Display Name = "ゲシュタルト・ハイブマインド 第2層"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 10, 29, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 22, 33, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 38, 5, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 50, 11, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 45, 32, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 51, 57, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 339, 18, 50, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 339, 37, 58, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 339, 59, 41, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 339, 45, 41, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 339, 18, 27, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_queenbee_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Bee>"])
    ShowText(["The childhood of this world is coming to an end..."])
    ShowText(["The Gestalt Hive Mind is the ultimate evolution."])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Wow, it looks sweet and delicious♪"])
    ShowText(["But, I can't eat it..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Queen Bee... I will bring you back to your senses!"])
    ConditionalBranch([4, 244, 0])
      ShowTextAttributes(["suzumebati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee>"])
      ShowText(["Queen, I will save you!"])
      ShowText(["To save you, I will hit you!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2086, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"singun\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_queenbee_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I have separated Queen Bee's mind from the Hive Mind!"])
    Wait([60])
    ShowTextAttributes(["queenbee_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Bee>"])
    ShowText(["Ugh, I was..."])
    ShowText(["Incorporated into that creepy spiritual entity..."])
    ShowPicture([5, "80_queenbee_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([4, 244, 0])
      ShowTextAttributes(["suzumebati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee>"])
      ShowText(["Queen! Queen!"])
      ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
      ShowText(["\\n<Queen Bee>"])
      ShowText(["Oh, you are safe, but..."])
      ShowText(["However, many of my daughters have become her pawns."])
      ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
      ShowText(["\\n<Queen Bee>"])
      ShowText(["I must free all of my daughters."])
      ShowText(["I will fight alongside you all..."])
      Empty([])

