Display Name = "ナタリアポート"
Parallax Name = "DarkSea1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 14, 15, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 38, 15, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 54, 50, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 30, 35, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 6, 37, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 6, 58, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 282, 261, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 14, 15, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Resident>"])
      ShowText(["This town has caught the attention of the Roza pirate crew."])
      ShowText(["They will surely come to plunder again and again..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Resident>"])
      ShowText(["Yes! Hyaahhoo!!"])
      ShowText(["...I thought about jumping into the sea while shouting that, but I decided against it because it stinks."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1160, 0, 12, 0])
      ControlVariables([1160, 1160, 0, 0, 13])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The Roza pirate crew's base is on a small island to the east."])
      ShowText(["It's within reach by a small boat from here."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The enemy base seems surprisingly close."])
      ShowText(["However, if we approach by small boat, we will be sunk immediately..."])
      ConditionalBranch([0, 1202, 0])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["It seems we need a strategy after all."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Asher, do you have a good idea?"])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["It's still in the consideration stage, but..."])
        ShowText(["Anyway, we can't start without a ship."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1202, 1])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Stacey>"])
        ShowText(["It's difficult to fight the Roza Pirates without a ship."])
        ShowText(["Let's somehow get our hands on a ship."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then, let's talk to the mayor of this town."])
      ShowText(["If we're going to crush the Roza Pirates, they should lend us a ship."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["By the way, the mayor's house is the one with a dragon statue on the roof."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Why does she have such bad taste..."])
      ConditionalBranch([4, 68, 0])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["Her taste isn't that bad!"])
        ShowText(["The dragon statue is cool!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1202, 1])
        ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
        ShowText(["\\n<Tatsuko>"])
        ShowText(["But... even with a ship, we can't compete with the Roza Pirates."])
        ShowText(["We need someone experienced in naval combat..."])
        ShowTextAttributes(["mefist_fc1", 2, 0, 2])
        ShowText(["\\n<Mephisto>"])
        ShowText(["I'm also not specialized in naval battles..."])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Stacey>"])
        ShowText(["I have a good idea!"])
        ShowText(["To defeat pirates, we should borrow the wisdom of pirates!"])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Stacey>"])
        ShowText(["Please return to the naval headquarters of our world."])
        ShowText(["We'll borrow the power of that pirate who is captured!"])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["You don't mean..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["...Who?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["In any case, let's return to our world before borrowing a ship."])
        ShowText(["We'll meet the captured pirate at the naval headquarters—"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 13, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The Roza pirate crew's base is on a small island to the east."])
      ShowText(["It's within reach by a small boat from here."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then, let's talk to the mayor of this town."])
      ShowText(["If we're going to crush the Roza Pirates, they should lend us a ship."])
      ConditionalBranch([0, 1202, 1])
        ConditionalBranch([0, 2524, 1])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["In any case, let's return to our world before borrowing a ship."])
          ShowText(["We'll meet the captured pirate at the naval headquarters—"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 14, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The Roza pirate crew's base is on a small island to the east."])
      ShowText(["It's within reach by a small boat from here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["You can't be serious about storming the Roza Pirates' base with such a small ship..."])
      ShowText(["You all are something else."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 533, 38, 15, 0, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1160, 0, 12, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The Rozar Pirate Crew is one of the largest pirate groups in this monster world."])
      ShowText(["It seems that more than twenty pirate crews are under their umbrella."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["When you include the affiliated organizations, there are over three thousand in total."])
      ShowText(["There's no way the city guards can match up against something like this."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It would be difficult for us to wipe out three thousand alone."])
      ShowText(["It seems best to avoid charging in without a plan."])
      ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["The premise of total annihilation is..."])
      ShowText(["Well, I can't agree with that..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 13, 1])
      ConditionalBranch([1, 1160, 0, 15, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["The Rozar Pirate Crew is one of the largest pirate groups in this monster world."])
        ShowText(["It seems that more than twenty pirate crews are under their umbrella."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["When you include the affiliated organizations, there are over three thousand in total."])
        ShowText(["There's no way the city guards can match up against something like this."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Is it true that you drove the Rozar Pirate Crew to disband?"])
      ShowText(["Amazing, the birth of a new Pirate Queen!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is the ship that the town mayor lent us."])
      ShowText(["It's not very big, but it should be enough for all of us."])
      ConditionalBranch([0, 2477, 1])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["However, we can't board just yet."])
        ShowText(["First, we need to meet the wind spirit in the Spirit Forest..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Wind is essential for carrying out the fire plan."])
        ShowText(["Without the wind spirit from the monster world, we can't start the operation."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["First, we must go to the Spirit Forest."])
