Display Name = "サン・イリア"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ScrollMap([2, 10, 5])
    Wait([90])
    FadeoutScreen([])
    TransferPlayer([0, 978, 28, 27, 0, 2])
    FadeinScreen([])
    ScrollMap([4, 10, 5])
    Wait([90])
    FadeoutScreen([])
    TransferPlayer([0, 978, 63, 6, 0, 2])
    FadeinScreen([])
    ScrollMap([2, 10, 5])
    Wait([90])
    FadeoutScreen([])
    Wait([60])
    ChangeTransparency([1])
    TransferPlayer([0, 978, 54, 63, 8, 2])
    FadeinScreen([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way, this is..."])
      ShowText(["What in the world...!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way, this is..."])
      ShowText(["What in the world...!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No way, this is..."])
      ShowText(["What in the world...!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The current power is annihilation..."])
    ShowText(["Apilos Lagos, up to here..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time as the tremendous light, San Ilia Castle was obliterated."])
    ShowText(["Not only that, but the entire surrounding town was also swept away――"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["The area of damage extends 20 kilometers in radius from San Ilia Castle..."])
    ShowText(["There are no survivors within that radius..."])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["No survivors, you say...?"])
    ShowText(["Not a single one, huh...?"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Yes, no life signs..."])
    ShowText(["Not a single one."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["......!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even in the celestial realm, San Ilia was devastated by Michaela's attack."])
    ShowText(["But this destruction and massacre is beyond that time――"])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["This is the power of the Apostle of Chaos..."])
    ShowText(["...and their malevolence."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["To exterminate those within a 20-kilometer radius of the city without distinction――"])
    ShowText(["This is malevolence that should not exist in this world."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Apilos Lagos is an apostle created by the Goddess of chaos."])
    ShowText(["The one who has brought forth such malevolence is my daughter――"])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowPicture([7, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["How much hatred do you harbor――"])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    Wait([30])
    FadeoutBGM([1])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["But aren't humans the same way?"])
    ShowText(["The nuclear weapon used earlier is just like that, right?"])
    Wait([30])
    ShowAnimation([7, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([90])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The apostle of destruction descends upon the land turned into a city of death――"])
    ShowText(["Apilo Lagos stands before us."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["In the end, this world is made of malice."])
    ShowText(["I am merely an expression of that."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...There's no need for excuses."])
      ShowText(["You shall be destroyed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...There's no need for excuses."])
      ShowText(["You shall be destroyed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...There's no need for excuses."])
      ShowText(["You shall be destroyed."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What exists in the world is not only malice."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Charity, compassion, courage, hope――"])
    ShowText(["It simply doesn't reflect in the eyes filled with malice."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["Even so, the world desires destruction."])
    ShowText(["I'm just following the will of the world."])
    ShowTextAttributes(["minagi_fc1", 4, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["No matter how much we talk about the world――"])
    ShowText(["Your barbarism cannot be overlooked!"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["I am a realist, so I value reality over ideals."])
    ShowText(["The reality is that your existence is harmful to all life."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Humans, monsters, angels―― they are creatures that operate on an entirely different ideology."])
    ShowText(["Indeed, the apostles of chaos must be eradicated from this world――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's go, Apilo Lagos!"])
    ShowText(["I won't let the world be thrown into further chaos!"])
    ConditionalBranch([4, 512, 0])
      ConditionalBranch([1, 1302, 0, 5, 1])
        ConditionalBranch([1, 1302, 0, 6, 2])
          ShowTextAttributes(["uriera_fc1", 5, 0, 2])
          ShowText(["\\n<Uriela>"])
          ShowText(["After all this, how dare you!!"])
          ShowText(["You are ready to face the consequences, right?!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 513, 0])
      ConditionalBranch([1, 1301, 0, 7, 0])
        ShowTextAttributes(["sariera_fc1", 0, 0, 2])
        ShowText(["\\n<Sariela>"])
        ShowText(["I'm not directly involved, but I cannot overlook this."])
        ShowText(["For you, even death is too lenient...!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["Well then, shall I play with you..."])
    ShowText(["I'll show you the power of the apostles of chaos!"])
    ConditionalBranch([4, 23, 0])
      ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
      ShowText(["\\n<Erubetie>"])
      ShowText(["I cannot allow you to live..."])
      ShowText(["Eventually, I will surely exterminate my kin..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 24, 0])
      ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
      ShowText(["\\n<Erubetie Kanade>"])
      ShowText(["I cannot allow you to live..."])
      ShowText(["Eventually, I will surely exterminate my kin..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 818, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["To obliterate an entire town, what a grand display of excitement."])
