Display Name = "Rostrum Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 311, 8, 16, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 311, 31, 16, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 311, 5, 37, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 195, 38, 19, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 195, 38, 19, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 195, 38, 19, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 195, 38, 19, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Storehouse Keeper>This is where we store the village's supplies. The excess stock is free to be sold to merchants and travelers."])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([2, 1050, 0, 0])
    ShopItem([2, 1081, 0, 0])
    ShopItem([2, 1085, 0, 0])
    ShopItem([2, 1147, 0, 0])
    CallCommonEvent([275])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 195, 38, 19, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>This is Rostrum Village. Home to the legendary chef Alfonso...and not much else."])
    ChangeMapDisplay([1])
    ShowChoices([["Inn", "Item Shop", "Nowhere"], 3])
    When([0, "Inn"])
      TransferPlayer([0, 310, 22, 10, 0, 0])
      ExitEventProcessing([])
      Empty([])

    When([1, "Item Shop"])
      TransferPlayer([0, 310, 32, 6, 0, 0])
      ExitEventProcessing([])
      Empty([])

    When([2, "Nowhere"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>This is where Rostrum Village is supposed to be... but it isn't destroyed..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>So that means we've gone back at least 20 years in the past?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>So we have traveled back 20 or more years..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Oh, hey Marcellus. You must really like our village to come back a third time."])
    ShotBalloonIcon([-1, 1, false])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Huh!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>But man, you seem different every time I see you. I think you've even shrunk a bit this time..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You, you're mistaken... Marcellus is my father!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Eh? What are you talking about? Wait, you're really not Marcellus?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>He's not nearly old enough to have a kid your age though. You do look very similar to him though."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Excuse me, but what year is it by the Johannes calendar?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>Well that's a strange thing to ask... It's the year 1430."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>So 25 years in the past then... The time when Luka's father was adventuring."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>So 25 years in the past then... The time when Luka's father was adventuring."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>When was my father, I mean Marcellus, here in this village?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>The first time was about a month ago. He had three companions with him, and it seemed like he was a promising new hero."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>The second time was barely a week after that. He was alone then and seemed like a completely different person."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>He came back by himself a week later and seemed different? What was he like the second time?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Like a seasoned veteran being haunted by monsters..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>It was weird to see him change so much after only a week. I mean, what could have possibly happened in that short of a time?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>He was a fresh adventurer with his companions and then completely different a week later..."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>That's definitely a strange story. We should try asking the other villagers for more information."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>He was a fresh adventurer with his companions and then completely different a week later..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That is indeed a strange story. Let's try asking the other villagers for information."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 64, 0])
      ShowTextAttributes(["pramia_fc1", 0, 0, 2])
      ShowText(["\\n<Teeny>I'm relieved that it isn't scary around here at least."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyu!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Hey, it's the hero Marcellus...\nOh, you're not?\nYeah, he's only been here twice, but I remember him clearly."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>The first time, he looked totally fresh. He was a caring young hero with his companions in tow."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>He said they were traveling the world to help people in trouble. They stayed one night in our village and left full of energy."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>But man... A week later he came back by himself and seemed like he had seen a lot of carnage."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Outwardly he looked the same, but it was like he was a totally different person on the inside. People usually don't change that much in ten years, let alone one week..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I bet it had something to do with exploring Tartarus, but I was way too scared to ask him about it."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>He said he was going to explore Tartarus? What on earth for..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>He was exploring Tartarus? What on earth for..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc1", 2, 0, 2])
        ShowText(["\\n<Sonya>It's not that important and I feel awkward for asking, but what was the female priestess that he was with like?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>Haha... well, let's just say her clothes didn't leave much to the imagination."])
        ShowTextAttributes(["sonia_fc3", 2, 0, 2])
        ShowText(["\\n<Sonya>HUH!?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Girl>Oh yes, Marcellus...\nHe had such innocent eyes the first time he came to our village."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Girl>The second time, he looked more like a monster.\nI would love to help soothe whatever ails him..."])
    ConditionalBranch([1, 1014, 0, 1, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Y-you can't do that! Marcellus is my father!"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Calm down, Luka. We're 25 years in the past. You haven't even been born yet."])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>The young hero Marcellus was still early in his adventuring days and wasn't your father yet."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Calm down, Luka. This is 25 years in the past, before you were ever born."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>The young hero Marcellus was still early in his adventuring days and was not your father yet."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>I didn't catch much of the hero, but I do remember the warrior who was with him. Funny enough, I thought he looked like bad news at first..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>I ran into him at the bar that night and struck up a conversation though. He was actually an interesting guy. We ended up drinking together until the sun came up."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>...it's a shame that bar went out of business since then."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["75"])
    ShowTextAttributes(["hituzi_fc1", 2, 0, 2])
    ShowText(["\\n<Mary>There's no bar here now? What a backwater..."])
