Display Name = "Pocket Castle 1F (South)"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 15, 12, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 15, 12, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 15, 12, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 36, 9, 4, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 36, 9, 4, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 36, 9, 4, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 30, 53, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 31, 53, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 28, 32, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 33, 36, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 33, 36, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 33, 36, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"amira\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3540, 0, 10, 1])
      ConditionalBranch([1, 4540, 0, 0, 0])
        ControlVariables([4540, 4540, 0, 0, 1])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira (Affection:\\V[3540])>I got this for you. Take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([32, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3540, 0, 100, 1])
      ConditionalBranch([1, 4540, 0, 1, 0])
        ControlVariables([4540, 4540, 0, 0, 2])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira (Affection:\\V[3540])>I got this for you. Take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([32, 0, 0, 2])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3540, 0, 500, 1])
      ConditionalBranch([1, 4540, 0, 2, 0])
        ControlVariables([4540, 4540, 0, 0, 3])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira (Affection:\\V[3540])>I got this for you. Take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([32, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3540, 0, 2000, 1])
      ConditionalBranch([1, 4540, 0, 3, 0])
        ControlVariables([4540, 4540, 0, 0, 4])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira (Affection:\\V[3540])>I got this for you. Take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([32, 0, 0, 4])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>A traveling information broker: the ever cheerful Amira. Now, how may I help you?"])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>Come on, just flip upside down."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>No."])
    JumpToLabel(["メニュー"])
    Label(["541"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection:\\V[3541])>Oh my, you seem healthy♪"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>I'm doing great. I constantly have to hold back my overflowing passion."])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection:\\V[3541])>Let's both become beauties that put flowers to shame♪"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>You're already a beautiful flower in your heart."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>(Do these two ever have a serious conversation?)"])
    JumpToLabel(["メニュー"])
    Label(["542"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>W... water..."])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>M... money..."])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>Water... Ugh!"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>Money... Ugh!"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>Are you mocking me?"])
    ShowTextAttributes(["amira_fc1", 1, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>Woah! You can talk?!"])
    JumpToLabel(["メニュー"])
    Label(["543"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>............"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>Santos... As usual, you're sharp as a knife.\nAnyone who touches you will get hurt..."])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>......!"])
    ShowTextAttributes(["amira_fc1", 1, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>I-I'm sorry...are you angry?!\nI thought it was impossible for you to talk at all, so I was merely saying something appropriate!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>............"])
    ShowTextAttributes(["amira_fc1", 1, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>*thump-thump*..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for information\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(540)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(540)"])
        ErasePicture([5])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[32]"])
        ShowText(["Affection  100:\\ii[32] x2"])
        ShowText(["Affection  500:\\ii[32] x3"])
        ShowText(["Affection 2000:\\ii[32] x4"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        CallCommonEvent([108])
        ErasePicture([5])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    PlayBGM(["RPG::BGM(@name=\"amira\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:Stand-in)>I'm an Amira-stand-in...\nWhile Amira is in your group, I'll provide you with information in her stead."])
    ShowChoices([["Listen to information", "Never mind"], 2])
    When([0, "Listen to information"])
      CallCommonEvent([108])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    When([1, "Never mind"])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_slime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3053, 0, 10, 1])
      ConditionalBranch([1, 4053, 0, 0, 0])
        ControlVariables([4053, 4053, 0, 0, 1])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime (Affection:\\V[3053])>This is for you! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([657, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3053, 0, 100, 1])
      ConditionalBranch([1, 4053, 0, 1, 0])
        ControlVariables([4053, 4053, 0, 0, 2])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime (Affection:\\V[3053])>This is for you! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3053, 0, 500, 1])
      ConditionalBranch([1, 4053, 0, 2, 0])
        ControlVariables([4053, 4053, 0, 0, 3])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime (Affection:\\V[3053])>This is for you! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1330, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3053, 0, 2000, 1])
      ConditionalBranch([1, 4053, 0, 3, 0])
        ControlVariables([4053, 4053, 0, 0, 4])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime (Affection:\\V[3053])>This is for you! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Yay!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Yay! It's Erubetie~!"])
    ShowText(["Let's play together~♪"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["Let's do it later..."])
    ShowText(["I'm busy right now..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["……………………"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["Then, after dinner today..."])
    ShowText(["Let's throw boomerangs while watching the stars."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Waaay♪"])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Yay! It's Erubetie~!"])
    ShowText(["Let's play together~♪"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["Let's do it later..."])
    ShowText(["I'm busy right now..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["……………………"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["Then, after dinner today..."])
    ShowText(["Let's throw boomerangs while watching the stars."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Waaay♪"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Yay! It's Bunni! ♪"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection:\\V[3054])>Hop hop♪ I kidnapped about 100 more people today♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>That's amazing, Bunni!"])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Oh, a slug..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Oh, a slime..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Stop mocking me!"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Stop mocking me..."])
    JumpToLabel(["メニュー"])
    Label(["85"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Whoa, you're a big slug..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection:\\V[3085])>I'm what? This child... Can I eat her?"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Ah! No! Don't!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    JumpToLabel(["メニュー"])
    Label(["87"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Wawawa, it's the boss slug..."])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection:\\V[3087])>Don't call us boss. Let's just try to get along. Aren't we slimy brethren?"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>I am not slimy! I'm jiggly!"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection:\\V[3087])>Slimy..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Jiggly..."])
    JumpToLabel(["メニュー"])
    Label(["110"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Whoa, it's Bess♪"])
    ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
    ShowText(["\\n<Bess (Affection:\\V[3110])>Lime, heyyoo♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Purupuru♪"])
    ShowTextAttributes(["slimelord_fc1", 1, 0, 2])
    ShowText(["\\n<Bess (Affection:\\V[3110])>Purupurupuru♪"])
    JumpToLabel(["メニュー"])
    Label(["176"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Oh my, oh my; so you're a slime too? Your body seems strange..."])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection:\\V[3176])>This gel belongs to the slime race. The mechanical body is just an external unit."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>I don't get it, but that's amazing! I want one too♪"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection:\\V[3176])>It was designed specifically for me. It would be of little use to other slimes."])
    JumpToLabel(["メニュー"])
    Label(["202"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Captaaain! Way to gooo!"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection:\\V[3202])>Yes, Lime is always in the fighting spirit!\nWell done, well done!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Yaaay!"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection:\\V[3202])>The other members should pay me more respect. Especially that nagging vice-captain..."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection:\\V[3201])>Milady... Who's this nagging vice-captain?"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection:\\V[3202])>Waaah! Run awaaay!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Escaaape!"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection:\\V[3201])>Good grief, really...?"])
    JumpToLabel(["メニュー"])
    Label(["248"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Wow, so many friends! ♪"])
    ShowTextAttributes(["slime_purple_fc1", 0, 0, 2])
    ShowText(["\\n<Purple Slime (Affection:\\V[3248])>Ufufu, you're a cute fellow.\nDo you want to play with us?"])
    ShowTextAttributes(["slime_green_fc1", 0, 0, 2])
    ShowText(["\\n<Green Slime (Affection:\\V[3248])>Let's purupuru together♪\nPurupurupuru♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Purupurupuru♪"])
    ShowTextAttributes(["slime_blue_fc1", 0, 0, 2])
    ShowText(["\\n<Blue Slime (Affection:\\V[3248])>Let's play with boomerangs..."])
    ShowTextAttributes(["slime_red_fc1", 1, 0, 2])
    ShowText(["\\n<Red Slime (Affection:\\V[3248])>Boomerang! ♪ Boomerang! ♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Boomerang! ♪ Boomerang! ♪"])
    JumpToLabel(["メニュー"])
    Label(["299"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>What's that?! A cube...?"])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>I successfully solidified my slime into the shape of a cube. I can freely control it as I ride on top of it."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>I'm going to try it too!"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>...Wawawa, I can't do it right...\nMy body becomes a square..."])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>You're getting the hang of it, please keep practicing♪"])
    JumpToLabel(["メニュー"])
    Label(["516"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Plurel-chan, amazing!"])
    ShowText(["It's the first time I've seen a slime that became an angel, right?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Plurel>(Affection:\\V[3516])"])
    ShowText(["Puru puru...♪"])
    ShowText(["It was really tough, though..."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["What was the hardest part...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Plurel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama's complaints."])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Your majestyyyy! I found a small medaaal!"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>Let's see... Oh, this isn't a medal. Is this a bottle cap?"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Whaaat...? That's disappointing..."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>...But I also collect bottle caps. How about I trade you for a cookie?"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection:\\V[3053])>Yaay! Thank youuu!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>That's awfully kind of you, your majesty."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>Oh, it's actually very interesting in its own way. It's 64 years old, and was made in the Delia Workshop..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>(She actually collects bottle caps?)"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Ah, Kanade-sama!"])
    ShowText(["Let's play together~!!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["Hehe, Lime is energetic today too..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lime and Kanade played together for a little while..."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>(Affection:\\V[3053])"])
    ShowText(["Let's play again tomorrow!"])
    ShowTextAttributes(["kanade_fc1", 1, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["Yes, it's a promise..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(53)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(53)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[657]"])
        ShowText(["Affection  100:\\ia[1175]"])
        ShowText(["Affection  500:\\ia[1330]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3053])"])
        ShowChoices([["Slime Teasing(Affection:10)", "Slime Wrap(Affection:100)", "Never mind"], 3])
        When([0, "Slime Teasing(Affection:10)"])
          ConditionalBranch([1, 3053, 0, 10, 1])
            Script(["call_novel_scene(4076)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slime_fc1", 2, 0, 2])
            ShowText(["\\n<Lime (Affection:\\V[3053])>I'm a little embarrassed... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Slime Wrap(Affection:100)"])
          ConditionalBranch([1, 3053, 0, 100, 1])
            Script(["call_novel_scene(4077)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slime_fc1", 2, 0, 2])
            ShowText(["\\n<Lime (Affection:\\V[3053])>I'm a little embarrassed... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_sonia_m1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
      ConditionalBranch([1, 4525, 0, 1, 0])
        ControlVariables([4525, 4525, 0, 0, 2])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["sonia_fc1", 7, 0, 2])
        ShowText(["\\n<Sonya (Affection:\\V[3525])>T-take this... It's just a gift; don't read something weird into it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>I can't stand house-sitting. Hey Luka, hurry up and take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["Sonia-chan has grown up nicely..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, yes..."])
    ShowText(["Th-th-thank you..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["What's wrong, you're so tense..."])
    ShowText(["You were such a tomboy when you were little."])
    ShowTextAttributes(["sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, back then..."])
    ShowText(["Please forget it..."])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu! Kyuu!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>You want to eat an apple? Just wait a minute; I'll cut it up."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, you can understand Nuruko?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>You can't understand her, Luka? From the sound of her voice, it's obvious she wants an apple."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuu!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>No fish. You've been eating too many lately. You need balanced nutrition, got it?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(...I don't understand.)"])
    JumpToLabel(["メニュー"])
    Label(["80"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>No, I'm human. Can't you tell just by looking?"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>.........."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hey! Why aren't you saying anything?!"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>No, your voluptuousness is clearly that of an orc."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hild, your hair's grown out. Want me to cut it?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's hair? I leave it to Sonya."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>All right. *Snip* *Snip* ...There."])
    ShowTextAttributes(["brunhild_fc1", 3, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild will cut Sonya's hair as well. Activating Beam Scythe..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>...I decline."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>MistreSS Sonya..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>We're friends, Radio. You can just call me Sonya."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Then please CAll me a piece of junk. That's what my beST friend used to call me..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Were they really your friend...?"])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection:\\V[3334])>Oh, you're quite the nuisance.\nAre you still buzzing around my betrothed...?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Apart from that, I've been curious...\nIsn't \"betrothed\" the word you use for a woman's husband?"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection:\\V[3334])>I'm old-fashioned, so that's what I call him.\nIt's not a very narrow-minded thing to say."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Eh? You're an old lady...?"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection:\\V[3334])>Y-you...!"])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Kehehe..."])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>Oi, Luka...\nSonya won't talk to me anymore."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Because you've been hiding that you were the Don of the mafia all this time... Frankly, you're reaping what you've sown."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>It's none of your business..."])
