>The abandoned mines. There are aggressive animals and monsters here, as well as ingredients for Alchemy and Cooking recipes. There might be some optional side quests or tasks that will involve going here, in case you want to earn the dwarves' respect. We need to heal up first, then find some weapons'. While we're still in the Great/Council Chamber: [FINISHED] >Is it too late to get a map with markings on it? >Ask Arthur how long he will be at the Barracks so we can train with him, and if he's not there where else can we find him. (also ask if he was our mom/s friend or mentor. he seemed to like her.) >Demonstrate our Light of Anu spell. we might as well cast it right now then wait the next day. The more frequently we canst it, the faster the power will level up. We can do it here or at the Church of Anu. >Before Aaron leaves ask where we can find him later, and if he can teach us about holy magics and normal magics. >Keep the wings out so everyone can see. >pocket the torn remains of Hyenus's shirt and be on our way. >Study the stone inscription of the Dwarf and Anu painting on our way out. The symbols look strangely familiar. (incompleted quest incomplete) Travel to the Church: >Learn healing spells, the sun plant growth spell, and the defensive barrier spell. >Learn Telekinesis, The MP one shot demon killing spell, "make me look like a weak as bitch" spell >Learn first aid and mundane healing. Ask where we can learn how to do that. The Hospital? (learn that after the dungeon raid, not now) >don't forget our manners >ask the priests about ragnar and the dominions so we can look interested in their culture and learn some lore. >train magic and focus skills, learn as many spells as we can >self spam heal spells on us and Daistzsa >improve rapport with dwarves and thank the dwarves that saved us >Find the time to pray to our mom and ask why she wanted to talk to us. Pray to Anu for boons. (better passive healing, no need for sleep, other bullshit). Tell Daitzsa to slap us if we start falling asleep. I'm tired of OP's "you pray so you fall asleep and waste time" shit. >Ask why we can only use the Anu powers once a day, so we have an IC reason for learning about the daily power restoration potions >Inquire about what ingredients we need to repower our Light of Anu, Body Resotration, and Feral Speed powers >Eventually ask about potions that can restore our MP, and what ingredients we might need >remember to pray to mom later tonight >remember to pray to Anu later tonight so we can get the sleep efficency boon so we only need 4 hours of sleep a day Head to the Kitchen and pick up some food for Lunch time: >Talk to Brusca, ask if she knows a dwarf named Brunus. (Earned brownie points by helping her brother). >If Brusca is feeling nice, let her cook us food (assumidly greater food bonuses than Bob's cooking). If she doesn't cook us something, default to Bob. >Tell her or Bob we'll be visiting the caves and asking if they needs ingredients and herbs (unlock a sidequest). Would they like us to bring the animals back alive so they can raise them as cattle, or kill them for their meats and pelts? >Shoot the shit with Bob, tell him we're gonna kill demons in two days. Keep it brief so his fat ass boss doesn't beat him. >Ask what they do with the skins of the animals/monsters >Request small sides Rabbit and Deer salad (full meals for Bark, he can take it on the go to eat later), a Peacock salad for us (assuming a bonus to social rolls here) >Ask is Brusca or Bob can cook some of the game we'll bring back later (anything that boosts STR and AGI) >see if we can get a servant to leave the rabbit and deer salads in our room on the floor (for bark). If they can't drop Bark's food off there. >Ask for a little exta food we can eat for later, if possible. Else don't push our luck. Stop by the Servant's Dormitory: >On our way to the servant's dormitory, try to help Daitzsa control her predators instincts. Tell her to close her eyes and breath through her mouth. When she hears a beastfolk talk, try to imagine them as a gnoll from our village. They look and smell different but they're like us. We need to help Datz associate the servants to people, rather than food. >If we see any of the friends we made at the bathhouse, say hello and ask for a few small favors >Ask if someone could make a camouflaged (forest green and brown) pair of saddle bags and a backpack for something the size of a wolf puppy or large bunny. What would they want for in exchange? >Answer Daisy's questions if she's here. >Ask if anyone would like some flowers. >ask if there are any injured servants and where we can find them so we can heal them when we have the time. >Ask them about the people working in the Blacksmith Forge and Alchemist places. What are their names? When are their workshops open and for how long? What can they tell us about them? What should we say to them to get on their good sides? >Ask if any servants are permitted to making potions if requested by dwarves or doctors and such, in case they could make a few for us so we don't need to spend hours making pre-workout potions. >Ask for a burlap sack if they have one available right now, else put the sack and small bags by the bed in our room (the small bags are for Bark, the sack is for us to carry all the herbs for the Alchemist). Travel to the Blacksmith Forge: >use info acquired by the servants to get in the Blacksmith's good graces >mention that Arthur said we should come here to get armor >get measurements so Hyenus and Daitzsa can get armor >acquire weapons (bec de corbin) and shields (bucklers?) >Acquire a sling and war bow for ranged weapons >if they won't let us take a weapon, make a note to take the whip from our room Make quick detour to our room to grab the whip if the blacksmith doesn't give us a weapon, grab the sack, and see if we can wear vest on backwards with our wings sprouted. Head to the Abandon Mines and Howl: Kill as many animals and monster we find or come across >Questions for Luna.... >Is she okay? >ask if Bark can deliver herbs from the surface or the Abandoned Caves to us by leaving them in the vent to our room. Not directly in front of the vent, but besides the walls within the ventilation shaft so no one can see them. https://files.catbox.moe/zbpfbp.png >Bribe Bark with rabbit and deer salads if he continues to bring herbs, if Luna agrees to the arrangement. We will leave meals on the floor by the vent in our room. >share some of our kills with Luna if she's hungry. >Has anything new or interesting happened in the last two days? >What happened to our Tribe? What is Gunyx doing? Did our Tribe manage to summon a demon or not yet because the Shaman was too injured? What happened to Natasha? I think she or Massa was glowing with dark energies. >Is Bark the only messenger? What of the humans, other tribes, and demons? >Can Bark collect flowers every now and then for some of our servant friends? >Fashion a sack out the the shirt pockets and remains of Hyenus's shirt for bark to carry extra things with. If the servants agreed to making the backpack and saddles, those will be near the bed for him to grab so he can carry more things. >Would Luna be willing to allow Bark to help us with hunting and scavenging in the Underground Lake should Bark agree? >Since Dogbolds are so cowardly, has Luna considered leading raids into their villages to free would be sacrifices and seeing if they could be converted into her own followers? The less demon worshippers, the weaker demons get. >Has Luna considered recruiting goblins? They're green, she's green, their demon gods aren't. Obviously they should be worshipping her. >Does Luna know anything about the Wolf Slayer who left for the mountains? Maybe she can pass on word down the forest spirit grape vine. >Does Bark know what the Yamanenes and Purpleveras look like? We need 5 Yamanenes for every one Purpleveras. >Is Bark color blind? >Can Bark collect Gentolomas and Yamanenes so we can make strength potions? >Dues Bark and Luna know of any other useful herb ingredients to collect? Are there herbs that can improve agility? can they collect those herbs too? >The abandoned mines has ingredients for alchemy and cooking. Could Bark collect stuff from here too? Does Luna or Bark know if Purpleveras, Yamanenes, and Gentolmas's grown down here? >Does Luna need help with anything? We can't do anything for her as we are now. Perhaps we could make some potions for her for her to deliver to anyone else who follows her? Unaffiliated forest people or something? >Does Luna have any boons that can waiver the need to sleep? Better passive regeneration so we recover as we work out? >How was Luna able to do the giant wolf creature thing? Was that magic? Can she teach us magic? Can Luna teach us magic, or is she much too busy? >How come Luna is the sum of all the living things on an entire forest, yet she is so weak? >bring up the topic of forest critters and tribal politics to Luna so we will get an IC reason to learn more about the tribes, and possible save exiled peeps. >Ask what ingredients we need to make a potion to restore uses of feral speed. Head to the Kitchen and drop off some dead or living animals: >Donate some animal carcasses, potential cattle, and food ingredients for the side quests, earn more brownie points. The game we caught will probably be put towards the feast tonight at dinner time. >Shoot the shit with Bob and Brusca. >Request another small sides Rabbit and Deer salad to be dropped off in our room before dinner time. >Ask that they cook some of the game we caught for us (anything that boosts STR and AGI) >see if we can get a servant to leave the rabbit and deer salads in our room on the floor (for bark). If Hyenus and Diatzsa are injuried from their venture into the Abandoned Caved, apply more self healing. Travel to the alchemist's home?: >use knowledge from servants to get in the alchemist's good graces. >convince them to let us use the one restoration potion they have so we can train harder and faster. Offer the herbs we have, and to collect more herbs for them in exchange for maybe making some potions for us, and for the restoration potion. >ask alchemist for alchemy training so we can make better potions. >Use empathy to convince the alchemist to use the bulk of our herbs to make restoration potions for the sick dwarves in the hospital, so we can at least have a few potions for training. >If alchemy is 30 minutes of cooking the concoction + however long the prep time is, couldn't Hyenus make multiple potions while waiting for other potions to finish cooking for 30 minutes each? >start making AGI, STR, and regen potions >if we get to take the restoration potion, ask for a measuring cup so we can properly dose how much potion we need while working out. >Convince the alchemist that the greenhouse idea is a good idea (spam the Sun spell to grow herbs underground faster and more sustainably) Travel to the Barracks: >Find Arthur and become familiar with the barracks and it's facilities. begin training >Begin working out using the combination of boar & deer foods, str & agi potions, 1 hour sip of of regen potion, dwarven tutoring, and motivational waifu cheering. >Share workout sips with the waifu so we both get gains >begin working like a mad man >keep training until we have 30-60 left until dinner time begins. >eat the food we saved for later for post workout food gains. It's important to eat right after an intense workout. Travel to Bathhouse: >On the way remind Daitzsa of our advice so she can associate beastfolk to other gnolls, and people. (she should be full enough from the post workout meal) >bath and ask servants to clean clothes >try shooting the shit with the dwarves, mention that we caught some extra game so there should be something special for dinner >get ready for dinner Travel to the Dining Hall: >acquire additional food (peacock salad for Hyenus for max social first impression) >socialize for more brownie points