﻿
using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
using UnityEngine.UI;

public class GotoBottom : UdonSharpBehaviour
{
    private Button _button;
    public Scrollbar scrollbar;
    void Start()
    {
        _button = transform.GetComponent<Button>();
    }

    public void ScrollBottom() {
        scrollbar.value = 0.0f;
    }
}
