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１２３４５６７８９０１２３４５６７８９０１２３４５
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[---]
ItemID:0000 /  /  /  /  / 
\C[12]Unidentified item\C[0]. Nothing is known about it.
[---]
ItemID:1001 / Pickaxe / 予 / 備 /  / 


A tool that can also be used as a weapon.

Can be used on walls, but may break on occasion.
(Not yet implemented)
[---]
ItemID:1002 / Drill / 予 / 備 /  / 


A tool that can also be used as a weapon.

Can be used on walls to dig. Will never break.
(Not yet implemented)
[---]
ItemID:1003 / Club / 予 / 備 /  / 

A simple club made of wood.
[---]
ItemID:1004 / No-Miss Knife / 予 / 備 /  / 


A dagger once beloved by pirates.

Never misses.
[---]
ItemID:1005 / Kamaitachi Dirk / 予 / 備 /  / 


The spirits of wind and thunder dwell within
the blade of this dirk.

Can strike 3 spaces in front at once.
[---]
ItemID:1006 / Soul Harvester / 予 / 備 /  / 


Sickle made for harvesting illegally manifested
souls.

Deals \C[10]2x\C[0] damage against \C[4][Spirit]\C[0] foes.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:1007 / Longsword / 予 / 備 /  / 


A commonplace mass-produced longsword.
[---]
ItemID:1008 / War God's Axe / 予 / 備 /  / 


A great axe blessed with the gods' protection.

Has a \C[10]30%\C[0] chance of dealing \C[10]2x\C[0] damage.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:1009 / Drain Buster / 予 / 備 /  / 


Its curved blade is coated in a special poison.

Deals \C[10]2x\C[0] damage against \C[4][Absorb]\C[0] foes.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:1010 / One-Eyed Killer / 予 / 備 /  / 


Gaudy one-handed sword designed for gouging
and removing eyeballs.

Deals \C[10]2x\C[0] damage against \C[4][Cyclops]\C[0] foes.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:1011 / Sushi Master Knife / 予 / 備 /  / 


A kitchen knife designed for preparing fish.

Occasionally turns felled foes into sushi.
[---]
ItemID:1012 / Broadsword / 予 / 備 /  / 


An orthodox wide-bladed sword.
[---]
ItemID:1013 / Claymore / 予 / 備 /  / 


Two-handed sword designed for slashing.
Those with sufficient strength could even
wield it with just one hand.
[---]
ItemID:1014 / Mithril Sword / 予 / 備 /  / 


One-handed sword made of magical
mithril silver.
[---]
ItemID:1015 / Dragon Sword / 予 / 備 /  / 


One-handed sword fashioned from dragon scales.

Deals \C[10]2x\C[0] damage against \C[4][Dragon]\C[0] foes.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:1016 / Autumn Wind / 予 / 備 /  / 


A mythical katana of fame and renown.
Stands with you in the autumn breeze
at night.
[---]
ItemID:1017 / Super Longsword / 予 / 備 /  / 


A commonplace mass-produced legendary longsword.
[---]
ItemID:1018 / Air Render / 予 / 備 /  / 


Longsword that tears and rends the airspace
around it.

Deals \C[10]2x\C[0] damage against \C[4][Float]\C[0] foes.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:2001 / Haramochi Shield / 予 / 備 /  / 


Small shield blessed by the god of sustenance.

Fullness decreases slower while equipped.
[---]
ItemID:2002 / Wood Shield / 予 / 備 /  / 


A commonplace shield made of wood.

Cannot have its stat improvements reduced
by skills or traps.
[---]
ItemID:2003 / Lock Shield / 予 / 備 /  / 


A highly security-minded shield.

Prevents items and gold from being stolen
while equipped.
[---]
ItemID:2004 / Blast Armor / 予 / 備 /  / 


A shield made of explosion-resistant materials.

Reduces damage sustained from explosions by \C[10]30%\C[0].
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:2005 / Gorgeous Shield / 予 / 備 /  / 


A gaudy shield designed for good looks.
[---]
ItemID:2006 / Bronze Shield / 予 / 備 /  / 


A shield made from a heavy slab of bronze.
[---]
ItemID:2007 / Spiked Guard / 予 / 備 /  / 


A shield with thick, sharp spikes jutting out of it.

