;------------------------------------------------- ; USA Map test scenarios ; This includes a selector to choose from one of five scenarios in this file. ;------------------------------------------------- @SCENARIO_NAME_100 RESULTS = USA Map Test RETURN @SCENARIO_INTRO_100 PRINTFORML ; The first description ; PRINTFORMW The residents of Gensokyo are transplanted to North America! ; PRINTFORMW They fight each other for control over this New World. ; A new description now that Clownpiece and Alice are partners PRINTFORMW Clownpiece and Alice want to conquer America for the Red, White, and Blue! PRINTFORMW Clownpiece only wants to conquer, and Alice only likes the colors. PRINTFORMW Will anyone be able to stop them? PRINTL ; I don't know what this flag does, just left it untouched ;ランダムキャラは選択に委ねる FLAG:OPランダムキャラ使用 = 0 @SCENARIO_MAPSELECT_100 MAPID '= "USA" ;------------------------------------------------- ; City placement ;------------------------------------------------- @SCENARIO_PLACEMENT_100 ; Copied from another file. Not sure if needed. COUNTRY_BOSS:0 = 0 COUNTRY_COLOR:0 = GETDEFCOLOR() ; Scenario varibles ; SCVAR:10 is the sub-scenario selector ; - 0: medium number of countries ; - 1: large number of countries ; - 2: small number of countries ; - 3: Civil War ; - 4: Manifest Destiny CALL ASK_MULTI("Medium number of small countries (22)", "Large number of city-states (40)", "Small number of major powers (8)", "American Civil War", "Manifest Destiny" ) SELECTCASE RESULT CASE 0 SCVAR:10 = 0 CALL SCENARIO_PLACEMENT_100_twenty CASE 1 SCVAR:10 = 1 CALL SCENARIO_PLACEMENT_100_hometowns CASE 2 SCVAR:10 = 2 CALL SCENARIO_PLACEMENT_100_eight CASE 3 SCVAR:10 = 3 CALL SCENARIO_PLACEMENT_100_civilwar PRINTFORML PRINTFORMW The grand experiment of a Union of States will soon break apart into competing factions. PRINTFORMW If the chaos lasts, Canada and Mexico may involve themselves in the war. PRINTL CASE 4 SCVAR:10 = 4 CALL SCENARIO_PLACEMENT_100_1800 PRINTFORML PRINTFORMW Clownpiece is very powerful and it seems certain that her destiny is to conquer the continent. PRINTFORMW Several other powers also want to conquer the continent, but they are in weaker positions. PRINTFORMW If they spend too much effort fighting each other, Clownpiece will roll over them. PRINTL ENDSELECT ; Assign all of the unassigned 2hus as Wanderers. FOR LOCAL:0, 1, CHARANUM SIF CFLAG:(LOCAL:0):1 == 0 && CSTR:(LOCAL:0):99 != "あなた" CFLAG:(LOCAL:0):特殊状態 = 特殊状態_放浪 NEXT CALL SCENARIO_PLACEMENT_100_economies CALL SHARED_SETTING_RELATION ; Set custom relations per scenarios SIF SCVAR:10 == 3 CALL SCENARIO_PLACEMENT_100_civilwar_relations SIF SCVAR:10 == 4 CALL SCENARIO_PLACEMENT_100_1800_relations ;------------------------------------------------- ; The "hometowns" scenario creates the maximum of 40 city-states ;------------------------------------------------- @SCENARIO_PLACEMENT_100_hometowns ; AI types to choose from: ; AI_内政 - passive ; AI_外交 - diplomatic ; AI_好戦 - aggressive ; AI_防衛 - defensive ; ; NOTE: The diplomatic ratings for AI_外交 (Diplomatic) ; seem to be stuck at 0 in-game and cannot be moved. ; Bribery does not work, it goes from 0 to 0 ; Persuasion did not work either. ; Is this an intentional feature of the game? ; The intended Diplomats were changed to Passive. ; NOTE: I have reached the limit of 40 factions. Still wanted to add more. ; Here is what I don't like: ; Giant Gaps. Places with no factions as neighbors: ; - Boise, Medford, Redding, Merced, Bakersfield, Fort Wayne, ... ; - ... Springfield IL, St. Louis, Springfield MO. ; Removed Kutaka to fill in the St Louis gap. ; Put Medicine in Calgary since it is close to Medicine Hat COUNTRY_BOSS:1 = GET_ID(NAME_TO_CHARA("メディスン")) COUNTRY_COLOR:1 = 0xFF0000 ; COUNTRY_AI_TYPE:1 = AI_外交 COUNTRY_AI_TYPE:1 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Calgary") = 1 CFLAG:(NAME_TO_CHARA("メディスン")):1 = 1 ; Put Mamizou the beaver in Ottawa COUNTRY_BOSS:2 = GET_ID(NAME_TO_CHARA("マミゾウ")) COUNTRY_COLOR:2 = 0x996633 COUNTRY_AI_TYPE:2 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Ottawa") = 2 CFLAG:(NAME_TO_CHARA("マミゾウ")):1 = 2 ; Put Letty in Fargo COUNTRY_BOSS:3 = GET_ID(NAME_TO_CHARA("レティ")) COUNTRY_COLOR:3 = 0x79FF4B ; COUNTRY_AI_TYPE:3 = AI_外交 COUNTRY_AI_TYPE:3 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Fargo") = 3 CFLAG:(NAME_TO_CHARA("レティ")):1 = 3 CFLAG:(NAME_TO_CHARA("チルノ")):1 = 3 ; Put Sanae in Green Bay COUNTRY_BOSS:4 = GET_ID(NAME_TO_CHARA("早苗")) COUNTRY_COLOR:4 = 0x00FF66 COUNTRY_AI_TYPE:4 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Green Bay") = 4 CFLAG:(NAME_TO_CHARA("早苗")):1 = 4 ; Put Aya in Toronto COUNTRY_BOSS:5 = GET_ID(NAME_TO_CHARA("文")) COUNTRY_COLOR:5 = 0xCC0000 COUNTRY_AI_TYPE:5 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Toronto") = 5 CFLAG:(NAME_TO_CHARA("文")):1 = 5 ; Put Kisume in Buffalo COUNTRY_BOSS:6 = GET_ID(NAME_TO_CHARA("キスメ")) COUNTRY_COLOR:6 = 0x00FF00 COUNTRY_AI_TYPE:6 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Buffalo") = 6 CFLAG:(NAME_TO_CHARA("キスメ")):1 = 6 CFLAG:(NAME_TO_CHARA("パルスィ")):1 = 6 ; Put Momiji in Cheyenne COUNTRY_BOSS:7 = GET_ID(NAME_TO_CHARA("椛")) COUNTRY_COLOR:7 = 0xFFFFFF COUNTRY_AI_TYPE:7 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Cheyenne") =7 CFLAG:(NAME_TO_CHARA("椛")):1 = 7 ; Put Nitori in Detroit COUNTRY_BOSS:8 = GET_ID(NAME_TO_CHARA("にとり")) COUNTRY_COLOR:8 = 0x00FF33 COUNTRY_AI_TYPE:8 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Detroit") =8 CFLAG:(NAME_TO_CHARA("にとり")):1 = 8 ; Put Hina in Reno COUNTRY_BOSS:9 = GET_ID(NAME_TO_CHARA("雛")) COUNTRY_COLOR:9 = 0xFF66FF ; COUNTRY_AI_TYPE:9 = AI_外交 COUNTRY_AI_TYPE:9 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Reno") =9 CFLAG:(NAME_TO_CHARA("雛")):1 = 9 ; Put Daiyousei in San Francisco COUNTRY_BOSS:10 = GET_ID(NAME_TO_CHARA("大妖精")) COUNTRY_COLOR:10 = 0x0033FF COUNTRY_AI_TYPE:10 = AI_内政 CITY_OWNER:GET_CITYNUMBER("San Francisco") =10 CFLAG:(NAME_TO_CHARA("大妖精")):1 = 10 ; There are a lot of fairies in San Francisco CFLAG:(NAME_TO_CHARA("サニーミルク")):1 = 10 CFLAG:(NAME_TO_CHARA("ルナチャイルド")):1 = 10 CFLAG:(NAME_TO_CHARA("スターサファイア")):1 = 10 CFLAG:(NAME_TO_CHARA("リリーブラック")):1 = 10 CFLAG:(NAME_TO_CHARA("リリーホワイト")):1 = 10 ; Put Clownpiece in DC COUNTRY_BOSS:11 = GET_ID(NAME_TO_CHARA("クラウンピース")) COUNTRY_COLOR:11 = 0xFF0033 COUNTRY_AI_TYPE:11 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Washington DC") =11 CFLAG:(NAME_TO_CHARA("クラウンピース")):1 = 11 CFLAG:(NAME_TO_CHARA("アリス")):1 = 11 ; Put Yumemi in Area 51 COUNTRY_BOSS:12 = GET_ID(NAME_TO_CHARA("夢美")) COUNTRY_COLOR:12 = 0xFF3366 COUNTRY_AI_TYPE:12 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Area 51") =12 CFLAG:(NAME_TO_CHARA("夢美")):1 = 12 ; Put Chiyuri in Norfolk COUNTRY_BOSS:13 = GET_ID(NAME_TO_CHARA("ちゆり")) COUNTRY_COLOR:13 = 0x0033CC COUNTRY_AI_TYPE:13 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Norfolk") =13 