        ShowText(["The way is to head northwest along the northern mountain range."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["There, we will meet the wind spirit and borrow its power."])
        ShowText(["After that, we will board this ship and challenge the Rozar Pirate Crew to a naval battle!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowPicture([5, "80_ashel_st02", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["The preparations for the fire plan are perfect."])
        ShowText(["We've prepared fire arrows and oil, and I've brought along some subordinates too."])
        ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
        ShowText(["\\n<Fire Brigade>"])
        ShowText(["We are the original arson specialists!"])
        ShowText(["Under Sister Asher's command, we've burned countless enemy ships!"])
        ConditionalBranch([4, 36, 0])
          ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
          ShowText(["\\n<Lucifina>"])
          ShowText(["Wow, that sounds fun!"])
          ShowText(["I love setting things on fire too~♪"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["So, first, we will approach the enemy's stronghold with this ship."])
        ShowText(["Before we get caught by the warning line, I'll start the fire attack."])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["I'll be in charge of the fire attack, so you just watch with your mouth open."])
        ShowText(["Oh, but I will need you to create a wind blowing towards the east."])
        ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I have prepared exquisite fine wine."])
        ShowText(["Let's have a drink while we watch the enemy fleet burn."])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["After the fire spreads to the enemy fleet, we'll adapt to the situation as it unfolds."])
        ShowText(["Even if the small fry are wiped out, the flagship with Roza aboard won't be shaken easily."])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Asher>"])
        ShowText(["Once that happens, it will be a battle of cutting and thrusting."])
        ShowText(["In any case, if we can hold Roza down, it's our victory."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I see, I understand the plan."])
        ShowText(["Luka, are you ready...?"])
        Empty([])
      Else([])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["The plan is as I explained earlier."])
        ShowText(["Luka, are you ready...?"])
        Empty([])
      BranchEnd([])
      ShowChoices([["Prepare a bit more", "Start the operation"], 1])
      When([0, "もう少し準備する"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["We still need a little more preparation..."])
        ErasePicture([5])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      When([1, "作戦を開始する"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Then, let's begin the operation!"])
        ShowText(["We will annihilate the Roza pirate crew and protect this town!"])
        ConditionalBranch([4, 401, 0])
          ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
          ShowText(["\\n<Gnosis>"])
          ShowText(["Now, we will commence the pirate extermination mission..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 34, 0])
          ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
          ShowText(["\\n<Micaela-chan>"])
          ShowText(["This is my first time participating in a naval battle..."])
          ShowText(["I hope this experience will be beneficial."])
          Empty([])
        BranchEnd([])
        FadeoutScreen([])
        ErasePicture([5])
        PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, we boarded the ship."])
        ShowText(["Our destination is the small island that is the base of the Roza pirate crew."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Finally, the battle with the Roza pirate crew begins--"])
        ShowText(["I couldn't hide my nervousness for my first naval battle."])
        ControlSwitches([100, 100, 0])
        ControlVariables([1160, 1160, 0, 0, 15])
        ChangeTransparency([0])
        TransferPlayer([0, 627, 0, 0, 0, 2])
        TintScreen(["Tone(@red=-68.0, @green=-68.0, @blue=0.0, @gray=68.0)", 60, true])
        FadeinScreen([])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's no need to get on the ship anymore..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What remarkable speed of escape..."])
    ShowText(["They managed to get away perfectly."])
    ConditionalBranch([0, 1202, 0])
      ShowTextAttributes(["bonny_fc1", 2, 0, 2])
      ShowText(["\\n<Bonnie>"])
      ShowText(["I couldn't get a signature..."])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Asher>"])
      ShowText(["Are you an idiot, my lady...?"])
      ShowTextAttributes(["bonny_fc1", 0, 0, 2])
      ShowText(["\\n<Bonnie>"])
      ShowText(["You wanted Rosza's signature too, didn't you~!"])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Asher>"])
      ShowText(["Well... I won't deny that..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Resident>"])
    ShowText(["Thank you, everyone."])
    ShowText(["Thanks to you, the damages this time were very minimal."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Damages this time...?"])
    ShowText(["Could it be that the pirate crew has come multiple times?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Resident>"])
    ShowText(["Yes... this town is one of the places the Rosza pirate crew has set their sights on."])
    ShowText(["They'll surely come to raid again..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In fact, Rosza said they would come again, didn't she?"])
    ShowText(["We drove them back this time, but it’s only a temporary reprieve..."])
    ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
    ShowText(["\\n<Heinrich>"])
    ShowText(["Then, peace won't come to the residents of this town..."])