Deals back \C[10]50%\C[0] of damage sustained to the attacker.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:2008 / Mikiri Shield / 予 / 備 /  / 


A shield set with magic that enhances the bearer's
reaction time.

\C[10]Triples\C[0] the chance of dodging enemies' attacks.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:2009 / Mirror Shield / 予 / 備 /  / 


A shield fashioned from polished crystal that impedes
magical forces.

Reflects magical projectiles.


[---]
ItemID:2010 / Iron Shield / 予 / 備 /  / 


A stout shield crafted from iron plates.
[---]
ItemID:2011 / Mithril Shield / 予 / 備 /  / 


A shield made from magical mithril silver.
[---]
ItemID:2012 / Dragon Shield / 予 / 備 /  / 


A shield fashioned from a dragon's scales.

Reduces damage sustained from fire by 30%.
Synthesizing and changing this into an insignia will result
in a slight reduction of this effect.
[---]
ItemID:2013 / Plump Shield / 予 / 備 /  / 


A humongous shield blessed by the god of sustenance.

Fullness decreases quicker while equipped.
[---]
ItemID:2014 / Disposable Shield / 予 / 備 /  / 


Parts of this shield's plating fall off as it sustains shocks
and blows.

Reinforcement level drops by \C[10]1\C[0] each time an attack is
sustained.
[---]
ItemID:2015 / Millennium Field / 予 / 備 /  / 


A mythical shield that has not weakened or tarnished
despite 1,000 years of history being etched into it.
[---]
ItemID:3001 / Longthrow Bangle / 予 / 備 / Turquoise Bangle / 


Allows thrown projectiles to pass straight through terrain
and creatures without stopping for anything.
[---]
ItemID:3002 / Anti-Curse Band / 予 / 備 / Coral Band / 


Prevents items from inflicting \C[12]curse status\C[0] or
\C[12]sealing the use of items\C[0].

(Item seal renders the affected item ineffective.
Cursed equipment cannot be removed once equipped.)
[---]
ItemID:3003 / Anti-Confuse Band / 予 / 備 / Diamond Band / 


Prevents confusion.

(Confuse status prevents you from attacking and moving
as you wish)
[---]
ItemID:3004 / Rustguard Bangle / 予 / 備 / Jade Bangle / 


Prevents the equipped weapon and shield from having
their reinforcement levels reduced.
[---]
ItemID:3005 / Pondskate Bangle / 予 / 備 / Amber Bangle / 


Enables movement across watery terrain.
[---]
ItemID:3006 / Maintenance Band / 予 / 備 / Emerald Band / 


Prevents reduction of maximum HP and strength.
[---]
ItemID:3007 / Blasting Bracelet / 予 / 備 / Agate Bracelet / 


Occasionally causes the wearer to explode at their core
while acting.
[---]
ItemID:3008 / Foresight Bracelet / 予 / 備 / Topaz Bracelet / 


Shows the positions of a floor's monsters and items.
[---]
ItemID:3009 / Healing Bangle / 予 / 備 / Pearl Bangle / 


Hastens natural HP recovery, but also hastens the
fullness meter's depletion.
[---]
ItemID:3010 / Trapper's Band / 予 / 備 / Opal Band / 



[---]
ItemID:3011 / Lucky Bangle / 予 / 備 / Amethyst Bangle / 


Earn experience points just by performing actions.
[---]
ItemID:3012 / Bargaineer's Band / 予 / 備 / Ruby Band / 


Receive a half-price discount from shops within the
dungeons after refusing to do business with them.
[---]
ItemID:3013 / Critical Band / 予 / 備 / Sapphire Band / 


Attack damage has a \C[10]22%\C[0] chance to be \C[10]doubled\C[0].
[---]
ItemID:3014 / Painful Band / 予 / 備 / Zirconium Band / 


Damage suffered from foes' attacks has a \C[10]22%\C[0] chance
to be \C[10]doubled\C[0].
[---]
ItemID:3015 / Appraiser's Band / 予 / 備 / Garnet Band / 


Ascertain the true identity of items as you pick them up.
[---]
ItemID:3016 / Paranoia Bangle / 予 / 備 / Cattleya Bangle / 


