exfiltration_air_pickup = {
	name = exfiltration_air_pickup
	desc = exfiltration_air_pickup_desc
	outcome = exfiltration_air_pickup_outcome
	risk_extra = exfiltration_air_pickup_outcome_fail
	picture = "GFX_phase_exfiltration_air_pickup"
	icon = "GFX_phase_exfiltration_air_pickup_small"
	requirements = {
		ROOT = {
			has_equipment = { transport_plane_equipment > 0 }
		}
	}
	equipment = {
		transport_plane_equipment = 1
	}
	return_on_complete = yes
}

exfiltration_submarine_pickup = {
	name = exfiltration_submarine_pickup
	desc = exfiltration_submarine_pickup_desc
	outcome = exfiltration_submarine_pickup_outcome
	risk_extra = exfiltration_submarine_pickup_outcome_fail
	picture = "GFX_phase_exfiltration_submarine_pickup"
	icon = "GFX_phase_exfiltration_submarine_pickup_small"
	equipment = {
		
	}

	requirements = {
		any_owned_state = {
			is_coastal = yes
		}
		has_navy_size = {
			size > 0 
			type = submarine #ROOT has any submarine
		}
		FROM = {
			any_owned_state = {
				is_controlled_by = PREV 
				is_coastal = yes
			}
		}
	}
}

exfiltration_border = {
	name = exfiltration_border
	desc = exfiltration_border_desc
	outcome = exfiltration_border_outcome
	risk_extra = exfiltration_border_outcome_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"
	requirements = {
		FROM = {
			any_owned_state = {
				is_controlled_by = PREV
				any_neighbor_state = {
					CONTROLLER = {
						NOT = {
							tag = FROM
							has_war_with = ROOT #any neighbouring state is controlled by a country that is not at war with us
						}
					}
				}
			}
		}
	}

	equipment = {
		
	}
}

exfiltration_go_to_ground = {
	name = exfiltration_go_to_ground
	desc = exfiltration_go_to_ground_desc
	outcome = exfiltration_go_to_ground_outcome
	risk_extra = exfiltration_go_to_ground_outcome_fail
	picture = "GFX_phase_exfiltration_go_to_ground"
	icon = "GFX_phase_exfiltration_go_to_ground_small"
	equipment = {
		
	}
}

