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deathdealingjawa
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### The Best of the Gaming Den

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Post by deathdealingjawa » Tue Nov 17, 2009 11:37 am

I was hoping to get people to post their favorite topics on the gaming den and say why they it is their favorite. This may sound juvenile, I am but a small wyrmling in the lair of many great wyrms. please in part some of your wisdom.
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shadzar
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  Posts: 4922
  Joined: Fri Jun 26, 2009 6:08 pm

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Post by shadzar » Tue Nov 17, 2009 11:52 am

I like discussing games. RPGs mostly, and will likely discuss anything about the ones I know about. I prefer concepts rather than stupid rules discussions, unless there is some extremely visible rules flaw that is contradictory, or the math just doesn't work.
Play the game, not the rules.

> Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.

> Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.

good read (Note to self Maxus sucks a barrel of cocks.)
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Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

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Post by Username17 » Tue Nov 17, 2009 12:18 pm

I would say that the cornerstone of Gaming Den Analysis comes from its predecessor: the Nifty Forums.
Why Monks?
It's early in 3rd edition's life cycle, and people were asking the tough questions of game design. Why should something be a +2 instead of a +1 or a +3? Not is it a +2, not do you like the flavor of this +2, but why. And once you start asking that question, you can pull back the curtain on pretty much anything.
-Username17
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Josh_Kablack
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Post by Josh_Kablack » Tue Nov 17, 2009 5:58 pm

Well you probably already know about the Tomes stuff for which this forum is (in)famous
Page of Tome Links.
If you played/ran any amount of 3.x D&D the originals are well worth reading - even if you never use any of the rules material, many of the discussions about parts of the standard D&D settings are excellent, full of plot hooks and highly entertaining to read.
At the moment, the two aWoD threads
Discussion
Cleaner ruleset
And the
Australia as an RPG setting thread
stand out for me.
There are a bunch of older ones, but I'll leave it to folks less busy than I to dig those out.
Last edited by Josh_Kablack on Tue Nov 17, 2009 6:02 pm, edited 1 time in total.
"But transportation issues are social-justice issues. The toll of bad transit policies and worse infrastructure—trains and buses that don’t run well and badly serve low-income neighborhoods, vehicular traffic that pollutes the environment and endangers the lives of cyclists and pedestrians—is borne disproportionately by black and brown communities."
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MGuy
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  Location: Indiana

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Post by MGuy » Tue Nov 17, 2009 6:32 pm

I'd have to say it was either the Tome itself (which drew me to the page) or my first post here (which I learned the most from).
The first rule of Fatclub. Don't Talk about Fatclub..
If you want a game modded right you have to mod it yourself.

> MGuy wrote:Finally a thread about fighters!

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Lago PARANOIA
  Invincible Overlord
  Posts: 10555
  Joined: Thu Sep 25, 2008 3:00 am

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Post by Lago PARANOIA » Tue Nov 17, 2009 6:52 pm

This thread isn't good enough to be a recommended thread, but this blurb stuck with me for several years.

> From a character standpoint, your character is not a "class", your character is not a game mechanic, and your character is certainly not the generic flavor text on whatever character class(es) you have.
> Your character has a name, a schtick, and a goal. And if you take a level that doesn't advance those things you aren't roleplaying properly.
> Let's say your character is Chiesse the Swashbuckler. Your character is a swashbuckling hero, not a "Fighter", not a "Rogue", a Swashbuckler. Every level you take should make you buckle more swashes. If you take a level that doesn't put more buckles on your swash, you are taking a level that contradicts your character conception and you are "Rollplaying".
> So let's look at what you want to do... you want to be virtuos, tricksy, elegant, fight in light armor very well, have a waxed mustache, fearless stand up to any challenge, have remarkable wit, astounding luck, and carry a dagger in each hand.
> OK, at 8th level you should be a:
> Ranger 1
> Fighter 2
> Paladin 2
> Rogue 3
> Why? Because you are going to want to
> Fight with a dagger in each hand - this ability is easiest to gain with a ranger level. The Ranger "forces" you to do so in light armor, which you were doing anyway.
> Have astounding wit and luck: that comes from being a Paladin, and it "forces" you to be virtuous and true (which you would do anyway), as well as allowing you to do everything you do "fealessly.
> Wax your mustache: Any character can wax their mustache, so this has no impact at all.
> Be tricksy and elegant: A good part of this comes from the Diplomacy you can get as a class skill with your Paladin levels, but to really pull this off you'll want to sink a few points into bluff, tumble, etc. And that virtually screams Rogue. You'll want to keep this up o speed, so you'll want to spread your Rogue levels throughout the progression.
> Have an elaborate fighting style: Fighting styles come from the Fighter class, and not much from other sources. If you want to be doing whirlwind for example (which can be quite effective with sneak attack and dual wielding, but more importantly is thematically appropriate) you'll need to come up with 5 feats from somewhere, and that absolutely requires 2 fighter levels if you want to do it before 9th level.
> Is that a min/max build? Of kumquatting course it's a min/max build! It's min/maxxed to make the character more thematically appropriate, and it works. The fact of the matter is that if this character takes a 3rd level of Fighter instead of the Ranger level they are less of a swashbuckler, and more of... well.... nothing. Playing a character which is less of the character you want to play doesn't make you less munchkinny, it makes you an idiot. A bland, cardboard cut-out idiot who no one should respect.
> -Username17

:OMG:
Also, the thread on Nifty on Josh [Kablack]'s Controversial Opinions is one of the best rants I've ever read.
So now you read it.
Last edited by Lago PARANOIA on Tue Nov 17, 2009 6:54 pm, edited 1 time in total.

> Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
> In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.

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Maxus
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Post by Maxus » Tue Nov 17, 2009 7:05 pm

http://www.tgdmb.com/viewtopic.php?t=32 ... sc&start=0
There's a good one.
Other threads...Well, honestly, if it was created by Koumei and involves game mechanics, it'll be worth reading.
More to come when I remember them
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Zherog
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Post by Zherog » Tue Nov 17, 2009 7:21 pm

> FrankTrollman wrote:I would say that the cornerstone of Gaming Den Analysis comes from its predecessor: the Nifty Forums.
> Why Monks?
> It's early in 3rd edition's life cycle, and people were asking the tough questions of game design. Why should something be a +2 instead of a +1 or a +3? Not is it a +2, not do you like the flavor of this +2, but why. And once you start asking that question, you can pull back the curtain on pretty much anything.
> -Username17

And for anybody who cares, here's the same thread on the current version of the Nifty forum. The previous link, unfortunately, will cause you to suffer pop-ups (unless you have a block, obviously); this link won't have that problem.
You can't fix stupid.
"A life is not important except in the impact it has on other lives." ~ Jackie Robinson
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Josh_Kablack
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  Location: Online. duh

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Post by Josh_Kablack » Tue Nov 17, 2009 7:30 pm

> Maxus wrote:Other threads...Well, honestly, if it was created by Koumei and involves game mechanics, it'll be worth reading.

This is probably her best finished work
"But transportation issues are social-justice issues. The toll of bad transit policies and worse infrastructure—trains and buses that don’t run well and badly serve low-income neighborhoods, vehicular traffic that pollutes the environment and endangers the lives of cyclists and pedestrians—is borne disproportionately by black and brown communities."
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erik
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  Joined: Fri Mar 07, 2008 7:54 pm

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Post by erik » Tue Nov 17, 2009 7:45 pm

En garde, bitches.
I think that is the sort of rant that embodies the rantiness that I love here.
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deathdealingjawa
  Apprentice
  Posts: 76
  Joined: Mon Sep 21, 2009 7:34 pm

### Thanks

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Post by deathdealingjawa » Sun Nov 22, 2009 2:49 pm

I just wanted to say thanks. This has been both an amusing and educational.
En garde, bitches: intro into ranting.
The Kobold death feats just makes me love them even more, it also gave new life to a PrC I was working on.
If you have any more posts that you think are worth knowing about please post them. Thanks again.
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Koumei
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Post by Koumei » Sun Nov 22, 2009 4:02 pm

I like how when I made the... Warmage, was it? I decided to be facetious and give them the level 20 ability of "I win" and now Frank started doing so (note: my memory is so bad I forgot I did it, so I got to enjoy the joke too!) and it has become the standard.
Also, I now have the urge to make more minion feats, but that might be the withdrawal symptoms talking.
Last edited by Koumei on Sun Nov 22, 2009 4:17 pm, edited 1 time in total.

> Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.

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Avoraciopoctules
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  Location: Oakland, CA

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Post by Avoraciopoctules » Sun Nov 22, 2009 5:55 pm

First, the TNE Culture Focus threads, all helpfully linked here:
http://www.tgdmb.com/viewtopic.php?t=48452
Second, Races as Nations:
http://tgdmb.com/viewtopic.php?p=71150
These both serve as examples of the fact that TGDMB is just as awesome for flavor and worldbuilding as mechanics.
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Maxus
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Post by Maxus » Sun Nov 22, 2009 6:03 pm

The Suu: http://www.tgdmb.com/viewtopic.php?t=49303
Koumei makes items and creatures.
http://www.tgdmb.com/viewtopic.php?t=48 ... sc&start=0
http://tgdmb.com/viewtopic.php?t=48778& ... sc&start=0
Last edited by Maxus on Sun Nov 22, 2009 6:04 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Koumei
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Post by Koumei » Mon Nov 23, 2009 2:26 pm

Hmm. I need to make more random awesome things to make it on here. Because once my value here outstrips everyone else I can flounce about and demand everyone cave into my whims and build a temple in my honour. Because they're always hilarious for me to look back on.

> Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.

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Maxus
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Post by Maxus » Wed Dec 16, 2009 6:08 pm

I showed someone the Giant Crab rant above over IM.

> Him: Okay. So it can charge and kill someone from 90 feet away.
> Him: It is rather funny, I'll admit.
> Him: And this was an official D&D creature?
> Me: Yeah, something they released online
> Me: There'a a magic item--a Limestone crab--which summons one of these
> Him: Fucking fuck fuck.
> Him: Is it 4e, or 3e?
> Me: 3e
> Him: A level 3 character can't deal 66 damage in 10 turns, generally...
> Me: Exactly Frank's point
> Him: Of course.
> Him: But I'm trying to understand why the designers thinks this MAKES SENSE.
> Him: Is it crack? I bet it's crack.

Touché.
Last edited by Maxus on Wed Dec 16, 2009 6:14 pm, edited 2 times in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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