Shows the positions of a floor's monsters.
[---]
ItemID:3017 / Itemfinder Band / 予 / 備 / Lapis Band / 


Shows the positions of a floor's items.
[---]
ItemID:3018 / Fiendcaller Band / 予 / 備 / Aquamarine Band / 


Monsters take fewer turns to spawn on a given floor.
[---]
ItemID:4001 / Wooden Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Not very powerful.
[---]
ItemID:4002 / Iron Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Has moderate power.
[---]
ItemID:4003 / Silver Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Passes through terrain and monsters and can travel
any distance without interference.
[---]
ItemID:4004 / Critical Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Occasionally lands critical blows.
[---]
ItemID:4005 / Poison Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Inflicts \C[12]reduced attack status\C[0] upon whoever it hits.
[---]
ItemID:4006 / Indestructible Arrow / 予 / 備 /  / 


Can be fired to attack distant foes.
Has the same power as an Iron Arrow.

Never breaks, no matter how many foes it hits.
[---]
ItemID:5001 / Onigiri / 予 / 備 /  / 


Eases hunger when eaten.
Slightly increases maximum fullness level when
eaten while full.
[---]
ItemID:5002 / Large Onigiri / 予 / 備 /  / 


Eases hunger by a great amount when eaten.
Slightly increases maximum fullness level when
eaten while full.
[---]
ItemID:5003 / Giant Onigiri / 予 / 備 /  / 


Completely sates hunger when eaten.
Also slightly increases maximum fullness level.
[---]
ItemID:5004 / Soy Sauced Onigiri / 予 / 備 /  / 


Completely sates hunger when eaten.
However, may reduce strength or cause negative
status effects.
[---]
ItemID:5005 / Fried Onigiri / 予 / 備 /  / 


Eases hunger and restores HP when eaten.
Slightly increases maximum fullness level when
eaten while full.
[---]
ItemID:5006 / Special Onigiri / 予 / 備 /  / 


Eases hunger and provides one of the following effects:
HP restoration, strength+1, strength protection,
hunger nullification, silent step, insomnia, item appraisal.
[---]
ItemID:6001 / Painsplit Staff / 予 / 備 / Pine Staff / 


Inflicts a foe with \C[12]pain split status\C[0].
(Those afflicted with pain split status suffer damage
when they attack you)

Throwing the staff itself can also inflict this status.
[---]
ItemID:6002 / Staff of Staving / 予 / 備 / Bamboo Staff / 


Causes a foe to go flying to stairs or an exit and
afterwards inflicts \C[12]bind status\C[0].

Throwing the staff itself can also inflict this status.
[---]
ItemID:6003 / Sorcery Staff / 予 / 備 / Plum Staff / 


Inflicts a foe with one of the following at random:
Confusion, sleep, topple, movement speed down

Throwing the staff itself can also inflict this status.
[---]
ItemID:6004 / Constricting Cane / 予 / 備 / Stone Cane / 


Inflicts a foe with \C[12]bind status\C[0].
(Bind status prevents movement until the bound party
is attacked or receives the effect of an item)

Throwing the staff itself can also inflict this status.
[---]
ItemID:6005 / Joyous Staff / 予 / 備 / Willow Staff / 


Causes whoever is struck by its spell to gain \c[10]1\C[0] level.

Throwing the staff itself can also cause this effect.
[---]
ItemID:6006 / Swapspot Staff / 予 / 備 / Chestnut Staff / 


Causes whoever is struck by its spell to trade places with
the one who used the staff against them.

Throwing the staff itself can also cause this effect.
[---]
ItemID:6007 / Silent Staff / 予 / 備 / Bone Staff / 


Inflicts whoever is struck by its spell with silence status.

Throwing the staff itself can also inflict this status.
[---]
ItemID:6008 / Blowaway Baton / 予 / 備 / Tusk Baton / 


Blows away whoever is struck by its spell.

Throwing the staff itself can also inflict this effect.
[---]
ItemID:6009 / Misfortune Rod / 予 / 備 / Cedar Rod / 


Causes whoever is struck by its spell to lose \C[10]1\C[0] level.

Throwing the staff itself can also inflict this status.
[---]
ItemID:6010 / Sushi Master Rod / 予 / 備 / Foxglove Rod / 


Transforms whoever is struck by its spell into sushi.

