Display Name = "サバサ城 2F"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 31, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 32, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 30, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 33, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    GatherFollowers([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["At last, I've cornered you, Gabriela!"])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hilde>"])
      ShowText(["It's time to pay the tribute... or is that what they say?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["To say I've been cornered is quite amusing..."])
    ShowText(["I've been waiting for you here."])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["It's obvious that this chaos is your doing."])
    ShowText(["In that case, it’s clear that you would come to me if I just waited..."])
    ErasePicture([5])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowAnimation([37, 501, false])
    ShowAnimation([40, 501, false])
    ShowAnimation([33, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["When Gabriela snapped her fingers, hidden ambushers appeared!"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Tch, an ambush...!"])
    ConditionalBranch([4, 319, 0])
      ShowTextAttributes(["walraune_fc1", 2, 0, 2])
      ShowText(["\\n<Belladonna>"])
      ShowText(["Hey! What are we going to do!!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Coming all this way just to fall into a trap, how foolish..."])
    ShowText(["Hehe, this is the end."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!"])
    ConditionalBranch([4, 58, 0])
      ShowTextAttributes(["inp_fc2", 2, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["Goodbye..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Along with Gabriela, a horde of enemies."])
    ShowText(["This is, the end of the line――"])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki4\", @volume=100, @pitch=100)"])
    ControlSwitches([32, 32, 0])
    Wait([60])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Wait just a minute!!"])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["Leave these guys to us!"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["You all will defeat Gabriela..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Lilith triplets stood in front of the angelic army!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The Lilith triplets! You've escaped!"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Good grief, I've created another debt..."])
      Empty([])