      ShowText(["Such a savage nature must be disciplined."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 33, 0])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Mikaela>"])
      ShowText(["You have spread so much death and slaughter..."])
      ShowText(["You will definitely receive your due punishment."])
      ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
      ShowText(["\\n<Apilos Lagos>"])
      ShowText(["You too, blew up San Ilia in the heavenly realm, didn't you!"])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Mikaela>"])
      ShowText(["Yes, that's why I received my punishment..."])
      ShowText(["Fighting against my beloved sister, and in the end, meeting a tragic fate."])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Mikaela>"])
      ShowText(["You too, will surely die miserably."])
      ShowText(["That is your punishment..."])
      ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
      ShowText(["\\n<Apilos Lagos>"])
      ShowText(["Haha, isn't this interesting!"])
      ShowText(["Go ahead and try it!!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1999, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"singun_kessen_t\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["...! Not bad at all."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Under our fierce assault, Apilo Lagos knelt down to the floor."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["It's not an excuse, but I'm not at my best right now..."])
    ShowText(["Well, you see, I just took a direct hit from a tactical nuke."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["But, well... it's a good handicap."])
    ShowText(["Is that the extent of your power?"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(678)"])
      Script(["delete_actor_ex(510)"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Dance in the wind... Holy Lightning Dance!!"])
    ShowAnimation([7, 572, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Immediately unleashed, Rafaela's ultimate magic."])
    ShowText(["However, that strike was swatted away with claws――"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["I was indeed surprised, but is that all――"])
    ErasePicture([5])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetEventLocation([6, 0, 54, 63, 8])
    ControlSwitches([32, 32, 0])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -3])"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Not enough...?"])
    ShowText(["Then, I shall give you this!"])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([5, "ct_minagi3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Amidst the thunder, Minagi had approached Apilo Lagos closely."])
    ShowText(["A holy aura concentrated in her right hand, and a dark aura in her left――"])
    ShowTextAttributes(["minagi_fc1", 4, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Receive it, my ultimate technique――Heaven and Earth Creation Fist!"])
    ErasePicture([5])
    ShowAnimation([7, 491, false])
    Wait([150])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The concentrated powers of light and darkness in the right and left hands trigger a fusion reaction."])
    ShowText(["At the moment of impact, a shockwave occurs that returns everything to nothing――"])
    PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, true])
    ShowTextAttributes(["apiro_ragos_fc1", 2, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["But…!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In a split second, Apilo Lagoss guarded with her left arm, but――"])
    ShowText(["She couldn't completely nullify the power and took heavy damage to her left side."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even so, Apilo Lagoss still does not fall."])
    ShowText(["Staggering, she stands on her two feet――"])
    ShowTextAttributes(["apiro_ragos_fc1", 2, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["...This has definitely hurt."])
    ShowText(["If the hit had been worse, even I would have died――"])
    ShowTextAttributes(["minagi_fc1", 4, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Now, my disciple!"])
    ControlSwitches([33, 33, 0])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 5])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 5])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, a shadow leaped out from Apilo Lagoss's blind spot."])
    ShowText(["That is――"])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([5, "ct_arumaeruma4", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Receive this, my ultimate technique――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma――"])
    ShowText(["What was just the diversion of Minagi's technique was merely a setup for the real attack here."])
    ShowTextAttributes(["arumaeruma_fc2", 5, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Heaven and Earth Opening Fist…!"])
    ErasePicture([5])
    ShowAnimation([7, 491, false])
    Wait([150])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The same stance as Minagi earlier, and the same ultimate technique――"])
    ShowText(["Alma Elma beautifully executed Minagi's technique."])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 120, true])
    ShowTextAttributes(["apiro_ragos_fc1", 3, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["Guh…!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This time, it struck true."])
    ShowText(["Apilo Lagoss lost her balance significantly――"])
    ShowTextAttributes(["minagi_fc1", 4, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["This is the finishing blow…!!"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Disperse into nothingness…!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Minagi, Rafaela, and Alma Elma are about to deliver the final blow――"])
    ControlSwitches([34, 34, 0])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[4, 2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[4, 2])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 3])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 3])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 4])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 4])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
    ShowPicture([6, "sys_cut", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Wait([30])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That was interrupted by a sharp flash of a sword."])
    Wait([30])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["…! Was there an interruption…"])
    Wait([60])
    ShowPicture([5, "80_idea_rukas_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["You've played too much, Apilo Lagoss."])