    ConditionalBranch([0, 1079, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection:\\V[3079])>............"])
      ShowTextAttributes(["gnome_fc1", 0, 0, 2])
      ShowText(["\\n<Gnome (Affection:\\V[3013])>............"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus (Affection:\\V[3520])>What the hell's with you girls?!\nYou really shouldn't get involved!"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya (Affection:\\V[3525])>............"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection:\\V[3079])>............"])
      ShowTextAttributes(["gnome_fc1", 0, 0, 2])
      ShowText(["\\n<Gnome (Affection:\\V[3013])>............"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>............"])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the Lazarus uncle from another world..."])
    ShowText(["Completely different from the filthy Lazarus uncle here..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["It seems that I am causing you trouble over there."])
    ShowText(["Sonia-san, let's work together to reform the me over there."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I-it feels too strange..."])
    ShowText(["Honestly, it's creepy..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["Wasn't it that you wanted to rehabilitate him...?"])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>When you joined up with Uncle Lazarus, you weren't doing anything bad were you...?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection:\\V[3522])>To rule over evil is not necessarily evil in itself. Rather, you should think of it as restraining and controlling evil?"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>That's sophistry, isn't it?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection:\\V[3522])>Yes, you are right."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Don't admit it so readily...\nAn old man can't support himself."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection:\\V[3522])>I represent the Don.\nI won't be troubled so easily with surviving."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Oh, Sonya. Have you had the rice in the dining room?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Yup! I had it in their new dish, the salmon bowl."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, Sara, you two seem to get along."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>There weren't any girls my age in the village. She's like the friend I never had."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>The same goes for me. I guess you could say we're girlfriends."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Yeah. ...Huh?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Huh?!"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Huh?"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Umm, is this really okay? You're out on an adventure even though you're a queen..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>Meda-- ...Ensuring the safety of the world is part of a ruler's duties. To that end, it is appropriate for me to be willing to go on a long journey."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>(...She almost said \"medals\".)"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they were enemies!"])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Luka and I have been together since we were children."])
    ShowText(["It's been over ten years, I think...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Sonya, how are you?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm completely fused, so I'm fine..."])
    ShowText(["But you still haven't separated from the Apostle version."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I absolutely won't merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think you're similar to each other..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are pretty intense, you know..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I cannot deny that my work is falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I ended up being reborn as a salamander..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not such a big problem, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a exterminator after all!!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hey, Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus's turn, so the omelet rice is delicious!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Sonya... Just because you're an Apostle of Chaos,"])
    ShowText(["there's no need to fuss over me that much."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say you have to shoot the general before you can shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Am I the horse...?"])
    ShowText(["Well, whatever, let's go eat omelette rice."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["922"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["No matter what form I take..."])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yes... I'm really sorry for worrying you."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Well, I've lived my life on my own terms."])
    ShowText(["Whether as a magician, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't that a bit too broad of a background?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowText(["You may have changed quite a bit in appearance..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't it you, Merlin, who has changed too much in appearance!?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["On the outside, nothing has changed inside..."])
    ShowText(["Mischievous Merlin."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, I guess I haven't changed much inside either... probably."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(525)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(525)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ia[193]"])
        ShowText(["Affection  100:\\ia[1016]"])
        ShowText(["Affection  500:\\ia[1309]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  4000:\\ia[1590]"]) # Mini Ribbon
        ShowText(["Affection  6000:\\ia[1534]"])
        ShowText(["Affection 10000:\\ia[1591]"]) # Ribbon
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3525])"])
        ShowChoices([["Blowjob 1(Affection:10)", "Blowjob 2(Affection:100)", "Sex Toy Use(Affection:0)", "Never mind"], 4])
        When([0, "Blowjob 1(Affection:10)"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(4051)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sonia_fc1", 7, 0, 2])
            ShowText(["\\n<Sonya (Affection:\\V[3525])>N-next time... My heart's not ready yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob 2(Affection:100)"])
          ConditionalBranch([1, 3525, 0, 100, 1])
            Script(["call_novel_scene(4052)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sonia_fc1", 7, 0, 2])
            ShowText(["\\n<Sonya (Affection:\\V[3525])>N-next time... My heart's not ready yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Sex Toy Use(Affection:0)"])
          ConditionalBranch([4, 525, 4, 919])
            Script(["call_novel_scene(5736)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 920])
            Script(["call_novel_scene(5737)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 921])
            Script(["call_novel_scene(5738)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 922])
            Script(["call_novel_scene(5739)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 923])
            Script(["call_novel_scene(5740)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 924])
            Script(["call_novel_scene(5741)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 925])
            Script(["call_novel_scene(5742)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 926])
            Script(["call_novel_scene(5743)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 927])
            Script(["call_novel_scene(5744)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 928])
            Script(["call_novel_scene(5745)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([4, 525, 4, 929])
            Script(["call_novel_scene(5746)"])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Sonya is not equipped with that sex toy..."])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_ex_sonia_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
      ConditionalBranch([1, 4525, 0, 1, 0])
        ControlVariables([4525, 4525, 0, 0, 2])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I don't want to stay behind..."])
    ShowText(["Hey Luka, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["Sonia-chan has grown up nicely..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, yes..."])
    ShowText(["Th-th-thank you..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["What's wrong, you're so tense..."])
    ShowText(["You were such a tomboy when you were little."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, back then..."])
    ShowText(["Please forget it..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>（Affinity: \\V[3185]）"])
    ShowText(["Lady Sonia..."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just call me Sonia, Radio-chan."])
    ShowText(["We're companions after all."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>（Affinity: \\V[3185]）"])
    ShowText(["Then calling me a useless piece is so lame."])
    ShowText(["Close friends used to call me that..."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Were you really that close...?"])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["You pesky intruder..."])
    ShowText(["You've gained quite a bit of power."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["However, the race of love is not determined solely by combat ability!"])
    ShowText(["Don't be so arrogant to think that strength is everything!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The pesky intruder is making some annoying noises..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["Grrr...! Just you wait!!"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Oh Karen, forgive me..."])
    ShowText(["Sonya has turned into a delinquent..."])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're the epitome of delinquency over there!"])
    ShowText(["Compared to the mafia boss, I'm quite mild!"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["There's no mafia boss trying to destroy the world!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Stop wearing that mask!!"])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the Lazarus uncle from another world..."])
    ShowText(["Completely different from the filthy Lazarus uncle here..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["It seems that I am causing you trouble over there."])
    ShowText(["Sonia-san, let's work together to reform the me over there."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I-it feels too strange..."])
    ShowText(["Honestly, it's creepy..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["Wasn't it that you wanted to rehabilitate him...?"])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["No matter what form I take..."])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yes... I'm really sorry for worrying you."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Well, I've lived my life on my own terms."])
    ShowText(["Whether as a magician, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't that a bit too broad of a background?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["Ah, Sonya."])
    ShowText(["How about we go eat something in the cafeteria?"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yeah! Let's eat the new Ikura bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya and Sara get along well, huh?"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["There weren't many girls my age in the village, right?"])
    ShowText(["I didn't have friends like this..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["That's right."])
    ShowText(["This kind of relationship between girls..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["W-wait, what!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they were enemies!"])
    ShowTextAttributes(["ex_sonia_fc1", 6, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Luka and I have been together since we were children."])
    ShowText(["It's been over ten years, I think...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Sonya, how are you?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm completely fused, so I'm fine..."])
    ShowText(["But you still haven't separated from the Apostle version."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I absolutely won't merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think you're similar to each other..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are pretty intense, you know..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I cannot deny that my work is falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I ended up being reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not such a big problem, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a exterminator after all!!"])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hey, Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus's turn, so the omelet rice is delicious!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Sonya... Just because you're an Apostle of Chaos,"])
    ShowText(["there's no need to fuss over me that much."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say you have to shoot the general before you can shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Am I the horse...?"])
    ShowText(["Well, whatever, let's go eat omelette rice."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["922"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["No matter what form I take..."])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yes... I'm really sorry for worrying you."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Well, I've lived my life on my own terms."])
    ShowText(["Whether as a magician, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't that a bit too broad of a background?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowText(["You may have changed quite a bit in appearance..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't it you, Merlin, who has changed too much in appearance!?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["On the outside, nothing has changed inside..."])
    ShowText(["Mischievous Merlin."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, I guess I haven't changed much inside either... probably."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(841)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(841)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7711)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
            ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
            ShowText(["W-well, maybe next time..."])
            ShowText(["I need to prepare my heart and all..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
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  Page 2
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        ShowText(["Here, I'll give you this..."])
        ShowText(["It's just a present, so don't get any weird misunderstandings, okay?"])
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        ShowText(["Here, I'll give you this..."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I don't want to stay behind..."])
    ShowText(["Hey Luka, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["Sonia-chan has grown up nicely..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, yes..."])
    ShowText(["Th-th-thank you..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["What's wrong, you're so tense..."])
    ShowText(["You were such a tomboy when you were little."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ah, back then..."])
    ShowText(["Please forget it..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>（Affinity: \\V[3185]）"])
    ShowText(["Lady Sonia..."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just call me Sonia, Radio-chan."])
    ShowText(["We're companions after all."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>（Affinity: \\V[3185]）"])
    ShowText(["Then calling me a useless piece is so lame."])
    ShowText(["Close friends used to call me that..."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Were you really that close...?"])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["You pesky intruder..."])
    ShowText(["You've gained quite a bit of power."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["However, the race of love is not determined solely by combat ability!"])
    ShowText(["Don't be so arrogant to think that strength is everything!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The pesky intruder is making some annoying noises..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess>（Affection:\\V[3334]）"])
    ShowText(["Grrr...! Just you wait!!"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Oh Karen, forgive me..."])
    ShowText(["Sonya has turned into a delinquent..."])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're the epitome of delinquency over there!"])
    ShowText(["Compared to the mafia boss, I'm quite mild!"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["There's no mafia boss trying to destroy the world!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Stop wearing that mask!!"])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the Lazarus uncle from another world..."])
    ShowText(["Completely different from the filthy Lazarus uncle here..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["It seems that I am causing you trouble over there."])
    ShowText(["Sonia-san, let's work together to reform the me over there."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I-it feels too strange..."])
    ShowText(["Honestly, it's creepy..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["Wasn't it that you wanted to rehabilitate him...?"])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["No matter what form I take..."])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yes... I'm really sorry for worrying you."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Well, I've lived my life on my own terms."])
    ShowText(["Whether as a magician, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't that a bit too broad of a background?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["Ah, Sonya."])
    ShowText(["How about we go eat something in the cafeteria?"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yeah! Let's eat the new Ikura bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya and Sara get along well, huh?"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["There weren't many girls my age in the village, right?"])
    ShowText(["I didn't have friends like this..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["That's right."])
    ShowText(["This kind of relationship between girls..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["W-wait, what!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara>（Affection:\\V[3529]）"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You are the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they were enemies!"])
    ShowTextAttributes(["ex_sonia_fc2", 6, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Luka and I have been together since we were children."])
    ShowText(["It's been over ten years, I think...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Sonya, how are you?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm completely fused, so I'm fine..."])
    ShowText(["But you still haven't separated from the Apostle version."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I absolutely won't merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think you're similar to each other..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are pretty intense, you know..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I cannot deny that my work is falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I ended up being reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not such a big problem, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a exterminator after all!!"])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hey, Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus's turn, so the omelet rice is delicious!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Sonya... Just because you're an Apostle of Chaos,"])
    ShowText(["there's no need to fuss over me that much."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say you have to shoot the general before you can shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Am I the horse...?"])
    ShowText(["Well, whatever, let's go eat omelette rice."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["922"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["No matter what form I take..."])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Yes... I'm really sorry for worrying you."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Well, I've lived my life on my own terms."])
    ShowText(["Whether as a magician, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't that a bit too broad of a background?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I'm glad to see you back safe, Sonya."])
    ShowText(["You may have changed quite a bit in appearance..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Isn't it you, Merlin, who has changed too much in appearance!?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["On the outside, nothing has changed inside..."])
    ShowText(["Mischievous Merlin."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, I guess I haven't changed much inside either... probably."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(842)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(842)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7712)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
            ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
            ShowText(["W-well, maybe next time..."])
