(["\\n<Miu>I'm a wild ostrich!!"])
      ShowText([""])
      Script(["interrupt_skill(2695)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["datyou_fc1", 3, 0, 2])
      ShowText(["\\n<Miu>This is an ostrich dance♪"])
      ShowText([""])
      Script(["interrupt_skill(2032)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["datyou_fc1", 4, 0, 2])
      ShowText(["\\n<Miu>I will conquer the world with these legs!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miu made a bold declaration!"])
      ShowText(["...But nobody heard her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 149, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lamp_fc1", 0, 0, 2])
      ShowText(["\\n<Jeannie>Now, tell me your wish... What? What? You want a magnificent horn?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jeannie is talking to a beetle."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lamp_fc1", 0, 0, 2])
      ShowText(["\\n<Jeannie>I'll take a short rest in my lamp."])
      ShowText([""])
      ChangeState([0, 149, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...Jeannie is snoozing in her lamp."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lamp_fc1", 1, 0, 2])
      ShowText(["\\n<Jeannie>Come on, do your best... I will lend you my power..."])
      ShowText([""])
      ShowText([""])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lamp_fc1", 1, 0, 2])
      ShowText(["\\n<Jeannie>Make a contract with me and become the next witch of the lamp!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jeannie is practicing her catchphrase."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lamp_fc1", 0, 0, 2])
      ShowText(["\\n<Jeannie>I swear, nothing but wishes for someone else to grant their desires... Is there anybody with a strong spirit?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jeannie quietly complains to herself."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 150, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mummy_fc1", 0, 0, 2])
      ShowText(["\\n<Patra>When running long distances, my bandages can become frayed."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Patra is re-wrapping her bandages."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mummy_fc1", 0, 0, 2])
      ShowText(["\\n<Patra>If I don't exercise every now and then..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Patra is jumping rope with her bandages."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mummy_fc1", 2, 0, 2])
      ShowText(["\\n<Patra>Do not disturb the rest of the dead... Remember all the good things your ancestors did."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Patra began preaching!"])
      ShowText(["...But nobody heard her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mummy_fc1", 0, 0, 2])
      ShowText(["\\n<Patra>Now, be respectful to everyone..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Patra presents a gift."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([432, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[432]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mummy_fc1", 0, 0, 2])
      ShowText(["\\n<Patra>I'm going to take a long nap now... Wake me up in a thousand years."])
      ShowText([""])
      ShowText([""])
      ChangeState([0, 150, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Patra returned to her coffin to get some sleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 151, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kobura_fc1", 2, 0, 2])
      ShowText(["\\n<Lila>Hisss! ...That sound was not good enough. Hissss! Not good enough, am I missing something?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lila is practicing intimidation."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kobura_fc1", 1, 0, 2])
      ShowText(["\\n<Lila>Exteeeeend."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lila spreads her snake body out while lying on the ground.\nIt's very inconvenient!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kobura_fc1", 1, 0, 2])
      ShowText(["\\n<Lila>Kobra come ooon♪\nTweedle-lee♪"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lila danced a fun dance.\nBut nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kobura_fc1", 2, 0, 2])
      ShowText(["\\n<Lila>I'm not going to move, let me know when you're finished."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([445, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lila is pulling weeds.\nYou obtain some \\ii[445]!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kobura_fc1", 1, 0, 2])
      ShowText(["\\n<Lila>This is my entertainment, ufufuu..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 152, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lamias_fc2", 4, 0, 2])
      ShowText(["\\n<Nefertiti Lamias>Yeah, yeah, the pudding from there is so delicious♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Nefertiti Lamias are having girl talk."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lamias_fc2", 4, 0, 2])
      ShowText(["\\n<Nefertiti Lamias>Feeling heavy..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The four lamias' bodies spread out as they lay on the ground.\nIt goes beyond a hindrance and becomes a disturbance!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lamias_fc2", 4, 0, 2])
      ShowText(["\\n<Nefertiti Lamias>Everyone did their best to make this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Nefertiti Lamias present a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([380, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[380]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lamias_fc2", 4, 0, 2])
      ShowText(["\\n<Nefertiti Lamias>Play with all your heart!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Nefertiti Lamias are singing and dancing happily."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lamias_fc2", 4, 0, 2])
      ShowText(["\\n<Nefertiti Lamias>Rock-Paper-Scissors Go!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Nefertiti Lamias are playing Rock-Paper-Scissors!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 153, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
      ShowText(["\\n<Sphinx>Ah, the dreams I lose every day..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sphinx is lost in thought..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sphinx_fc1", 1, 0, 2])
      ShowText(["\\n<Sphinx>Fufufu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
      ShowText(["\\n<Sphinx>I suppose I should have a little rest..."])