    ShowText(["It's rough, but we have no choice but to annihilate the Rosza pirate crew."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So, are we just waiting for the next attack?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Waiting for an opponent whose arrival we don't know is the height of foolishness."])
    ShowText(["Let's take the initiative and eradicate them."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["That's the spirit!"])
      ShowText(["Let's storm their hideout and crush them!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In that case, we need more information."])
    ShowText(["If we don't know where the pirate crew is, this is meaningless."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Shall we gather information here at Natalia Port?"])
    ShowText(["Let's collect information and devise a strategy to wipe out the pirate crew."])
    ConditionalBranch([0, 1202, 0])
      ShowTextAttributes(["bonny_fc1", 0, 0, 2])
      ShowText(["\\n<Bonnie>"])
      ShowText(["Before we eradicate them, I want Rosza's signature..."])
      Empty([])

    BranchEnd([])
    ControlVariables([1160, 1160, 0, 0, 12])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Even in this town, we organized a mermaid army to fight the Rosza pirate crew, but..."])
      ShowText(["Our combat abilities were too different, and we were easily defeated."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["If there's no chance of winning, we have no choice but to submit..."])
      ShowText(["In this world, it seems the weak can only be taken from."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["You all are truly the saving Goddess!"])
      ShowText(["All the residents are grateful to you!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>"])
    ShowText(["There is a train station located about halfway between here and San Ilia."])
    ShowText(["It has direct connections to the southern Ilias continent."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>"])
    ShowText(["However, the Ilias continent was once a fierce battleground of the Holy Monster War."])
    ShowText(["There are no human settlements, and travelers do not stop by."])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["If you head west along the northern mountain range from here, you will reach the Spirit Forest."])
      ShowText(["There is a wind spirit there, but... it is usually ignored."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Oh... did you manage to win over the wind spirit?"])
      ShowText(["You must have really charmed that stubborn spirit."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Sister Lamia>"])
    ShowText(["Welcome to the church at the harbor's edge."])
    ShowText(["What can I do for you?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 92])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["Welcome to Natalia Port, where mermaids and humans meet!"])
    ShowText(["Shall I guide you...?"])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the Weapon, Armor & Blacksmith Shop\",\"Go to the accessory shop\","])
    ScriptMore(["\"Go to the item shop\",\"Go to the church\","])
    ScriptMore(["\"Go to the mayor's house\",\"Never mind\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 531, 30, 13, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 531, 21, 9, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 531, 16, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 531, 31, 22, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 531, 53, 47, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 531, 52, 20, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Night Mermaid>"])
    ShowText(["The Ilias continent is the largest battleground of the Holy Monster War."])
    ShowText(["It has been completely devastated, and there are no human settlements..."])
    ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Night Mermaid>"])
    ShowText(["However, there are adventurers who claim to have seen a village deep in the continent."])
    ShowText(["It's just a rumor, but whispers of a hidden village exist."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["There are stories of a cave used by the Roza pirate group as a treasure vault."])
    ShowText(["It seems to be located to the north of the Sabasa continent..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["Crossing the Sabasa continent would require more lives than one could count."])
    ShowText(["So, it's a place only accessible to pirate groups that own ships."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["In this rotten sea, there are few fish to catch."])
      ShowText(["And even the edible fish caught with great effort are taken by pirates."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I might just abandon this town and leave..."])
      ShowText(["But I can't live any other way than being a fisherman."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Even though the pirate commotion has settled down, the sea remains rotten."])
      ShowText(["Oh, Goddess of tyranny, give back the beautiful sea..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["This town has many mermaids, so..."])
      ShowText(["There are waterways spread throughout the town, making it very easy to move around."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["If other towns could expand their waterways like this, it would be great."])
      ShowText(["Then the mermaids would come, and everyone would be happy."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1160, 0, 13, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["This town is frequently raided and has little in stock."])
      ShowText(["Most of the large ships have been taken, and we are in trouble."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 14, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Ah, I've heard about it from the mayor."])
      ShowText(["Please use this ship... well, life is important."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Hey, hey, hey... you did it, you guys!"])
      ShowText(["We did it, we did it, Natalia Port!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["In the past, the San Ilia mainland dealt with pirates..."])
      ShowText(["But recently, it seems they can't manage because of the battles with the angel army."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Taking advantage of that, the activities of the pirate group have become more active."])
      ShowText(["They are rampaging through the sea as if it belongs to them."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Burning the Rozar pirate group to ashes is impressive."])
      ShowText(["Did you have a genius strategist among you?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["There are those in the world who view pirates as heroes..."])
      ShowText(["But they are just lawless thieves who take from others."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Cowards who use violence to steal from the weak..."])
