Display Name = ""
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 910, 29, 15, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Mermaid Merchant>"])
    ShowText(["What a great room I've found! I'll be setting up shop here."])
    ShopProcessing([1, 74, 0, 0, false])
    ShopItem([1, 276, 0, 0])
    ShopItem([1, 316, 0, 0])
    ShopItem([1, 427, 0, 0])
    ShopItem([1, 534, 0, 0])
    ShopItem([1, 609, 0, 0])
    ShopItem([1, 644, 0, 0])
    ShopItem([1, 743, 0, 0])
    ShopItem([2, 12, 0, 0])
    ShopItem([2, 25, 0, 0])
    ShopItem([2, 90, 0, 0])
    ShopItem([2, 137, 0, 0])
    ShopItem([2, 219, 0, 0])
    ShopItem([2, 251, 0, 0])
    ShopItem([2, 268, 0, 0])
    ShopItem([2, 274, 0, 0])
    ShopItem([2, 314, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Mimic>"])
    ShowText(["I was called here within my dreams, but...\nIt seems I'm a shut-in here, too."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Mimic>"])
    ShowText(["There are all kinds of items in this box...\nIf you want them, I'm fine with selling them to you."])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])