Throwing the staff itself can also inflict this status.
[---]
ItemID:6011 / Scapegoat Sceptre / 予 / 備 / Cherrywood Sceptre / 


Inflicts whoever is struck with its spell with
\C[12]scapegoat status\C[0].
(Scapegoat status causes nearby monsters to attack the
afflicted party)
[---]
ItemID:6012 / Pole of Prevention / 予 / 備 / Lead Pole / 


Prevents traps from toppling the holder.
(This item has no effect if it is inside a pot)
[---]
ItemID:7001 / Scroll of Monster House / 予 / 備 / Rat Scroll / 


Causes a Monster House to occur when read. If this scroll
is read inside a hallway or corridor, the Monster House will
occur upon entering the next room.
[---]
ItemID:7002 / Scroll of Confuse / 予 / 備 / Cow Scroll / 


Inflicts a monster with \C[12]confuse status\C[0] when read. If this
scroll is read inside a hallway or corridor, surrounding
monsters will be afflicted with \C[12]confuse status\C[0].

(Confuse status prevents you from attacking and moving
as you wish)

[---]
ItemID:7003 / Scroll of Speedy Foes / 予 / 備 / Tiger Scroll / 


Causes monsters on the floor to have their action speed
raised by 1 stage when read.
[---]
ItemID:7004 / Scroll of Good Sleep / 予 / 備 / Rabbit Scroll / 


Inflicts monsters in a room with \C[12]deep sleep\C[0] when
read. If this scroll is read inside a hallway or corridor,
surrounding monsters will be given \C[12]deep sleep\C[0].
(Foes in deep sleep status will not be able to act, but will
eventually awaken with their action speed raised by 1
stage)
[---]
ItemID:7005 / Scroll of the Lost / 予 / 備 / Dragon Scroll / 


Causes you to forget the floor's terrain layout when read.
[---]
ItemID:7006 / Scroll of Appraisal / 予 / 備 / Snake Scroll / 


\C[12]Identifies\C[0] items when read, revealing the true names of
items, as well as the number of times a staff can be used.

Occasionally identifies all the items in your inventory with
the exception of those inside pots.
[---]
ItemID:7007 / Scroll of Clarity / 予 / 備 / Horse Scroll / 


Reveals a floor's layout, as well as the positions of items
and monsters on the floor when read.
[---]
ItemID:7008 / Scroll of Unhanding / 予 / 備 / Sheep Scroll / 


Prevents picking up items when read.
[---]
ItemID:7009 / Scroll of Big Room / 予 / 備 / Monkey Scroll / 


Changes a floor's layout to a large room when read.
[---]
ItemID:7010 / Scroll of Selfdestruct / 予 / 備 / Rooster Scroll / 


Inflicts explosive damage to the reader when read.
[---]
ItemID:7011 / Scroll of Mute / 予 / 備 / Canine Scroll / 


Prevents the reader from performing actions which require
the use of the mouth when read.
[---]
ItemID:7012 / Scroll of Exorcism / 予 / 備 / Boar Scroll / 


Dispels a \C[12]curse\C[0] or \C[12]item seal\C[0] on the selected item when
read.
(Item seal renders the affected item ineffective.
Cursed equipment cannot be removed once equipped.)
[---]
ItemID:7013 / Scroll of Armor Bless / 予 / 備 / Elephant Scroll / 


Reinforces the selected shield when read.
[---]
ItemID:7014 / Scroll of Weapon Bless / 予 / 備 / Feline Scroll / 


Reinforces the selected weapon when read.
[---]
ItemID:7015 / Scroll of Power Up / 予 / 備 / Deer Scroll / 


Confers \C[12]attack up status\C[0] when read.
[---]
ItemID:7016 / Scroll of Troubled Times / 予 / 備 / Rhino Scroll / 


Restores HP to full when read. However, then causes one
of the following effects to occur: surrounded by monsters,
hunger, cursed equipment.
[---]
ItemID:7017 / Scroll of Pot Enlargement / 予 / 備 / Giraffe Scroll / 


Increases the capacity of the selected pot by \C[10]1\C[0] when read.
(However, this is not to exceed a pot's maximum capacity
of \C[10]5\C[0])
[---]
ItemID:7018 / Scroll of Tornado / 予 / 備 / Lion Scroll / 


