Display Name = "Alicetroemeria's Room"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

  Page 6
    Empty([])

  Page 7
    Empty([])

  Page 8
    Empty([])

  Page 9
    Empty([])

  Page 10
    Empty([])

  Page 11
    Empty([])

  Page 12
    Empty([])

  Page 13
    Empty([])

  Page 14
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

  Page 6
    Empty([])

  Page 7
    Empty([])

  Page 8
    Empty([])

  Page 9
    Empty([])

  Page 10
    Empty([])

  Page 11
    Empty([])

  Page 12
    Empty([])

  Page 13
    Empty([])

  Page 14
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

  Page 6
    Empty([])

  Page 7
    Empty([])

  Page 8
    Empty([])

  Page 9
    Empty([])

  Page 10
    Empty([])

  Page 11
    Empty([])

  Page 12
    Empty([])

  Page 13
    Empty([])

  Page 14
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_dance2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alicetroemeria's tea party has begun..."])
    ConditionalBranch([1, 1113, 0, 1, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>Black Alice..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>Eden..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 2, 0])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>I am Alma Elma, at your invitation.\nI am also one of the Monster Lord's Four Heavenly Knights, as well as the current Queen Succubus."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Welcome to my tea party.\nJudging from your expression, is there something you want to ask of me?"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>Even in the Monster Lord's position, you seem to enjoy a lot of freedom... Have you ever thought about what it means to be a Monster Lord?"])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Being a Monster Lord is not a shackle.\nI am not bound by anything."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I have heard rumors that you are the most free of the Four Heavenly Knights... And yet, you look more burdened than anyone else."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>............"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 3, 0])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>I thank you for inviting me.\nI am Chrome Artiste, pleased to make your acquaintance."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh my, a descendant of the Artiste family.\nI would love to see a demonstration of your magicraft afterwards..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 4, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>Thank you so much for the invitation...\nWow, there's so many yummy-looking fruits and sweets♪"])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, what an adorable little fox.\nI wonder if I should have prepared some fried tofu...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 5, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Wow, what a big cake!\nIt looks soooo delicious♪"])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, even angels are enticed by the fragrance of sweets... I wonder if you truly cherish your life?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 6, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>This room is warm and cozy...\nLots of fruit, too...♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, a polar beary...\nI just so happen to love bearies♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 7, 0])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>I'm here, Alicetroemeria."])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 60])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Ah, Heinrich.\nI am delighted that you have come."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 8, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>There's so much delicious-looking food...\n*munch* *munch* *munch*..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, you're eating already?\nAren't you a bit ill-mannered..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 9, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Tama>Unyaaa♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, you invited a kitty to come along too?\nUfufu, how adorable♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 10, 0])
      ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>This is the first time I am seeing you.\nI am called the Cow Demon Queen, and I aspire to become Queen Beast."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, you're so big...\nPerhaps I should have prepared a much bigger cake."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 11, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>As the current Monster Lord, I've accepted your invitation. You probably know already, but I'm Alipheese the Sixteenth."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I never imagined fellow Monster Lords would be having tea with one another like this...\nThis truly is a rare occasion."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 12, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>It has been a very long time, Your Majesty...\nThis Mephisto has answered your invitation."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, if it isn't Mephisto.\nIt would appear that you have been cleverly changing jobs up to the present age."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 13, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...Hello, I thank you for the invitation.\nThough I am not very fond of these seats..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
      ShowText(["\\n<Alicetroemeria>I believe you and I will get along very well..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 14, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>How do you do, Your Great Majesty the Eighth.\nI am Fatima, the queen who rules over the vampires of this world."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>So you are the current Queen Vampire...?\nI can see you have good eyes, burning with aspiration."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1113, 0, 15, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>Your Dear Majesty, I am Cassandra of House Nereneid. It is a great honor to receive your invitation..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>That scent... It seems you are a close relative of mine. As we are closely related by blood, we should get along well with each other."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 1, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>Black Alice..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>Eden..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 2, 0])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>I am Alma Elma, at your invitation.\nI am also one of the Monster Lord's Four Heavenly Knights, as well as the current Queen Succubus."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Welcome to my tea party.\nJudging from your expression, is there something you want to ask of me?"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>Even in the Monster Lord's position, you seem to enjoy a lot of freedom... Have you ever thought about what it means to be a Monster Lord?"])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Being a Monster Lord is not a shackle.\nI am not bound by anything."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I have heard rumors that you are the most free of the Four Heavenly Knights... And yet, you look more burdened than anyone else."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>............"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 3, 0])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>I thank you for inviting me.\nI am Chrome Artiste, pleased to make your acquaintance."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh my, a descendant of the Artiste family.\nI would love to see a demonstration of your magicraft afterwards..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 4, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>Thank you so much for the invitation...\nWow, there's so many yummy-looking fruits and sweets♪"])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, what an adorable little fox.\nI wonder if I should have prepared some fried tofu...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 5, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Wow, what a big cake!\nIt looks soooo delicious♪"])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, even angels are enticed by the fragrance of sweets... I wonder if you truly cherish your life?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 6, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>This room is warm and cozy...\nLots of fruit, too...♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, a polar beary...\nI just so happen to love bearies♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 7, 0])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>I'm here, Alicetroemeria."])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 60])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Ah, Heinrich.\nI am delighted that you have come."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 8, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>There's so much delicious-looking food...\n*munch* *munch* *munch*..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, you're eating already?\nAren't you a bit ill-mannered..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 9, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Tama>Unyaaa♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, you invited a kitty to come along too?\nUfufu, how adorable♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 10, 0])
      ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>This is the first time I am seeing you.\nI am called the Cow Demon Queen, and I aspire to become Queen Beast."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, you're so big...\nPerhaps I should have prepared a much bigger cake."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 11, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>As the current Monster Lord, I've accepted your invitation. You probably know already, but I'm Alipheese the Sixteenth."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I never imagined fellow Monster Lords would be having tea with one another like this...\nThis truly is a rare occasion."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 12, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>It has been a very long time, Your Majesty...\nThis Mephisto has answered your invitation."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, if it isn't Mephisto.\nIt would appear that you have been cleverly changing jobs up to the present age."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 13, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...Hello, I thank you for the invitation.\nThough I am not very fond of these seats..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
      ShowText(["\\n<Alicetroemeria>I believe you and I will get along very well..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 14, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>How do you do, Your Great Majesty the Eighth.\nI am Fatima, the queen who rules over the vampires of this world."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>So you are the current Queen Vampire...?\nI can see you have good eyes, burning with aspiration."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1114, 0, 15, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>Your Dear Majesty, I am Cassandra of House Nereneid. It is a great honor to receive your invitation..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>That scent... It seems you are a close relative of mine. As we are closely related by blood, we should get along well with each other."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 1, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>Black Alice..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>Eden..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 2, 0])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>I am Alma Elma, at your invitation.\nI am also one of the Monster Lord's Four Heavenly Knights, as well as the current Queen Succubus."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Welcome to my tea party.\nJudging from your expression, is there something you want to ask of me?"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>Even in the Monster Lord's position, you seem to enjoy a lot of freedom... Have you ever thought about what it means to be a Monster Lord?"])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Being a Monster Lord is not a shackle.\nI am not bound by anything."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I have heard rumors that you are the most free of the Four Heavenly Knights... And yet, you look more burdened than anyone else."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>............"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 3, 0])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>I thank you for inviting me.\nI am Chrome Artiste, pleased to make your acquaintance."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh my, a descendant of the Artiste family.\nI would love to see a demonstration of your magicraft afterwards..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 4, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>Thank you so much for the invitation...\nWow, there's so many yummy-looking fruits and sweets♪"])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, what an adorable little fox.\nI wonder if I should have prepared some fried tofu...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 5, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Wow, what a big cake!\nIt looks soooo delicious♪"])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, even angels are enticed by the fragrance of sweets... I wonder if you truly cherish your life?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 6, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>This room is warm and cozy...\nLots of fruit, too...♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, a polar beary...\nI just so happen to love bearies♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 7, 0])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>I'm here, Alicetroemeria."])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 60])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Ah, Heinrich.\nI am delighted that you have come."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 8, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>There's so much delicious-looking food...\n*munch* *munch* *munch*..."])
      PlaySE(["RPG::SE(@name=\"Down1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, you're eating already?\nAren't you a bit ill-mannered..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 9, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Tama>Unyaaa♪"])
      PlaySE(["RPG::SE(@name=\"Up3\", @pitch=100, @volume=80)"])
      ControlVariables([1117, 1117, 1, 0, 40])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My, you invited a kitty to come along too?\nUfufu, how adorable♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 10, 0])
      ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>This is the first time I am seeing you.\nI am called the Cow Demon Queen, and I aspire to become Queen Beast."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>My my, you're so big...\nPerhaps I should have prepared a much bigger cake."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 11, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>As the current Monster Lord, I've accepted your invitation. You probably know already, but I'm Alipheese the Sixteenth."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>I never imagined fellow Monster Lords would be having tea with one another like this...\nThis truly is a rare occasion."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 12, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>It has been a very long time, Your Majesty...\nThis Mephisto has answered your invitation."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh, if it isn't Mephisto.\nIt would appear that you have been cleverly changing jobs up to the present age."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 13, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...Hello, I thank you for the invitation.\nThough I am not very fond of these seats..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
      ShowText(["\\n<Alicetroemeria>I believe you and I will get along very well..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 14, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>How do you do, Your Great Majesty the Eighth.\nI am Fatima, the queen who rules over the vampires of this world."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>So you are the current Queen Vampire...?\nI can see you have good eyes, burning with aspiration."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1115, 0, 15, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>Your Dear Majesty, I am Cassandra of House Nereneid. It is a great honor to receive your invitation..."])
      PlaySE(["RPG::SE(@name=\"Up1\", @pitch=100, @volume=100)"])
      ControlVariables([1117, 1117, 1, 0, 20])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>That scent... It seems you are a close relative of mine. As we are closely related by blood, we should get along well with each other."])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    ConditionalBranch([1, 1117, 0, 59, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The tea party proceeded along with a delicate mood.\nAlicetroemeria does not look pleased..."])
      FadeinScreen([])
      ShowTextAttributes(["alicetromeria_fc1", 2, 0, 2])
      ShowText(["\\n<Alicetroemeria>Well now... I think we should draw this to a close."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1117, 0, 60, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The tea party proceeded along with a bright mood.\nAlicetroemeria looks satisfied!"])
      FadeinScreen([])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Well, I think we should draw this to a close now. This was a truly enjoyable tea party."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1117, 0, 61, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The tea party proceeded along with a cheerful mood.\nAlicetroemeria looks delighted!"])
      FadeinScreen([])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Alicetroemeria>Well, I think we should draw this to a close now. This was a most wonderful tea party...♪"])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And thus, Alicetroemeria's tea party concluded..."])
    Wait([60])
    TransferPlayer([0, 77, 3, 18, 6, 2])
    FadeinScreen([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Now then... Let's report back to Lilith and Lilim."])
    ControlSwitches([2419, 2419, 0])
    ExitEventProcessing([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])
