ACTOR RingRocket : Rocket Replaces Rocket
{
  SeeSound "weapons/rocklf"
  DeathSound "weapons/rocklx"
  Obituary "$OB_MPROCKET" // "%o rode %k's rocket."
  States
  {
  Spawn:
    MISL A 1 Bright
    Loop
  Death:
    TNT1 A 0 ACS_NamedExecuteWithResult("RingMaker", angle)
	TNT1 A 0 ACS_NamedExecuteWithResult("RingMaker", angle+120)
	TNT1 A 0 ACS_NamedExecuteWithResult("RingMaker", angle+240)
    MISL B 8 Bright A_Explode
    MISL C 6 Bright
    MISL D 4 Bright
    Stop
  }
}