    Else([])
      ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
      ShowText(["\\n<Queen Bee>"])
      ShowText(["I must free my daughters as well."])
      ShowText(["I will fight alongside you all..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(245)"])
    Script(["level_adjust(245,118)"])
    ScriptMore(["set_class_level(245, 24, 10, false, false)"])
    ScriptMore(["set_class_level(245, 25, 10, false, false)"])
    ScriptMore(["set_class_level(245, 26, 10, false, false)"])
    ScriptMore(["set_class_level(245, 27, 10, false, false)"])
    ScriptMore(["set_class_level(245, 135, 10, false, false)"])
    ScriptMore(["set_class_level(245, 310, 10, false, false)"])
    ScriptMore(["set_class_level(245, 311, 10, false, false)"])
    ScriptMore(["set_class_level(245, 313, 10, false, false)"])
    ScriptMore(["set_class_level(245, 314, 10, false, false)"])
    Script(["set_class_level(245, 315, 10, false, false)"])
    ScriptMore(["set_class_level(245, 317, 10, false, false)"])
    ScriptMore(["set_class_level(245, 318, 20, false, false)"])
    ScriptMore(["set_class_level(245, 7000, 10, false, false)"])
    ScriptMore(["set_class_level(245, 7016, 15, false, false)"])
    ScriptMore(["set_class_level(245, 7056, 15, false, false)"])
    RecoverAll([0, 245])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Mitsuria has joined the party!"])
    Wait([60])
    ControlSwitches([3063, 3063, 0])
    ControlVariables([11, 11, 0, 0, 1])
    CallCommonEvent([9031])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["A big shot needs a big shot to counter!"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Gigadriad>"])
    ShowText(["Boom... kaboom..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanon are devouring the Cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["I feel like I might get heartburn for a while..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanon are devouring the Cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["I feel like I might get heartburn for a while..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["I might have overdone it a bit..."])
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Even though I am under the effects of healing and enhancement magic, overconfidence is forbidden."])
    ShowText(["Let's wait for the follow-up troops here."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the ant girls!"])
    ShowTextAttributes(["kanon_fc1", 1, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ants, sweet and delicious~♪"])
    ShowText(["Isn't it fine if I eat just one?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([0, 3063, 1])
      ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["The queen wasp is close!"])
      ShowText(["You all take care of the queen!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3063, 0])
      ShowTextAttributes(["vellraune_fc1", 1, 0, 2])
      ShowText(["\\n<Velraune>"])
      ShowText(["You defeated the queen wasp!"])
      ShowText(["Leave the remnants to us!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the wasp girls!"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, just melt there!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the wasp girls!"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, just melt there!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the wasp girls!"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, just melt there!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the wasp girls!"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, just melt there!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["These guys use time magic!"])
    ShowText(["Be careful!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["These guys use time magic!"])
    ShowText(["Be careful!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["These guys use time magic!"])
    ShowText(["Be careful!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["These guys use time magic!"])
    ShowText(["Be careful!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["What a grotesque sight..."])
    ShowText(["Disappear from my sight...!"])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["Cockroaches, how disgusting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Cockroaches soaked in pitcher plants..."])
    ShowText(["The taste is the worst."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Cockroaches soaked in pitcher plants..."])
    ShowText(["The taste is the worst."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Cockroaches soaked in pitcher plants..."])
    ShowText(["The taste is the worst."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 0, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["We must not break the encirclement..."])
    ShowText(["Gradually push them back."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Ultrasonic squad, fire at once!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Mandragora Girl>"])
    ShowText(["Noooooo!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["The queen ant is further ahead."])
    ShowText(["Leave this to me, you go ahead...!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["The queen ant is further ahead."])
    ShowText(["Leave this to me, you go ahead...!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["The queen ant is further ahead."])
    ShowText(["Leave this to me, you go ahead...!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["The queen ant is further ahead."])
    ShowText(["Leave this to me, you go ahead...!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The carnivorous plants controlled by Kanade are devouring the cockroach girls!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Cockroaches soaked in pitcher plants..."])
    ShowText(["The taste is the worst."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([854, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4458, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([9, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([47, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([901, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([902, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([94, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3481, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowPicture([5, "sys_oyakataf1b", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_oyakata_st12-3", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([7, "sys_oyakataf1", 0, 0, 140, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([7, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I found the master who was attacked by the wasps! \\|\\|"])
    Wait([30])
    ShowTextAttributes(["randolph_fc12", 2, 0, 2])
    ShowText(["\\n<Bee-Stung Master>"])
    ShowText(["I tried to catch a bee... and failed..."])
    ConditionalBranch([1, 1319, 0, 4, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't keep up with all this..."])
      ShowText(["I wish Papi were here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 5, 1])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Ouch, that looks painful..."])
      ShowText(["Go back to the forge and apply some medicine."])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3169, 3169, 0])
    ControlVariables([1354, 1354, 1, 0, 1])
    ConditionalBranch([1, 1354, 0, 80, 0])
      Script(["gain_medal(1524)"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Explained the situation to the boss from another world and sent them to the Chaos Forge-"])
    ShowText(["(Number of masters discovered: \\V[1354] people)"])
    Wait([30])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([0, 3064, 1])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Rose Aristocrat>"])
      ShowText(["If you go down the stairs you see there, you will find the ant girl queen."])
      ShowText(["And..."])
      Empty([])

    Else([])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Rose Aristocrat>"])
      ShowText(["If you go down the stairs you see there, you would have found the ant girl queen."])
      ShowText(["But, she has already been defeated..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ConditionalBranch([0, 3066, 1])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Rose Aristocrat>"])
      ShowText(["If you head north from this direction, you will reach the cockroach girl."])
      ShowText(["I wish you good luck."])
      Empty([])

    Else([])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Rose Aristocrat>"])
      ShowText(["If you head north from this direction, there was a cockroach girl..."])
      ShowText(["To have already defeated her, impressive indeed."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    ControlSwitches([3435, 3435, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The warp crystal has activated!"])
    Wait([60])
    CallCommonEvent([9107])
    Empty([])

  Page 1
    CallCommonEvent([9107])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["If you proceed a little further, you will reach a point of abnormal magnetic field."])
    ShowText(["Please be very careful..."])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 99
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 100
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 101
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 102
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 103
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 104
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 105
Name = "通行不可"

  Page 0
    Empty([])
