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Prak
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Post by Prak » Wed Apr 06, 2016 12:27 am

That's the first Dune thing that's ever looked interesting to me...
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.

> Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

> FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
> You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

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Ancient History
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Post by Ancient History » Wed Apr 06, 2016 8:56 pm

For your viewing displeasure.
Deep Cuts In A Lovecraftian Vein
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Shrapnel
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  Location: Burgess Shale, 500 MYA
  Contact:
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Post by Shrapnel » Wed Apr 06, 2016 10:02 pm

Is this wretched demi-bee
Half asleep upon my knee
Some freak from a menagerie?
No! It's Eric, the half a bee
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OgreBattle
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  Posts: 6819
  Joined: Sat Sep 03, 2011 9:33 am

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Post by OgreBattle » Thu Apr 07, 2016 5:30 am

COOL JAPAN: https://twitter.com/Oneuptoy/status/717281104265236480
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erik
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Post by erik » Thu Apr 07, 2016 5:59 am

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Korwin
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  Location: Linz / Austria

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Post by Korwin » Thu Apr 07, 2016 1:18 pm

> Ancient History wrote:

Would buy/read this book, if real.

> Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.

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hyzmarca
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Post by hyzmarca » Thu Apr 07, 2016 6:36 pm

Last edited by hyzmarca on Thu Apr 07, 2016 6:40 pm, edited 1 time in total.
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Prak
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Post by Prak » Mon Apr 11, 2016 8:30 pm

> hyzmarca wrote:

> > angelfromanotherpin wrote:

> I really want to play that game.

Science Fight is now a game.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.

> Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.

> FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
> You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.

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Ancient History
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Post by Ancient History » Tue Apr 12, 2016 12:46 am

Deep Cuts In A Lovecraftian Vein
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Ancient History
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Post by Ancient History » Tue Apr 12, 2016 12:47 am

Deep Cuts In A Lovecraftian Vein
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Ancient History
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Post by Ancient History » Tue Apr 12, 2016 1:49 am

Deep Cuts In A Lovecraftian Vein
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Stahlseele
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Post by Stahlseele » Tue Apr 12, 2016 8:57 am

solution:
feed the latter with the former.
Welcome, to IronHell.

> Shrapnel wrote:

> > TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
> > Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.

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Longes
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Post by Longes » Tue Apr 12, 2016 1:48 pm

How healing in modern FPS works.
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maglag
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Post by maglag » Tue Apr 12, 2016 5:15 pm

(also kinda how Final Fantasy games with guns work)

> FrankTrollman wrote: Actually, our blood banking system is set up exactly the way you'd want it to be if you were a secret vampire conspiracy.

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ishy
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Post by ishy » Tue Apr 12, 2016 9:11 pm

I always wonder why having a HP bar pisses people off when guns are involved but they are fine with taking 100 sword stabs in the eye.

> Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game

> Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.

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Kaelik
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Post by Kaelik » Tue Apr 12, 2016 9:17 pm

> ishy wrote:I always wonder why having a HP bar pisses people off when guns are involved but they are fine with taking 100 sword stabs in the eye.

That picture is clearly a criticism of the prevalent red screen + regenerating health system, not the concept of HP bars. It's a criticism of Call of Duty, not Deus Ex.

> DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?

The U.S. isn't a democracy and if you think it is, you are a rube.
That's libertarians for you - anarchists who want police protection from their slaves.
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DSMatticus
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Post by DSMatticus » Tue Apr 12, 2016 9:56 pm

I actually prefer regenerating resource systems for action games, mostly because anytime anything is appreciably finite I hoard it. If there is a finite amount of healing available, I will spam the hell out of quickload until every segment is nearly flawless. If there is a finite amount of mana or whatever available, you may as well have never given me powers in the first place. If there is a finite amount of ammo drops available, I will melee or always use the basic ammo-is-plentiful gun.
I also like what the recent entries in the Far Cry series have done, in which recovery is an action you have to take during which you can't fight back. It's a decent compromise between "resources are finite" and "bitch I'm the motherfucking Wolverine." I wish games like Bioshock and Dishonored would adopt a system like that for their "mana."
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name_here
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Post by name_here » Wed Apr 13, 2016 12:27 am

> DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.

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hyzmarca
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Post by hyzmarca » Wed Apr 13, 2016 12:35 am

Is that the Primarchs as schoolgirls?
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name_here
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Post by name_here » Wed Apr 13, 2016 12:56 am

Yes. Top loyalist, bottom traitors.

> DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.

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Hadanelith
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Post by Hadanelith » Wed Apr 13, 2016 1:05 am

That is fucking adorable.
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Stahlseele
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Post by Stahlseele » Wed Apr 13, 2016 8:15 pm

i can only name 2 of the bottom.
1st on the Left is, of course, Magnus.
But they should have made her more a nerd than . . fake monstrosity.
3rd from the left is Mortarion, simply because of the colour and face mask.
Welcome, to IronHell.

> Shrapnel wrote:

> > TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
> > Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.

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name_here
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Post by name_here » Wed Apr 13, 2016 9:03 pm

The bottom is a bit confusing in parts because it mostly uses pre-Heresy colors. Magnus is noted for physical mutation and being huge even by Primarch standards, and hence has the "intimidating but kindly and shy huge schoolgirl" character design.
Top:Leman Russ, Jaghatai Khan, Vulkan, Ferrus Manus, Sanguinus, Roubette Guliman, Lion El'Jonson, Rogal Dorn, Corax.
Bottom: Magnus, Angron, Mortarion, Fulgrim, Horus, Lorgar, Konrad Curze, Perturabo, Alpharius/Omegon

> DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.

Top

Ancient History
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Post by Ancient History » Fri Apr 15, 2016 10:02 pm

Deep Cuts In A Lovecraftian Vein
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Stahlseele
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Post by Stahlseele » Fri Apr 15, 2016 10:54 pm

*snickers*
Welcome, to IronHell.

> Shrapnel wrote:

> > TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
> > Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.

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