# The Gaming Den

Welcome to the Gaming Den.

Skip to content

## So since Dom 3 is being discussed

Mundane & Pointless Stuff I Must Share: The Off Topic Forum

Moderator: Moderators

Post Reply

- Print view

1510 posts

- Page 56 of 61
  - Jump to page:
- Previous
- 1
- …
- 54
- 55
- 56
- 57
- 58
- …
- 61
- Next

name_here
  Prince
  Posts: 3346
  Joined: Fri Mar 07, 2008 7:55 pm

###

- Quote

Post by name_here » Thu Apr 14, 2011 11:39 pm

I'm going to be gone next week, unfortunately.

> DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.

Top

K
  King
  Posts: 6487
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by K » Sat Apr 16, 2011 4:23 am

Turn in.
Top

angelfromanotherpin
  Overlord
  Posts: 9691
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by angelfromanotherpin » Sat Apr 16, 2011 9:37 pm

Turn 70 is out.
Looks like there's going to be a delay either this turn or next until name_here gets back.
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Sat Apr 16, 2011 11:28 pm

My master plan draws nearer to completion. This turn saw the elimination of a great many nuisances. Turn in.
Top

Korwin
  Duke
  Posts: 2055
  Joined: Fri Feb 13, 2009 6:49 am
  Location: Linz / Austria

###

- Quote

Post by Korwin » Sun Apr 17, 2011 9:42 am

Turn sent

> Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.

Top

Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by Username17 » Sun Apr 17, 2011 8:57 pm

I finally found the number of Ermorians I have to kill to give them a flat growth curve: 1311 in one turn leads to that little flattening out.
OK: I can't actually win this. I killed a lot of Tartarians, and kudos to me and all that, but there's just no fucking way. That battle was so fucking ridiculous that time ran out and all my undead died.
So I'm again willing to reiterate my desire to discuss terms. Real terms, not the "We give up all our provinces" terms Akula offered or the "We get all your provinces" silliness you offered earlier. Your armies are literally inexaustable, but ours are pretty close and we are better at battle scripting than you. So I think we've made it clear that we can make things pretty hard before we lose. So again: we ask for terms.
-Pangaea
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Sun Apr 17, 2011 9:16 pm

If you stop attacking Ermor, Ermor will stop attacking you. Ermor doesn't really care about the land it has lost. You can keep it if you want, so long as you refrain from attacking more Ermorian provinces.
Also, congratulations on being able to stomach watching that whole battle. I hit N, then my computer froze up for a while. I just contented myself with having evacuated all the mages I cared about.
Top

Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by Username17 » Sun Apr 17, 2011 9:39 pm

The battle isn't worth watching as it turns out. The people the battle movie reports as dead are not the same as the ones who actually died.
In the battle movie, Panopeus clearly dies, but my spies see him demonstrably not fucking dead at the end of the battle. Fucking fuck. I assume because of the bugged battle movie, that Phaistos didn't "really" die either?
Still, it must be nice being able to lose 38 mages (and what, 18 Tartarians?) in a battle without losing anything important.
-Username17
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Sun Apr 24, 2011 7:50 pm

I had Twiceborn on some of my more valuable mages. That might explain any weirdness in the death reports you saw, since I definitely have more Wight Mages now.
-----------------
If this game doesn't update, nobody will see the totally sweet comics I have made as part of my master plan. I'm sure no one wants that.
Top

Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by Username17 » Sun Apr 24, 2011 8:10 pm

> Avoraciopoctules wrote:I had Twiceborn on some of my more valuable mages. That might explain any weirdness in the death reports you saw, since I definitely have more Wight Mages now.
> -----------------
> If this game doesn't update, nobody will see the totally sweet comics I have made as part of my master plan. I'm sure no one wants that.

No. The video totally bugged out. What actually died on my side of the board is the stuff which doesn't run away - so the two dead leaders are the Gargoyle and the Sleeper. If you watch the movie, it shows different deaths on my side. A bunch of other weird shit happened - like leaders being wounded and not having those wounds.
So I have no idea which 40 leaders of your actually died in that battle. A lot of that was Telestics, but some of it was Tartarians and Sorceresses. But the video is compltely bugged out and doesn't show what really happened.
-Username17
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Sun Apr 24, 2011 10:45 pm

Huh... strange. I could post some screenshots of my commanders in the adjacent provinces if anyone is curious.
Top

Akula
  Knight-Baron
  Posts: 960
  Joined: Wed Oct 22, 2008 7:06 am
  Location: Oakland CA

###

- Quote

Post by Akula » Sun Apr 24, 2011 10:47 pm

It is the replay bug, it happens. It gets worse with version mismatches are present, but it shows up even when they aren't.
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Sun Apr 24, 2011 10:51 pm

Interesting. I guess that must be one of the consequences of making the viewed battles in dom 3 editable.
Top

angelfromanotherpin
  Overlord
  Posts: 9691
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by angelfromanotherpin » Mon Apr 25, 2011 12:51 pm