Deals damage to the monsters in a room when read. If this
scroll is read inside a hallway or corridor, damage is dealt
to surrounding monsters.
[---]
ItemID:7019 / Scroll of Traps / 予 / 備 / Bear Scroll / 


Increases the number of traps on a floor when read.
[---]
ItemID:7020 / Scroll of Plating / 予 / 備 / Sparrow Scroll / 


Plates the selected weapon or shield when read.
(Plated equipment resists rusting and losing its
reinforcement levels)
[---]
ItemID:7021 / Scroll of Liberation / 予 / 備 / Crane Scroll / 


Liberates the contents of the selected pot into the
immediate area when read.
[---]
ItemID:7022 / Scroll of Blank Paper / 予 / 備 / Frog Scroll / 


Allows the user to write the name of a previously-read
scroll onto it, then use it as if it were that scroll all along.
Once the scroll is written to, it cannot be overwritten.
[---]
ItemID:7023 / Scroll of Eradication / 予 / 備 / Turtle Scroll / 


When thrown at a monster, eradicates all monsters of the
same type and prevents them from appearing again on the
current adventure. If this effect is applied to a different
monster afterwards, the first eradicated monster will be
able to appear again.
[---]
ItemID:7024 / Scroll of Evacuation / 予 / 備 / Pidgeon Scroll / 


Returns the reader to Castle Dark Lord with all their gold
and possessions intact when read.
[---]
ItemID:7025 / Scroll of Sanctuary / 予 / 備 / Raven Scroll / 


Sticks to the floor when dropped. While standing atop this
scroll, monsters cannot attack you if their attacks would
make direct contact. \C[10]If another Scroll of Sanctuary is
dropped elsewhere on the same floor\C[0], the first scroll will
vanish.
[---]
ItemID:7026 / Scroll of Blessings / 予 / 備 / Eagle Scroll / 


Blesses the selected item when read.

(Blessed items have stronger effects when used)
[---]
ItemID:8001 / Weed / 予 / 備 / White Herb / 


When taken as medicine, slightly eases hunger.
[---]
ItemID:8002 / Eyedrop Herb / 予 / 備 / Black Herb / 


When taken as medicine, grants the consumer \C[12]enhanced
sight\C[0].

(Enhanced sight allows the affected party to see traps on
the floor)

Also, slightly eases hunger.
[---]
ItemID:8003 / Medicinal Herb / 予 / 備 / Red Herb / 


When taken as medicine, slightly restores HP. If taken while
at full HP, slightly boosts Max HP.

Also, slightly eases hunger.
[---]
ItemID:8004 / Poison Herb / 予 / 備 / Blue Herb / 


When taken as medicine, lowers strength and inflicts
damage to the consumer. Also lowers action speed by \C[10]1\C[0]
stage.

(Reduced strength causes the affected party to deal less
damage than normal)

Also, slightly eases hunger.
[---]
ItemID:8005 / Hypericum / 予 / 備 / Yellow Herb / 


When taken as medicine, restores HP. If taken while at full
HP, slightly boosts Max HP.

Also cures \C[12]confusion\C[0] if the consumer suffers from it.

Also, slightly eases hunger.
[---]
ItemID:8006 / Seed of Great Sorrow / 予 / 備 / Green Herb / 


When taken as medicine, lowers the consumer's level by \C[10]1\C[0]
and sets fullness to \C[10]0\C[0].

Also, slightly eases hunger.
[---]
ItemID:8007 / Seed of Sorrow / 予 / 備 / Purple Herb / 


When taken as medicine, lowers the consumer's level by \C[10]3\C[0].

Also, slightly eases hunger.
[---]
ItemID:8008 / Wriggleweed / 予 / 備 / Crimson Herb / 


When taken as medicine, lowers the consumer's level by \C[10]1\C[0].

Also, slightly eases hunger.
[---]
ItemID:8009 / Tight-stomach Seed / 予 / 備 / Scarlet Herb / 


When taken as medicine, reduces maximum fullness.

Also, slightly eases hunger.
[---]
ItemID:8010 / Fury Seed / 予 / 備 / Aquamarine Herb / 


When taken as medicine, confers \C[12]fury\C[0] status to the
consumer.
[---]
ItemID:8011 / Life Herb / 予 / 備 / Sky Blue Herb / 


When taken as medicine, raises Max HP.