            ShowText(["I need to prepare my heart and all..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    ShowPicture([5, "80_soniamazda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
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        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

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    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
    ShowText(["■■■■■■■■■………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(843)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(843)"])
        ExitEventProcessing([])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Reverse Rape Semen Death (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7696)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
            ShowText(["\\n<Sonya Mazda>（Affection:\\V[3843]）"])
            ShowText(["■■■■■■■■■………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 4
    ShowPicture([5, "80_soniamanyu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
      ConditionalBranch([1, 4525, 0, 1, 0])
        ControlVariables([4525, 4525, 0, 0, 2])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Manyu>（Affection:\\V[3844]）"])
    ShowText(["■■■■■■■■■………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(844)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(844)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Tail Predation (Affection:10)", "Stop"], 4])
        When([0, "尻尾捕食（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7701)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sonia_fc1", 7, 0, 2])
            ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
            ShowText(["W-well, maybe next time..."])
            ShowText(["I need to prepare my heart and all..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 5
    ShowPicture([5, "80_soniachaos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
      ConditionalBranch([1, 4525, 0, 1, 0])
        ControlVariables([4525, 4525, 0, 0, 2])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
        ShowText(["■■■■■■■■■………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
    ShowText(["■■■■■■■■■………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(845)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(845)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Capture Ejaculation (Affection:10)", "Never mind"], 2])
        When([0, "取り込み搾精（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7706)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
            ShowText(["\\n<Sonya Chaos>（Affection:\\V[3845]）"])
            ShowText(["■■■■■■■■■………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 6
    ShowPicture([5, "80_ex_sonia_st21b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3525, 0, 10, 1])
      ConditionalBranch([1, 4525, 0, 0, 0])
        ControlVariables([4525, 4525, 0, 0, 1])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 100, 1])
      ConditionalBranch([1, 4525, 0, 1, 0])
        ControlVariables([4525, 4525, 0, 0, 2])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 500, 1])
      ConditionalBranch([1, 4525, 0, 2, 0])
        ControlVariables([4525, 4525, 0, 0, 3])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 2000, 1])
      ConditionalBranch([1, 4525, 0, 3, 0])
        ControlVariables([4525, 4525, 0, 0, 4])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 4000, 1])
      ConditionalBranch([1, 4525, 0, 4, 0])
        ControlVariables([4525, 4525, 0, 0, 5])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1590, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 6000, 1])
      ConditionalBranch([1, 4525, 0, 5, 0])
        ControlVariables([4525, 4525, 0, 0, 6])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3525, 0, 10000, 1])
      ConditionalBranch([1, 4525, 0, 6, 0])
        ControlVariables([4525, 4525, 0, 0, 7])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
        ShowText(["Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1591, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
    ShowText(["I'll join you..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7032, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(846)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(846)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Bronze Met"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Staff Book"])
        ShowText(["Affection 2000: Hyper Wrist"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Mini Ribbon"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Affection 10000: Ribbon"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3525])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3525, 0, 10, 1])
            Script(["call_novel_scene(7713)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
            ShowText(["\\n<Ex Sonia>（Affection:\\V[3846]）"])
            ShowText(["It's still impossible..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7032, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          Script(["unlimited_choices(12,"])
          ScriptMore([" [\"Sonya (Normal)\","])
          ScriptMore(["\"Sonya (Apostle)\","])
          ScriptMore(["\"Sonya (Apostle - No Mask)\","])
          ScriptMore(["\"Sonya Mazda\","])
          ScriptMore(["\"Sonya Manju\","])
          ScriptMore(["\"Sonya Chaos\","])
          ScriptMore(["\"Ex-Sonya\"])"])
          ConditionalBranch([1, 12, 0, 0, 0])
            Script(["persona_change(525)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 1, 0])
            Script(["persona_change(841)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 2, 0])
            Script(["persona_change(842)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 3, 0])
            Script(["persona_change(843)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 4, 0])
            Script(["persona_change(844)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 5, 0])
            Script(["persona_change(845)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 6, 0])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 12, 0, 7, 1])
            Script(["persona_change(846)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

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    Empty([])

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  Page 12
    Empty([])

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    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_gob_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3062, 0, 10, 1])
      ConditionalBranch([1, 4062, 0, 0, 0])
        ControlVariables([4062, 4062, 0, 0, 1])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Gob (Affection:\\V[3062])>Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([26, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 100, 1])
      ConditionalBranch([1, 4062, 0, 1, 0])
        ControlVariables([4062, 4062, 0, 0, 2])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Gob (Affection:\\V[3062])>Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 500, 1])
      ConditionalBranch([1, 4062, 0, 2, 0])
        ControlVariables([4062, 4062, 0, 0, 3])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Gob (Affection:\\V[3062])>Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1120, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 2000, 1])
      ConditionalBranch([1, 4062, 0, 3, 0])
        ControlVariables([4062, 4062, 0, 0, 4])
        ShowTextAttributes(["gob_fc1", 0, 0, 2])
        ShowText(["\\n<Gob (Affection:\\V[3062])>Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>ZAZOOOOM!"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Lady Tamamo! Hello~!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["You are the little monster who left Yamatai a little while ago, aren't you?"])
    ShowText(["And now you're fighting for peace..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["At one point, I acted recklessly and did bad things."])
    ShowText(["From now on, I'll fight for everyone's sake!"])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Indeed, I'm impressed!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Lady Tamamo! Hello~!"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["You are the little monster who left Yamatai a little while ago, aren't you?"])
    ShowText(["And now you're fighting for peace..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["At one point, I acted recklessly and did bad things."])
    ShowText(["From now on, I'll fight for everyone's sake!"])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Indeed, I'm impressed!"])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Teeny, could you wash my clothes? I've been running at full speed, and now they're all sticky."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I'm not your mom. Aww geez, they're so dirty... Just where have you been playing?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Sorry mom!"])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Don't call me mom!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Vanilla, I found a star-shaped stone. Here, it's for you!"])
    ShowTextAttributes(["vgirl_fc1", 3, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Waaa, such an unusual stone! Kukuku, it must be very valuable."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>No, it's just a plain old rock from over there..."])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>H-how would you know!? I could get a lot of money out of it..."])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Papi, let's have an arm wrestling match!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! I've been waiting for this!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>But you're not allowed to use your claws or your fire breath!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>In that case, you can't use your club! And no blinding! Hands only!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Are you guys actually arm wrestling?"])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Oh, it's the phoenix Goddess!"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Phoenix Goddess? Am I really a Goddess?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Where I'm from, phoenixes are considered Goddess. There should be a shrine or temple dedicated to them."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>There's a shrine dedicated to me?! I want to go!"])
    JumpToLabel(["メニュー"])
    Label(["80"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm a goblin!"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>I feel like we can get along, goblin! Let's go raid a village together!"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>M-maybe next time..."])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection:\\V[3101])>All right, let's settle this! I'll show you that my legs are unmatched!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I won't lose when it comes to a race! The first to run five laps through the castle wins!"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection:\\V[3101])>Just what I was hoping for! Then let's--"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No running in the castle! Especially you two! Your speed is dangerous!"])
    JumpToLabel(["メニュー"])
    Label(["148"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Oh, it's an ostrich! Let's race!"])
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Miu (Affection:\\V[3148])>Bring it on! My legs are the best in the world!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Let's gooo!"])
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Miu (Affection:\\V[3148])>Yeeaah! Let-!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>I said no running in the castle! You'll break a wall if you're not careful!"])
    JumpToLabel(["メニュー"])
    Label(["157"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Oh, are you from Yamatai too?"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection:\\V[3157])>That's right! I'm a youkai! I can extend my hair, and even my tongue!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>M-me too! Plus, I can extend my horns and eyebrows!"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection:\\V[3157])>Well, I can also extend my nose and ears!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Just what are you competing over?"])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Yoohoo, Gob!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Yay! It's Shizuku! Let's go eat some dango together!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>All right, but don't go running off on your own. There is no way I can keep up with you."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>You've never trained your legs?"])
    ShowTextAttributes(["kooni_fc1", 3, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Not to the point where I can run on water like you can!"])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Let's go fishing later, Tama!"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>...Nyaa!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm asking you to fish with me Tama since we'll get a big haul if we go together. I'll split half the fish we catch!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaaa♪"])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Ah, Akaname-chan!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>You've been running around all over the place, haven't you Gob-chan? Is it okay if we lick your dirty, sweaty body?"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm not dirty!\nI like taking baths!"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Gob-chan, won't you come drink some tea with me?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Okay, but...\nDon't eat up the shop like you did last time."])
    ShowTextAttributes(["hutakuti_fc1", 4, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>This back mouth does that of its own accord..."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Didn't you also eat half of that with your front mouth?"])
    JumpToLabel(["メニュー"])
    Label(["300"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>ZA-ZOOM!!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection:\\V[3300])>You're surprisingly quick for a goblin.\nI feel like I've seen that somewhere..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>...Hm? What?"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection:\\V[3300])>No, it's nothing.\nDon't trip and hurt yourself!"])
    JumpToLabel(["メニュー"])
    Label(["344"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Wow, it's Kaminari-sama!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Hey, young oni.\nYou better hide your belly button when you sleep or else I'll steal it."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm making sure to sleep regularly in a futon!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Yes, a well-slept child grows up to be strong...\nPlay a lot, work a lot, and get lots of good rest."])
    JumpToLabel(["メニュー"])
    Label(["629"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm from the world of singularities."])
    ShowText(["It seems that the swift-footed ones have perished in the monster world..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["The latter part of the Holy Monster War was incredibly fierce..."])
    ShowText(["Many races have gone extinct."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I see... That's really sad."])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["A fighting Goddess, wow!"])
    ShowText(["You defeated a lot of bad yokai, right?"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Haha, I've defeated quite a few villainous yokai!"])
    ShowText(["There were swarms of insects and giant sisters, all sorts of things!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Wow!"])
    ShowText(["Tell me the story of your adventures!"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Gob, your leg strength is extraordinary."])
    ShowText(["I won't lose in short distances, but in long distances, I might not stand a chance."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I have stamina too... but first, I'm used to traveling."])
    ShowText(["Including the timing for meals and the points to sleep."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Truly, it's a technique cultivated by running around the world."])
    ShowText(["It's quite different from the killing techniques I've cultivated."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["It's not too late even from now."])
    ShowText(["Let's run around the world together!"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...That's right, not bad."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The Petit from the heavenly realm has completely cooled down, huh?"])
    ShowText(["You were originally sensitive to the cold, but are you okay?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart has grown cold, so my body has grown cold as well..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Do you want to use my hot water bottle?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["That warmth might just melt my heart away..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the Vanguard of angel hunting..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Dual-wielding pistols and a long coat... So cool!!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I have never cared about being cool..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Really~?"])
    ShowText(["Actually, you do pay quite a bit of attention to your visuals, don't you~?"])
    ShowTextAttributes(["vgirl_fc2", 6, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["N-no, I don't..."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Oh, a little goblin!"])
    ShowText(["You're quite energetic!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The heavenly pappy has completely become a magic swordsman!"])
    ShowText(["You look strong!"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Haha, of course I'm strong!"])
    ShowText(["Next time, I'll train you!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Yay!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(62)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(62)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[26]"])
        ShowText(["Affection  100:\\ia[1016]"])
        ShowText(["Affection  500:\\ia[1120]"])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3062])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3062, 0, 10, 1])
            Script(["call_novel_scene(4121)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gob_fc1", 3, 0, 2])
            ShowText(["\\n<Gob (Affection:\\V[3062])>I've been running around, so I'm a little tired. ...Sorry."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Gob (Girl)", "Gob (Adult)"], 1])
          When([0, "ゴブ（少女）"])
            Script(["persona_change(62)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴブ（大人）"])
            Script(["persona_change(63)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_gob_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3062, 0, 10, 1])
      ConditionalBranch([1, 4062, 0, 0, 0])
        ControlVariables([4062, 4062, 0, 0, 1])
        ShowTextAttributes(["gob_fc3", 0, 0, 2])
        ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
        ShowText(["Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([26, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 100, 1])
      ConditionalBranch([1, 4062, 0, 1, 0])
        ControlVariables([4062, 4062, 0, 0, 2])
        ShowTextAttributes(["gob_fc3", 0, 0, 2])
        ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
        ShowText(["Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 500, 1])
      ConditionalBranch([1, 4062, 0, 2, 0])
        ControlVariables([4062, 4062, 0, 0, 3])
        ShowTextAttributes(["gob_fc1", 4, 0, 2])
        ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
        ShowText(["Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1120, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3062, 0, 2000, 1])
      ConditionalBranch([1, 4062, 0, 3, 0])
        ControlVariables([4062, 4062, 0, 0, 4])
        ShowTextAttributes(["gob_fc3", 0, 0, 2])
        ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
        ShowText(["Here! It's a present!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Vroom!"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Lady Tamamo! Hello~!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["You are the little monster who left Yamatai a little while ago, aren't you?"])