CFLAG:(NAME_TO_CHARA("ちゆり")):1 = 13 ; Put Wakasagihime in Monterey COUNTRY_BOSS:14 = GET_ID(NAME_TO_CHARA("わかさぎ姫")) COUNTRY_COLOR:14 = 0x0066FF ; COUNTRY_AI_TYPE:14 = AI_外交 COUNTRY_AI_TYPE:14 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Monterey") =14 CFLAG:(NAME_TO_CHARA("わかさぎ姫")):1 = 14 ; Put Seija in Charleston COUNTRY_BOSS:15 = GET_ID(NAME_TO_CHARA("正邪")) COUNTRY_COLOR:15 = 0xFF6633 COUNTRY_AI_TYPE:15 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Charleston") =15 CFLAG:(NAME_TO_CHARA("正邪")):1 = 15 ; Put Minamitsu in San Diego COUNTRY_BOSS:16 = GET_ID(NAME_TO_CHARA("水蜜")) COUNTRY_COLOR:16 = 0x00FF99 COUNTRY_AI_TYPE:16 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("San Diego") =16 CFLAG:(NAME_TO_CHARA("水蜜")):1 = 16 ; Put Merlin in New Orleans COUNTRY_BOSS:17 = GET_ID(NAME_TO_CHARA("メルラン")) COUNTRY_COLOR:17 = 0xFFFF99 ; COUNTRY_AI_TYPE:17 = AI_外交 COUNTRY_AI_TYPE:17 = AI_内政 CITY_OWNER:GET_CITYNUMBER("New Orleans") =17 CFLAG:(NAME_TO_CHARA("メルラン")):1 = 17 ; Put Nazrin in Orlando COUNTRY_BOSS:18 = GET_ID(NAME_TO_CHARA("ナズーリン")) COUNTRY_COLOR:18 = 0x999999 COUNTRY_AI_TYPE:18 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Orlando") =18 CFLAG:(NAME_TO_CHARA("ナズーリン")):1 = 18 ; Put Tojiko in Thunder Bay COUNTRY_BOSS:19 = GET_ID(NAME_TO_CHARA("屠自古")) COUNTRY_COLOR:19 = 0x00CC00 COUNTRY_AI_TYPE:19 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Thunder Bay") =19 CFLAG:(NAME_TO_CHARA("屠自古")):1 = 19 ; Put Utsuho in Grand Forks COUNTRY_BOSS:20 = GET_ID(NAME_TO_CHARA("空")) COUNTRY_COLOR:20 = 0xCC3333 COUNTRY_AI_TYPE:20 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Grand Forks AFB") =20 CFLAG:(NAME_TO_CHARA("空")):1 = 20 ; Put Sagume in Seattle COUNTRY_BOSS:21 = GET_ID(NAME_TO_CHARA("サグメ")) COUNTRY_COLOR:21 = 0x33FF33 ; COUNTRY_AI_TYPE:21 = AI_外交 COUNTRY_AI_TYPE:21 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Seattle") =21 CFLAG:(NAME_TO_CHARA("サグメ")):1 = 21 ; Put Tokiko in St. Louis COUNTRY_BOSS:22 = GET_ID(NAME_TO_CHARA("朱鷺子")) COUNTRY_COLOR:22 = 0xFF00CC COUNTRY_AI_TYPE:22 = AI_内政 CITY_OWNER:GET_CITYNUMBER("St. Louis") =22 CFLAG:(NAME_TO_CHARA("朱鷺子")):1 = 22 ; And give her Mystia CFLAG:(NAME_TO_CHARA("ミスティア")):1 = 22 ; Put Shion in Las Vegas COUNTRY_BOSS:23 = GET_ID(NAME_TO_CHARA("紫苑")) COUNTRY_COLOR:23 = 0x0099FF COUNTRY_AI_TYPE:23 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Las Vegas") =23 CFLAG:(NAME_TO_CHARA("紫苑")):1 = 23 ; Put Tenshi in Atlanta COUNTRY_BOSS:24 = GET_ID(NAME_TO_CHARA("天子")) COUNTRY_COLOR:24 = 0x0000CC COUNTRY_AI_TYPE:24 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Atlanta") =24 CFLAG:(NAME_TO_CHARA("天子")):1 = 24 ; Put Saki in San Antonio COUNTRY_BOSS:25 = GET_ID(NAME_TO_CHARA("早鬼")) COUNTRY_COLOR:25 = 0xCCFFCC COUNTRY_AI_TYPE:25 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("San Antonio") =25 CFLAG:(NAME_TO_CHARA("早鬼")):1 = 25 ; Put Suwako in Nogales COUNTRY_BOSS:26 = GET_ID(NAME_TO_CHARA("諏訪子")) COUNTRY_COLOR:26 = 0x99FFCC COUNTRY_AI_TYPE:26 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Nogales") =26 CFLAG:(NAME_TO_CHARA("諏訪子")):1 = 26 ; Put Minoriko in Omaha COUNTRY_BOSS:27 = GET_ID(NAME_TO_CHARA("穣子")) COUNTRY_COLOR:27 = 0xCC6666 COUNTRY_AI_TYPE:27 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Omaha") =27 CFLAG:(NAME_TO_CHARA("穣子")):1 = 27 ; Put Shou in Cincinnati COUNTRY_BOSS:28 = GET_ID(NAME_TO_CHARA("星")) COUNTRY_COLOR:28 = 0xFFCC00 COUNTRY_AI_TYPE:28 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Cincinnati") =28 CFLAG:(NAME_TO_CHARA("星")):1 = 28 ; Put Eternity Larva in Charlotte COUNTRY_BOSS:29 = GET_ID(NAME_TO_CHARA("エタニティラルバ")) COUNTRY_COLOR:29 = 0x006699 COUNTRY_AI_TYPE:29 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Charlotte") =29 CFLAG:(NAME_TO_CHARA("エタニティラルバ")):1 = 29 ; add Wriggle to Eternity's team CFLAG:(NAME_TO_CHARA("リグル")):1 = 29 ; Put Hatate in Baltimore. No, Philadelphia. COUNTRY_BOSS:30 = GET_ID(NAME_TO_CHARA("はたて")) COUNTRY_COLOR:30 = 0xFFFF00 COUNTRY_AI_TYPE:30 = AI_防衛 ; CITY_OWNER:GET_CITYNUMBER("Baltimore") =30 CITY_OWNER:GET_CITYNUMBER("Philadelphia") =30 CFLAG:(NAME_TO_CHARA("はたて")):1 = 30 ; Put Yorihime and Toyohime in Mobile and Tuscaloosa COUNTRY_BOSS:31 = GET_ID(NAME_TO_CHARA("依姫")) COUNTRY_COLOR:31 = 0xFF9966 COUNTRY_AI_TYPE:31 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Mobile") =31 CFLAG:(NAME_TO_CHARA("依姫")):1 = 31 COUNTRY_BOSS:32 = GET_ID(NAME_TO_CHARA("豊姫")) COUNTRY_COLOR:32 = 0xFFCC66 COUNTRY_AI_TYPE:32 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Tuscaloosa") =32 CFLAG:(NAME_TO_CHARA("豊姫")):1 = 32 ; Put Reimu in Boston COUNTRY_BOSS:33 = GET_ID(NAME_TO_CHARA("霊夢")) COUNTRY_COLOR:33 = 0xFF3333 COUNTRY_AI_TYPE:33 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Boston") =33 CFLAG:(NAME_TO_CHARA("霊夢")):1 = 33 ; Put Kaguya in Phoenix COUNTRY_BOSS:34 = GET_ID(NAME_TO_CHARA("輝夜")) COUNTRY_COLOR:34 = 0xFF33CC COUNTRY_AI_TYPE:34 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Phoenix") =34 CFLAG:(NAME_TO_CHARA("輝夜")):1 = 34 ; Put Okina in Okina City COUNTRY_BOSS:35 = GET_ID(NAME_TO_CHARA("隠岐奈")) COUNTRY_COLOR:35 = 0xCCCC00 COUNTRY_AI_TYPE:35 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Oklahoma City") =35 CFLAG:(NAME_TO_CHARA("隠岐奈")):1 = 35 ; Put the college girls in Chicago COUNTRY_BOSS:36 = GET_ID(NAME_TO_CHARA("マエリベリー")) COUNTRY_COLOR:36 = 0x6666FF ; COUNTRY_AI_TYPE:36 = AI_外交 COUNTRY_AI_TYPE:36 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Chicago") =36 CFLAG:(NAME_TO_CHARA("マエリベリー")):1 = 36 ; put Renko on Maribel's team CFLAG:(NAME_TO_CHARA("蓮子")):1 = 36 ; give them Rinnosuke as well. CFLAG:(NAME_TO_CHARA("霖之助")):1 = 36 ; Put Tewi and Rei'sen in Albuquerque COUNTRY_BOSS:37 = GET_ID(NAME_TO_CHARA("てゐ")) COUNTRY_COLOR:37 = 0xFFCCCC COUNTRY_AI_TYPE:37 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Albuquerque") =37 CFLAG:(NAME_TO_CHARA("てゐ")):1 = 37 CFLAG:(NAME_TO_CHARA("レイセン")):1 = 37 ; Put Yuuka in Shreveport COUNTRY_BOSS:38 = GET_ID(NAME_TO_CHARA("幽香")) COUNTRY_COLOR:38 = 0xFFFFCC COUNTRY_AI_TYPE:38 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Shreveport") =38 CFLAG:(NAME_TO_CHARA("幽香")):1 = 38 ; Put Aunn in Coeur d'Aunn COUNTRY_BOSS:39 = GET_ID(NAME_TO_CHARA("あうん")) COUNTRY_COLOR:39 = 0xFF9999 COUNTRY_AI_TYPE:39 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Coeur d'Alene") =39 CFLAG:(NAME_TO_CHARA("あうん")):1 = 39 ; 40 is the maximum number of countries. Any more is out of array bounds. ; ; Put Lunasa in Memphis ; COUNTRY_BOSS:40 = GET_ID(NAME_TO_CHARA("ルナサ")) ; COUNTRY_COLOR:40 = 0xFF6666 ; COUNTRY_AI_TYPE:40 = AI_外交 ; CITY_OWNER:GET_CITYNUMBER("Memphis") =40 ; CFLAG:(NAME_TO_CHARA("ルナサ")):1 = 40 ; ; Put KFC in Kentucky ; COUNTRY_BOSS:42 = GET_ID(NAME_TO_CHARA("久侘歌")) ; COUNTRY_COLOR:42 = 0xFF6600 ; COUNTRY_AI_TYPE:42 = AI_外交 ; CITY_OWNER:GET_CITYNUMBER("Lexington") = 42 ; CFLAG:(NAME_TO_CHARA("久侘歌")):1 = 42 ;------------------------------------------------- ; The "twenty" scenario merges the "hometowns" into 22 factions. ; I was aiming for twenty but ended with two extras. This is close enough. ;------------------------------------------------- @SCENARIO_PLACEMENT_100_twenty ; Merge the city-states into half as many empires. ; Medicine and Tojiko. The base is Thunder Bay. COUNTRY_BOSS:1 = GET_ID(NAME_TO_CHARA("屠自古")) COUNTRY_COLOR:1 = 0xFF0000 ; COUNTRY_AI_TYPE:1 = AI_外交 COUNTRY_AI_TYPE:1 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Thunder Bay") = 1 CITY_OWNER:GET_CITYNUMBER("Calgary") = 1 CITY_OWNER:GET_CITYNUMBER("Winnipeg") = 1 CFLAG:(NAME_TO_CHARA("屠自古")):1 = 1 CFLAG:(NAME_TO_CHARA("メディスン")):1 = 1 ; Mamizou and Aya. COUNTRY_BOSS:2 = GET_ID(NAME_TO_CHARA("マミゾウ")) COUNTRY_COLOR:2 = 0x996633 COUNTRY_AI_TYPE:2 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Ottawa") = 2 CITY_OWNER:GET_CITYNUMBER("Toronto") = 2 CITY_OWNER:GET_CITYNUMBER("Montreal") = 2 CFLAG:(NAME_TO_CHARA("マミゾウ")):1 = 2 CFLAG:(NAME_TO_CHARA("文")):1 = 2 ; Letty, Cirno, and Utsuho COUNTRY_BOSS:3 = GET_ID(NAME_TO_CHARA("レティ")) COUNTRY_COLOR:3 = 0x9933FF ; COUNTRY_AI_TYPE:3 = AI_外交 COUNTRY_AI_TYPE:3 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Fargo") = 3 CITY_OWNER:GET_CITYNUMBER("Billings") = 3 CITY_OWNER:GET_CITYNUMBER("Grand Forks AFB") = 3 CFLAG:(NAME_TO_CHARA("レティ")):1 = 3 CFLAG:(NAME_TO_CHARA("チルノ")):1 = 3 CFLAG:(NAME_TO_CHARA("空")):1 = 3 ; Sanae and the Chicago college kids COUNTRY_BOSS:4 = GET_ID(NAME_TO_CHARA("早苗")) COUNTRY_COLOR:4 = 0x00FF66 COUNTRY_AI_TYPE:4 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Green Bay") = 4 CITY_OWNER:GET_CITYNUMBER("Milwaukee") = 4 CITY_OWNER:GET_CITYNUMBER("Chicago") = 4 CFLAG:(NAME_TO_CHARA("早苗")):1 = 4 CFLAG:(NAME_TO_CHARA("マエリベリー")):1 = 4 CFLAG:(NAME_TO_CHARA("蓮子")):1 = 4 CFLAG:(NAME_TO_CHARA("霖之助")):1 = 4 ; Kisume and Nitori. Make Nitori the leader. COUNTRY_BOSS:5 = GET_ID(NAME_TO_CHARA("にとり")) COUNTRY_COLOR:5 = 0x0099CC COUNTRY_AI_TYPE:5 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Buffalo") = 5 CITY_OWNER:GET_CITYNUMBER("Detroit") = 5 CITY_OWNER:GET_CITYNUMBER("Toledo") = 5 CFLAG:(NAME_TO_CHARA("にとり")):1 = 5 CFLAG:(NAME_TO_CHARA("キスメ")):1 = 5 CFLAG:(NAME_TO_CHARA("パルスィ")):1 = 5 ; Hina and Shion as one gambling team COUNTRY_BOSS:6 = GET_ID(NAME_TO_CHARA("雛")) COUNTRY_COLOR:6 = 0xFF66FF COUNTRY_AI_TYPE:6 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Reno") =6 CITY_OWNER:GET_CITYNUMBER("Las Vegas") =6 CFLAG:(NAME_TO_CHARA("雛")):1 = 6 CFLAG:(NAME_TO_CHARA("紫苑")):1 = 6 ; Put Daiyousei in San Francisco COUNTRY_BOSS:7 = GET_ID(NAME_TO_CHARA("大妖精")) COUNTRY_COLOR:7 = 0x0033FF COUNTRY_AI_TYPE:7 = AI_内政 CITY_OWNER:GET_CITYNUMBER("San Francisco") =7 CITY_OWNER:GET_CITYNUMBER("San Jose") =7 CITY_OWNER:GET_CITYNUMBER("Sacramento") =7 CFLAG:(NAME_TO_CHARA("大妖精")):1 = 7 ; There are a lot of fairies in San Francisco CFLAG:(NAME_TO_CHARA("サニーミルク")):1 = 7 CFLAG:(NAME_TO_CHARA("ルナチャイルド")):1 = 7 CFLAG:(NAME_TO_CHARA("スターサファイア")):1 = 7 CFLAG:(NAME_TO_CHARA("リリーブラック")):1 = 7 CFLAG:(NAME_TO_CHARA("リリーホワイト")):1 = 7 ; Clownpiece and Chiyuri in DC COUNTRY_BOSS:8 = GET_ID(NAME_TO_CHARA("クラウンピース")) COUNTRY_COLOR:8 = 0xFF0033 COUNTRY_AI_TYPE:8 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Washington DC") =8 CITY_OWNER:GET_CITYNUMBER("Richmond") =8 CITY_OWNER:GET_CITYNUMBER("Norfolk") =8 CFLAG:(NAME_TO_CHARA("クラウンピース")):1 = 8 CFLAG:(NAME_TO_CHARA("アリス")):1 = 8 CFLAG:(NAME_TO_CHARA("ちゆり")):1 = 8 ; Wakasagihime and Minamitsu COUNTRY_BOSS:9 = GET_ID(NAME_TO_CHARA("わかさぎ姫")) COUNTRY_COLOR:9 = 0x3366FF ; COUNTRY_AI_TYPE:9 = AI_外交 COUNTRY_AI_TYPE:9 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Monterey") =9 CITY_OWNER:GET_CITYNUMBER("San Diego") =9 CITY_OWNER:GET_CITYNUMBER("Los Angeles") =9 CFLAG:(NAME_TO_CHARA("わかさぎ姫")):1 = 9 CFLAG:(NAME_TO_CHARA("水蜜")):1 = 9 ; Tenshi and Seija COUNTRY_BOSS:10 = GET_ID(NAME_TO_CHARA("天子")) COUNTRY_COLOR:10 = 0x0000CC COUNTRY_AI_TYPE:10 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Atlanta") =10 CITY_OWNER:GET_CITYNUMBER("Charleston") =10 CITY_OWNER:GET_CITYNUMBER("Columbia") =10 CITY_OWNER:GET_CITYNUMBER("Charlotte") =10 CFLAG:(NAME_TO_CHARA("天子")):1 = 10 CFLAG:(NAME_TO_CHARA("正邪")):1 = 10 ; Eternity Larva and Wriggle CFLAG:(NAME_TO_CHARA("エタニティラルバ")):1 = 10 CFLAG:(NAME_TO_CHARA("リグル")):1 = 10 ; Tokiko in Springfields get Yuuka COUNTRY_BOSS:11 = GET_ID(NAME_TO_CHARA("朱鷺子")) COUNTRY_COLOR:11 = 0xFF00CC COUNTRY_AI_TYPE:11 = AI_内政 CITY_OWNER:GET_CITYNUMBER("St. Louis") = 11 CITY_OWNER:GET_CITYNUMBER("Springfield MO") = 11 CITY_OWNER:GET_CITYNUMBER("Springfield IL") = 11 ; Tokiko and Mystia CFLAG:(NAME_TO_CHARA("朱鷺子")):1 = 11 CFLAG:(NAME_TO_CHARA("ミスティア")):1 = 11 ; Yuuka CFLAG:(NAME_TO_CHARA("幽香")):1 = 11 ; Merlin in New Orleans + Toyohime in Mobile COUNTRY_BOSS:12 = GET_ID(NAME_TO_CHARA("メルラン")) COUNTRY_COLOR:12 = 0xFFFF99 COUNTRY_AI_TYPE:12 = AI_内政 CITY_OWNER:GET_CITYNUMBER("New Orleans") =12 CITY_OWNER:GET_CITYNUMBER("Baton Rouge") =12 CITY_OWNER:GET_CITYNUMBER("Mobile") =12 CFLAG:(NAME_TO_CHARA("メルラン")):1 = 12 CFLAG:(NAME_TO_CHARA("豊姫")):1 = 12 ; Sagume and Aunn in Washington State COUNTRY_BOSS:13 = GET_ID(NAME_TO_CHARA("サグメ")) COUNTRY_COLOR:13 = 0x3399CC COUNTRY_AI_TYPE:13 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Seattle") =13 CITY_OWNER:GET_CITYNUMBER("Spokane") =13 CITY_OWNER:GET_CITYNUMBER("Coeur d'Alene") =13 CFLAG:(NAME_TO_CHARA("サグメ")):1 = 13 CFLAG:(NAME_TO_CHARA("あうん")):1 = 13 ; Saki and Suwako COUNTRY_BOSS:14 = GET_ID(NAME_TO_CHARA("早鬼")) COUNTRY_COLOR:14 = 0xCCFFCC COUNTRY_AI_TYPE:14 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("San Antonio") = 14 CITY_OWNER:GET_CITYNUMBER("Ciudad Juarez") = 14 CITY_OWNER:GET_CITYNUMBER("Nogales") = 14 CFLAG:(NAME_TO_CHARA("早鬼")):1 = 14 CFLAG:(NAME_TO_CHARA("諏訪子")):1 = 14 ; Merge Minoriko with Momiji COUNTRY_BOSS:15 = GET_ID(NAME_TO_CHARA("椛")) COUNTRY_COLOR:15 = 0xFFFFFF COUNTRY_AI_TYPE:15 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Cheyenne") =15 CITY_OWNER:GET_CITYNUMBER("Omaha") = 15 CITY_OWNER:GET_CITYNUMBER("Denver") = 15 CFLAG:(NAME_TO_CHARA("椛")):1 = 15 CFLAG:(NAME_TO_CHARA("穣子")):1 = 15 ; Reimu and Hatate COUNTRY_BOSS:16 = GET_ID(NAME_TO_CHARA("霊夢")) COUNTRY_COLOR:16 = 0xCC6633 COUNTRY_AI_TYPE:16 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Boston") =16 CITY_OWNER:GET_CITYNUMBER("Philadelphia") =16 CITY_OWNER:GET_CITYNUMBER("New York City") =16 CFLAG:(NAME_TO_CHARA("霊夢")):1 = 16 CFLAG:(NAME_TO_CHARA("はたて")):1 = 16 ; Toyohime and Narumi COUNTRY_BOSS:17 = GET_ID(NAME_TO_CHARA("依姫")) COUNTRY_COLOR:17 = 0xFFCC66 COUNTRY_AI_TYPE:17 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Tuscaloosa") = 17 CITY_OWNER:GET_CITYNUMBER("Birmingham") = 17 CITY_OWNER:GET_CITYNUMBER("Montgomery") = 17 CFLAG:(NAME_TO_CHARA("依姫")):1 = 17 CFLAG:(NAME_TO_CHARA("成美")):1 = 17 ; Kaguya in Phoenix + the rabbits in Albuquerque COUNTRY_BOSS:18 = GET_ID(NAME_TO_CHARA("輝夜")) COUNTRY_COLOR:18 = 0xFF33CC COUNTRY_AI_TYPE:18 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Phoenix") = 18 CITY_OWNER:GET_CITYNUMBER("Albuquerque") = 18 CITY_OWNER:GET_CITYNUMBER("Tuscon") = 18 CFLAG:(NAME_TO_CHARA("輝夜")):1 = 18 CFLAG:(NAME_TO_CHARA("てゐ")):1 = 18 CFLAG:(NAME_TO_CHARA("レイセン")):1 = 18 ; Nazrin in Orlando, + give her Okina's backup dancers COUNTRY_BOSS:19 = GET_ID(NAME_TO_CHARA("ナズーリン")) COUNTRY_COLOR:19 = 0x999999 COUNTRY_AI_TYPE:19 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Orlando") =19 CITY_OWNER:GET_CITYNUMBER("Tampa Bay") =19 CITY_OWNER:GET_CITYNUMBER("Miami") =19 CFLAG:(NAME_TO_CHARA("ナズーリン")):1 = 19 CFLAG:(NAME_TO_CHARA("里乃")):1 = 19 CFLAG:(NAME_TO_CHARA("舞")):1 = 19 ; Shou and Kutaka COUNTRY_BOSS:20 = GET_ID(NAME_TO_CHARA("星")) COUNTRY_COLOR:20 = 0xFFCC00 COUNTRY_AI_TYPE:20 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Cincinnati") =20 CITY_OWNER:GET_CITYNUMBER("Lexington") = 20 CITY_OWNER:GET_CITYNUMBER("Louisville") = 20 CFLAG:(NAME_TO_CHARA("星")):1 = 20 CFLAG:(NAME_TO_CHARA("久侘歌")):1 = 20 ; Okina and Yumemi will be 21 and 22 ; so I failed to cut the number of factions down to 20. ; Put Yumemi in Area 51 COUNTRY_BOSS:21 = GET_ID(NAME_TO_CHARA("夢美")) COUNTRY_COLOR:21 = 0xFF3366 COUNTRY_AI_TYPE:21 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Area 51") =21 CITY_OWNER:GET_CITYNUMBER("Salt Lake City") =21 CFLAG:(NAME_TO_CHARA("夢美")):1 = 21 ; Okina is 22 COUNTRY_BOSS:22 = GET_ID(NAME_TO_CHARA("隠岐奈")) COUNTRY_COLOR:22 = 0xCCCC00 COUNTRY_AI_TYPE:35 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Oklahoma City") =22 CITY_OWNER:GET_CITYNUMBER("Tulsa") =22 CFLAG:(NAME_TO_CHARA("隠岐奈")):1 = 22 ;------------------------------------------------- ; The "eight" scenario merges the "twenty" factions into 9 faction. ; Eight major factions, plus Okina. ;------------------------------------------------- @SCENARIO_PLACEMENT_100_eight ; Designing this one will be easier than first expected. ; There are 22 powers. Each eats two of its neighbors. ; Then give them the neighboring territory. ; Medicine and Tojiko. COUNTRY_BOSS:1 = GET_ID(NAME_TO_CHARA("メディスン")) ; Use brown so we don't have two reds on the map COUNTRY_COLOR:1 = 0x996633 COUNTRY_AI_TYPE:1 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Thunder Bay") = 1 CITY_OWNER:GET_CITYNUMBER("Calgary") = 1 CITY_OWNER:GET_CITYNUMBER("Winnipeg") = 1 CITY_OWNER:GET_CITYNUMBER("Saskatoon") = 1 CITY_OWNER:GET_CITYNUMBER("Regina") = 1 CITY_OWNER:GET_CITYNUMBER("Vancouver") = 1 ; Medicine and Tojiko CFLAG:(NAME_TO_CHARA("屠自古")):1 = 1 CFLAG:(NAME_TO_CHARA("メディスン")):1 = 1 ; Sagume and Aunn in Washington State CFLAG:(NAME_TO_CHARA("サグメ")):1 = 1 CFLAG:(NAME_TO_CHARA("あうん")):1 = 1 CITY_OWNER:GET_CITYNUMBER("Seattle") =1 CITY_OWNER:GET_CITYNUMBER("Spokane") =1 CITY_OWNER:GET_CITYNUMBER("Coeur d'Alene") =1 CITY_OWNER:GET_CITYNUMBER("Portland OR") =1 CITY_OWNER:GET_CITYNUMBER("Boise") =1 CITY_OWNER:GET_CITYNUMBER("Twin Falls") =1 ; Letty, Cirno, and Utsuho CFLAG:(NAME_TO_CHARA("レティ")):1 = 1 CFLAG:(NAME_TO_CHARA("チルノ")):1 = 1 CFLAG:(NAME_TO_CHARA("空")):1 = 1 CITY_OWNER:GET_CITYNUMBER("Fargo") = 1 CITY_OWNER:GET_CITYNUMBER("Billings") = 1 CITY_OWNER:GET_CITYNUMBER("Grand Forks AFB") = 1 ; Hina COUNTRY_BOSS:2 = GET_ID(NAME_TO_CHARA("雛")) COUNTRY_COLOR:2 = 0xFF66FF COUNTRY_AI_TYPE:2 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Reno") =2 CITY_OWNER:GET_CITYNUMBER("Las Vegas") =2 ; Hina and Shion CFLAG:(NAME_TO_CHARA("雛")):1 = 2 CFLAG:(NAME_TO_CHARA("紫苑")):1 = 2 ; Yumemi CFLAG:(NAME_TO_CHARA("夢美")):1 = 2 CITY_OWNER:GET_CITYNUMBER("Area 51") =2 CITY_OWNER:GET_CITYNUMBER("Salt Lake City") =2 ; Daiyousei and the fairies CFLAG:(NAME_TO_CHARA("大妖精")):1 = 2 CFLAG:(NAME_TO_CHARA("サニーミルク")):1 = 2 CFLAG:(NAME_TO_CHARA("ルナチャイルド")):1 = 2 CFLAG:(NAME_TO_CHARA("スターサファイア")):1 = 2 CFLAG:(NAME_TO_CHARA("リリーブラック")):1 = 2 CFLAG:(NAME_TO_CHARA("リリーホワイト")):1 = 2 CITY_OWNER:GET_CITYNUMBER("San Francisco") =2 CITY_OWNER:GET_CITYNUMBER("San Jose") =2 CITY_OWNER:GET_CITYNUMBER("Sacramento") =2 CITY_OWNER:GET_CITYNUMBER("Stockton") =2 CITY_OWNER:GET_CITYNUMBER("Redding") =2 CITY_OWNER:GET_CITYNUMBER("Medford") =2 CITY_OWNER:GET_CITYNUMBER("Merced") =2 ; Balancing CITY_OWNER:GET_CITYNUMBER("Edwards AFB") =2 ; Sanae COUNTRY_BOSS:3 = GET_ID(NAME_TO_CHARA("早苗")) COUNTRY_COLOR:3 = 0x00FF66 COUNTRY_AI_TYPE:3 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Green Bay") = 3 CFLAG:(NAME_TO_CHARA("早苗")):1 = 3 ; Maribel, Renko, and Rinnosuke from Chicago CFLAG:(NAME_TO_CHARA("マエリベリー")):1 = 3 CFLAG:(NAME_TO_CHARA("蓮子")):1 = 3 CFLAG:(NAME_TO_CHARA("霖之助")):1 = 3 CITY_OWNER:GET_CITYNUMBER("Milwaukee") = 3 CITY_OWNER:GET_CITYNUMBER("Chicago") = 3 CITY_OWNER:GET_CITYNUMBER("Minneapolis/St.Paul") = 3 ; Kisume, Parsee, and Nitori CFLAG:(NAME_TO_CHARA("にとり")):1 = 3 CFLAG:(NAME_TO_CHARA("キスメ")):1 = 3 CFLAG:(NAME_TO_CHARA("パルスィ")):1 = 3 CITY_OWNER:GET_CITYNUMBER("Buffalo") = 3 CITY_OWNER:GET_CITYNUMBER("Detroit") = 3 CITY_OWNER:GET_CITYNUMBER("Toledo") = 3 CITY_OWNER:GET_CITYNUMBER("Gary") = 3 CITY_OWNER:GET_CITYNUMBER("Cleveland") = 3 ; Mamizou and Aya in Canada CFLAG:(NAME_TO_CHARA("マミゾウ")):1 = 3 CFLAG:(NAME_TO_CHARA("文")):1 = 3 CITY_OWNER:GET_CITYNUMBER("Ottawa") = 3 CITY_OWNER:GET_CITYNUMBER("Toronto") = 3 CITY_OWNER:GET_CITYNUMBER("Montreal") = 3 CITY_OWNER:GET_CITYNUMBER("Quebec") = 3 ; Clownpiece and Chiyuri in DC COUNTRY_BOSS:4 = GET_ID(NAME_TO_CHARA("クラウンピース")) COUNTRY_COLOR:4 = 0xFF0033 COUNTRY_AI_TYPE:4 = AI_好戦 ; Clownpiece, Alice, and Chiyuri CFLAG:(NAME_TO_CHARA("クラウンピース")):1 = 4 CFLAG:(NAME_TO_CHARA("アリス")):1 = 4 CFLAG:(NAME_TO_CHARA("ちゆり")):1 = 4 CITY_OWNER:GET_CITYNUMBER("Washington DC") =4 CITY_OWNER:GET_CITYNUMBER("Baltimore") =4 CITY_OWNER:GET_CITYNUMBER("Richmond") =4 CITY_OWNER:GET_CITYNUMBER("Norfolk") =4 ; Reimu and Hatate in Boston and Philly CFLAG:(NAME_TO_CHARA("霊夢")):1 = 4 CFLAG:(NAME_TO_CHARA("はたて")):1 = 4 CITY_OWNER:GET_CITYNUMBER("Boston") =4 CITY_OWNER:GET_CITYNUMBER("Philadelphia") =4 CITY_OWNER:GET_CITYNUMBER("Pittsburgh") =4 CITY_OWNER:GET_CITYNUMBER("New York City") =4 CITY_OWNER:GET_CITYNUMBER("Portland ME") =4 CITY_OWNER:GET_CITYNUMBER("Albany") =4 CITY_OWNER:GET_CITYNUMBER("Columbus") =4 ; give Clownpiece some more Red White and Blue themed officers ; VIVIT, Eirin, and Komachi CFLAG:(NAME_TO_CHARA("VIVIT")):1 = 4 CFLAG:(NAME_TO_CHARA("永琳")):1 = 4 CFLAG:(NAME_TO_CHARA("小町")):1 = 4 ; Wakasagihime and Minamitsu COUNTRY_BOSS:5 = GET_ID(NAME_TO_CHARA("わかさぎ姫")) COUNTRY_COLOR:5 = 0x3366FF COUNTRY_AI_TYPE:5 = AI_内政 CFLAG:(NAME_TO_CHARA("わかさぎ姫")):1 = 5 CFLAG:(NAME_TO_CHARA("水蜜")):1 = 5 CITY_OWNER:GET_CITYNUMBER("Monterey") =5 CITY_OWNER:GET_CITYNUMBER("San Diego") =5 CITY_OWNER:GET_CITYNUMBER("Los Angeles") =5 CITY_OWNER:GET_CITYNUMBER("Fresno") =5 CITY_OWNER:GET_CITYNUMBER("Bakersfield") =5 CITY_OWNER:GET_CITYNUMBER("Tijuana") =5 CITY_OWNER:GET_CITYNUMBER("Mexicali") =5 ; Kaguya in Phoenix