CommonEvent 1834
Name = "会話：イズン"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["I'm going to squeeze out your semen, big brother~!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Ahaha, I'll turn you into a toy~♪"])
    ShowText(["Especially your penis, I'll take my time with it...♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["I heard there's a dangerous guy in outer space."])
    ShowText(["I might be one of their companions."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["My tentacles can stretch infinitely~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Come on, hurry up and make your penis bigger."])
    ShowText(["I'll suck your semen until it's all dried up♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Apoptosis is all so unfriendly, you know."])
    ShowText(["I can't figure out what they're thinking at all..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["I hate it here, the atmosphere is too dark!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Semen is really delicious♪"])
    ShowText(["Let me squeeze all of yours too, big brother~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["The stirrings of chaos are getting bigger and bigger."])
    ShowText(["It's so exciting~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Wow, a group of people!"])
    ShowText(["We don't need women, just kill them and throw them away~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["I heard I'm Apoptosis."])
    ShowText(["But for that, I'm not cute, right?"])
    ShowChoices([["Cute", "Not cute", "Ugly"], 0])
    When([0, "カワイイ"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["That's right~♪"])
      ShowText(["It's lucky to have the cute me squeeze your semen out♪"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "カワイくない"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Is that so~? I think I'm cute, though~."])
      Empty([])

    When([2, "醜い"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["You want to die that badly..."])
      ShowText(["I'll suck you dry until you become a mummy!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Hey hey..."])
    ShowText(["If you were to go on a date with me, where would you want to go?"])
    ShowChoices([["Town", "Mountain", "Sea"], 0])
    When([0, "町"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I want to go to the town~!"])
      ShowText(["There are lots of humans and lots of shops, right~?"])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "山"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Mountains are just raised land, right?"])
      ShowText(["Places like that are boring~."])
      Empty([])

    When([2, "海"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I've never seen the ocean!"])
      ShowText(["I want to go see it!!"])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Big brothers, you're in first contact with the boundary~!"])
    ShowText(["...By the way, what is first contact with the boundary?"])
    ShowChoices([["Invasion of the chaotic realm", "No longer meaningful", "I don't know"], 0])
    When([0, "混沌領域への侵入"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Oh..."])
      ShowText(["But from now on, that won't matter anymore."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "もはや意味のないもの"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["That's right~."])
      ShowText(["The security is crumbling anyway."])
      Empty([])

    When([2, "知らない"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Hmm..."])
      ShowText(["I thought you would know."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Why did you come to a place like this?"])
    ShowText(["Hey, hey, what did you come here for~?"])
    ShowChoices([["To create the god of chaos", "To defeat Apoptosis", "Just a little sightseeing"], 0])
    When([0, "混沌の神を生み出すため"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Huh, the god of chaos...?"])
      ShowText(["Then, we shouldn't interfere..."])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "アポトーシスを倒すため"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["No matter how many of us you defeat, it won't matter..."])
      Empty([])

    When([2, "ちょっと観光に"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Tourism sounds nice~!"])
      ShowText(["I want to tour the outside world too~!"])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["What is your treasure, big brother...?"])
    ShowChoices([["Companions", "Pride", "You"], 0])
    When([0, "仲間"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I don't really understand what a comrade is."])
      Empty([])

    When([1, "誇り"])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["What is pride?"])
      ShowText(["I don't know because I'm apoptosis."])
      Empty([])

    When([2, "君"])
      ShowTextAttributes(["izun_fc1", 1, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["Eh~? Am I your treasure~?"])
      ShowText(["Then, take good care of me~♪"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 301])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I want an apple~♪"])
      ControlVariables([24, 24, 0, 3, 0, 301, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give me an 'apple'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["izun_fc1", 1, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["Heehee... I'm so happy♪"])
        ChangeItems([301, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["izun_fc1", 0, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["It's fine, but... be prepared."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 382])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I want a fruit salad~♪"])
      ControlVariables([24, 24, 0, 3, 0, 382, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give a 'fruit salad'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["izun_fc1", 1, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["Heehee... I'm so happy♪"])
        ChangeItems([382, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["izun_fc1", 0, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["It's fine, but... be prepared."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 9390, 0])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["I want some pocket money～♪"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 9390G? (Current balance: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["izun_fc1", 1, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["Heehee... I'm so happy♪"])
        ChangeGold([1, 0, 9390])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["izun_fc1", 0, 0, 2])
        ShowText(["\\n<Izun>"])
        ShowText(["It's fine, but... be prepared."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["izun_fc1", 0, 0, 2])
      ShowText(["\\n<Izun>"])
      ShowText(["...Huh? You don't have any money～?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Here, I'll give this to you～♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([417, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received a 'cake' from Izin!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Here, I'll give this to you～♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2511, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received a 'Super Secret Stone of Dexterity' from Izin!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Izun>"])
    ShowText(["Here, I'll give this to you～♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 15650])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 15650G from Izin!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
