[EASY]

name = "Judy Demo"
song_path = "128_demo_song.ogg"
loop_speed = 1
music_volume = -3
sfx_volume = 10
bpm = 128
no_spawn = [ 0, 449 ]
half_spawn = [ 1 ]
quarter_spawn = [64,128,192,256,320,352,380,384,416]
eighth_spawn = [60,124,188,252,316,350,378,382,412,444]
initial_data = {
    "note_type": 1,
    "animation": "loop0.png",
    "sound_fx": "",
    "effects": null,
    "looping": false
}
screen_flash = true
game_over_sound = "game_over.ogg"
transitions = {
    64:{
        "animation": "loop1.png",
        "sound_fx": "squish.ogg",
        "effects": "panty_rip.png",
        "looping": false,
        "transition_sound": "break.ogg"
    },
   128:{
        "animation": "loop2.png",
        "sound_fx": "slap.ogg",
        "effects": "shirt_rip.png",
        "looping": false,
        "transition_sound": "break.ogg"
    },
    192:{
        "animation": "loop3.png",
        "sound_fx": "slap.ogg",
        "effects": "bra_rip.png",
        "looping": false,
        "transition_sound": "break.ogg"
    },
    256:{
        "animation": "loop4.png",
        "sound_fx": "slap.ogg",
        "effects": "",
        "looping": false
	
    },
    320:{
        "animation": "loop3.png",
        "sound_fx": "slap.ogg",
        "effects": "",
        "looping": false
    },
    448:{
        "animation": "cum.png",
        "sound_fx": "slap.ogg",
        "effects": "cumfx.png",
        "looping": false
    },
}
lastBeat = [449]
post_song_delay = 5.0

[HARD]

name = "Base Name"
song_path = "base_song.ogg"
loop_speed = 1
music_volume = -3
foley_volume = 0
bpm = 128
no_spawn = [0]
half_spawn = [0]
quarter_spawn = [64]
eighth_spawn = [0]
initial_data = {
    "note_type": 1,
    "animation": "base_anim.png",
    "sound": null,
    "effects": null,
    "looping": false
}
transitions = {
        64:{
        "animation": "base_anim.png",
        "sound": null,
        "effects": null,
        "looping": false
    },
        128:{
        "animation": "base_anim.png",
        "sound": null,
        "effects": null,
        "looping": false
    },
}
lastBeat = [256]