Also, slightly eases hunger.
[---]
ItemID:8012 / Dragon Anther / 予 / 備 / Indigo Herb / 


When taken as medicine, causes the consumer to unleash
a fire breath attack in a straight line in front of them.

Also, slightly eases hunger.

When thrown, bursts into flames and deals damage.
[---]
ItemID:8013 / Strength Herb / 予 / 備 / Gray Herb / 


When taken as medicine, slightly boosts the consumer's
strength. If taken while strength is full, raises maximum
strength.

(Higher strength increases the amount of damage dealt.)

Also, slightly eases hunger.
[---]
ItemID:8014 / Antidote Herb / 予 / 備 / Brown Herb / 


When taken as medicine, restores strength to maximum.

(Reduced strength causes the affected party to deal less
damage than normal)

Also, slightly eases hunger.
[---]
ItemID:8015 / Big-stomach Seed / 予 / 備 / Rainbow Herb / 


When taken as medicine, raises maximum fullness.

Also, slightly eases hunger.
[---]
ItemID:8016 / Happy Grass / 予 / 備 / Black & White Herb / 


When taken as medicine, raises the consumer's level by 1.

Also, slightly eases hunger.
[---]
ItemID:8017 / Invulnerable Greens / 予 / 備 / Red & White Herb / 

When taken as medicine, grants the consumer \C[12]invincibility\C[0].

(While invincible, the affected party suffers no damage,
but is still susceptible to other non-damaging effects)

Also, slightly eases hunger.
[---]
ItemID:8018 / Befuddling Herb / 予 / 備 / Tan Herb / 


When taken as medicine, causes \C[12]confusion\C[0].

(Confuse status prevents you from attacking and moving
as you wish)

Also, slightly eases hunger.
[---]
ItemID:8019 / Sleepwort / 予 / 備 / Yellow-Green Herb / 


When taken as medicine, induces \C[12]sleep\C[0].

(Sleep renders the affected party unable to act)

Also, slightly eases hunger.
[---]
ItemID:8020 / Revival Root / 予 / 備 / Peach Herb / 


While carrying this item, the holder will automatically be
revived if they are defeated. After being used in this way,
it turns into a Weed.

Also, slightly eases hunger.
[---]
ItemID:8021 / Angelic Seed / 予 / 備 / Colorless Herb / 


When taken as medicine, raises the consumer's level by \C[10]5\C[0].

Also, slightly eases hunger.
[---]
ItemID:8022 / Jumpin' Floret / 予 / 備 / Sky Blue Herb / 


When taken as medicine, warps the consumer to elsewhere
on the floor.

Also, slightly eases hunger.
[---]
ItemID:8023 / Quickgrass / 予 / 備 / Scarlet Herb / 


When taken as medicine, raises the consumer's action
speed by 1 stage.

Also, slightly eases hunger.
[---]
ItemID:8024 / Alraune's Roots / 予 / 備 / Indigo Herb / 


While carrying both Alraune's Roots and a Revival Root
and moving on a floor, causes Alraune to be revived. Also
causes other effects such as item seal. Has no effect if
stowed in a pot.
[---]
ItemID:9001 / Passby Pot / 予 / 備 / Round Pot / 


Allows the user to hide their own self inside the pot,
granting \C[12]hidden status\C[0]. If thrown at a foe, grants them
\C[12]hidden status\C[0] and traps them inside the pot.
[---]
ItemID:9002 / Preserving Pot / 予 / 備 / Triangular Pot / 


Items may be stored freely inside this pot.
Can be assigned a different name even after being
\C[12]identified\C[0].
(It may be convenient to name the pot something that
makes it easy to know what is inside it or what you are
using it for)
[---]
ItemID:9003 / Bottomless Pot / 予 / 備 / Pyramid Pot / 


Items stored inside this pot vanish to elsewhere. If this pot
breaks, a number of pitfall traps equal to the pot's capacity
will appear on the floor.
[---]
ItemID:9004 / Weakening Pot / 予 / 備 / Ovoid Pot / 


