Instructions for .psd makeup:

Turn on the details you want in the "Makeup Master" file. File -> Export -> Quick Export as PNG to save the diffuse image with your changes.

If you turn on any gold details on the base diffuse, you must edit the specular in the "Specular Master" file to ensure that those details show up regardless of your skin color. To do so, go to the "Specular Master" file and toggle on the gold details you chose for the makeup diffuse. File -> Export -> Quick Export as PNG to save the specular image with your changes.

To add to your game, open TexTools. Nagivate to your character's race, sex, & face. In the dropdown list for "Material," change to "Material: FAC A." With no gold details, you only need to edit the diffuse file, which is the first thing that opens when you go to FAC A. At the bottom of the window, click the "..." on the "Import" button and import your saved makeup diffuse. 

If you chose gold details and made a new specular, change to your specular in TexTools by changing the "Texture Map" dropdown window from "Diffuse" to "Multi." At the bottom of the window, click the "..." on the "Import" button and import your saved makeup specular. 