    ShowText(["And now you're fighting for peace..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["At one point, I acted recklessly and did bad things."])
    ShowText(["From now on, I'll fight for everyone's sake!"])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Indeed, I'm impressed!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Lady Tamamo! Hello~!"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["You are the little monster who left Yamatai a little while ago, aren't you?"])
    ShowText(["And now you're fighting for peace..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["At one point, I acted recklessly and did bad things."])
    ShowText(["From now on, I'll fight for everyone's sake!"])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Indeed, I'm impressed!"])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Come on, Gob, hurry up and take off your clothes."])
    ShowText(["I'll wash that."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Puchi has grown up and become more motherly!"])
    ShowTextAttributes(["pramia_fc3", 2, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["I told you I'm not a mother!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Well, your breasts didn't grow that much either."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Shut up."])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Vanilla, I found a big, beautiful stone."])
    ShowText(["Here!"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Isn't this stone a Preafear...?"])
    ShowText(["Where did you find such a rare item?"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I think it was around the bottom of the Natalia Trench...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Why were you running in such a place?!"])
    ShowText(["Have you finally become amphibious!?"])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Papi has also become a full-fledged dragon."])
    ShowText(["Well, it seems I can't win in arm wrestling anymore..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Gob has become even faster at running."])
    ShowText(["I can only see afterimages now."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["If that's the case, there won't be any more evenly matched battles."])
    ShowText(["I can't even fight now..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Maybe that's what it means to be an adult..."])
    ShowText(["It's a little lonely."])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina>（Affection:\\V[3101]）"])
    ShowText(["Now, let's settle this!"])
    ShowText(["I'll show you that my legs are the best!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["With my power-up, you won't be able to catch up anymore!"])
    ShowText(["My legs have gotten longer too!"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina>（Affection:\\V[3101]）"])
    ShowText(["In that case, I'll grow in response..."])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Well, I'm already big enough..."])
    JumpToLabel(["メニュー"])
    Label(["148"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Oh, it's an ostrich!"])
    ShowText(["Let's race!"])
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Miu>（Affection:\\V[3148]）"])
    ShowText(["Bring it on!"])
    ShowText(["My legs are the best in the world!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Then, here I go!"])
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Miu>（Affection:\\V[3148]）"])
    ShowText(["Ready, set, go――"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I told you not to run inside the castle!"])
    ShowText(["How many walls do you plan to break through?!"])
    JumpToLabel(["メニュー"])
    Label(["157"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Oh, are you from Yamatai too?"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection:\\V[3157])>"])
    ShowText(["That's right, I'm a youkai!"])
    ShowText(["I can extend my hair and tongue!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I-I can too..."])
    ShowText(["I can extend my horns and eyebrows!"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection:\\V[3157])>"])
    ShowText(["Well, I can extend my nose and ears!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What are you competing over..."])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>"])
    ShowText(["Yoohoo, Gob-chan!"])
    ShowText(["You've grown quite a bit!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Considering the reasons, I can't just be happy about it..."])
    ShowText(["But, I've powered up!♪"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>"])
    ShowText(["Now, I won't be able to catch up to Gob-chan's dash even more..."])
    ShowText(["I might not even see your back anymore."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["From now on, I'll walk slowly and properly... okay?"])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Tama, let's go fishing later!"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["...Nyaa!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Since Tama attracts fish, if we go together, we'll catch a lot, right?"])
    ShowText(["We'll split the fish we catch in half!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Nyaa~♪"])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Ah, Akaname-chan!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Gob-chan, you've been running around everywhere, right?"])
    ShowText(["Is it okay if I lick your dirty, sweaty body?"])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm not dirty!"])
    ShowText(["I like taking baths!"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura>(Affection:\\V[3225])"])
    ShowText(["Gob-chan, won't you come drink some tea with me?"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Sure, but..."])
    ShowText(["Don't eat up the shop like you did last time."])
    ShowTextAttributes(["hutakuti_fc1", 4, 0, 2])
    ShowText(["\\n<Sakura>(Affection:\\V[3225])"])
    ShowText(["That was just my back mouth acting on its own..."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["But your front mouth ate half of it too, right?"])
    JumpToLabel(["メニュー"])
    Label(["300"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Vroom!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha>(Affection:\\V[3300])"])
    ShowText(["I feel like I've seen something like that before."])
    ShowText(["It was in a scroll of ancestors that my grandma showed me or something..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["...Hmm? What is it?"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha>(Affection:\\V[3300])"])
    ShowText(["No, it's nothing."])
    ShowText(["Don't go wild and get hurt!"])
    JumpToLabel(["メニュー"])
    Label(["344"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Wow, it's Kaminari-sama!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin>(Affection:\\V[3344])"])
    ShowText(["Hmm, a little oni... ?"])
    ShowText(["Maybe because of my age, children grow up so quickly."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["No, they really have grown up fast!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin>(Affection:\\V[3344])"])
    ShowText(["Well, they say that sleeping children grow..."])
    ShowText(["You've probably slept a lot."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["That's not it, but whatever."])
    JumpToLabel(["メニュー"])
    Label(["629"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm from the world of singularities."])
    ShowText(["It seems that the swift-footed ones have perished in the monster world..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["The latter part of the Holy Monster War was incredibly fierce..."])
    ShowText(["Many races have gone extinct."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I see... That's really sad."])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["A fighting Goddess, wow!"])
    ShowText(["You defeated a lot of bad yokai, right?"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Haha, I've defeated quite a few villainous yokai!"])
    ShowText(["There were swarms of insects and giant sisters, all sorts of things!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Wow!"])
    ShowText(["Tell me the story of your adventures!"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Gob, your leg strength is extraordinary."])
    ShowText(["I won't lose in short distances, but in long distances, I might not stand a chance."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I have stamina too... but first, I'm used to traveling."])
    ShowText(["Including the timing for meals and the points to sleep."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Truly, it's a technique cultivated by running around the world."])
    ShowText(["It's quite different from the killing techniques I've cultivated."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["It's not too late even from now."])
    ShowText(["Let's run around the world together!"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...That's right, not bad."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The Petit from the heavenly realm has completely cooled down, huh?"])
    ShowText(["You were originally sensitive to the cold, but are you okay?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart has grown cold, so my body has grown cold as well..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Do you want to use my hot water bottle?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["That warmth might just melt my heart away..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the Vanguard of angel hunting..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Dual-wielding pistols and a long coat... So cool!!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I have never cared about being cool..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Really~?"])
    ShowText(["Actually, you do pay quite a bit of attention to your visuals, don't you~?"])
    ShowTextAttributes(["vgirl_fc2", 6, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["N-no, I don't..."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Hmm? Idaten... no, it's the grown-up Gob!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Since our outfits are the same, we look quite alike, right?"])
    ShowText(["But I can't imitate that solitary atmosphere."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Well, what you've seen is different..."])
    ShowText(["You too must have gained strength from the experiences you've had until now!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["That's right!"])
    ShowText(["From now on, I'll do my best~!"])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Mini-chan has grown big too!!"])
    ShowTextAttributes(["phoenixc_fc1", 0, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Everyone is getting bigger and bigger..."])
    ShowText(["The passage of time is fast, isn't it?"])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["No, no, it's not just normal growth..."])
    ShowText(["Even Mini-chan isn't just that."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["When you're a phoenix, you start to lose track of those things."])
    ShowText(["Everything becomes rough against the flow of time..."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Being a phoenix is quite troublesome..."])
    JumpToLabel(["メニュー"])
    Label(["778"])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Mini-chan has turned into a delinquent!!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I swapped Gob's secret pickled plums for super sour ones!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Huh, today's pickled plums are incredibly sour!!"])
    ShowText(["My legs are turbocharged!!"])
    ShowTextAttributes(["phoenixb_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hah, so fast!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(63)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(63)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Seed of Strength"])
        ShowText(["Affection 100: Power Wrist"])
        ShowText(["Affection 500: Cliffside Headband"])
        ShowText(["Affection 2000: Pioneer Shoes"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3062])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Reverse Rape - Naked (Affection:100)", "Never mind"], 3])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3062, 0, 10, 1])
            Script(["call_novel_scene(4122)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gob_fc3", 1, 0, 2])
            ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
            ShowText(["I ran a bit, so I'm tired..."])
            ShowText(["...I'm sorry."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ・全裸（好感度:100）"])
          ConditionalBranch([1, 3062, 0, 100, 1])
            Script(["call_novel_scene(4123)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gob_fc3", 1, 0, 2])
            ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
            ShowText(["I ran a bit, so I'm tired..."])
            ShowText(["...I'm sorry."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Gob (Girl)", "Gob (Adult)"], 2])
          When([0, "ゴブ（少女）"])
            Script(["persona_change(62)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴブ（大人）"])
            Script(["persona_change(63)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_inp_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3057, 0, 10, 1])
      ConditionalBranch([1, 4057, 0, 0, 0])
        ControlVariables([4057, 4057, 0, 0, 1])
        ShowTextAttributes(["inp_fc3", 0, 0, 2])
        ShowText(["\\n<Rumi (Affection:\\V[3057])>...Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([445, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3057, 0, 100, 1])
      ConditionalBranch([1, 4057, 0, 1, 0])
        ControlVariables([4057, 4057, 0, 0, 2])
        ShowTextAttributes(["inp_fc3", 0, 0, 2])
        ShowText(["\\n<Rumi (Affection:\\V[3057])>...Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([919, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3057, 0, 500, 1])
      ConditionalBranch([1, 4057, 0, 2, 0])
        ControlVariables([4057, 4057, 0, 0, 3])
        ShowTextAttributes(["inp_fc3", 0, 0, 2])
        ShowText(["\\n<Rumi (Affection:\\V[3057])>...Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1082, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3057, 0, 2000, 1])
      ConditionalBranch([1, 4057, 0, 3, 0])
        ControlVariables([4057, 4057, 0, 0, 4])
        ShowTextAttributes(["inp_fc3", 0, 0, 2])
        ShowText(["\\n<Rumi (Affection:\\V[3057])>...Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1109, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Alma Elma-senpai! Osu!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Ufufu...\nRumi, you're always so full of spirit."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>*fwoosh* *woosh*..."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Oh, shadow boxing?\nI'll keep you company for a spar."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Osu! I'll borrow your chest!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Fufu, you're a polite girl..."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ConditionalBranch([4, 58, 0])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>I brought a jump rope... Let's compete for who can do the most jumps..."])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>Game on..."])
      ShowTextAttributes(["inp_fc1", 2, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>Ugh, it's hard for me to jump because my boobs jiggle! You knew it'd be like this, didn't you?!"])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>(Air resistance.)"])
      ShowTextAttributes(["inp_fc3", 1, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>(Air resistance.)"])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>.........."])
      JumpToLabel(["メニュー"])
      Empty([])

    Else([])
      ShowTextAttributes(["inp_fc1", 0, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>I brought a sparkler! Let's play!"])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>...*nod*"])
      ShowTextAttributes(["inp_fc1", 1, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>...It's sooo pretty♪\nAww, it's about to go out..."])
      ShowTextAttributes(["inp_fc3", 1, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>That sparkler is a metaphor for your life..."])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>........"])
      JumpToLabel(["メニュー"])
      Empty([])

    BranchEnd([])
    Label(["74"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>I'm tired..."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection:\\V[3074])>You seem tired a lot. Do you have any troubles you want to tell big sis about?"])