      ShowText([""])
      ChangeState([0, 191, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sphinx fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
      ShowText(["\\n<Sphinx>This should be good to fill your stomach with..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sphinx presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([359, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[359]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sphinx_fc1", 1, 0, 2])
      ShowText(["\\n<Sphinx>Kukuku, this is the secret to pleasure..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 154, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Gaa>Ga... *Yawn*"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gaa yawns."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Gaa>Gaa..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gaa has spaced out."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["wani_fc1", 2, 0, 2])
      ShowText(["\\n<Gaa>......"])
      ShowText([""])
      ChangeState([0, 154, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gaa has fallen asleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Gaa>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the midst of battle, the enemy accidentally stepped on Gaa's tail!"])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Gaa>Gaaaaaaaaa!!"])
      ShowText([""])
      Script(["interrupt_skill(2695)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Gaa>Gaa..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gaa is confused."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 155, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Everyoooone! ♪\nThaaank you for coming together for me today! ♪"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Saki appeals to her fans!\n...But nobody was listening."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Heeere I gooo! Sparkle! ☆"])
      ShowText([""])
      Script(["interrupt_skill(2081)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>All right everyone, this is for health! ♪ Health! ♪"])
      ShowText([""])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Now, let's play to the fullest! ♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Saki is singing and dancing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Thank you for your hard work, please accept this gift♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Saki presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([417, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[417]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 156, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
      ShowText(["\\n<Regina>Don't stare at me so much..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Regina is embarrassed."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
      ShowText(["\\n<Regina>I'm just training. Ehehh!"])
      ShowText([""])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
      ShowText(["\\n<Regina>Geez, stop looking at me!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Regina ran away!\n...But she got turned around and immediately came back."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
      ShowText(["\\n<Regina>This is my new skill! Stare Tearing Sword!"])
      ShowText([""])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
      ShowText(["\\n<Regina>If it's going to be like this, I'd rather be naked!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Regina began to undress!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 157, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["oogumo_fc1", 2, 0, 2])
      ShowText(["\\n<Ashidaka>Whoaaa! I was fliiiped on my baaack!"])
      ShowText([""])
      Script(["interrupt_skill(3310)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
      ShowText(["\\n<Ashidaka>If I don't catch prey from time to time..."])
      ShowText([""])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
      ShowText(["\\n<Ashidaka>If I don't catch prey from time to time..."])
      ShowText([""])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
      ShowText(["\\n<Ashidaka>*Yawn* This is my time off."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ashidaka has spaced out."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
      ShowText(["\\n<Ashidaka>Eaiyaa! Eat thiiis!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 158, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
      ShowText(["\\n<Anna>.........."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It looks like Anna is thinking of something."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
      ShowText(["\\n<Anna>*munch* *munch*"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anna is eating some food she stole."])
      ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
      ShowText(["\\n<Anna>...Ah!?"])
      ShowText([""])
      ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
      ShowText(["\\n<Anna>.........."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
      ShowText(["\\n<Anna>Y-You can do it..."])
      ShowText([""])
      ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
      ShowText(["\\n<Anna>.........."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anna cheers for everyone!\n...But nobody heard her."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
      ShowText(["\\n<Anna>Ehh, ehhh!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
      ShowText(["\\n<Anna>I'm going home..."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anna ran away!\nBut she got turned around and immediately came back."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 159, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maiden is a little sleepy."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maiden flashes a sexy grin...\nHowever, it looked like she was just staring!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maiden smiles!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maiden has spaced out."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>............"])
      ShowText([""])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 160, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["wormv_fc1", 1, 0, 2])
      ShowText(["\\n<Julia>Fufufufuu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Julia is giggling."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["wormv_fc1", 0, 0, 2])
      ShowText(["\\n<Julia>I've been eating too much. If I don't go on a diet..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Julia is using her tentacles as a jump rope."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["wormv_fc1", 1, 0, 2])
      ShowText(["\\n<Julia>Fufufufuu, such lovely weather."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Julia is lying on the ground, sun tanning."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["wormv_fc1", 0, 0, 2])
      ShowText(["\\n<Julia>If I don't write back to my family..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Julia wrote a letter."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["wormv_fc1", 1, 0, 2])
      ShowText(["\\n<Julia>Come on! Let's party!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Julia popped a party cracker!\n...But nobody joined the party."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