Causes the items within to lose reinforcement levels and
uses each time you advance to a new floor.
[---]
ItemID:9005 / Appraising Pot / 予 / 備 / Rhomboid Pot / 


Items stored inside the pot are \C[12]identified\C[0].
[---]
ItemID:9006 / Flux Pot / 予 / 備 / Stellated Pot / 


Items stored inside the pot turn into completely different
items.
[---]
ItemID:9007 / Cellar Pot / 予 / 備 / Crescent Pot / 


Items stored inside the pot are sent to the Cellar.
If the Cellar is full at the time an item is
placed inside the pot, that item vanishes.
[---]
ItemID:9008 / Multiplying Pot / 予 / 備 / Doll-Shaped Pot / 


Items placed into the pot are duplicated. If the pot is full
after placing an item inside it, nothing happens.
[---]
ItemID:9009 / Synthesis Pot / 予 / 備 / Gourdlike Pot / 


When items of the same type are placed inside the pot,
the item placed inside before, and the item placed inside
afterwards are synthesized together. Weapons and shields
will have higher reinforcement levels, while staves of the
same name will result in staves with a higher number of
uses.
[---]
ItemID:9010 / Shattering Pot / 予 / 備 / Skinny Pot / 


A very dangerous pot that explodes violently if subjected
to shock.
[---]
ItemID:9011 / Ordinary Pot / 予 / 備 / Thick Pot / 


A pot with no special properties in particular.
[---]
ItemID:9012 / Unbreakable Pot / 予 / 備 / Shallow Pot / 


A pot that will never shatter no matter how many times
you throw it against walls or other things.
[---]
ItemID:9013 / Exquisite Pot / 予 / 備 / Deep Pot / 


A lovely pot made by a renowned artisan. Commands a
high price.
[---]
ItemID:9014 / Enhancing Pot / 予 / 備 / Constricted Pot / 


Causes the items within to gain reinforcement levels and
uses each time you advance to a new floor.
[---]
ItemID:9015 / Back Pot / 予 / 備 / Twisted Pot / 


Restores HP and strength to maximum when pressed, and
also heals certain status ailments.
[---]
ItemID:9016 / Thief's Pot / 予 / 備 / Bumpy Pot / 


When pressed, calls forth a thief who picks up items
immediately in front of you and brings them to you.
However, they will not pick up any pots.
[---]
ItemID:9017 / Monster Pot / 予 / 備 / Tilted Pot / 


When pressed or broken, unleashes a monster contained
within.
[---]
ItemID:10001 /  / 予 / 備 /  / 


The currency of this world. Can be used to purchase items.
Can also be thrown, and deals damage proportional to the
amount of money thrown.
[---]
ItemID:1 / Stairs / 予 / 備 /  / 


Takes you to the next floor.
[---]
ItemID:2 / Exit / 予 / 備 /  / 


Takes you to the next floor.
[---]
ItemID:3 / Back / 予 / 備 /  / 


Something's back. Press on it to find out just who it
belongs to.
[---]
ItemID:90001 / Busted Trap / 予 / 備 /  / 


A trap that has become nonfunctional.
There's no use for it, so it's best to toss it.
[---]
ItemID:90002 / Point Switch / 予 / 備 /  / 


Step on this while holding a Point Card to stock up points.
[---]
ItemID:90003 / Force Move Trap / 予 / 備 /  / 


Forcibly moves you to a different location on the floor.
Always triggers when stepped on.
[---]
ItemID:90004 / Warp Trap / 予 / 備 /  / 


Moves you to a different location on the floor.
[---]
ItemID:90005 / More Traps Trap / 予 / 備 /  / 


Causes the number of traps on the floor to increase when
stepped on.
[---]
ItemID:90006 / Anklebind Trap / 予 / 備 /  / 


Causes vines to wrap around your ankles, giving you
\C[12]anklebind status\C[0].

(\C[12]Anklebind status\C[0] prevents movement until the bound party
is attacked or receives the effect of an item. The bound
party can still attack like normal.)
[---]
ItemID:90007 / Exploding Trap / 予 / 備 /  / 


Causes a damage-dealing explosion. Items and monsters
caught in the blast are destroyed.

