state=
{
	id=8
	name="STATE_8"
	
	state_category = town
	
	manpower = 294748
	resources={
		steel=14 # was: 5
	}

	history=
	{
		owner = LUX
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 3
		}
		victory_points = { 6583 5 }
		add_core_of = LUX
	}

	provinces=
	{
6583 	}

	local_supplies=0.0 
}