    ShowText(["That was a close call…"])
    ControlSwitches([32, 32, 1])
    ShowPicture([6, "80_idea_rukas_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_apiro_ragos_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["I'm sorry... I seem to have gotten a bit carried away."])
    ShowText(["My spine is cracking, and my regeneration can't keep up..."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["...Hey, aren't you also in pretty bad shape?"])
    ShowText(["Could it be that you weren't able to take down Black Alice?"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["I was caught off guard... I won't let you escape next time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And Ideya Lukas turned to face us who were lined up――"])
    Wait([30])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["The father of chaos and my comrades, along with the Six Ancestors and Seven Archangels――"])
    ShowText(["If their powers gather, would it even reach the Apostle of Chaos?"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["Well, I was quite careless too."])
    ShowText(["I never thought they would use such a technique in double form."])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["Dealing with you all won't be as easy as swatting away flies..."])
    ShowText(["Let's retreat here."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilos Lagos>"])
    ShowText(["Well then, see you later~!"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    ShowAnimation([7, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    ControlSwitches([34, 34, 1])
    Wait([90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Apilo Lagos and Ideya Lukas vanished――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Did we let them escape?"])
    ShowText(["With both Apostles of Chaos, pursuing them is dangerous."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, we pushed them quite a bit."])
      ShowText(["Even the Apostles of Chaos are certainly not invincible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, we pushed them quite a bit."])
      ShowText(["Even the Apostles of Chaos are certainly not invincible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, we pushed them quite a bit."])
      ShowText(["Even the Apostles of Chaos are certainly not invincible."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah... if we join forces, we can defeat the Apostles of Chaos."])
    ShowText(["It's not impossible to take down even the Goddess of Chaos――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["But, San Ilia has been devastated..."])
      ShowText(["Even if we drove away Apilo Lagos, we can't say it was a victory."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["But, San Ilia has been devastated..."])
      ShowText(["Even if we drove away Apilo Lagos, we can't say it was a victory."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["But, San Ilia has been devastated..."])
      ShowText(["Even if we drove away Apilo Lagos, we can't say it was a victory."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["I never expected such a calamity to come this far..."])
      ShowText(["I'm left speechless..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 2, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["I understand that one sword cannot protect everything."])
      ShowText(["But, this is..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["May those who became sacrifices find a peaceful slumber..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 384, 0])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["May those who became sacrifices find a peaceful slumber..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 388, 0])
      ShowTextAttributes(["eden_fc5", 0, 0, 2])
      ShowText(["\\n<Eden Trinity>"])
      ShowText(["May those who became sacrifices find a peaceful slumber..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Now, we must rescue the survivors."])
    ShowText(["There should be some who evacuated to the suburbs and escaped the disaster."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Let's cooperate and face this, Minagi."])
    ShowText(["It is no longer the time for us to be at odds with each other."])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["……………………"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["...That's right, the evacuees' races no longer matter."])
    ShowText(["Rafaela, let us have a temporary ceasefire..."])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the holy city of San Ilia was annihilated."])
    ShowText(["The castle, which was the source of conflict between Minagi and Rafaela, also vanished."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The number of those who became victims is now beyond counting."])
    ShowText(["Does this mean hope has been completely lost...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["No..."])
    Wait([60])
    ControlSwitches([33, 33, 1])
    ChangeTransparency([0])
    ChangeMapDisplay([0])
    TransferPlayer([0, 170, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "魅凪"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "アピロ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 260, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 260, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 260, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 260, 2, 0])
    Empty([])

CommonEvent 12
Name = "アルマエルマ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "イデアルカス"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowPicture([5, "sys_oyakataf1b", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_oyakata_st11-5", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([7, "sys_oyakataf1", 0, 0, 140, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([7, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I have discovered Vault-oyakata! \\|\\|"])
    Wait([30])
    ShowTextAttributes(["randolph_fc11", 4, 0, 2])
    ShowText(["\\n<Vault-oyakata>"])
    ShowText(["Hello, everyone."])
    ShowText(["From now on, let's learn how to survive!"])
    ConditionalBranch([1, 1319, 0, 4, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["This is too much for a comeback..."])
      ShowText(["If only Papi were here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 5, 1])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Seems like it came from a contaminated area."])
      ShowText(["The Geiger counter is going off non-stop!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3164, 3164, 0])
    ControlVariables([1354, 1354, 1, 0, 1])
    ConditionalBranch([1, 1354, 0, 80, 0])
      Script(["gain_medal(1524)"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I explained the situation to the boss from another world and sent them to the Chaos Forge――"])
    ShowText(["(Number of bosses discovered: \\V[1354] people)"])
    Wait([30])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])
