Display Name = "Western Gold Checkpoint"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 163, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 163, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 163, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 163, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 163, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 161, 8, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 161, 8, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 203, 161, 8, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>In the name of the Queen, you absolutely, absolutely, absoluuuuuuuuutely must not pass..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I cannot let you pass without permission, whether you're the hero who saved our country or the king himself."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Please understand I'm just doing my job."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Hmph, we've found the only guard around here worth a damn. Let's go ask the King of Grangold for permission to pass."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>This guy is as inflexible as Eden...\nLet's go meet with the King of Grangold first."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 27, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I was informed that you are allowed to pass.\nGo through at your leisure."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
      ControlSwitches([2157, 2157, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Once on the other side, you can find Gold Volcano a short distance to the west. I'd suggest heading northeast to Gold Port to rest up first, though."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>I agree. We should travel to Gold Port.\nLet's save Gold Volcano until we're more confident in our skills."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>I agree with heading to Gold Port first.\nLet's save Gold Volcano until we're more confident in our skills."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 29, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>Once on the other side, you can find Gold Volcano a short distance to the west. I'd suggest heading northeast to Gold Port to rest up first, though."])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>I agree. We should travel to Gold Port.\nLet's save Gold Volcano until we're more confident in our skills."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>I agree with heading to Gold Port first.\nLet's save Gold Volcano until we're more confident in our skills."])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 30, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Powerful monsters can often warp, but when it comes to moving an entire army, they must march on foot."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Therefore, defending our forts is of great importance! I'd be really happy if you suggested as such to the king."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["535"])
      ShowTextAttributes(["grangold_fc2", 0, 0, 2])
      ShowText(["\\n<King of Grangold>Sure... He knows..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Whoa!! Is the final boss attacking here!?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])
