What is everyone's favorite tie up game?

Postby TiedwithManyRopes » Fri Sep 16, 2016 5:09 pm

I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

Does anybody have an actual tie up game you created or play?

Re: What is everyone's favorite tie up game?

Postby RiaTheGaggedGirl » Fri Sep 16, 2016 5:26 pm

TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

agreed.
message meee :bound:

No, I don't have kik.

Re: What is everyone's favorite tie up game?

Postby TiedwithManyRopes » Fri Sep 16, 2016 5:29 pm

RiaTheGaggedGirl wrote:
TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

agreed.


Obviously costumes must be worn to fit the theme of the game.

Re: What is everyone's favorite tie up game?

Postby RiaTheGaggedGirl » Fri Sep 16, 2016 5:52 pm

TiedwithManyRopes wrote:
RiaTheGaggedGirl wrote:
TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

agreed.


Obviously costumes must be worn to fit the theme of the game.

Oh of course.
message meee :bound:

No, I don't have kik.

Re: What is everyone's favorite tie up game?

Postby TiedwithManyRopes » Fri Sep 16, 2016 5:53 pm

I like your style!

Re: What is everyone's favorite tie up game?

Postby spandexm » Fri Sep 16, 2016 8:31 pm

Love kidnap roleplays. Where someone gets grabbed from behind and brought to a secret hideout bound and gagged. Or a robbery roleplay wherre a couple end up bound and gagged in their livingroom while being robbed and then left to fend for themselves.

Re: What is everyone's favorite tie up game?

Postby tightlytaped » Sat Sep 17, 2016 4:51 am

Role play for sure, as well as objectification, training, experimentation, escape challenges, and over-the-top bondage. Of course, this is with the right partner that shares these same interests.

Re: What is everyone's favorite tie up game?

Postby fratboydanny » Sat Sep 17, 2016 1:46 pm

Cops and robbers, Hardy Boys, Superheroes...all great games to play.

Re: What is everyone's favorite tie up game?

Postby cellofello » Sun Sep 18, 2016 9:37 pm

TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

Does anybody have an actual tie up game you created or play?


I never got to play it, but I had an idea for a hide and seek game incorporating tie-ups. At the start, the person who is "it" is tied and blindfolded. The other players have until the seeker escapes to hide, rather than just counting to 100. (To make sure the seeker can escape, set a short time limit on how long the person tying the seeker has to work on doing the tying.)

As each person is found, the seeker brings them back to the base and ties them up. If they can escape on their own, they can rejoin the game - helping another player to escape is not allowed. The first person caught who fails to escape is "it" for the next round. For safety, you should probably have someone watching the captives to make sure nobody is having a problem such as hands going to sleep.

Re: What is everyone's favorite tie up game?

Postby MisterTheEdge » Mon Sep 19, 2016 4:51 am

cellofello wrote:
TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

Does anybody have an actual tie up game you created or play?


I never got to play it, but I had an idea for a hide and seek game incorporating tie-ups. At the start, the person who is "it" is tied and blindfolded. The other players have until the seeker escapes to hide, rather than just counting to 100. (To make sure the seeker can escape, set a short time limit on how long the person tying the seeker has to work on doing the tying.)

As each person is found, the seeker brings them back to the base and ties them up. If they can escape on their own, they can rejoin the game - helping another player to escape is not allowed. The first person caught who fails to escape is "it" for the next round. For safety, you should probably have someone watching the captives to make sure nobody is having a problem such as hands going to sleep.

The TUG monitor would have a good time watching the caught players struggle.
Mister The Edge

Give me a hell yes!
http://www.11thprincipleconsent.org

Re: What is everyone's favorite tie up game?

Postby IamJack's » Wed Oct 12, 2016 8:33 pm

TiedwithManyRopes wrote:I think organizing a game of cops and robbers or capture the flag with some like minded individuals would be amazing.

Does anybody have an actual tie up game you created or play?


Capture the flag. 2 teams. The "flag" is a member of the team, held captive in the enemy base.

First team to free their "flag" from the enemy base, while maintaining control (i.e. keeping captive) of their enemy's flag, wins.

Re: What is everyone's favorite tie up game?

Postby steve_uk » Fri Oct 14, 2016 3:55 am

My idea is a bit like painballing/call of duty type thing but instead of guns its using handcuffs.

Two types of game, where its "every person for themselves" of a team game.

The idea of the game is to get the other people pinned down and their arms cuffed behind their back to take them out of the game.

Now the team game your split into teams so when everyone on one team has been cuffed, the other team have won.

The other type is last person standing, the last person remaining uncuffed is the winner.

I did it once with another couple, so there was 4 of us, it ended up as a bit of a free for all lol, probably needed more people and more room.

Re: What is everyone's favorite tie up game?

Postby Oohmynameisblue » Fri Oct 14, 2016 10:31 am

My favourite tie up games? Tieupgames.net.

;)

Re: What is everyone's favorite tie up game?

Postby IamJack's » Sat Oct 15, 2016 11:59 am

steve_uk wrote:My idea is a bit like painballing/call of duty type thing


Imagine paintball, but hit players are "stunned" for, say, 5 minutes. Start a timer, even. After the time is up, the "stunned" player can return to the game... but by then they're probably bound, gagged, and hidden away.

First team to capture the entire other team wins.

There would, of course, have to be monitors to keep an eye on the safety of the captives. A referee-type person. Wouldn't be too bad a job, though. :)

Re: What is everyone's favorite tie up game?

