leader_defense_skills = {

	### NAVY ###
	1 = {
		cost = 100
		type = navy
		modifier = {
			naval_defense_factor = 0.05
		}
	}

	2 = {
		cost = 200
		type = navy
		modifier = {
			naval_defense_factor = 0.10
		}
	}

	3 = {
		cost = 400
		type = navy
		modifier = {
			naval_defense_factor = 0.15
		}
	}

	4 = {
		cost = 800
		type = navy
		modifier = {
			naval_defense_factor = 0.20
		}
	}

	5 = {
		cost = 1600
		type = navy
		modifier = {
			naval_defense_factor = 0.25
		}
	}

	6 = {
		cost = 3200
		type = navy
		modifier = {
			naval_defense_factor = 0.30
		}
	}

	7 = {
		cost = 6400
		type = navy
		modifier = {
			naval_defense_factor = 0.35
		}
	}

	8 = {
		cost = 12800
		type = navy
		modifier = {
			naval_defense_factor = 0.40
		}
	}

	9 = {
		cost = 25600
		type = navy
		modifier = {
			naval_defense_factor = 0.45
		}
	}
	
	10 = {
		cost = 51200
		type = navy
		modifier = {
			naval_defense_factor = 0.50
		}
	}

	### Corps Commander ###
	1 = {
		cost = 100
		type = corps_commander
		modifier = {
			defence = 0.025
		}
	}
		
	2 = {
		cost = 200
		type = corps_commander
		modifier = {
			defence = 0.05
		}
	}
	
	
	3 = {
		cost = 400
		type = corps_commander
		modifier = {
			defence = 0.075
		}
	}
	
	4 = {
		cost = 800
		type = corps_commander
		modifier = {
			defence = 0.10
		}
	}
	
	5 = {
		cost = 1600
		type = corps_commander
		modifier = {
			defence = 0.125
		}
	}

	6 = {
		cost = 3200
		type = corps_commander
		modifier = {
			defence = 0.15
		}
	}

	7 = {
		cost = 6400
		type = corps_commander
		modifier = {
			defence = 0.175
		}
	}

	8 = {
		cost = 12800
		type = corps_commander
		modifier = {
			defence = 0.20
		}
	}

	9 = {
		cost = 25600
		type = corps_commander
		modifier = {
			defence = 0.225
		}
	}
	
	10 = {
		cost = 51200
		type = corps_commander
		modifier = {
			defence = 0.25
		}
	}
	
	### Field Marshal ###
	1 = {
		cost = 100
		type = field_marshal
		modifier = {
			defence = 0.025
		}
	}
	
	
	2 = {
		cost = 200
		type = field_marshal
		modifier = {
			defence = 0.05
		}
	}
	
	
	3 = {
		cost = 400
		type = field_marshal
		modifier = {
			defence = 0.075
		}
	}
	
	4 = {
		cost = 800
		type = field_marshal
		modifier = {
			defence = 0.10
		}
	}
	
	5 = {
		cost = 1600
		type = field_marshal
		modifier = {
			defence = 0.125
		}
	}

	6 = {
		cost = 3200
		type = field_marshal
		modifier = {
			defence = 0.15
		}
	}	

	7 = {
		cost = 6400
		type = field_marshal
		modifier = {
			defence = 0.175
		}
	}	

	8 = {
		cost = 12800
		type = field_marshal
		modifier = {
			defence = 0.20
		}
	}	

	9 = {
		cost = 25600
		type = field_marshal
		modifier = {
			defence = 0.225
		}
	}	
	
	10 = {
		cost = 51200
		type = field_marshal
		modifier = {
			defence = 0.25
		}
	}
}
