
﻿CreateMeshBuilder,
AddVertex, 0.84, 1.65, 8.42,
AddVertex, 0.71, 1.65, 8.42,
AddVertex, 0.71, 1.52, 8.42,
AddVertex, 0.84, 1.52, 8.42,
AddVertex,-0.71, 1.65, 8.42,
AddVertex,-0.84, 1.65, 8.42,
AddVertex,-0.84, 1.52, 8.42,
AddVertex,-0.71, 1.52, 8.42,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
LoadTexture,Taillamp.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 0, 0,
SetTextureCoordinates,5, 1, 0,
SetTextureCoordinates,6, 1, 1,
SetTextureCoordinates,7, 0, 1,
SetDecalTransparentColor,0,0,0,
Translate,0,-0.27,0,
SetEmissiveColor,255,80,80,
SetBlendMode,Normal,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.51, 1.85, 8.46,
AddVertex,-1.06, 1.85, 8.46,
AddVertex,-1.06, 1.25, 8.46,
AddVertex,-0.51, 1.25, 8.46,
AddVertex, 1.06, 1.85, 8.46,
AddVertex, 0.51, 1.85, 8.46,
AddVertex, 0.51, 1.25, 8.46,
AddVertex, 1.06, 1.25, 8.46,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
Translate,0,-0.25,0,
LoadTexture,glow_red.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 0, 0,
SetTextureCoordinates,5, 1, 0,
SetTextureCoordinates,6, 1, 1,
SetTextureCoordinates,7, 0, 1,
SetDecalTransparentColor,0,0,0,
SetEmissiveColor,255,255,255,
SetBlendMode,Additive,35,
GenerateNormals,