Postby drawscore » Sat Oct 15, 2016 5:28 pm

THE GAMES WE PLAYED

1. HIDE AND GO SEEK:
a. Players: three or more
b. Equipment: Two pieces of rope and a bandana or neckerchief for each player.
c. Time limit: None
d. How to play:
1. One player is selected as "it," and is tied up (usually not very well) by one or more other players. When done, the tying player shouts "GO!!" and he and the other players have until "it" gets loose, to run and hide.
2. A player is captured if his "flag" (bandana or neckerchief) is pulled from his belt, or is lost on the field. Captured players are taken to the base, and tied up.
3. If a captured player can free himself, he is back in the game. If not, too bad.
4. Captured players cannot help each other escape.
5. The last player captured is "it" for the next round. When the last player is captured and tied, the others are untied, and the game starts again.
e. Special Rules:
1. All captives are gagged.
2. Captives may be tied with more than two pieces of rope if available.
3. No rope may be tied around the neck or through the groin under any circumstances.
4. Captives must be checked every 10 minutes.
5. If there are more than six players, two players may be designated as "it." For 10 or more, three "its," and if 16 or more, four "its."
f. Rules violations: Penalties for rules violations will be determined by a majority vote of the players.

2. TEAM CHASE
a. Players: Four or more
b. Equipment: Two pieces of rope and one flag (bandana or neckerchief) for each player.
c. Time Limit: None
d. How to play:
1. Players are divided into equal or near equal teams.
2. Teams select a base from which to start.
3. When the start signal is given, the teams try to capture members of the opposing team by pulling the flag from their belt. If a player loses his flag, he is automatically captured.
4. Captured players are taken to the home base of their captors, and tied up.
5. Captured players are allowed to help each other escape.
6. The team that captures all the members of the opposing team(s) wins.
e. Special Rules: Special rules 1-4 for "hide and go seek" apply.
f. Rules Violations: Penalties for rules violations are determined by a majority vote of the opposing team.

3. TIE UP THE RUSTLER (Scout meeting version)
a. Players: Two or more teams of 5-8.
b. Equipment: Two pieces of rope for each team.
c. Time limit: 15 minutes.
d. How to play:
1. Each team selects one member to be the "rustler." He is sent to one of the other teams.
2. Teams have five minutes to "tie up the rustler."
3. When the five minutes is up, the start signal is given, and the "rustlers" try to free themselves. First one free wins X points for his team, determined by the number of teams. (If there are five teams, he wins five points.) "Rustlers" have ten minutes to get loose.
4. If a "rustler" fails to get loose, the team that tied him gets points equal to the number of teams playing.
e. Special Rules:
1. No rope may be tied around the neck or through the groin under any circumstances.
f. Rules violations: Penalties for rules violations will be determined by a majority vote of the opposing team.

4. TIE UP THE RUSTLER (Home version)
a. Players: Three or more
b. Equipment: Rope, bandanas/neckerchiefs, kitchen timer or stopwatch.
c. Time limit: 10 minutes
d. How to play:
1. One player is selected as "sheriff." The rest are "rustlers."
2. The "sheriff" ties up all his "rustlers" in the same way (hands and feet; hands, feet, and arms, etc.)
3. After the last "rustler" is tied, the "sheriff" sets the timer/stopwatch for 10 minutes, and gives the start signal, and the "rustlers" try to escape.
4. "Rustlers" who get free get one point for each full minute remaining on the clock.
5. For each "rustler" that fails to get free, the "sheriff" gets 10 points.
6. Game is repeated until each player has been the "sheriff." Player with the most points wins.
e. Special Rules: Special rules 1-3 for "hide and go seek" apply.
f. Rules violations: Penalties for rules violations are determined by a majority vote of the players.

Drawscore

Re: What is everyone's favorite tie up game?

Postby Jay Feely » Sun Oct 16, 2016 4:46 am

Thief and Cop where punishment is tied up game or even Thief and House Owner. But my favorite is what my cousins and I play in China called "Hide the Stash"
You will have to subdue me to restrain me. I been a bad boy so make sure you torture me too with anything but pain.

Re: What is everyone's favorite tie up game?

Postby MisterTheEdge » Sun Oct 16, 2016 10:22 am

I've always wanted to play Smash Bros and tie up the loser.
Mister The Edge

Give me a hell yes!
http://www.11thprincipleconsent.org

Re: What is everyone's favorite tie up game?

Postby IamJack's » Sat Oct 22, 2016 10:40 am

Jay Feely wrote:But my favorite is what my cousins and I play in China called "Hide the Stash"


Go on... How do you play?

Re: What is everyone's favorite tie up game?

Postby ducttape1234 » Mon Oct 24, 2016 11:47 am

MisterTheEdge wrote:I've always wanted to play Smash Bros and tie up the loser.


I second that

Re: What is everyone's favorite tie up game?

Postby Yee-hogtied-haw » Mon Oct 24, 2016 1:28 pm

Well here's one I've done on a number of occassions. Not sure if it quite classifies as a game or more of a situation.

There are some variations. But the premise is the same. The game takes place while watching a number of movies in a row. Each sub has a dom's trainer taped to their nose. If that sub at any point of the first movie attempt to remove the trainer or complains about the stench, that sub is then properly trussed up for the next movie, gagged with the corresponding dom's socks too. However, if there are multiple doms/switches, then if a sub successfully survives a movie, the corresponding dom/switch is tied instead if the sub can overpower said dom.

It's a good way of finding out whose stench is the most potent, not to mention, once a sub is bound for the length of an entire movie, it's likely that there will be more "unspecified" actions.
Don't expect to free yourself once you're bound by me. Even if you do, expect to immediately be wrestled back to the ground and subdued with additional penalties applied. And trust me, the second time round, the roping will be serious.