    ConditionalBranch([4, 74, 0])
      ShowTextAttributes(["usagi_fc1", 0, 0, 2])
      ShowText(["\\n<Barbun>Mary, are you sober for once?"])
      ShowTextAttributes(["hituzi_fc1", 1, 0, 2])
      ShowText(["\\n<Mary>To everyone's surprise, I ran out of alcohol..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>Marcellus... Ah, the young hero who came here twice. I was away the first time he visited so I only saw him the second time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>He was certainly young, but the look in his eyes was fierce. I have no idea what kinds of hell he must have gone through..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>My friends said he looked like a kind, novice hero when they saw him the week before, but I find that hard to believe."])
    ConditionalBranch([1, 1014, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>Speaking of him, he handed a letter to the village chief when he was here the second time. He told the chief to give the letter to someone or other whenever they showed up here..."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Marcellus gave the village chief a letter? We have to go see what that's about."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>Marcellus gave the village chief a letter? We need to confirm this for ourselves."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Farmer>It's rare for a hero to show up multiple times to this remote village. We aren't exactly famous for anything."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["73"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru>Quiet, peaceful villages are nicer than famous ones. It'd be perfect if only it were a bit more humid..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Mmm, strawberries stolen from the storehouse... Oh crap, busted..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Here, take this and keep it a secret."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
    ShowText(["\\n<Ratty>I'll go steal something too...\nThere's no cheese? Never mind."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Mmm, strawberries stolen from the storehouse... Crap, did you hear me?!"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Farmer>This is Alfonso's field. After retiring from being a chef, he returned to his hometown here to relax and grow vegetables."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Farmer>His house is southeast of the inn. Drop by and I'm sure he'll throw together something simple for you."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Now you're talking!"])
    ExitEventProcessing([])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Let us proceed with haste...\nTo gather information, of course."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Alfonso is truly a fine gentleman. Despite being hailed as a legendary chef, he never boasts about it at all."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>He absolutely loves having guests over, too. You guys should pay him a visit."])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>Yay! Marcellus is back again! Hey, do you faZion a new look every time or what?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>\"Definitely never go near the Tartarus rift.\"\nThat's what the scary Marcellus who came the second time told me."])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>The hero Marcellus? I met him once in Iliasburg."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>I felt he was a friendly, talkative young hero with a promising future. He didn't look like someone you'd expect to see in a fight though."])
    ConditionalBranch([1, 1142, 0, 62, 2])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc1", 2, 0, 2])
        ShowText(["\\n<Sonya>It's not that important and I feel awkward for asking, but what was the female priestess that he was with like?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>...oooh, she looked like a total slut."])
        ShowTextAttributes(["sonia_fc3", 2, 0, 2])
        ShowText(["\\n<Sonya>WHAT?!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>Her parents would be ashamed if they knew what she was wearing in broad daylight..."])
        ShowTextAttributes(["sonia_fc3", 2, 0, 2])
        ShowText(["\\n<Sonya>So would her daughter!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>The hero Marcellus? I was off-duty the first time he came so I missed him."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>I saw him from a distance the second time, though... He looked young but carried himself like a seasoned veteran."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>I believe he dropped by the chief's house after asking the villagers about Tartarus. You should ask the chief himself if you want to know more."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>The chief's house is right across from me."])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>The cave through the mountains was blocked by a landslide from a recent earthquake. It's supposed to be a few months before they can clear the blockage..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>The landslide happened a month ago, if I recall correctly. Actually, it was three days after Marcellus and his party left the village."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>...huh? Wait, how'd he come here the second time we saw him then?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["71"])
    ShowTextAttributes(["okami_fc1", 0, 0, 2])
    ShowText(["\\n<Amara>He must have swam here, right?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>It's impossible to pass through the mountain cave since the entrance on this side was blocked by a landslide a month ago. Most of the goods here are traded by ship so it won't cause much of an issue for us."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>It is a problem for travelers coming from Iliasburg though... Wait, how did you guys get here?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>That's a secret!"])
    ExitEventProcessing([])
    Label(["74"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun>You wouldn't believe us even if we told you."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([310, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([79, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>Woof! Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>Woof! Woof!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>*whimper* *whimper*"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>Woof woof..."])
    ExitEventProcessing([])
    Empty([])