When a monster triggers this trap, the blast deals damage
to monsters caught in the blast radius.
[---]
ItemID:90008 / Big Boom Trap / 予 / 備 /  / 


Causes a massive damage-dealing explosion. Items caught
in the massive blast are destroyed.

When a monster triggers this trap, the blast deals damage
to monsters caught in the blast radius.
[---]
ItemID:90009 / Rockfall Trap / 予 / 備 /  / 


A rock falls and deal damage.
[---]
ItemID:90010 / Boulderfall Trap / 予 / 備 /  / 


A huge boulder falls and deals damage.
[---]
ItemID:90011 / Toppling Trap / 予 / 備 /  / 


Topples the victim, dealing damage and causing them to
drop items all over.

When a monster triggers this trap, they are toppled and
take damage.
[---]
ItemID:90012 / Rust Trap / 予 / 備 /  / 


Rusts equipped weapons and shields, lowering their
reinforcement levels.

When a monster triggers this trap, their defense is lowered.
[---]
ItemID:90013 / Unequip Trap / 予 / 備 /  / 


Causes the equipped weapon, shield, and bracelet to be
removed.

When a monster triggers this trap, their attack and
defense are lowered.
[---]
ItemID:90014 / Soy Sauce Trap / 予 / 備 /  / 


Causes all Onigiri items in your possession to become
covered in soy sauce. Items stowed away in pots are
unaffected.

When a monster triggers this trap, they are defeated and
turn into Soy Sauced Onigiri.
[---]
ItemID:90015 / Hexing Trap / 予 / 備 /  / 


Causes one of your held items to become \C[12]cursed\C[0] or set
with \C[12]item seal status\C[0].

(Item seal renders the affected item ineffective.
Cursed equipment cannot be removed once equipped.)
[---]
ItemID:90016 / Monster Energize Trap / 予 / 備 /  / 


Causes monsters on the floor to recover from status
ailments.
[---]
ItemID:90017 / Summon Trap / 予 / 備 /  / 


Summons monsters around the trap.
[---]
ItemID:90018 / Confuse Trap / 予 / 備 /  / 


Causes \C[12]confusion\C[0].

(Confuse status prevents you from attacking and moving
as you wish)
[---]
ItemID:90019 / Blind Trap / 予 / 備 /  / 


Causes \C[12]blindness\C[0].

(\C[12]Blind status\C[0] prevents you from seeing your surroundings.
It also renders you unable to read scrolls.)
[---]
ItemID:90020 / Sleep Trap / 予 / 備 /  / 


Induces \C[12]sleep\C[0].

(Sleep renders the affected party unable to act)
[---]
ItemID:90021 / Leadfoot Trap / 予 / 備 /  / 



Lowers action speed by \C[10]1\C[0] stage.
[---]
ItemID:90022 / Famishing Trap / 予 / 備 /  / 


Reduces fullness.

When a monster triggers this trap, their attack power is
lowered.
[---]
ItemID:90023 / Wooden Arrow Trap / 予 / 備 /  / 


Shoots a wooden arrow that deals damage.
[---]
ItemID:90024 / Iron Arrow Trap / 予 / 備 /  / 


Shoots an iron arrow that deals damage.
[---]
ItemID:90025 / Poison Arrow Trap / 予 / 備 /  / 


Shoots a poison arrow that deals damage and lowers
strength.

(Reduced strength causes the affected party to deal less
damage than normal)
[---]
ItemID:90026 / Truck Trap / 予 / 備 /  / 


Calls forth a truck that deals damage and blows you away
on impact.
[---]
ItemID:90027 / Pitfall Trap (Not Implemented) / 予 / 備 /  / 


Causes you to fall and sustain damage. Also causes you to
descend to the next floor of a dungeon, provided it has a
down staircase. (Not implemented)

When a monster triggers this trap, they disappear from
the floor. (Not implemented)
[---]
ItemID:90028 / Unknown Trap / 予 / 備 /  / 
-Trap Name's furigana goes here (JP Language Only)-

No description is provided here.
[---]
ItemID:90029 / Unknown Trap / 予 / 備 /  / 
-Trap Name's furigana goes here (JP Language Only)-

No description is provided here.
[---]
ItemID:90030 / Unknown Trap / 予 / 備 /  / 
-Trap Name's furigana goes here (JP Language Only)-

No description is provided here.
[---]