    ShowTextAttributes(["inp_fc3", 2, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Breathing is such a bother..."])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barbun (Affection:\\V[3074])>That's what you're bothered by? Such a troublesome child..."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This girl always seems tired. I'm sure she was abused as a child and closed her heart to the world."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>If you have troubles, leave them to me. I will lend you my power."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Your power looks handy...\nYou can scratch your back even while lying down..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>You should be able to do that with your arms... Just how lazy are you?"])
    JumpToLabel(["メニュー"])
    Label(["349"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>For a succubus that fights hand-to-hand, you don't have any pep... Here, refresh yourself!"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>So tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>To be this exhausted...\nPerhaps this is the secret technique of flawlessness?!"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>Hey, are you all right?\nYou don't look like you ate anything weird..."])
    ShowTextAttributes(["inp_fc3", 2, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>............"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>The succubi of the present age are incredibly lazy..."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["inp_fc3", 4, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["The master of my master... Osu!"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>(Affection:\\V[3678])"])
    ShowText(["Oh, my disciple Alma Elma's disciple Rumi..."])
    ShowText(["As always, you have good spirit."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>(Affection:\\V[3678])"])
    ShowText(["And yet you are relaxed in a good way."])
    ShowText(["A proper relaxation during battle creates flexibility in technique."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>(Affection:\\V[3678])"])
    ShowText(["There are not many who can maintain softness in battle."])
    ShowText(["That quality of yours is not to kill."])
    ShowTextAttributes(["inp_fc3", 3, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["...Osu!!"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["Kuta-"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3163])"])
    ShowText(["This child always looks so exhausted."])
    ShowText(["I heard she was abused when she was little and closed her heart..."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["Kuta-"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3163])"])
    ShowText(["If you have a hard time, rely on me..."])
    ShowText(["I'll give you strength."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["That power is nice..."])
    ShowText(["You can scratch your back while lying down..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3163])"])
    ShowText(["With those arms, you can at least scratch your back, right...?"])
    ShowText(["Just how lazy are you..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(57)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(57)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[445]"])
        ShowText(["Affection  100:\\iw[919]"])
        ShowText(["Affection  500:\\ia[1082]"])
        ShowText(["Affection 2000:\\ia[1109]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3057])"])
        ShowChoices([["Imp Handjob(Affection:10)", "Threesome(Affection:100)", "Never mind"], 3])
        When([0, "Imp Handjob(Affection:10)"])
          ConditionalBranch([1, 3057, 0, 10, 1])
            Script(["call_novel_scene(4096)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc3", 0, 0, 2])
            ShowText(["\\n<Rumi (Affection:\\V[3057])>.........."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Threesome(Affection:100)"])
          ConditionalBranch([1, 3057, 0, 100, 1])
            Script(["call_novel_scene(4097)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc3", 0, 0, 2])
            ShowText(["\\n<Rumi (Affection:\\V[3057])>..........."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_mimizu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3061, 0, 10, 1])
      ConditionalBranch([1, 4061, 0, 0, 0])
        ControlVariables([4061, 4061, 0, 0, 1])
        ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
        ShowText(["\\n<Mimi (Affection:\\V[3061])>I found this while I was digging through the ground. It might be useful, so take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3061, 0, 100, 1])
      ConditionalBranch([1, 4061, 0, 1, 0])
        ControlVariables([4061, 4061, 0, 0, 2])
        ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
        ShowText(["\\n<Mimi (Affection:\\V[3061])>I found this while I was digging through the ground. It might be useful, so take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3061, 0, 500, 1])
      ConditionalBranch([1, 4061, 0, 2, 0])
        ControlVariables([4061, 4061, 0, 0, 3])
        ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
        ShowText(["\\n<Mimi (Affection:\\V[3061])>I found this while I was digging through the ground. It might be useful, so take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3061, 0, 2000, 1])
      ConditionalBranch([1, 4061, 0, 3, 0])
        ControlVariables([4061, 4061, 0, 0, 4])
        ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
        ShowText(["\\n<Mimi (Affection:\\V[3061])>I found this while I was digging through the ground. It might be useful, so take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1003, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Dig, dig, digging... Ah! I-I wasn't doing anything!"])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Hello, Mimi. I feel like I'm going to melt after all these sunny days we've had."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Hello, Melk. Yeah, but the rainy season will be here soon."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Dark and wet..."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["59"])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Dig, dig, digging... Ah!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Ragora (Affection:\\V[3059])>.........."])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Hey, why are you always in the ground?"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora (Affection:\\V[3059])>.........."])
    ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>D-don't scream... Please don't..."])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Ragora (Affection:\\V[3059])>AHHHHHHHHHHHHHH!!!"])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Ahh!"])
    PlaySE(["RPG::SE(@name=\"Paralyze3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Mimi was paralyzed!"])
    JumpToLabel(["メニュー"])
    Label(["73"])
    ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>It's painfully sunny today. You weren't born in the ground, so is it not as bad for you?"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection:\\V[3073])>I only ever spend time in the shade. I also want to go underground and not come out until it's dark."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Dark and wet..."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection:\\V[3073])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Let's go steal from the fields, Eva!"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Yes, let's go, Mimi!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Why are you two getting along so well?!"])
    JumpToLabel(["メニュー"])
    Label(["542"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>W... water..."])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Be strong, Mimi is here now!"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>Water..."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Oh, you want a drink of water. Will my mucus work?"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection:\\V[3542])>*Wheeze* ...It's too viscous... *Cough* *Cough* *Wheeze* *Wheeze*"])
    ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Ahhh! Somebody! W-water!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(61)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(61)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[161]"])
        ShowText(["Affection  100:\\ia[1001]"])
        ShowText(["Affection  500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1003]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3061])"])
        ShowChoices([["Sweet Worm(Affection:10)", "Never mind"], 2])
        When([0, "Sweet Worm(Affection:10)"])
          ConditionalBranch([1, 3061, 0, 10, 1])
            Script(["call_novel_scene(4116)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
            ShowText(["\\n<Mimi (Affection:\\V[3061])>I'm digging a hole right now... Let's do it later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_inp_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3056, 0, 10, 1])
      ConditionalBranch([1, 4056, 0, 0, 0])
        ControlVariables([4056, 4056, 0, 0, 1])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami (Affection:\\V[3056])>Here you go♪\nUse it wisely♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([162, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3056, 0, 100, 1])
      ConditionalBranch([1, 4056, 0, 1, 0])
        ControlVariables([4056, 4056, 0, 0, 2])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami (Affection:\\V[3056])>Here you go♪\nUse it wisely♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1732, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3056, 0, 500, 1])
      ConditionalBranch([1, 4056, 0, 2, 0])
        ControlVariables([4056, 4056, 0, 0, 3])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami (Affection:\\V[3056])>Here you go♪\nUse it wisely♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1027, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3056, 0, 2000, 1])
      ConditionalBranch([1, 4056, 0, 3, 0])
        ControlVariables([4056, 4056, 0, 0, 4])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami (Affection:\\V[3056])>Here you go♪\nUse it wisely♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>*Flutters* ...My boobs are heavyyyy!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Hey hey, Miss Alma Elma!\nCan I become the next Succubus Queen?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>That will depend on your efforts.\nIf you try your best now, you could make that dream come true..."])
    ShowTextAttributes(["inp_fc1", 1, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Yaaay, I'm going to do my best!\nBy the way Miss Alma Elma, what's your weakness...?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>(This girl is slowly thinking about overthrowing me...)"])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>I brought a sparkler! Let's play!"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>...*nod*"])
    ShowTextAttributes(["inp_fc1", 1, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>...It's sooo pretty♪\nAww, it's about to go out..."])
    ShowTextAttributes(["inp_fc3", 1, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>That sparkler is a metaphor for your life..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>........"])
    JumpToLabel(["メニュー"])
    JumpToLabel(["58"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>I brought a ball. Hey, let's play some ball!"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>Poofpoof... Poofpoof..."])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Remi... Those are my boobs...\nHey... What do you think you're doing?"])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>Poofpoof... Poofpoof..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>........"])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are so heavy that I can't fly..."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>In that case, give them to me."])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>But that's impossible!"])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Give them to meee!"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Waaah!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are so heavy that I can't fly..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>That's all you have to say? Go to hell."])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Waaa, so cruel! That's not nice!"])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Having to look at THOSE isn't nice to me! They're enough to make me cry..."])
    JumpToLabel(["メニュー"])
    Label(["123"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Big sis, you're a succubus nun? Does that mean you don't attack men?"])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie (Affection:\\V[3123])>No, I do."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>So you're not abstinent?"])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie (Affection:\\V[3123])>If you wear a nun's clothes then you're a nun, even if you're a monster."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>(This person is useless...)"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Miss Morrigan!\nI want to become a great legendary succubus too! ♪"])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>If that's the case, then you need to become as strong as possible. The path to becoming a great succubus is not an easygoing one you can cross with tits alone."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Then I'm hopeless, all I've got are boobs..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>(Did she really think she could make it with tits alone...?)"])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Hey, it's the succubus princess!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I'm not exactly a succubus princess...why?"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Can I become a princess too?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>You want to usurp the throne of the royal family...? If that's the case, you have to enter the palace and gain the favor of the royal family..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>I don't really need to go that far, do I...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(56)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(56)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[162]"])
        ShowText(["Affection  100:\\ia[1732]"])
        ShowText(["Affection  500:\\ia[1027]"])
        ShowText(["Affection 2000:\\ia[1493]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ConditionalBranch([4, 56, 5, 163])
          ShowTextAttributes(["inp_fc1", 0, 0, 2])
          ShowText(["\\n<Rami (Affection:\\V[3056])>Wow! A risqué swimsuit! ♪ Now I can provide the full service! ♪"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Rami is equipped with a \\C[3][\\ia[163]]\\C[0]. This seems to have changed the forms of sexual favors that can be requested."])
          Empty([])
        Else([])
          ShowTextAttributes(["inp_fc1", 0, 0, 2])
          ShowText(["\\n<Rami (Affection:\\V[3056])>I want to wear a risqué swimsuit! ♪ If you equipped me with one, maybe I could provide more service?"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Rami is interested in wearing a \\C[3][\\ia[163]]\\C[0]. It seems equipping her with one will change the forms of sexual favors that can be requested."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3056])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Imp Blowjob(Affection:10)\","])
        ScriptMore(["\"Milking(Affection:30)\","])
        ScriptMore(["\"Imp Paizuri(Affection:50)\","])
        ScriptMore(["\"Imp Rape(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3056, 0, 10, 1])
            Script(["call_novel_scene(4091)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc1", 0, 0, 2])
            ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are heavy today... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3056, 0, 30, 1])
            Script(["call_novel_scene(4092)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc1", 0, 0, 2])
            ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are heavy today... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3056, 0, 50, 1])
            ConditionalBranch([4, 56, 5, 163])
              Script(["call_novel_scene(4095)"])
              Empty([])
            Else([])
              Script(["call_novel_scene(4093)"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc1", 0, 0, 2])
            ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are heavy today... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3056, 0, 100, 1])
            Script(["call_novel_scene(4094)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc1", 0, 0, 2])
            ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are heavy today... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_inp_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3058, 0, 10, 1])
      ConditionalBranch([1, 4058, 0, 0, 0])
        ControlVariables([4058, 4058, 0, 0, 1])
        ShowTextAttributes(["inp_fc2", 0, 0, 2])
        ShowText(["\\n<Remi (Affection:\\V[3058])>H-here you go..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3058, 0, 100, 1])
      ConditionalBranch([1, 4058, 0, 1, 0])
        ControlVariables([4058, 4058, 0, 0, 2])
        ShowTextAttributes(["inp_fc2", 0, 0, 2])
        ShowText(["\\n<Remi (Affection:\\V[3058])>H-here you go..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3058, 0, 500, 1])
      ConditionalBranch([1, 4058, 0, 2, 0])
        ControlVariables([4058, 4058, 0, 0, 3])
        ShowTextAttributes(["inp_fc2", 0, 0, 2])
        ShowText(["\\n<Remi (Affection:\\V[3058])>H-here you go..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3058, 0, 2000, 1])
      ConditionalBranch([1, 4058, 0, 3, 0])
        ControlVariables([4058, 4058, 0, 0, 4])
        ShowTextAttributes(["inp_fc2", 0, 0, 2])
        ShowText(["\\n<Remi (Affection:\\V[3058])>H-here you go..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1008, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*Tremble*"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*tremble*..."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Don't worry, I'm not going to eat you..."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>...*shudder*!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>You're a really timid girl...\nI wonder if you can sufficiently catch prey?"])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ConditionalBranch([4, 57, 0])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>I brought a jump rope... Let's compete for who can do the most jumps..."])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>Game on..."])