Waiting on R'lyeh.
Top

angelfromanotherpin
  Overlord
  Posts: 9691
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by angelfromanotherpin » Tue Apr 26, 2011 12:15 am

Turn is out.
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Thu Apr 28, 2011 12:39 am

Sent in a tentative turn a couple days ago. I may make some changes and resubmit later if it takes a while for all the other turns to come in.
Top

angelfromanotherpin
  Overlord
  Posts: 9691
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by angelfromanotherpin » Thu Apr 28, 2011 1:54 am

Turns are coming in slowly, so that's viable.
Top

K
  King
  Posts: 6487
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by K » Thu Apr 28, 2011 10:25 pm

Anyone want to just call this game?
Top

name_here
  Prince
  Posts: 3346
  Joined: Fri Mar 07, 2008 7:55 pm

###

- Quote

Post by name_here » Thu Apr 28, 2011 11:16 pm

I'm suffering from serious dominions fatigue at the moment, honestly.

> DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.

Top

Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by Username17 » Fri Apr 29, 2011 5:51 am

There's a huge problem that the game has five major powers and no major alliances or victory conditions. The fact that there are specifically five and not four means that we can't even pair off at random and go at it.
Without some sort of defined victory conditions, I don't see how anyone can win.
-Username17
Top

Doom
  Duke
  Posts: 1470
  Joined: Mon Nov 10, 2008 7:52 pm
  Location: Baton Rouge

###

- Quote

Post by Doom » Fri Apr 29, 2011 6:04 am

Somewhere there's a mathematical proof about 5 being some sort of magic number when it comes to division of resources...things tend to deadlock (cf world wars).
Slug it out to the bitter end!

> Kaelik, to Tzor wrote: And you aren't shot in the face?

> Frank Trollman wrote:A government is also immortal ...On the plus side, once the United Kingdom is no longer united, the United States of America will be the oldest country in the world. USA!

Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Fri Apr 29, 2011 7:28 am

Perhaps things would be simpler if Ermor declared war on everyone at once? I'm considering that option at the moment.
Top

Korwin
  Duke
  Posts: 2055
  Joined: Fri Feb 13, 2009 6:49 am
  Location: Linz / Austria

###

- Quote

Post by Korwin » Fri Apr 29, 2011 10:51 am

What would be a viable victory condition?
X Capitols owned?
Last edited by Korwin on Fri Apr 29, 2011 10:52 am, edited 1 time in total.
Top

Username17
  Serious Badass
  Posts: 29894
  Joined: Fri Mar 07, 2008 7:54 pm

###

- Quote

Post by Username17 » Fri Apr 29, 2011 11:28 am

> Korwin wrote:What would be a viable victory condition?
> X Capitols owned?

It's really hard to do that sort of thing late in the game. Usually what happens is that axes form, and when one beats the other to the point of surrender, everyone else concedes unless in the interim another axis has formed that can rival it. But with five seats at the table, it's hard to imagine that happening. If people had formed actual alliances back when there were ten positions on the board, those factions would still be going strong and whoever was the odd man out would have been part of a faction that was defeated. But that's not what happened.
If we had 4 great factions, we could pair off arbitrarily and go to work. If, for example Rlyeh was not around we could split off by Arch Devils vs. Tartarians. If Mictlan wasn't around, we could pair off Earth Stones vs. Communions. Or whatever. But with five great factions, if any two positions form an axis, they are defacto fighting three roughly equal positions. And no one wants to do that, because it is suicide.
Now there are a number of things we could do. We could set some arbitrary number of provinces for someone to have in one turn to instantly win and declare all pacts void. That would cause a huge number of raids to be enacted everywhere all the time and hopefully lead to someone winning. But that sort of thing often feels like cheating.
-Username17
Top

Avoraciopoctules
  Overlord
  Posts: 8624
  Joined: Tue Oct 21, 2008 5:48 pm
  Location: Oakland, CA

###

- Quote

Post by Avoraciopoctules » Fri Apr 29, 2011 6:16 pm

So we need to lose a faction.
The people of Ermor rebel against the recent diplomatic measures enacted by the senate. Ermor's economy has suffered from the recent settlement, and they refuse to allow things to remain as they are.
The Thaumaturgs believe that things have become... unsustainable. But Ermor will not go quietly into the night! Doom shall come for all. Ermor declares war on everyone else. You have this and next turn to ready yourselves.
Top
Post Reply

- Print view

Display:
Sort by:
Direction:

1510 posts

- Page 56 of 61
  - Jump to page:
- Previous
- 1
- …
- 54
- 55
- 56
- 57
- 58
- …
- 61
- Next

Return to “MPSIMS”

Jump to

- Main
- ↳ About the Gaming Den
- ↳ In My Humble Opinion...
- ↳ I Gave the Mouse a Cookie...
- ↳ In The Trenches
- ↳ It's My Own Invention...
- ↳ MPSIMS