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//Before modification create a back up copy of the "GameData" folder.
//These external Icons are loaded


//Default Icon size is 164x164
//Syntax for file names is upper camel case. Must be the mob name, followed by "Icon"
//and the ".png" file type. Example :: "BadMonsterIcon.png"

//"PlayerCustomIcon.png" is the file that needs to be replaced for use in player creation.

//"Icon Building Tools" folder contains an "IconBorder.png", and "IconBackground.png". 
//Feel free to use these assets to create your own.

//If the file cannot be found, CastleRock will still run and replace the image with a
//place holder Icon.