      ShowTextAttributes(["inp_fc1", 2, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>Ugh, it's hard for me to jump because my boobs jiggle! You knew it'd be like this, didn't you?!"])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>(Air resistance.)"])
      ShowTextAttributes(["inp_fc3", 1, 0, 2])
      ShowText(["\\n<Rumi (Affection:\\V[3057])>(Air resistance.)"])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>.........."])
      JumpToLabel(["メニュー"])
      Empty([])

    Else([])
      ShowTextAttributes(["inp_fc1", 0, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>I brought a ball. Hey, let's play some ball!"])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>Poofpoof... Poofpoof..."])
      ShowTextAttributes(["inp_fc1", 0, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>Remi... Those are my boobs... Hey... What do you think you're doing?"])
      ShowTextAttributes(["inp_fc2", 1, 0, 2])
      ShowText(["\\n<Remi (Affection:\\V[3058])>Poofpoof... Poofpoof..."])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami (Affection:\\V[3056])>........"])
      JumpToLabel(["メニュー"])
      Empty([])

    BranchEnd([])
    Label(["158"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>This is a strange creature... *Flinch*"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>........."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>*Shiver*"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*Flinch*!"])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>*Shudder*"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*Shiver*"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*Shudder*"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This one is frightened just by being seen. You wouldn't happen to have been abused as a child, would you?"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Reemii! I got some spinning firecrackers! Let's go launch them over there!"])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>No... no..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>...Are you being bullied?"])
    JumpToLabel(["メニュー"])
    Label(["180"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection:\\V[3180])>.........."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>This thing is scary... *Flinch*"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection:\\V[3180])>.........."])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>..........."])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>Huh? ...Oh, is that so? Thank goodness."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection:\\V[3180])>.........."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*twitch*..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>Hey, don't be afraid.\nI won't do anything to you..."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*shiver*..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>The succubi of the present age are incredibly cowardly..."])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["Little devil Remi..."])
    ShowText(["You have quite the talent for healing magic, don't you?"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi>(Affection:\\V[3058])"])
    ShowText(["...Eep!!"])
    ShowTextAttributes(["rafaera_fc1", 4, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["And you're as cute as a little squirrel..."])
    ShowText(["Become my disciple♪"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi>(Affection:\\V[3058])"])
    ShowText(["Shake shake shake..."])
    ShowTextAttributes(["rafaera_fc1", 6, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["Then let's head to my bed right away..."])
    ShowText(["No, no, let's go to the training grounds."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi>(Affection:\\V[3058])"])
    ShowText(["～～～～～～～～！？！？"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Remi has been abducted by Raphaela..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi>(Affection:\\V[3058])"])
    ShowText(["Tremble tremble..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3163])"])
    ShowText(["This child always seems so scared..."])
    ShowText(["Could it be that she was abused as a child...?"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami>(Affection:\\V[3056])"])
    ShowText(["Remi-chan!"])
    ShowText(["Don't throw the firecrackers over here~!"])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi>(Affection:\\V[3058])"])
    ShowText(["Hey... hey..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3163])"])
    ShowText(["...Could you be a bully?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(58)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(58)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[4]"])
        ShowText(["Affection  100:\\ia[1006]"])
        ShowText(["Affection  500:\\ia[1318]"])
        ShowText(["Affection 2000:\\ia[1008]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3058])"])
        ShowChoices([["Imp Blowjob(Affection:10)", "Threesome(Affection:100)", "Never mind"], 3])
        When([0, "Imp Blowjob(Affection:10)"])
          ConditionalBranch([1, 3058, 0, 10, 1])
            Script(["call_novel_scene(4101)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc2", 0, 0, 2])
            ShowText(["\\n<Remi (Affection:\\V[3058])>*Shiver*"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Threesome(Affection:100)"])
          ConditionalBranch([1, 3058, 0, 100, 1])
            Script(["call_novel_scene(4097)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inp_fc2", 0, 0, 2])
            ShowText(["\\n<Remi (Affection:\\V[3058])>*Shiver*"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    CallCommonEvent([273])
    ShowPicture([5, "80_phoenix_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3072, 0, 10, 1])
      ConditionalBranch([1, 4072, 0, 0, 0])
        ControlVariables([4072, 4072, 0, 0, 1])
        ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
        ShowText(["\\n<Mini (Affection:\\V[3072])>Take this present! It's a testament to our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([11, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 100, 1])
      ConditionalBranch([1, 4072, 0, 1, 0])
        ControlVariables([4072, 4072, 0, 0, 2])
        ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
        ShowText(["\\n<Mini (Affection:\\V[3072])>Take this present! It's a testament to our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 500, 1])
      ConditionalBranch([1, 4072, 0, 2, 0])
        ControlVariables([4072, 4072, 0, 0, 3])
        ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
        ShowText(["\\n<Mini (Affection:\\V[3072])>Take this present! It's a testament to our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1123, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 2000, 1])
      ConditionalBranch([1, 4072, 0, 3, 0])
        ControlVariables([4072, 4072, 0, 0, 4])
        ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
        ShowText(["\\n<Mini (Affection:\\V[3072])>Take this present! It's a testament to our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I want to go outside too!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Oh, it's the phoenix Goddess!"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Phoenix Goddess? Am I really a Goddess?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Where I'm from, phoenixes are considered Goddess. There should be a shrine or temple dedicated to them."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>There's a shrine dedicated to me?! I want to go!"])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Mini's body is so cozy... Mind if I snuggle with you while I hibernate?"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm not hot; your body's just cold."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Setting my human half aside, my snake half gets cold easily. Can I coil around you, Mini?"])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm not hot... But I don't mind if you want a hug."])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawrrr! Let's go on a picnic! Where do you want to go? How about a volcano?"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>A volcano! That's where I want to go! You like volcanoes, Papi?! I like them too!"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>But everyone else hates them... They prefer to go to the sea, or to a mountain with nice weather."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>But you can't call it a picnic if you aren't roasting to death! I'm happy you understand me, Papi!"])
    JumpToLabel(["メニュー"])
    Label(["118"])
    ShowTextAttributes(["phoenix_fc1", 2, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I-it's the pervert mermaid! She only likes little boys! Scary!"])
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>That's prejudiced. I don't only like little boys. Those are just slanderous rumors."])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Oh. ...Really?"])
    ShowTextAttributes(["meia_fc1", 2, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>I like little girls too."])
    ShowTextAttributes(["phoenix_fc1", 2, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>She really is a pervert!"])
    JumpToLabel(["メニュー"])
    Label(["121"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Oh, it's book big sis."])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>Ahh! Stay away! I'm not good with fire!!"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Read me a story, big sis!"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>Nooo! S-stay over there!"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>You're a zombie... That means you died..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>I had a happy life... You should also live without regrets..."])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm a phoenix, so I can't die. Any supposed zombie phoenix is just a hoax."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Really...? So you too are stuck in the life phase of the cycle of life and death... How sad..."])
    JumpToLabel(["メニュー"])
    Label(["162"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Oh, it's a pot! Is it okay if I hop in?!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection:\\V[3162])>Hey, stop that..."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Here I go! *jumps in*"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection:\\V[3162])>Ah, I said no! ...Hey! You're hot! I'm gonna cook!!"])
    JumpToLabel(["メニュー"])
    Label(["172"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>You're a ghost... That means you died..."])
    ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
    ShowText(["\\n<Mirage (Affection:\\V[3172])>But the life of a ghost is a lot of fun. Actually, I have way more freedom now than when I was alive."])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>If that's how it is, then I want to die too♪"])
    ShowTextAttributes(["sinkiro_fc1", 1, 0, 2])
    ShowText(["\\n<Mirage (Affection:\\V[3172])>But you're a phoenix, you can't die♪"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Ahahahaa♪"])
    ShowTextAttributes(["sinkiro_fc1", 4, 0, 2])
    ShowText(["\\n<Mirage (Affection:\\V[3172])>Ufufufuu♪"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(They're happy whether they're dead or alive...)"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>You're a Don too!\nAre you better than Don Dahlia...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>Yeah, of course I'm better."])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>How did you become such a great man...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>You just pull out your tail feathers and..."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection:\\V[3520])>No, it's nothing..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Oh, it's the king! Let's play together!"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>All right, what do you want to play?"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'll get in a pot, and then I want you to set a fire underneath."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>That's... What kind of game is that?"])
    JumpToLabel(["メニュー"])
    Label(["547"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>Oh, Mini. Looks like you're having a lot of fun."])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Don... At first, I thought you had tricked me.\nBut you actually took good care of me."])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Even though I didn't do any work, I got three meals and a nap every day. My tail feathers were a small price to pay in exchange for being taken care of."])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>I see you're wising up. Then let me teach you another important lesson."])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>Regularly pulling out your tail feathers makes your breasts bigger. I pulled mine out until I lost my tail, but just look at my chest."])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Amazing! Pull my tail feathers out right now!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>She was tricked again!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7026, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(72)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(72)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[11]"])
        ShowText(["Affection  100:\\ia[1061]"])
        ShowText(["Affection  500:\\ia[1123]"])
        ShowText(["Affection 2000:\\ia[1493]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3072])"])
        ShowChoices([["Blowjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Blowjob(Affection:10)"])
          ConditionalBranch([1, 3072, 0, 10, 1])
            Script(["call_novel_scene(4151)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
            ShowText(["\\n<Mini (Affection:\\V[3072])>That would be too dangerous right now; my body temperature is too high."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3072, 0, 100, 1])
            Script(["call_novel_scene(4152)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
            ShowText(["\\n<Mini (Affection:\\V[3072])>That would be too dangerous right now; my body temperature is too high."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7026, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Mini (Girl)", "Mini (Adult - Normal)", "Mini (Adult - Rampage)"], 1])
          When([0, "ミニ（少女）"])
            Script(["persona_change(72)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ミニ（大人・通常）"])
            Script(["persona_change(777)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "ミニ（大人・暴走）"])
            Script(["persona_change(778)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_phoenixc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3072, 0, 10, 1])
      ConditionalBranch([1, 4072, 0, 0, 0])
        ControlVariables([4072, 4072, 0, 0, 1])
        ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["I'll give you a present! It's proof of our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([11, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 100, 1])
      ConditionalBranch([1, 4072, 0, 1, 0])
        ControlVariables([4072, 4072, 0, 0, 2])
        ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["I'll give you a present! It's proof of our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 500, 1])
      ConditionalBranch([1, 4072, 0, 2, 0])
        ControlVariables([4072, 4072, 0, 0, 3])
        ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["I'll give you a present! It's proof of our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1123, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 2000, 1])
      ConditionalBranch([1, 4072, 0, 3, 0])
        ControlVariables([4072, 4072, 0, 0, 4])
        ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["I'll give you a present! It's proof of our friendship!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I want to go outside too!"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Mini-chan has grown big too!!"])
    ShowTextAttributes(["phoenixc_fc1", 0, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Everyone is getting bigger and bigger..."])
    ShowText(["The passage of time is fast, isn't it?"])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["No, no, it's not just normal growth..."])
    ShowText(["Even Mini-chan isn't just that."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["When you're a phoenix, you start to lose track of those things."])
    ShowText(["Everything becomes rough against the flow of time..."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Being a phoenix is quite troublesome..."])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Mini has grown up too, hasn't she?"])
    ShowText(["With the increased firepower, I might get burned if I use you as a hot water bottle."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Plurel has grown up, but is still sensitive to the cold?"])
    ShowText(["Lamia has it tough..."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["And they can't revive even if they die..."])
    ShowText(["It's sad for the Lamia."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Everyone else can't revive either, except for you."])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["We've both grown up, haven't we, Papi!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Our duo has also become adults!"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["But is that okay... Everyone is thinking about the future, yet I'm just wandering around..."])
