CreateMeshBuilder,
AddVertex,-0.749,2.721,0,
AddVertex,-0.97,2.55,0, 
AddVertex,-1.09,2.4,0,
AddVertex,-1.28,1.5,0,
AddVertex,-1.31,0.73,0,
AddVertex,-0.749,2.721,1.271, 
AddVertex,-0.97,2.55,1.271, 
AddVertex,-1.09,2.4,1.271,
AddVertex,-1.28,1.5,1.271,
AddVertex,-1.31,0.73,1.271,
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
Translate,-0.0015,0,0,
GenerateNormals,
LoadTexture,door.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.09,
SetTextureCoordinates,2, 0, 0.19,
SetTextureCoordinates,3, 0, 0.58,
SetTextureCoordinates,4, 0, 1,
SetTextureCoordinates,5, 1, 0,
SetTextureCoordinates,6, 1, 0.09,
SetTextureCoordinates,7, 1, 0.19,
SetTextureCoordinates,8, 1, 0.58,
SetTextureCoordinates,9, 1, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.749,2.721,1.271, 
AddVertex,-0.97,2.55,1.271, 
AddVertex,-1.09,2.4,1.271,
AddVertex,-1.28,1.5,1.271,
AddVertex,-1.31,0.73,1.271,
AddVertex,-0.749,2.721,0,
AddVertex,-0.97,2.55,0, 
AddVertex,-1.09,2.4,0,
AddVertex,-1.28,1.5,0,
AddVertex,-1.31,0.73,0,
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
Translate, 0.03,0,0,
LoadTexture,door_int.png,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 0.05,
SetTextureCoordinates,2, 1, 0.18,
SetTextureCoordinates,3, 1, 0.58,
SetTextureCoordinates,4, 1, 1,
SetTextureCoordinates,5, 0, 0,
SetTextureCoordinates,6, 0, 0.05,
SetTextureCoordinates,7, 0, 0.18,
SetTextureCoordinates,8, 0, 0.58,
SetTextureCoordinates,9, 0, 1,
SetDecalTransparentColor,0,0,255,