CFLAG:(NAME_TO_CHARA("輝夜")):1 = 5 ; the rabbits in Albuquerque, including the real Reisen CFLAG:(NAME_TO_CHARA("てゐ")):1 = 5 CFLAG:(NAME_TO_CHARA("レイセン")):1 = 5 CFLAG:(NAME_TO_CHARA("鈴仙")):1 = 5 CITY_OWNER:GET_CITYNUMBER("Phoenix") = 5 CITY_OWNER:GET_CITYNUMBER("Albuquerque") = 5 CITY_OWNER:GET_CITYNUMBER("Tuscon") = 5 CITY_OWNER:GET_CITYNUMBER("Yuma") = 5 ; Suwako in Nogales CFLAG:(NAME_TO_CHARA("諏訪子")):1 = 5 CITY_OWNER:GET_CITYNUMBER("Nogales") =5 CITY_OWNER:GET_CITYNUMBER("Ciudad Juarez") =5 CITY_OWNER:GET_CITYNUMBER("Laredo") =5 ; Momiji COUNTRY_BOSS:6 = GET_ID(NAME_TO_CHARA("椛")) COUNTRY_COLOR:6 = 0xFFFFFF COUNTRY_AI_TYPE:6 = AI_防衛 ; Momiji in the mountains CFLAG:(NAME_TO_CHARA("椛")):1 = 6 CITY_OWNER:GET_CITYNUMBER("Cheyenne") =6 CITY_OWNER:GET_CITYNUMBER("Denver") = 6 CITY_OWNER:GET_CITYNUMBER("Ellsworth AFB Rapid City") = 6 ; Minoriko in the plains CFLAG:(NAME_TO_CHARA("穣子")):1 = 6 CITY_OWNER:GET_CITYNUMBER("Omaha") = 6 CITY_OWNER:GET_CITYNUMBER("Des Moines") = 6 CITY_OWNER:GET_CITYNUMBER("Davenport") = 6 CITY_OWNER:GET_CITYNUMBER("Kansas City") = 6 CITY_OWNER:GET_CITYNUMBER("Wichita") = 6 CITY_OWNER:GET_CITYNUMBER("Sioux Falls") = 6 ; Tokiko, Mystia, and Yuuka CFLAG:(NAME_TO_CHARA("朱鷺子")):1 = 6 CFLAG:(NAME_TO_CHARA("ミスティア")):1 = 6 CFLAG:(NAME_TO_CHARA("幽香")):1 = 6 CITY_OWNER:GET_CITYNUMBER("St. Louis") = 6 CITY_OWNER:GET_CITYNUMBER("Springfield MO") = 6 CITY_OWNER:GET_CITYNUMBER("Springfield IL") = 6 CITY_OWNER:GET_CITYNUMBER("Indianapolis") = 6 CITY_OWNER:GET_CITYNUMBER("Fort Wayne") = 6 ; Tenshi COUNTRY_BOSS:7 = GET_ID(NAME_TO_CHARA("天子")) COUNTRY_COLOR:7 = 0x0000CC COUNTRY_AI_TYPE:7 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Atlanta") =7 CITY_OWNER:GET_CITYNUMBER("Charleston") =7 CITY_OWNER:GET_CITYNUMBER("Columbia") =7 CITY_OWNER:GET_CITYNUMBER("Savannah") =7 CFLAG:(NAME_TO_CHARA("天子")):1 = 7 CFLAG:(NAME_TO_CHARA("正邪")):1 = 7 ; Eternity Larva and Wriggle CFLAG:(NAME_TO_CHARA("エタニティラルバ")):1 = 7 CFLAG:(NAME_TO_CHARA("リグル")):1 = 7 CITY_OWNER:GET_CITYNUMBER("Charlotte") =7 CITY_OWNER:GET_CITYNUMBER("Raleigh") =7 ; Toyohime CFLAG:(NAME_TO_CHARA("豊姫")):1 = 7 CITY_OWNER:GET_CITYNUMBER("Tuscaloosa") = 7 CITY_OWNER:GET_CITYNUMBER("Birmingham") = 7 CITY_OWNER:GET_CITYNUMBER("Montgomery") = 7 ; Shou and Kutaka CFLAG:(NAME_TO_CHARA("星")):1 = 7 CFLAG:(NAME_TO_CHARA("久侘歌")):1 = 7 CITY_OWNER:GET_CITYNUMBER("Cincinnati") =7 CITY_OWNER:GET_CITYNUMBER("Lexington") = 7 CITY_OWNER:GET_CITYNUMBER("Louisville") = 7 CITY_OWNER:GET_CITYNUMBER("Knoxville") = 7 CITY_OWNER:GET_CITYNUMBER("Nashville") = 7 CITY_OWNER:GET_CITYNUMBER("Chattanooga") = 7 CITY_OWNER:GET_CITYNUMBER("Memphis") = 7 ; Yorihime COUNTRY_BOSS:8 = GET_ID(NAME_TO_CHARA("依姫")) COUNTRY_COLOR:8 = 0xFFFF99 COUNTRY_AI_TYPE:8 = AI_内政 ; Yorihime CFLAG:(NAME_TO_CHARA("依姫")):1 = 8 CITY_OWNER:GET_CITYNUMBER("Mobile") =8 CITY_OWNER:GET_CITYNUMBER("Jackson") = 8 CITY_OWNER:GET_CITYNUMBER("Tallahassee") =8 ; Merlin CFLAG:(NAME_TO_CHARA("メルラン")):1 = 8 CITY_OWNER:GET_CITYNUMBER("New Orleans") =8 CITY_OWNER:GET_CITYNUMBER("Baton Rouge") =8 CITY_OWNER:GET_CITYNUMBER("Shreveport") =8 CITY_OWNER:GET_CITYNUMBER("Little Rock") =8 ; Nazrin in Florida CFLAG:(NAME_TO_CHARA("ナズーリン")):1 = 8 CITY_OWNER:GET_CITYNUMBER("Orlando") =8 CITY_OWNER:GET_CITYNUMBER("Tampa Bay") =8 CITY_OWNER:GET_CITYNUMBER("Miami") =8 CITY_OWNER:GET_CITYNUMBER("Jacksonville") =8 ; Saki in Texas CFLAG:(NAME_TO_CHARA("早鬼")):1 = 8 CITY_OWNER:GET_CITYNUMBER("San Antonio") = 8 CITY_OWNER:GET_CITYNUMBER("Dallas") = 8 CITY_OWNER:GET_CITYNUMBER("Houston") = 8 CITY_OWNER:GET_CITYNUMBER("Reynosa") = 8 ; Narumi to keep balanced. CFLAG:(NAME_TO_CHARA("成美")):1 = 8 ; Okina is her own country as a spoiler COUNTRY_BOSS:9 = GET_ID(NAME_TO_CHARA("隠岐奈")) COUNTRY_COLOR:9 = 0xFFCC00 ; COUNTRY_AI_TYPE:9 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Oklahoma City") =9 CITY_OWNER:GET_CITYNUMBER("Tulsa") =9 CFLAG:(NAME_TO_CHARA("隠岐奈")):1 = 9 ; Okina's backup dancers CFLAG:(NAME_TO_CHARA("里乃")):1 = 9 CFLAG:(NAME_TO_CHARA("舞")):1 = 9 ;------------------------------------------------- ; The American Civil War scenario ;------------------------------------------------- @SCENARIO_PLACEMENT_100_civilwar ; Seija leads the South COUNTRY_BOSS:1 = GET_ID(NAME_TO_CHARA("正邪")) COUNTRY_COLOR:1 = 0x999999 COUNTRY_AI_TYPE:1 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Atlanta") =1 CITY_OWNER:GET_CITYNUMBER("Charleston") =1 CITY_OWNER:GET_CITYNUMBER("Charlotte") =1 CITY_OWNER:GET_CITYNUMBER("Columbia") =1 CITY_OWNER:GET_CITYNUMBER("Savannah") =1 CITY_OWNER:GET_CITYNUMBER("Raleigh") =1 CITY_OWNER:GET_CITYNUMBER("Richmond") =1 CITY_OWNER:GET_CITYNUMBER("Norfolk") =1 CITY_OWNER:GET_CITYNUMBER("Tuscaloosa") = 1 CITY_OWNER:GET_CITYNUMBER("Birmingham") = 1 CITY_OWNER:GET_CITYNUMBER("Montgomery") = 1 CITY_OWNER:GET_CITYNUMBER("Mobile") =1 CITY_OWNER:GET_CITYNUMBER("Jackson") = 1 CITY_OWNER:GET_CITYNUMBER("Tallahassee") =1 CITY_OWNER:GET_CITYNUMBER("New Orleans") =1 CITY_OWNER:GET_CITYNUMBER("Baton Rouge") =1 CITY_OWNER:GET_CITYNUMBER("Shreveport") =1 CITY_OWNER:GET_CITYNUMBER("Little Rock") =1 CITY_OWNER:GET_CITYNUMBER("Orlando") =1 CITY_OWNER:GET_CITYNUMBER("Tampa Bay") =1 CITY_OWNER:GET_CITYNUMBER("Miami") =1 CITY_OWNER:GET_CITYNUMBER("Jacksonville") =1 CITY_OWNER:GET_CITYNUMBER("Nashville") = 1 CITY_OWNER:GET_CITYNUMBER("Chattanooga") = 1 CITY_OWNER:GET_CITYNUMBER("Memphis") = 1 CITY_OWNER:GET_CITYNUMBER("Knoxville") = 1 ; Tenshi and Seija CFLAG:(NAME_TO_CHARA("天子")):1 = 1 CFLAG:(NAME_TO_CHARA("正邪")):1 = 1 ; Eternity Larva and Wriggle CFLAG:(NAME_TO_CHARA("エタニティラルバ")):1 = 1 CFLAG:(NAME_TO_CHARA("リグル")):1 = 1 ; Toyohime and Yorihime CFLAG:(NAME_TO_CHARA("豊姫")):1 = 1 CFLAG:(NAME_TO_CHARA("依姫")):1 = 1 ; Merlin and the other Prismriver Sisters CFLAG:(NAME_TO_CHARA("メルラン")):1 = 1 CFLAG:(NAME_TO_CHARA("ルナサ")):1 = 1 CFLAG:(NAME_TO_CHARA("リリカ")):1 = 1 CFLAG:(NAME_TO_CHARA("レイラ")):1 = 1 ; Narumi CFLAG:(NAME_TO_CHARA("成美")):1 = 1 ; Yuuka CFLAG:(NAME_TO_CHARA("幽香")):1 = 1 ; Clownpiece leads the North COUNTRY_BOSS:2 = GET_ID(NAME_TO_CHARA("クラウンピース")) COUNTRY_COLOR:2 = 0x3333FF COUNTRY_AI_TYPE:2 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Washington DC") =2 CITY_OWNER:GET_CITYNUMBER("Portland ME") =2 CITY_OWNER:GET_CITYNUMBER("Boston") =2 CITY_OWNER:GET_CITYNUMBER("Philadelphia") =2 CITY_OWNER:GET_CITYNUMBER("Pittsburgh") =2 CITY_OWNER:GET_CITYNUMBER("New York City") =2 CITY_OWNER:GET_CITYNUMBER("Albany") =2 CITY_OWNER:GET_CITYNUMBER("Columbus") =2 CITY_OWNER:GET_CITYNUMBER("Cincinnati") =2 CITY_OWNER:GET_CITYNUMBER("Cleveland") =2 CITY_OWNER:GET_CITYNUMBER("Buffalo") = 2 CITY_OWNER:GET_CITYNUMBER("Detroit") = 2 CITY_OWNER:GET_CITYNUMBER("Toledo") = 2 CITY_OWNER:GET_CITYNUMBER("Green Bay") = 2 CITY_OWNER:GET_CITYNUMBER("Milwaukee") = 2 CITY_OWNER:GET_CITYNUMBER("Chicago") = 2 CITY_OWNER:GET_CITYNUMBER("Minneapolis/St.Paul") = 2 CITY_OWNER:GET_CITYNUMBER("Des Moines") = 2 CITY_OWNER:GET_CITYNUMBER("Davenport") = 