    ShowText(["Isn't that fine? You're a phoenix after all."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Well, I guess it's fine."])
    ShowTextAttributes(["phoenixc_fc1", 0, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Well, I guess it's fine."])
    ShowText(["If you're in trouble, just pull out your tail and sell it."])
    JumpToLabel(["メニュー"])
    Label(["118"])
    ShowTextAttributes(["phoenixc_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["H-Hey, it's the perverted mermaid!"])
    ShowText(["Scary! She only likes little boys!"])
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia>(Affection:\\V[3118])"])
    ShowText(["That's prejudiced..."])
    ShowText(["I don't only like little boys. Those are just slanderous rumors."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Is that so...?"])
    ShowTextAttributes(["meia_fc1", 2, 0, 2])
    ShowText(["\\n<Meia>(Affection:\\V[3118])"])
    ShowText(["I love girls too, you know."])
    ShowTextAttributes(["phoenixc_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're still a pervert!"])
    JumpToLabel(["メニュー"])
    Label(["121"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Oh, it's book big sis."])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia>(Affection:\\V[3121])"])
    ShowText(["Eek! D-Don't come near me...!"])
    ShowText(["I'm not good with fire!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Read me a story, big sis!"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia>(Affection:\\V[3121])"])
    ShowText(["No! S-Stay over there!"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're a zombie... That means you died..."])
    ShowText(["You really died, huh..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3135])"])
    ShowText(["I was satisfied with my life..."])
    ShowText(["You should also live without regrets..."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'm a phoenix, so I can't die."])
    ShowText(["A phoenix zombie is just a hoax."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3135])"])
    ShowText(["I see..."])
    ShowText(["It must be tough not being able to escape the cycle of life..."])
    JumpToLabel(["メニュー"])
    Label(["162"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Oh, it's a pot!"])
    ShowText(["Can I get in too?"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsubo>(Affection:\\V[3162])"])
    ShowText(["Hey, stop that..."])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'm going in! *splash*"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsubo>(Affection:\\V[3162])"])
    ShowText(["Ah, wait...!"])
    ShowText(["It's a bit hot! It's boiling!!"])
    JumpToLabel(["メニュー"])
    Label(["172"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're a ghost...?"])
    ShowText(["You really died, huh..."])
    ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
    ShowText(["\\n<Mirage>(Affection:\\V[3172])"])
    ShowText(["But being a ghost is fun."])
    ShowText(["In fact, I have way more freedom now than when I was alive."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Then maybe I should try dying too♪"])
    ShowTextAttributes(["sinkiro_fc1", 1, 0, 2])
    ShowText(["\\n<Mirage>(Affection:\\V[3172])"])
    ShowText(["But I'm a phoenix, so I can't die♪"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Ahahaha♪"])
    ShowTextAttributes(["sinkiro_fc1", 4, 0, 2])
    ShowText(["\\n<Mirage>(Affection:\\V[3172])"])
    ShowText(["Ufufufu♪"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["(They seem to have fun whether they're alive or dead...)"])
    JumpToLabel(["メニュー"])
    Label(["377"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Rifuretsia>(Affection:\\V[3377])"])
    ShowText(["I can't believe the legendary phoenix actually exists..."])
    ShowText(["With you around, we can win any battle."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Battles are such a hassle..."])
    ShowText(["Everyone prefers peace, after all!"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Rifuretsia>(Affection:\\V[3377])"])
    ShowText(["To protect that peace, we need to prepare for battle..."])
    ShowText(["For a phoenix, you're not very bright, are you?"])
    ShowTextAttributes(["phoenixc_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["That's kind of rude~!!"])
    JumpToLabel(["メニュー"])
    Label(["403"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Garda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh, kweh!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["You're a divine bird!"])
    ShowText(["You must be a relative of mine!!"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Garda>(Affection:\\V[3403])"])
    ShowText(["Kweeeeeee!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Kweh! Kweh!!"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Are you also a Don?"])
    ShowText(["Are you greater than Don Dahlia...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Ah, of course I'm greater."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["How can one become so great...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Well, you pull out your tail feathers..."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["No, never mind..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Oh, it's the Ho-Oh!"])
    ShowText(["Let's play together!"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>(Affection:\\V[3531])"])
    ShowText(["All right, what shall we play... ?"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'll get in the pot..."])
    ShowText(["And then I want you to set a fire underneath!"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>(Affection:\\V[3531])"])
    ShowText(["What kind of game is that...?"])
    JumpToLabel(["メニュー"])
    Label(["547"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Oh, Mini."])
    ShowText(["You've grown quite a bit, haven't you?"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Since then, I've seen a lot of the world."])
    ShowText(["Don is actually quite a nice person!"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I was tricked, but he took good care of me."])
    ShowText(["There are plenty of worse people in the world!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Hmph, it's for self-preservation."])
    ShowText(["If I provoke the phoenix's anger, it would be scary later on."])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Even if you try to act tough like that, I won't be fooled anymore♪"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Good grief, really..."])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're a zombie... That means you died..."])
    ShowText(["You really died, huh..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3135])"])
    ShowText(["I was satisfied with my life..."])
    ShowText(["You should also live without regrets..."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'm a phoenix, so I can't die."])
    ShowText(["A phoenix zombie is just a hoax."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3135])"])
    ShowText(["I see..."])
    ShowText(["It must be tough not being able to escape the cycle of life..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7026, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(777)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(777)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Phoenix's Tail"])
        ShowText(["Affection 100: Mysterious Hairpin"])
        ShowText(["Affection 500: Resurrection Gem"])
        ShowText(["Affection 2000: Flame Pendant"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3072])"])
        ShowChoices([["Reverse Rape (Affection:100)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3072, 0, 10, 1])
            Script(["call_novel_scene(7976)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
            ShowText(["\\n<Mini>(Affection:\\V[3072])"])
            ShowText(["Right now, my body temperature is too high, so it's dangerous..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7026, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Mini (Girl)", "Mini (Adult - Normal)", "Mini (Adult - Rampage)"], 2])
          When([0, "ミニ（少女）"])
            Script(["persona_change(72)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ミニ（大人・通常）"])
            Script(["persona_change(777)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "ミニ（大人・暴走）"])
            Script(["persona_change(778)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_phoenixb_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3072, 0, 10, 1])
      ConditionalBranch([1, 4072, 0, 0, 0])
        ControlVariables([4072, 4072, 0, 0, 1])
        ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["Do you want it? Hehe..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([11, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 100, 1])
      ConditionalBranch([1, 4072, 0, 1, 0])
        ControlVariables([4072, 4072, 0, 0, 2])
        ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["Do you want it? Hehe..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 500, 1])
      ConditionalBranch([1, 4072, 0, 2, 0])
        ControlVariables([4072, 4072, 0, 0, 3])
        ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["Do you want it? Hehe..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1123, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3072, 0, 2000, 1])
      ConditionalBranch([1, 4072, 0, 3, 0])
        ControlVariables([4072, 4072, 0, 0, 4])
        ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
        ShowText(["\\n<Mini>(Affection:\\V[3072])"])
        ShowText(["Do you want it? Hehe..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Hmm? Are you going to entertain me...?"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Mini-chan has turned into a delinquent!!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I swapped Gob's secret pickled plums for super sour ones!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Huh, today's pickled plums are incredibly sour!!"])
    ShowText(["My legs are turbocharged!!"])
    ShowTextAttributes(["phoenixb_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hah, so fast!!"])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 2, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Mini has turned into a delinquent!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I switched the salt and sugar in the kitchen!"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["...And now Mini is eating that fried egg."])
    ShowText(["The one where the salt and sugar have been switched."])
    ShowTextAttributes(["phoenixb_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["I see, is that so!"])
    ShowText(["No wonder it tasted oddly delicious!!"])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Mini has turned into a delinquent!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I sent the pitch-black hellfire into the forge!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Whoa, that's an incredible amount of heat!"])
    ShowText(["It looks like an amazing masterpiece is about to be made!!"])
    ShowTextAttributes(["phoenixb_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["377"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Rifuretsia>(Affection:\\V[3377])"])
    ShowText(["I can't believe the legendary phoenix actually exists..."])
    ShowText(["With you around, we can win any battle."])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["A fight? Sounds interesting..."])
    ShowText(["I'll burn them all to ashes!!"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Rifuretsia>(Affection:\\V[3377])"])
    ShowText(["No, you can't burn them all to ashes."])
    ShowText(["Only burn enemies..."])
    ShowTextAttributes(["phoenixb_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["That sounds like a hassle..."])
    ShowText(["After all, fighting isn't fun!"])
    JumpToLabel(["メニュー"])
    Label(["403"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Garda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh, kweh!!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["You're a divine bird!"])
    ShowText(["You must be a relative of mine!!"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Garda>(Affection:\\V[3403])"])
    ShowText(["Kweeeeeee!!"])
    ShowTextAttributes(["phoenixb_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Kweh! Kweh!!"])
    JumpToLabel(["メニュー"])
    Label(["547"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Oh, Mini."])
    ShowText(["...Doesn't it seem a bit rough?"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Due to certain circumstances, I've awakened to the heart of evil."])
    ShowText(["I'll commit all kinds of mischief!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["What kind of mischief, for example...?"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Just now, I did some mischief!"])
    ShowText(["In the cafeteria, I swapped the coffee and the dipping sauce!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["...Was that your doing!!"])
    ShowTextAttributes(["phoenixb_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Wah! Did I drink the dipping sauce?!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["No, I dipped my soba in the coffee..."])
    ShowTextAttributes(["phoenixb_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["So it was that..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7026, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(778)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(778)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Phoenix's Tail"])
        ShowText(["Affection 100: Mysterious Hairpin"])
        ShowText(["Affection 500: Resurrection Gem"])
        ShowText(["Affection 2000: Flame Pendant"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3072])"])
        ShowChoices([["Reverse Rape (Affection:100)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3072, 0, 10, 1])
            Script(["call_novel_scene(7971)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["phoenixb_fc1", 0, 0, 2])
            ShowText(["\\n<Mini>(Affection:\\V[3072])"])
            ShowText(["You'll get a big burn, nfu nfu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7026, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Mini (Girl)", "Mini (Adult - Normal)", "Mini (Adult - Rampage)"], 3])
          When([0, "ミニ（少女）"])
            Script(["persona_change(72)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ミニ（大人・通常）"])
            Script(["persona_change(777)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "ミニ（大人・暴走）"])
            Script(["persona_change(778)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_nuruko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3079, 0, 10, 1])
      ConditionalBranch([1, 4079, 0, 0, 0])
        ControlVariables([4079, 4079, 0, 0, 1])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([448, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 100, 1])
      ConditionalBranch([1, 4079, 0, 1, 0])
        ControlVariables([4079, 4079, 0, 0, 2])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([592, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 500, 1])
      ConditionalBranch([1, 4079, 0, 2, 0])
        ControlVariables([4079, 4079, 0, 0, 3])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1384, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 2000, 1])
      ConditionalBranch([1, 4079, 0, 3, 0])
        ControlVariables([4079, 4079, 0, 0, 4])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1186, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 4000, 1])
      ConditionalBranch([1, 4079, 0, 4, 0])
        ControlVariables([4079, 4079, 0, 0, 5])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1385, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 6000, 1])
      ConditionalBranch([1, 4079, 0, 5, 0])
        ControlVariables([4079, 4079, 0, 0, 6])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1188, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 10000, 1])
      ConditionalBranch([1, 4079, 0, 6, 0])
        ControlVariables([4079, 4079, 0, 0, 7])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko (Affection:\\V[3079])>...Kyu! Kyu!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems to be giving you a present."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1189, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu! Kyuu!"])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuuu, kyuuuuu...♪"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice (Affection:\\V[3005])>Just what manner of creature are you? Lifeforms from other worlds seem quite strange..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>(Affection:\\V[3005])"])
      ShowText(["I can't believe this one was a spirit..."])
      ShowText(["Were you all alone in a place like that?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Oh? Are you giving me an apple? Thank you, I accept. *Munch* *Munch*"])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Delicious♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu♪"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph (Affection:\\V[3012])>Huh? This child..."])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection:\\V[3079])>......?"])