      ShowText(["I can't understand why they are praised."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Indeed, pirates are evil!"])
      ShowText(["Evil shall be defeated..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Even if we try to escape to another town, the angels' invasion is spreading worldwide."])
      ShowText(["Should we accept the pirates' rule, or is the angels' presence better...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Now that the pirate troubles have settled, I'm starting to worry about the angels' invasion."])
      ShowText(["There's no way this town would be attacked, right...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Once again, our supplies have been taken away."])
      ShowText(["They even looted everything we had hidden under the floorboards..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Thank you, you are the town's benefactors!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["Most of the expensive items in the shop have been taken away..."])
      ShowText(["I'm thinking of closing down my shop here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["From now on, I want to be able to do business without being looted!"])
      ShowText(["Come on, buy lots from me!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["We just got looted, after all."])
      ShowText(["There's not much good merchandise left..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["Actually, the reason we don't have good merchandise is..."])
      ShowText(["Not because of the looting, but because we never had it to begin with."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["This is the mayor's house."])
      ShowText(["The dragon statue is a bit confusing, but other than that, it's quite normal."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["It looks like a suspicious mansion, but it's the legitimate mayor's house."])
      ShowText(["What is this dragon statue really about?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["The merchants in this town won't even let you get insurance for damages."])
      ShowText(["It's a terrible story..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["Now, I can finally feel safe doing business."])
      ShowText(["I owe you my gratitude!"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Don't you think that gratitude should be expressed in some way...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["The mayor is offering a gift of thanks, and the merchant guild is also contributing..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I can't stand this kind of life any longer."])
      ShowText(["Let's leave the town together..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["But, living in another land now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Flirting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Flirting..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I can't stand this kind of life any longer."])
      ShowText(["Let's leave the town together..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["But, living in another land now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Flirting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Flirting..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Night Mermaid>"])
      ShowText(["We alone cannot protect this town."])
      ShowText(["I have no face to show the residents..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Night Mermaid>"])
      ShowText(["It's regrettable that we couldn't do anything..."])
      ShowText(["Thank you for defeating the pirates."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["There was also talk of directly petitioning the Dark Goddess Castle about the pirate damage..."])
      ShowText(["It seems they are too busy with the war in the celestial realm to take it up."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Finally, the day will come when we won't have to fear pirates..."])
      ShowText(["Thank you very much!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Night Mermaid>"])
      ShowText(["Captain Roza is just too strong."])
      ShowText(["They even hired assassins, but it seems they were counterattacked."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Night Mermaid>"])
      ShowText(["To defeat that Roza... what tremendous power!"])
      ShowText(["Where on earth did you train?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1160, 0, 15, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Most boys born in this town lose their virginity to pirates."])
      ShowText(["That's how they get used to losing to mermaids..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Ugh, it's frustrating..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 16, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Most boys born in this town lose their virginity to pirates."])
      ShowText(["Though they got used to losing to mermaids..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["That ends with our generation, huh?"])
      ShowText(["Ugh, it's frustrating..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([29, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([259, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ConditionalBranch([1, 1160, 0, 12, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Middle-aged Man>"])
      ShowText(["According to rumors..."])
      ShowText(["The Roza pirate crew is said to hide the treasures they have plundered in a certain cave."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["That's quite an interesting story, but..."])
      ShowText(["First, we must annihilate the Roza pirate crew."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1160, 0, 13, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Middle-aged Man>"])
      ShowText(["According to rumors..."])
      ShowText(["The Roza pirate crew is said to hide the treasures they have plundered in a certain cave."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([2, "A", 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["A gigantic Oarfish has appeared..."])
      ShowText(["This guy usually dwells in the deep sea."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I hope it's not an omen of disaster..."])
      ShowText(["It's not tasty to eat, so I might as well sell it to some connoisseurs..."])
      ConditionalBranch([1, 1178, 0, 2, 2])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Shall we check if it's really bad?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Let's not..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1178, 0, 3, 0])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Um... could you sell that to me?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Are you really going to take it?"])
        ShowText(["Finding someone to take it was a hassle, so it's free. "])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([451, 0, 0, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["This is a very precious fish... if you want to prepare ancient sushi for Sariela,"])
        ShowText(["let's refrain from selling or giving it to friends."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Recently, there have been many deep-sea fish and deformed fish."])
      ShowText(["It's so creepy that some fishermen are quitting their jobs."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["I'm in ecstasy..."])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["My little thing has been cleaned up..."])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ah, this is just the best..."])
    Empty([])

CommonEvent 64
Name = "通行止め"

  Page 0
    Empty([])