    BranchEnd([])
    ErasePicture([6])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["What does it matter if there are just three of them helping out?"])
    ShowText(["Even without ambushes, I alone am enough..."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(...It's no good, Gabriela still shows no openings."])
    ShowText(["I must somehow draw the enemy's attention...)"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I have witnessed your governance up to this point."])
    ShowText(["Is this how the celestial realm and Ilias operates...?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I cannot overlook a method that tramples freedom and robs dignity!"])
    ShowText(["Immediately surrender the castle and free the workers!"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Free the workers...?"])
    ShowText(["What exactly do you intend to free them from?"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Those people find joy in labor itself."])
    ShowText(["How do you intend to free those who are satisfied?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What are you saying after having brainwashed them into that state!"])
    ShowText(["I absolutely refuse to acknowledge that as the way of humanity!"])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["That is arrogance!"])
    ShowText(["What else can you give to those created for labor?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It is the will for freedom!"])
    ShowText(["Therefore, we will defeat you here!"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["You should be aware of the difference in our strengths..."])
    ShowText(["Perhaps if it were a Six Ancestor level, but someone of your caliber... right?"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(It's still impossible..."])
    ShowText(["Gabriela's vigilance is always directed in all directions.)"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(Just a few seconds, somehow divert her attention."])
    ShowText(["If that can be achieved, I will take care of the rest...!)"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Do not underestimate us, Gabriela...!"])
    ShowText(["I will let you fully experience the power of the Monster Lord!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["And the power of the hero..."])
    ShowText(["No, I will also show you the power of human will!"])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hilde>"])
      ShowText(["The power of machines too..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["You will soon come to understand."])
    ShowText(["Just how great the power of the Seven Archangels is..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A freezing aura fills the surrounding area."])
    ShowText(["At last, Gabriela is about to show her immense power――"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Regret the moment you are drained of your vitality by my plants until you perish."])
    ShowText(["For your insignificant selves to challenge a great existence――!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Is this enough to make me flinch...?!"])
    ShowText(["I will fight for the sake of those who have become sacrifices!!"])
    ConditionalBranch([4, 413, 0])
      ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Black Tanuki>"])
      ShowText(["There is no shortage for my opponent!"])
      ShowText(["I will make the power of Lord Black Tanuki resound throughout the heavens!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 511, 0])
      ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
      ShowText(["\\n<Gabriela’>"])
      ShowText(["I won't say it again, retreat immediately."])
      ShowText(["Even the backing of the Dark Goddess is not to be relied upon..."])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["W-What are you... as if I am in league with the Dark Goddess!"])
      ShowText(["This is a tactic to incite rebellion among the enemy, I won't fall for that!!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1544, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["I never heard it would be this strong..."])
      ShowText(["That power already surpasses even the Six Ancestors..."])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["However, I cannot be defeated here without a fight!"])
      ShowText(["In that case, I will convert my full healing power into destructive power――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["I see, that's not bad..."])
      ShowText(["I understand why Goddess is so devoted."])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Impossible... almost no damage at all!?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No way, it's this strong...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I thought I had dealt that much damage――"])
      ShowText(["Gabriela's body didn't even waver."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is the power of the Seven Archangels."])
      ShowText(["An existence that surpasses human intellect, said to rival the Six Ancestors――"])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["It's certainly not bad, but..."])
      ShowText(["It was a bit too early to challenge the Seven Archangels."])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The holy power concentrates on Gabriela's whip!"])
    ShowText(["She's aiming to blow us away in one go――"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Guh, this is bad…! If I take a hit from that――"])
    ConditionalBranch([4, 82, 0])
      ShowTextAttributes(["suzume_fc1", 3, 0, 2])
      ShowText(["\\n<Chun>"])
      ShowText(["Hyaaah…! H-help me~!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 1, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Now, vanish."])
    ShowText(["Your soul will perish and return to Ilias――"])
    FadeoutBGM([1])
    ErasePicture([5])
    ShowAnimation([28, 542, false])
    Wait([60])
    ControlSwitches([33, 33, 0])
    Wait([30])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Finally, you've shown a weakness…"])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Wha…!?"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss_vs\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_tamamo_v_gabriera1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo's tail pierced through Gabriela's chest!"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Everyone has risked their lives for this one strike…"])
    ShowText(["Go surely to the afterlife!"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["The fire of Tsukumo, the path to the underworld…"])
    ShowText(["Guide them into the darkness, Tsukumo Funeral Flame!!"])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Ah… Aaaahhh!!"])
    PlaySE(["RPG::SE(@name=\"mon_fire1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_tamamo_v_gabriera2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The crimson flames burned Gabriela from the inside out!"])
    ShowTextAttributes(["gaburiera_fc1", 4, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["This…! There's no way I, of all people…!"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Guh, what an intense heat… Everyone, fall back!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's hot! Even from a distance, the heat is incredible…!"])
    ConditionalBranch([4, 102, 0])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["It's amazing, but we’re getting hot too~!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 4, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["The situation is… w-wrong…"])
    PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=80)"])
    ShowPicture([7, "iv_tamamo_v_gabriera3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela's body was consumed by the scorching flames――"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmph… vanish without a trace."])
    ErasePicture([5])
    ErasePicture([6])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Did we… do it?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Tamamo, did we truly destroy her?"])
    ShowText(["There’s no way she escaped, right?"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I poured the flames of my forbidden technique into her body."])
    ShowText(["She was weak to fire from the start, there's no way she could withstand it."])
    ConditionalBranch([4, 286, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["The life signs have definitely disappeared..."])
      ShowText(["Without a doubt, Gabriela has perished."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Even though she was such a strong opponent..."])
    ShowText(["It feels a bit anticlimactic..."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["It was only because you all fought with the intent to die that we found that moment of weakness."])
    ShowText(["If we hadn't been able to kill her then, we would have been in danger."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Well then... I've exhausted my power."])
    ShowText(["I won't be able to come out for a while now..."])
    ShowAnimation([28, 542, false])
    Wait([60])
    ControlSwitches([33, 33, 1])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo has vanished..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_ratael_st03", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_ratael_st03", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["ratael_fc1", 2, 0, 2])
    ShowText(["\\n<Latael A>"])
    ShowText(["No way...!"])
    ShowText(["Lady Gabriela was defeated...?"])
    ShowTextAttributes(["ratael_fc1", 2, 0, 2])
    ShowText(["\\n<Latael B>"])
    ShowText(["Who are we supposed to take orders from..."])
    ShowText(["W-well, let's retreat...!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowAnimation([37, 501, false])
    ShowAnimation([40, 501, false])
    ShowAnimation([33, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The angels who lost their master fell into chaos and fled outside the castle--"])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Haha, as expected, the angels are incompetent."])
    ShowText(["Without their boss, they can't do anything!"])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["The presence of angels is disappearing one after another from this castle."])
    ShowText(["It seems they are fleeing in all directions."])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    SetMoveRoute([42, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([44, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Monster Lord Alice, and Hero Luka... impressive work."])
    ShowText(["Your operation to bring down Sabasa was a resounding success."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, it's our victory..."])
    ShowText(["Thanks to Tamamo's help from start to finish, we managed."])
    ConditionalBranch([4, 420, 0])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Eight-Tails>"])
      ShowText(["As expected of Tamamo from the monster realm."])
      ShowText(["That was splendid..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In any case, we have expelled Gabriela and the angels from the castle."])
    ShowText(["We have liberated Sabasa from their control――"])
    ErasePicture([5])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Now, let's call the members of Reverse Kreuz into the Sabasa castle."])
    ShowText(["Prepare yourselves, and let this castle be the foothold for our conquest of the heavenly realm!"])
    ConditionalBranch([4, 340, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Fuhahahaha! This castle has become mine!"])
      ConditionalBranch([4, 338, 0])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla>"])
        ShowText(["The name of Queen Vampire shall resonate throughout the heavens!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 339, 0])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elizabeth>"])
        ShowText(["Indeed, it is a joyous occasion, my lord! Hahaha!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["We must also stop treating Sam and the others like slaves..."])
    ShowText(["We need to think about that too."])
    ConditionalBranch([4, 233, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["There is no doubt that education will be necessary."])
      ShowText(["Perhaps it will be my turn then..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 391, 0])
      ShowTextAttributes(["mefist_fc2", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["There is no doubt that education will be necessary."])
      ShowText(["Perhaps it will be my turn then..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we have captured Sabasa Castle."])
    ShowText(["However, the battle with the army led by the Goddess Ilias has only just begun."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I cannot imagine the enemy will remain silent after losing one of their important cities and one of their high-ranking officials."])
    ShowText(["The fight against Goddess Ilias is going to become increasingly fierce from here on――"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([180])
    ControlSwitches([32, 32, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 870, 29, 31, 0, 0])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Are you more interested in the bookshelf than me... ?"])
    ShowText(["You must be quite the book lover; you seem to get along with Raphaela."])
    SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The oppressive feeling that hangs ahead..."])
    ShowText(["I can sense it too, Gabriela is here."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, there's no doubt about it..."])
    ShowText(["It's finally time, let's get fired up and go."])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["No matter how transcendent she is, she is still a plant."])
      ShowText(["Fire must be her weakness... I must give it my all."])
      ConditionalBranch([4, 72, 0])
        ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
        ShowText(["\\n<Mini>"])
        ShowText(["I'm fired up too!"])
        ShowText(["Gabriela, I'm going to burn you to a crisp!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 32
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 33
Name = "ラタエル3"

