(Notice) - This patch contains all the changes committed to the project,
so no matter what version of the game you are playing, this will always
update it to the latest.
Thank you to everyone who has reported issues, as this helps to bring
this fabulous game nearer to its most perfect form.


r6
- Added a corrected valid name for the Darkness I's Black Market Dungeon
  carryover check, but still left in one that is "wrong" for the benefit
  of those who might check Enchant Farm's atwiki page and google translate
  it to get the answer.
- Corrected Blind's character glossary/base stats graphic, as it had
  an old placeholder icon for the Normal/Neutral type.

r5
- Corrected discrepancy between Starlight I's "Mahanma" skill and the
  one she uses in battle "Mahama" as both should have been Mahama.
- Corrected a slight grammatical error with a fairy dialogue where
  there was a singular/plural disagreement between 2 text boxes.

r4
- Corrected error in "Power Charge" skill description, which mis-stated
  a STR increase of 2 stages rather than 1. This accounts for both the
  in-game text as well as the text image.
- Changed the name of an enemy skill "Sagaku Sword" to "Differential Cut"
  to convey the idea of what the move actually does rather than leaving it
  in "awesome cool" sounding Japanese. Note that this skill is given the
  name "Minus Strike" where it appears in Final Fantasy IX.
- Changed the name of an enemy skill "Tail Wag" to "Tail Whip" as it is
  meant to be a direct reference to the Pokemon move of the same name.
- Slight edit to battle text that indicates that the player's healing
  water has evaporated to say "Your" healing water rather than "The"
  healing water

r3
- Stone I's "Build Up" skill image was incorrectly listed as "Power Up"
  and was inconsistent with its seal/unseal message.

r2
- Fixed text color code error present in another skill description.

r1
- Corrected ambugious wording of Water I's "Normal Guard" skill.