2 CITY_OWNER:GET_CITYNUMBER("Wichita") = 2 CITY_OWNER:GET_CITYNUMBER("Springfield IL") = 2 CITY_OWNER:GET_CITYNUMBER("Indianapolis") = 2 CITY_OWNER:GET_CITYNUMBER("Gary") = 2 CITY_OWNER:GET_CITYNUMBER("Fort Wayne") = 2 ; Clownpiece, Alice, and Chiyuri CFLAG:(NAME_TO_CHARA("クラウンピース")):1 = 2 CFLAG:(NAME_TO_CHARA("アリス")):1 = 2 CFLAG:(NAME_TO_CHARA("ちゆり")):1 = 2 ; VIVIT, (not Eirin), and Komachi CFLAG:(NAME_TO_CHARA("VIVIT")):1 = 2 ; CFLAG:(NAME_TO_CHARA("永琳")):1 = 2 CFLAG:(NAME_TO_CHARA("小町")):1 = 2 ; Reimu CFLAG:(NAME_TO_CHARA("霊夢")):1 = 2 ; Removing Hatate because Clownpiece has enough advantage already ; CFLAG:(NAME_TO_CHARA("はたて")):1 = 2 ; Kisume, Parsee, and Nitori CFLAG:(NAME_TO_CHARA("にとり")):1 = 2 CFLAG:(NAME_TO_CHARA("キスメ")):1 = 2 CFLAG:(NAME_TO_CHARA("パルスィ")):1 = 2 ; Sanae, Maribel, Renko, Rinnosuke CFLAG:(NAME_TO_CHARA("早苗")):1 = 2 CFLAG:(NAME_TO_CHARA("マエリベリー")):1 = 2 CFLAG:(NAME_TO_CHARA("蓮子")):1 = 2 CFLAG:(NAME_TO_CHARA("霖之助")):1 = 2 ; Minamitsu CFLAG:(NAME_TO_CHARA("水蜜")):1 = 2 ; Northern Slave States are an independent faction COUNTRY_BOSS:3 = GET_ID(NAME_TO_CHARA("久侘歌")) COUNTRY_COLOR:3 = 0x9999FF COUNTRY_AI_TYPE:3 = AI_内政 ; Shou and Kutaka CFLAG:(NAME_TO_CHARA("星")):1 = 3 CFLAG:(NAME_TO_CHARA("久侘歌")):1 = 3 ; Tokiko and Mystia CFLAG:(NAME_TO_CHARA("朱鷺子")):1 = 6 CFLAG:(NAME_TO_CHARA("ミスティア")):1 = 6 CITY_OWNER:GET_CITYNUMBER("Lexington") = 3 CITY_OWNER:GET_CITYNUMBER("Louisville") = 3 CITY_OWNER:GET_CITYNUMBER("Springfield MO") = 3 CITY_OWNER:GET_CITYNUMBER("St. Louis") = 3 CITY_OWNER:GET_CITYNUMBER("Kansas City") = 3 CITY_OWNER:GET_CITYNUMBER("Baltimore") = 3 ; Western Free States are an independent faction COUNTRY_BOSS:4 = GET_ID(NAME_TO_CHARA("わかさぎ姫")) COUNTRY_COLOR:4 = 0x3366FF COUNTRY_AI_TYPE:4 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Portland OR") =4 CITY_OWNER:GET_CITYNUMBER("Medford") =4 CITY_OWNER:GET_CITYNUMBER("Redding") =4 CITY_OWNER:GET_CITYNUMBER("Sacramento") =4 CITY_OWNER:GET_CITYNUMBER("San Francisco") =4 CITY_OWNER:GET_CITYNUMBER("San Jose") =4 CITY_OWNER:GET_CITYNUMBER("Stockton") =4 CITY_OWNER:GET_CITYNUMBER("Merced") =4 CITY_OWNER:GET_CITYNUMBER("Edwards AFB") =4 CITY_OWNER:GET_CITYNUMBER("Monterey") =4 CITY_OWNER:GET_CITYNUMBER("San Diego") =4 CITY_OWNER:GET_CITYNUMBER("Los Angeles") =4 CITY_OWNER:GET_CITYNUMBER("Fresno") =4 CITY_OWNER:GET_CITYNUMBER("Bakersfield") =4 CITY_OWNER:GET_CITYNUMBER("Reno") =4 CITY_OWNER:GET_CITYNUMBER("Las Vegas") =4 CITY_OWNER:GET_CITYNUMBER("Area 51") =4 ; Only Wakasagihime. (Minamitsu is with the Union) CFLAG:(NAME_TO_CHARA("わかさぎ姫")):1 = 4 ; Only Daiyousei. The other fairies can Wander. CFLAG:(NAME_TO_CHARA("大妖精")):1 = 4 ; CFLAG:(NAME_TO_CHARA("サニーミルク")):1 = 4 ; CFLAG:(NAME_TO_CHARA("ルナチャイルド")):1 = 4 ; CFLAG:(NAME_TO_CHARA("スターサファイア")):1 = 4 ; CFLAG:(NAME_TO_CHARA("リリーブラック")):1 = 4 ; CFLAG:(NAME_TO_CHARA("リリーホワイト")):1 = 4 ; Hina and Shion CFLAG:(NAME_TO_CHARA("雛")):1 = 4 CFLAG:(NAME_TO_CHARA("紫苑")):1 = 4 ; Jo'on. Removed. Too powerful. ; CFLAG:(NAME_TO_CHARA("女苑")):1 = 4 ; Yumemi removed. Too powerful for a minor faction. ; CFLAG:(NAME_TO_CHARA("夢美")):1 = 4 ; Saki in Texas is an independent faction COUNTRY_BOSS:5 = GET_ID(NAME_TO_CHARA("早鬼")) COUNTRY_COLOR:5 = 0xCCFFCC CITY_OWNER:GET_CITYNUMBER("San Antonio") = 5 CITY_OWNER:GET_CITYNUMBER("Dallas") = 5 CITY_OWNER:GET_CITYNUMBER("Houston") = 5 ; Saki CFLAG:(NAME_TO_CHARA("早鬼")):1 = 5 ; Kaguya CFLAG:(NAME_TO_CHARA("輝夜")):1 = 5 ; The rabbits. May not do anything with them. Leave as wanderers. ; Tewi ; CFLAG:(NAME_TO_CHARA("てゐ")):1 = 5 ; rei;sen ; CFLAG:(NAME_TO_CHARA("レイセン")):1 = 5 ; Reisen ; CFLAG:(NAME_TO_CHARA("鈴仙")):1 = 5 ; Seiran and Ringo ; CFLAG:(NAME_TO_CHARA("清蘭")):1 = 5 ; CFLAG:(NAME_TO_CHARA("鈴瑚")):1 = 5 ; Make the unallocated territories their own country ; otherwise the Union will gobble them up ; Momiji is the leader COUNTRY_BOSS:6 = GET_ID(NAME_TO_CHARA("椛")) COUNTRY_COLOR:6 = 0xFFFFFF COUNTRY_AI_TYPE:6 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Cheyenne") =6 CITY_OWNER:GET_CITYNUMBER("Denver") = 6 CITY_OWNER:GET_CITYNUMBER("Ellsworth AFB Rapid City") = 6 CITY_OWNER:GET_CITYNUMBER("Omaha") = 6 CITY_OWNER:GET_CITYNUMBER("Sioux Falls") = 6 CITY_OWNER:GET_CITYNUMBER("Fargo") = 6 CITY_OWNER:GET_CITYNUMBER("Grand Forks AFB") = 6 CITY_OWNER:GET_CITYNUMBER("Billings") = 6 CITY_OWNER:GET_CITYNUMBER("Seattle") =6 CITY_OWNER:GET_CITYNUMBER("Spokane") =6 CITY_OWNER:GET_CITYNUMBER("Coeur d'Alene") =6 CITY_OWNER:GET_CITYNUMBER("Boise") =6 CITY_OWNER:GET_CITYNUMBER("Salt Lake City") =6 CITY_OWNER:GET_CITYNUMBER("Twin Falls") =6 CITY_OWNER:GET_CITYNUMBER("Albuquerque") =6 CITY_OWNER:GET_CITYNUMBER("Phoenix") =6 CITY_OWNER:GET_CITYNUMBER("Tuscon") =6 CITY_OWNER:GET_CITYNUMBER("Yuma") =6 ; Momiji in the mountains CFLAG:(NAME_TO_CHARA("椛")):1 = 6 ; Minoriko in the plains CFLAG:(NAME_TO_CHARA("穣子")):1 = 6 ; Letty and Cirno CFLAG:(NAME_TO_CHARA("レティ")):1 = 6 CFLAG:(NAME_TO_CHARA("チルノ")):1 = 6 ; Utsuho (disabled) ; CFLAG:(NAME_TO_CHARA("空")):1 = 6 ; Okina in Indian Territory is her own country. COUNTRY_BOSS:7 = GET_ID(NAME_TO_CHARA("隠岐奈")) COUNTRY_COLOR:7 = 0xFFCC00 ; COUNTRY_AI_TYPE:7 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Oklahoma City") =7 CITY_OWNER:GET_CITYNUMBER("Tulsa") =7 CFLAG:(NAME_TO_CHARA("隠岐奈")):1 = 7 ; Okina's backup dancers CFLAG:(NAME_TO_CHARA("里乃")):1 = 7 CFLAG:(NAME_TO_CHARA("舞")):1 = 7 ; Canada COUNTRY_BOSS:8 = GET_ID(NAME_TO_CHARA("マミゾウ")) COUNTRY_COLOR:8 = 0xCC6699 COUNTRY_AI_TYPE:8 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Ottawa") = 8 CITY_OWNER:GET_CITYNUMBER("Toronto") = 8 CITY_OWNER:GET_CITYNUMBER("Montreal") = 8 CITY_OWNER:GET_CITYNUMBER("Quebec") = 8 CITY_OWNER:GET_CITYNUMBER("Thunder Bay") = 8 CITY_OWNER:GET_CITYNUMBER("Calgary") = 8 CITY_OWNER:GET_CITYNUMBER("Winnipeg") = 8 CITY_OWNER:GET_CITYNUMBER("Saskatoon") = 8 CITY_OWNER:GET_CITYNUMBER("Regina") = 8 CITY_OWNER:GET_CITYNUMBER("Vancouver") = 8 ; Mamizou and Aya CFLAG:(NAME_TO_CHARA("マミゾウ")):1 = 8 CFLAG:(NAME_TO_CHARA("文")):1 = 8 ; Medicine and Tojiko CFLAG:(NAME_TO_CHARA("屠自古")):1 = 8 CFLAG:(NAME_TO_CHARA("メディスン")):1 = 8 ; Mexico COUNTRY_BOSS:9 = GET_ID(NAME_TO_CHARA("諏訪子")) COUNTRY_COLOR:9 = 0x66FF66 COUNTRY_AI_TYPE:9 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Nogales") =9 CITY_OWNER:GET_CITYNUMBER("Ciudad Juarez") =9 CITY_OWNER:GET_CITYNUMBER("Laredo") =9 CITY_OWNER:GET_CITYNUMBER("Reynosa") = 9 CITY_OWNER:GET_CITYNUMBER("Tijuana") = 9 CITY_OWNER:GET_CITYNUMBER("Mexicali") = 9 ; Suwako and Nazrin CFLAG:(NAME_TO_CHARA("諏訪子")):1 = 9 CFLAG:(NAME_TO_CHARA("ナズーリン")):1 = 9 ;------------------------------------------------- ; The Manifest Destiny scenario ;------------------------------------------------- @SCENARIO_PLACEMENT_100_1800 ; These maps are not an accurate representation of North America in 1800. ; We want something that is vaguely similar and plays well as a game. ; Clownpiece COUNTRY_BOSS:1 = GET_ID(NAME_TO_CHARA("クラウンピース")) COUNTRY_COLOR:1 = 0xFF0000 COUNTRY_AI_TYPE:1 = AI_好戦 CITY_OWNER:GET_CITYNUMBER("Washington DC") =1 CITY_OWNER:GET_CITYNUMBER("Portland ME") =1 CITY_OWNER:GET_CITYNUMBER("Boston") =1 CITY_OWNER:GET_CITYNUMBER("Philadelphia") =1 CITY_OWNER:GET_CITYNUMBER("Pittsburgh") =1 CITY_OWNER:GET_CITYNUMBER("New York City") =1 CITY_OWNER:GET_CITYNUMBER("Albany") =1 CITY_OWNER:GET_CITYNUMBER("Columbus") =1 CITY_OWNER:GET_CITYNUMBER("Cincinnati") =1 CITY_OWNER:GET_CITYNUMBER("Cleveland") =1 CITY_OWNER:GET_CITYNUMBER("Buffalo") = 1 CITY_OWNER:GET_CITYNUMBER("Detroit") = 1 CITY_OWNER:GET_CITYNUMBER("Toledo") = 1 CITY_OWNER:GET_CITYNUMBER("Green Bay") = 1 CITY_OWNER:GET_CITYNUMBER("Milwaukee") = 1 CITY_OWNER:GET_CITYNUMBER("Chicago") = 1 CITY_OWNER:GET_CITYNUMBER("Minneapolis/St.Paul") = 1 CITY_OWNER:GET_CITYNUMBER("Des Moines") = 1 CITY_OWNER:GET_CITYNUMBER("Davenport") = 1 CITY_OWNER:GET_CITYNUMBER("Wichita") = 1 CITY_OWNER:GET_CITYNUMBER("Springfield IL") = 1 CITY_OWNER:GET_CITYNUMBER("Indianapolis") = 1 CITY_OWNER:GET_CITYNUMBER("Gary") = 1 CITY_OWNER:GET_CITYNUMBER("Fort Wayne") = 1 CITY_OWNER:GET_CITYNUMBER("Lexington") = 1 CITY_OWNER:GET_CITYNUMBER("Baltimore") = 1 ; Clownpiece, Alice, and Chiyuri CFLAG:(NAME_TO_CHARA("クラウンピース")):1 = 1 CFLAG:(NAME_TO_CHARA("アリス")):1 = 1 CFLAG:(NAME_TO_CHARA("ちゆり")):1 = 1 ; Kisume, (not Parsee), and Nitori CFLAG:(NAME_TO_CHARA("にとり")):1 = 1 ; CFLAG:(NAME_TO_CHARA("キスメ")):1 = 1 CFLAG:(NAME_TO_CHARA("パルスィ")):1 = 1 ; Sanae, Maribel, Renko, Rinnosuke CFLAG:(NAME_TO_CHARA("早苗")):1 = 1 CFLAG:(NAME_TO_CHARA("マエリベリー")):1 = 1 CFLAG:(NAME_TO_CHARA("蓮子")):1 = 1 CFLAG:(NAME_TO_CHARA("霖之助")):1 = 1 ; Minamitsu CFLAG:(NAME_TO_CHARA("水蜜")):1 = 1 ; Southern cities CITY_OWNER:GET_CITYNUMBER("Atlanta") =1 CITY_OWNER:GET_CITYNUMBER("Charleston") =1 CITY_OWNER:GET_CITYNUMBER("Charlotte") =1 CITY_OWNER:GET_CITYNUMBER("Columbia") =1 CITY_OWNER:GET_CITYNUMBER("Savannah") =1 CITY_OWNER:GET_CITYNUMBER("Raleigh") =1 CITY_OWNER:GET_CITYNUMBER("Richmond") =1 CITY_OWNER:GET_CITYNUMBER("Norfolk") =1 CITY_OWNER:GET_CITYNUMBER("Tuscaloosa") = 1 CITY_OWNER:GET_CITYNUMBER("Birmingham") = 1 CITY_OWNER:GET_CITYNUMBER("Montgomery") = 1 CITY_OWNER:GET_CITYNUMBER("Mobile") =1 CITY_OWNER:GET_CITYNUMBER("Jackson") = 1 CITY_OWNER:GET_CITYNUMBER("Nashville") = 1 CITY_OWNER:GET_CITYNUMBER("Chattanooga") = 1 CITY_OWNER:GET_CITYNUMBER("Memphis") = 1 CITY_OWNER:GET_CITYNUMBER("Knoxville") = 1 ; Tenshi and Seija CFLAG:(NAME_TO_CHARA("天子")):1 = 1 CFLAG:(NAME_TO_CHARA("正邪")):1 = 1 ; Eternity Larva and Wriggle CFLAG:(NAME_TO_CHARA("エタニティラルバ")):1 = 1 CFLAG:(NAME_TO_CHARA("リグル")):1 = 1 ; removing Toyohime and Yorihime because Clownpiece is already too powerful ; CFLAG:(NAME_TO_CHARA("豊姫")):1 = 1 ; CFLAG:(NAME_TO_CHARA("依姫")):1 = 1 ; not Yuuka ;CFLAG:(NAME_TO_CHARA("幽香")):1 = 1 ; France COUNTRY_BOSS:2 = GET_ID(NAME_TO_CHARA("メルラン")) COUNTRY_COLOR:2 = 0x0000FF CITY_OWNER:GET_CITYNUMBER("New Orleans") =2 CITY_OWNER:GET_CITYNUMBER("Baton Rouge") =2 CITY_OWNER:GET_CITYNUMBER("Shreveport") =2 CITY_OWNER:GET_CITYNUMBER("Little Rock") =2 CITY_OWNER:GET_CITYNUMBER("St. Louis") =2 CITY_OWNER:GET_CITYNUMBER("Louisville") =2 CITY_OWNER:GET_CITYNUMBER("Memphis") =2 ; Merlin and the other Prismriver Sisters go to France CFLAG:(NAME_TO_CHARA("メルラン")):1 = 2 CFLAG:(NAME_TO_CHARA("ルナサ")):1 = 2 CFLAG:(NAME_TO_CHARA("リリカ")):1 = 2 CFLAG:(NAME_TO_CHARA("レイラ")):1 = 2 ; We'll give them Narumi and Komachi too CFLAG:(NAME_TO_CHARA("成美")):1 = 2 CFLAG:(NAME_TO_CHARA("小町")):1 = 2 ; Spain COUNTRY_BOSS:3 = GET_ID(NAME_TO_CHARA("諏訪子")) COUNTRY_COLOR:3 = 0x00FF00 ; Florida goes to Spain CITY_OWNER:GET_CITYNUMBER("Tallahassee") =3 CITY_OWNER:GET_CITYNUMBER("Orlando") =3 CITY_OWNER:GET_CITYNUMBER("Tampa Bay") =3 CITY_OWNER:GET_CITYNUMBER("Miami") =3 CITY_OWNER:GET_CITYNUMBER("Jacksonville") =3 ; Mexico CITY_OWNER:GET_CITYNUMBER("Nogales") =3 CITY_OWNER:GET_CITYNUMBER("Ciudad Juarez") =3 CITY_OWNER:GET_CITYNUMBER("Laredo") =3 CITY_OWNER:GET_CITYNUMBER("Reynosa") = 3 CITY_OWNER:GET_CITYNUMBER("Tijuana") = 3 CITY_OWNER:GET_CITYNUMBER("Mexicali") = 3 ; California and Reno CITY_OWNER:GET_CITYNUMBER("Redding") =3 CITY_OWNER:GET_CITYNUMBER("Sacramento") =3 CITY_OWNER:GET_CITYNUMBER("San Francisco") =3 CITY_OWNER:GET_CITYNUMBER("San Jose") =3 CITY_OWNER:GET_CITYNUMBER("Stockton") =3 CITY_OWNER:GET_CITYNUMBER("Merced") =3 CITY_OWNER:GET_CITYNUMBER("Edwards AFB") =3 CITY_OWNER:GET_CITYNUMBER("Monterey") =3 CITY_OWNER:GET_CITYNUMBER("San Diego") =3 CITY_OWNER:GET_CITYNUMBER("Los Angeles") =3 CITY_OWNER:GET_CITYNUMBER("Fresno") =3 CITY_OWNER:GET_CITYNUMBER("Bakersfield") =3 CITY_OWNER:GET_CITYNUMBER("Reno") =3 CITY_OWNER:GET_CITYNUMBER("Las Vegas") =3 CITY_OWNER:GET_CITYNUMBER("Area 51") =3 ; Utah and Arizona CITY_OWNER:GET_CITYNUMBER("Salt Lake City") =3 CITY_OWNER:GET_CITYNUMBER("Phoenix") =3 CITY_OWNER:GET_CITYNUMBER("Tuscon") =3 CITY_OWNER:GET_CITYNUMBER("Yuma") =3 ; Suwako and Nazrin CFLAG:(NAME_TO_CHARA("諏訪子")):1 = 3 CFLAG:(NAME_TO_CHARA("ナズーリン")):1 = 3 ; Mayumi and Orange CFLAG:(NAME_TO_CHARA("磨弓")):1 = 3 CFLAG:(NAME_TO_CHARA("オレンジ")):1 = 3 ; Make Texas independent and go up into Colorado COUNTRY_BOSS:4 = GET_ID(NAME_TO_CHARA("早鬼")) COUNTRY_COLOR:4 = 0xCCFFCC CITY_OWNER:GET_CITYNUMBER("San Antonio") = 4 CITY_OWNER:GET_CITYNUMBER("Dallas") = 4 CITY_OWNER:GET_CITYNUMBER("Houston") = 4 CITY_OWNER:GET_CITYNUMBER("Albuquerque") =4 CITY_OWNER:GET_CITYNUMBER("Denver") = 4 ; Saki CFLAG:(NAME_TO_CHARA("早鬼")):1 = 4 ; Reisen CFLAG:(NAME_TO_CHARA("鈴仙")):1 = 4 ; Come And Take It CFLAG:(NAME_TO_CHARA("空")):1 = 4 ; Give the Pacific Northwest to Russia COUNTRY_BOSS:5 = GET_ID(NAME_TO_CHARA("霊夢")) COUNTRY_COLOR:5 = 0xCC00FF CITY_OWNER:GET_CITYNUMBER("Seattle") =5 CITY_OWNER:GET_CITYNUMBER("Spokane") =5 CITY_OWNER:GET_CITYNUMBER("Coeur d'Alene") =5 CITY_OWNER:GET_CITYNUMBER("Boise") =5 CITY_OWNER:GET_CITYNUMBER("Portland OR") =5 CITY_OWNER:GET_CITYNUMBER("Medford") =5 CITY_OWNER:GET_CITYNUMBER("Twin Falls") =5 ; Reimu CFLAG:(NAME_TO_CHARA("霊夢")):1 = 5 ; Keiki CFLAG:(NAME_TO_CHARA("袿姫")):1 = 5 ; Remilia CFLAG:(NAME_TO_CHARA("レミリア")):1 = 5 ; Yumemi CFLAG:(NAME_TO_CHARA("夢美")):1 = 5 ; That is one powerful group. They do not need any more officers. ; copy and paste Canada from the last scenario COUNTRY_BOSS:6 = GET_ID(NAME_TO_CHARA("マミゾウ")) COUNTRY_COLOR:6 = 0xCC6699 COUNTRY_AI_TYPE:6 = AI_内政 CITY_OWNER:GET_CITYNUMBER("Ottawa") = 6 CITY_OWNER:GET_CITYNUMBER("Toronto") = 6 CITY_OWNER:GET_CITYNUMBER("Montreal") = 6 CITY_OWNER:GET_CITYNUMBER("Quebec") = 6 CITY_OWNER:GET_CITYNUMBER("Thunder Bay") = 6 CITY_OWNER:GET_CITYNUMBER("Calgary") = 6 CITY_OWNER:GET_CITYNUMBER("Winnipeg") = 6 CITY_OWNER:GET_CITYNUMBER("Saskatoon") = 6 CITY_OWNER:GET_CITYNUMBER("Regina") = 6 CITY_OWNER:GET_CITYNUMBER("Vancouver") = 6 ; Mamizou and Aya CFLAG:(NAME_TO_CHARA("マミゾウ")):1 = 6 CFLAG:(NAME_TO_CHARA("文")):1 = 6 ; Medicine and Tojiko