  Page 0
    Empty([])

CommonEvent 34
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 35
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 36
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 37
Name = "ラタエル1"

  Page 0
    Empty([])

CommonEvent 38
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 39
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 40
Name = "ラタエル2"

  Page 0
    Empty([])

CommonEvent 41
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pot was filled with healing magic..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka and the others' HP and MP are fully restored!"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Refael>"])
    ShowText(["Up ahead, there is Lady Gabriela..."])
    ShowText(["I will not let you pass, no matter what!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1531, false, false])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Refael>"])
    ShowText(["If you were to govern Sabasa..."])
    ShowText(["What do you plan to do with Sam and the others?"])
    ShowChoices([["Free them", "Make them work", "Execute them"], 0])
    When([0, "自由にする"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Refael>"])
      ShowText(["I see... I suppose you think that way..."])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Refael>"])
      ShowText(["...Go ahead, I will not obstruct you."])
      Empty([])

    When([1, "働かせる"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Refael>"])
      ShowText(["Is it that you all feel the same..."])
      ShowText(["...I am disappointed."])
      Empty([])

    When([2, "処刑する"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Refael>"])
      ShowText(["After all, you are just the minions of the Dark Goddess."])
      ShowText(["What was I expecting..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["nagael_fc1", 0, 0, 2])
    ShowText(["\\n<Nagael>"])
    ShowText(["Lady Gabriela is someone above the clouds."])
    ShowText(["There’s no way you could do anything about her..."])
    Empty([])