CFLAG:(NAME_TO_CHARA("屠自古")):1 = 6 CFLAG:(NAME_TO_CHARA("メディスン")):1 = 6 ; Indian territory under Momiji COUNTRY_BOSS:7 = GET_ID(NAME_TO_CHARA("椛")) COUNTRY_COLOR:7 = 0xFFCC00 COUNTRY_AI_TYPE:7 = AI_防衛 CITY_OWNER:GET_CITYNUMBER("Cheyenne") =7 CITY_OWNER:GET_CITYNUMBER("Ellsworth AFB Rapid City") = 7 CITY_OWNER:GET_CITYNUMBER("Omaha") = 7 CITY_OWNER:GET_CITYNUMBER("Sioux Falls") = 7 CITY_OWNER:GET_CITYNUMBER("Fargo") = 7 CITY_OWNER:GET_CITYNUMBER("Grand Forks AFB") = 7 CITY_OWNER:GET_CITYNUMBER("Billings") = 7 CITY_OWNER:GET_CITYNUMBER("Oklahoma City") =7 CITY_OWNER:GET_CITYNUMBER("Tulsa") =7 CITY_OWNER:GET_CITYNUMBER("Wichita") =7 CITY_OWNER:GET_CITYNUMBER("Springfield MO") =7 CITY_OWNER:GET_CITYNUMBER("Kansas City") =7 CITY_OWNER:GET_CITYNUMBER("Omaha") =7 CITY_OWNER:GET_CITYNUMBER("Des Moines") =7 CITY_OWNER:GET_CITYNUMBER("Davenport") =7 ; Momiji in the mountains CFLAG:(NAME_TO_CHARA("椛")):1 = 7 ; Okina is her ally this time CFLAG:(NAME_TO_CHARA("隠岐奈")):1 = 7 ; Letty and Cirno CFLAG:(NAME_TO_CHARA("レティ")):1 = 7 CFLAG:(NAME_TO_CHARA("チルノ")):1 = 7 ; All of the fairies. CFLAG:(NAME_TO_CHARA("大妖精")):1 = 7 CFLAG:(NAME_TO_CHARA("サニーミルク")):1 = 7 CFLAG:(NAME_TO_CHARA("ルナチャイルド")):1 = 7 CFLAG:(NAME_TO_CHARA("スターサファイア")):1 = 7 CFLAG:(NAME_TO_CHARA("リリーブラック")):1 = 7 CFLAG:(NAME_TO_CHARA("リリーホワイト")):1 = 7 ;------------------------------------------------- ; Prepare the economies. ;------------------------------------------------- @SCENARIO_PLACEMENT_100_economies ; Give everyone some extra starting treasury money. FOR LOCAL:0, 0, MAX_COUNTRY IF IS_COUNTRY(LOCAL) MONEY:(LOCAL:0) += 20000 COUNTRY_SOLDIER:(LOCAL:0) = 5000 ; Okina does not need the help IF LOCAL == GET_ID(NAME_TO_CHARA("隠岐奈")) MONEY:(LOCAL:0) -= 10000 COUNTRY_SOLDIER:(LOCAL:0) = 2000 ENDIF ; Initialize diplomacy based on AI behavior ; BUG: the Like/Hate for Diplomatic types is zeroed out. ; Also: these might be backwards. Need to double check. ; AI_内政 - passive ; AI_外交 - diplomatic ; AI_好戦 - aggressive ; AI_防衛 - defensive FOR LOCAL:1, LOCAL:0 + 1, MAX_COUNTRY IF COUNTRY_AI_TYPE:(LOCAL:0) == AI_内政 REL_LIKE:(LOCAL:0):(LOCAL:1) += 60 REL_LIKE:(LOCAL:1):(LOCAL:0) += 60 ENDIF IF COUNTRY_AI_TYPE:(LOCAL:0) == AI_外交 REL_LIKE:(LOCAL:0):(LOCAL:1) += 100 REL_LIKE:(LOCAL:1):(LOCAL:0) += 100 ENDIF IF COUNTRY_AI_TYPE:(LOCAL:0) == AI_防衛 REL_LIKE:(LOCAL:0):(LOCAL:1) += 40 REL_LIKE:(LOCAL:1):(LOCAL:0) += 40 ENDIF IF COUNTRY_AI_TYPE:(LOCAL:1) == AI_内政 REL_LIKE:(LOCAL:0):(LOCAL:1) += 60 REL_LIKE:(LOCAL:1):(LOCAL:0) += 60 ENDIF IF COUNTRY_AI_TYPE:(LOCAL:1) == AI_外交 REL_LIKE:(LOCAL:0):(LOCAL:1) += 100 REL_LIKE:(LOCAL:1):(LOCAL:0) += 100 ENDIF IF COUNTRY_AI_TYPE:(LOCAL:1) == AI_防衛 REL_LIKE:(LOCAL:0):(LOCAL:1) += 40 REL_LIKE:(LOCAL:1):(LOCAL:0) += 40 ENDIF NEXT ENDIF NEXT ; Give every city some starting soldiers FOR LOCAL:0, 0, MAX_CITY SIF CITY_OWNER:(LOCAL:0) == 0 ; Copied from another scenario. May need rebalancing. CITY_SOLDIER:(LOCAL:0) = CITY_ECONOMY:(LOCAL:0) * 75 / 1000 SIF CITY_OWNER:(LOCAL:0) != 0 ; Everyone else gets minimum garrisons CITY_SOLDIER:(LOCAL:0) = 500 NEXT ;------------------------------------------------- ; diplomatic relations for the Civil War scenario ;------------------------------------------------- @SCENARIO_PLACEMENT_100_civilwar_relations ; REMINDER: Countries are: ; 1 - Confederacy (Seija) ; 2 - Union (Clownpiece) ; 3 - Northern Slave States ; 4 - Western Free States ; 5 - Texas ; 6 - American Territories ; 7 - Indian Territory ; 8 - Canada ; 9 - Mexico ; First crash the economies of the undeveloped places FOR LOCAL:0, 0, MAX_CITY SIF CITY_OWNER:(LOCAL:0) == 4 || CITY_OWNER:(LOCAL:0) == 7 CITY_ECONOMY:(LOCAL:0) = CITY_ECONOMY:(LOCAL:0) / 2 NEXT ; Add soldiers to the two sides about to war with each other COUNTRY_SOLDIER:1 += 5000 COUNTRY_SOLDIER:2 += 5000 ; Assign like/hate and treaties ; this appears to give the right side factions like/hate for the left side. LOCAL:0 = GET_COUNTRY_BOSS(1) REL_HATE:GET_COUNTRY_BOSS(2):(LOCAL:0) = 1000 REL_HATE:GET_COUNTRY_BOSS(4):(LOCAL:0) = 500 REL_LIKE:GET_COUNTRY_BOSS(5):(LOCAL:0) = 500 REL_HATE:GET_COUNTRY_BOSS(7):(LOCAL:0) = 100 LOCAL:0 = GET_COUNTRY_BOSS(2) REL_HATE:GET_COUNTRY_BOSS(1):(LOCAL:0) = 1000 REL_LIKE:GET_COUNTRY_BOSS(3):(LOCAL:0) = 100 REL_HATE:GET_COUNTRY_BOSS(3):(LOCAL:0) = 200 REL_LIKE:GET_COUNTRY_BOSS(4):(LOCAL:0) = 1000 REL_LIKE:(LOCAL:0):GET_COUNTRY_BOSS(4) = 1000 REL_HATE:GET_COUNTRY_BOSS(5):(LOCAL:0) = 100 REL_HATE:GET_COUNTRY_BOSS(7):(LOCAL:0) = 100 ; The enemies start off as allies. This represents the breakup of the Union. ; Canada and Mexico begin in a ceasefire and attack later. CALL INIT_ALLIANCE_BY_NAME("クラウンピース", "正邪", 6) CALL INIT_ALLIANCE_BY_NAME("クラウンピース", "久侘歌", 6) CALL INIT_ALLIANCE_BY_NAME("クラウンピース", "わかさぎ姫", 6) CALL INIT_ALLIANCE_BY_NAME("クラウンピース", "椛", 6) CALL INIT_ALLIANCE_BY_NAME("クラウンピース", "早鬼", 6) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "久侘歌", 14) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "わかさぎ姫", 28) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "椛", 14) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("クラウンピース", "諏訪子", 30) CALL INIT_ALLIANCE_BY_NAME("正邪", "久侘歌", 6) CALL INIT_ALLIANCE_BY_NAME("正邪", "わかさぎ姫", 6) CALL INIT_ALLIANCE_BY_NAME("正邪", "椛", 6) CALL INIT_ALLIANCE_BY_NAME("正邪", "早鬼", 28) CALL INIT_CEASEFIRE_BY_NAME("正邪", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("正邪", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("正邪", "諏訪子", 30) CALL INIT_ALLIANCE_BY_NAME("久侘歌", "椛", 6) CALL INIT_ALLIANCE_BY_NAME("久侘歌", "早鬼", 6) CALL INIT_CEASEFIRE_BY_NAME("久侘歌", "椛", 14) CALL INIT_CEASEFIRE_BY_NAME("久侘歌", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("久侘歌", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("久侘歌", "諏訪子", 30) CALL INIT_ALLIANCE_BY_NAME("わかさぎ姫", "椛", 6) CALL INIT_ALLIANCE_BY_NAME("わかさぎ姫", "早鬼", 6) CALL INIT_CEASEFIRE_BY_NAME("わかさぎ姫", "椛", 14) CALL INIT_CEASEFIRE_BY_NAME("わかさぎ姫", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("わかさぎ姫", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("わかさぎ姫", "諏訪子", 30) CALL INIT_ALLIANCE_BY_NAME("椛", "早鬼", 6) CALL INIT_CEASEFIRE_BY_NAME("椛", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("椛", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("椛", "諏訪子", 30) CALL INIT_CEASEFIRE_BY_NAME("早鬼", "隠岐奈", 14) CALL INIT_CEASEFIRE_BY_NAME("早鬼", "マミゾウ", 30) CALL INIT_CEASEFIRE_BY_NAME("早鬼", "諏訪子", 30) ; Canada, Mexico, and Indian Territory can be at war with each other. ;------------------------------------------------- ; diplomatic relations for the Manifest Destiny scenario ; currently a no-op ;------------------------------------------------- @SCENARIO_PLACEMENT_100_1800_relations ; note: this is run after _economies ;------------------------------------------------- ; For scenario events, just call Scenario 1's events ;------------------------------------------------- @SCENARIO_EVENT_100 CALL SCENARIO_EVENT_1_INDEPENDENCE