      ShowTextAttributes(["sylph_fc1", 7, 0, 2])
      ShowText(["\\n<Sylph (Affection:\\V[3012])>...What are you?"])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko (Affection:\\V[3079])>..........."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
      ShowText(["We were the same spirit..."])
      ShowText(["From now on, let's get along!"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
      ShowText(["Kyu!"])
      ShowTextAttributes(["sylph_fc1", 7, 0, 2])
      ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
      ShowText(["Can you do this?"])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
      ShowText(["……………………"])
      ShowTextAttributes(["sylph_fc1", 7, 0, 2])
      ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
      ShowText(["Still too difficult, huh..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>..........."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>..........."])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>..........."])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>..........."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuu, kyuu♪"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias (Affection:\\V[3026])>What a strange creature... Your composition is similar to that of an apoptosis, yet somehow different."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["I can't believe you were a spirit of chaos..."])
      ShowText(["No wonder your composition resembled apoptosis."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>Speaking of resembling other things... An octopus wiener?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>...Now I'm hungry."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>.......???"])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuu, kyuu♪"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein (Affection:\\V[3041])>What an unusual organism... Just what is it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>(Affection:\\V[3041])"])
      ShowText(["I can't believe you were a spirit of chaos..."])
      ShowText(["I'm very intrigued by this body."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu...?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Don't worry, it won't hurt. It'll only tingle a bit..."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hey! Stop picking on Nuruko!"])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>No, I was only taking a small sample... Sorry."])
    JumpToLabel(["メニュー"])
    Label(["111"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection:\\V[3111])>Want to eat some watermelon?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection:\\V[3111])>Trading me for an apple? Thank youuu♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu♪"])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Kyuu..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyukyu..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Kyukyuu!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>(They're talking?)"])
    JumpToLabel(["メニュー"])
    Label(["149"])
    ShowTextAttributes(["lamp_fc1", 0, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>What is your wish?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu! Kyukyukyuu!"])
    ShowTextAttributes(["lamp_fc1", 2, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>\"Kyukyu\"...? The heck does that mean?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyukyuu! Kyuu!"])
    ShowTextAttributes(["lamp_fc1", 0, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>I... do not know what you are wishing for."])
    JumpToLabel(["メニュー"])
    Label(["175"])
    ShowTextAttributes(["d_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>Oh? You and me are the same."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu...?"])
    ShowTextAttributes(["d_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>We're both scylla, but also different... Or, at the very least, I think you're similar to Gnome."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>..........."])
    ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>Well, maybe it's just my imagination."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["Nuruko! Look, it's an apple~."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyukyuu♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["There's fish too, eat a lot!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Munch munch munch..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["Why is Nuruko so cute..."])
    ShowText(["What a sinful creature..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu, kyukyuu...!"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyu!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["It's Nuruko! So cute♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu kyu, kyukyu kyuu!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can't understand at all..."])
    ShowText(["But it's so cute♪"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyu!"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["It's Nuruko! So cute♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu kyu, kyukyu kyuu!"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can't understand at all..."])
    ShowText(["But it's so cute♪"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyu!"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["It's Nuruko! So cute♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu kyu, kyukyu kyuu!"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can't understand at all..."])
    ShowText(["But it's so cute♪"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyu!"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["It's Nuruko! So cute♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu kyu, kyukyu kyuu!"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can't understand at all..."])
    ShowText(["But it's so cute♪"])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyukyu!!"])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>(Affection:\\V[3401])"])
    ShowText(["I thought there might be some affinity..."])
    ShowText(["But I still can't understand what you're saying."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyukyu kyuu!!"])
    ShowTextAttributes(["gnosis_fc1", 1, 0, 2])
    ShowText(["\\n<Gnosis>(Affection:\\V[3401])"])
    ShowText(["Kyu, kyukyu kyuu!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["Oh, Gnosis is chatting with Nuruko!"])
    ShowText(["So cute♪"])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>(Affection:\\V[3401])"])
    ShowText(["I saw it!!!"])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 4, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["Ufufufufu..."])
    ShowText(["Look, Nuruko, it's a local specialty apple from Blue Lin."])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko is wary and won't come closer..."])
    ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["Why, why won't you warm up to me...!"])
    ShowText(["How about some white fish from Himae? It's delicious, you know?"])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko is wary and won't come closer..."])
    JumpToLabel(["メニュー"])
    Label(["515"])
    ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Nuruko-chan... so cute..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sandalphon touched Nuruko's cheek..."])
    ShowText(["Nuruko bit down on my finger!"])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Mya~~~~~~!!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyukyukyukyu!!"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu! Kyuu!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>You want to eat an apple? Just wait a minute; I'll cut it up."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, you can understand Nuruko?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>You can't understand her, Luka? From the sound of her voice, it's obvious she wants an apple."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuu!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>No fish. You've been eating too many lately. You need balanced nutrition, got it?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(...I don't understand.)"])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu~♪"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumo>(Affection:\\V[3680])"])
    ShowText(["So this is Nuruko..."])
    ShowText(["I see, I can definitely sense a similarity."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko has run away!"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumo>(Affection:\\V[3680])"])
    ShowText(["Even if you don't run away in a hurry, I won't eat you..."])
    ShowText(["Well, I wouldn't mind tasting a bite or two."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Nuruko..."])
    ShowText(["Kyukyu, kyukyu~."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu! Kyukyukyukyu~!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Kyukyu, kyukyu..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["...Kyu!"])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu, kyukyukyu~!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Is this an apoptosis...?"])
    ShowText(["Sensor response is abnormal, undetectable..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu...!"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["There's no way such a cute creature could be an apoptosis."])
    ShowText(["There's no need for extermination."])
    JumpToLabel(["メニュー"])
    Label(["898"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao>(Affection:\\V[3898])"])
    ShowText(["...Kyu! Kyukyu, kyuu...?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyuu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao>(Affection:\\V[3898])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["899"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuru Aka>(Affection:\\V[3899])"])
    ShowText(["Kyu! Kyukyu kyuu, kyu?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyuu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuru Aka>(Affection:\\V[3899])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["900"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuru Ki>(Affection:\\V[3900])"])
    ShowText(["...Kyu? Kyukyu kyuu, kyu."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyuu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuru Ki>(Affection:\\V[3900])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["901"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT>(Affection:\\V[3901])"])
    ShowText(["Myu! Myumyu myu, myu~?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu... Kyu, kyukyu kyuu~!"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT>(Affection:\\V[3901])"])
    ShowText(["Myu♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu♪"])
    JumpToLabel(["メニュー"])
    Label(["902"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ>(Affection:\\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu, kyukyu... Kyukyu kyuu!"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ>(Affection:\\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyuu..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7029, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(79)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(79)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[448]"])
        ShowText(["Affection  100:\\iw[592]"])
        ShowText(["Affection  500:\\ia[1384]"])
        ShowText(["Affection 2000:\\ia[1186]"]) # Killer Earring
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  4000:\\ia[1385]"])
        ShowText(["Affection  6000:\\ia[1188]"]) # Proof of Initiation
        ShowText(["Affection 10000:\\ia[1189]"]) # Proof of Final Initiation
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3079])"])
        ShowChoices([["Semen Squeezing Tentacle(Affection:10)", "Paizuri(Affection:100)", "Never mind"], 3])
        When([0, "Semen Squeezing Tentacle(Affection:10)"])
          ConditionalBranch([1, 3079, 0, 10, 1])
            Script(["call_novel_scene(4186)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
            ShowText(["\\n<Nuruko (Affection:\\V[3079])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Paizuri(Affection:100)"])
          ConditionalBranch([1, 3079, 0, 100, 1])
            Script(["call_novel_scene(4187)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
            ShowText(["\\n<Nuruko (Affection:\\V[3079])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7029, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Nuruko", "Nur - Cogito"], 1])
          When([0, "ヌルコ"])
            Script(["persona_change(79)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ヌール・コギト"])
            Script(["persona_change(706)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_nurukox_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3079, 0, 10, 1])
      ConditionalBranch([1, 4079, 0, 0, 0])
        ControlVariables([4079, 4079, 0, 0, 1])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([448, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 100, 1])
      ConditionalBranch([1, 4079, 0, 1, 0])
        ControlVariables([4079, 4079, 0, 0, 2])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([592, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 500, 1])
      ConditionalBranch([1, 4079, 0, 2, 0])
        ControlVariables([4079, 4079, 0, 0, 3])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1384, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 2000, 1])
      ConditionalBranch([1, 4079, 0, 3, 0])
        ControlVariables([4079, 4079, 0, 0, 4])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1186, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 4000, 1])
      ConditionalBranch([1, 4079, 0, 4, 0])
        ControlVariables([4079, 4079, 0, 0, 5])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1385, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 6000, 1])
      ConditionalBranch([1, 4079, 0, 5, 0])
        ControlVariables([4079, 4079, 0, 0, 6])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1188, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3079, 0, 10000, 1])
      ConditionalBranch([1, 4079, 0, 6, 0])
        ControlVariables([4079, 4079, 0, 0, 7])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1189, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
    ShowText(["To stop the Goddess of Chaos..."])
    ShowText(["Take me with you."])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I never thought that Nuruko would possess such power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I have now fully awakened as a spirit of chaos..."])
    ShowText(["Do you feel fear from this abominable power?"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Haven't you helped us many times until now?"])
    ShowText(["Is there any fear left now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I never thought that Nuruko would possess such power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I have now fully awakened as a spirit of chaos..."])
    ShowText(["Do you feel fear from this abominable power?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Haven't you helped us many times until now?"])
    ShowText(["Is there any fear left now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I never thought that Nuruko would possess such power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I have now fully awakened as a spirit of chaos..."])
    ShowText(["Do you feel fear from this abominable power?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Haven't you helped us many times until now?"])
    ShowText(["Is there any fear left now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["The identity of this strange creature was indeed the spirit of chaos."])
    ShowText(["I never imagined it held such power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It is precisely because chaos has filled the world that I awakened."])
    ShowText(["Only through this crisis have I gained immense power..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["In that case, it is a blessing in disguise."])
    ShowText(["Isn't it reassuring to have such strength when fighting strong enemies?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["The power gained from chaos will only be used to clear the chaos..."])
    ShowText(["Now, let us go together."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["The identity of this strange creature was indeed the spirit of chaos."])
    ShowText(["I never imagined it held such power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It is precisely because chaos has filled the world that I awakened."])
    ShowText(["Only through this crisis have I gained immense power..."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["In that case, it is a blessing in disguise."])
    ShowText(["Isn't it reassuring to have such strength when fighting strong enemies?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["The power gained from chaos will only be used to clear the chaos..."])
    ShowText(["Now, let us go together."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["Could you spare me a hair, or rather, a tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["For the advancement of science... it should be okay."])
    ShowText(["Take my hair or my tentacles, if you wish."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Then, I'll take some hair and tentacles... and also some mucous from your cheeks."])
    ShowText(["I'll cut off the edges of your clothes too. This mask is quite interesting..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["Could you spare me a hair, or rather, a tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["For the advancement of science... it should be okay."])
    ShowText(["Take my hair or my tentacles, if you wish."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Then, I'll take some hair and tentacles... and also some mucous from your cheeks."])
    ShowText(["I'll cut off the edges of your clothes too. This mask is quite interesting..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["Could you spare me a hair, or rather, a tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["For the advancement of science... it should be okay."])
    ShowText(["Take my hair or my tentacles, if you wish."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Then, I'll take some hair and tentacles... and also some mucous from your cheeks."])
    ShowText(["I'll cut off the edges of your clothes too. This mask is quite interesting..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["Could you spare me a hair, or rather, a tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["For the advancement of science... it should be okay."])
    ShowText(["Take my hair or my tentacles, if you wish."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Then, I'll take some hair and tentacles... and also some mucous from your cheeks."])
    ShowText(["I'll cut off the edges of your clothes too. This mask is quite interesting..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3041])"])
    ShowText(["Oh, this is the spirit of chaos..."])
    ShowText(["It's all slimy, this is high-concentration chaos..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Even though it's basically harmless..."])
    ShowText(["Don't touch it too much."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3041])"])
    ShowText(["Collecting, collecting..."])
    ShowText(["I'll take some of your body tissue too, grinding it with a file..."])
    ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Seriously..."])
    ShowText(["Make sure that research benefits the world..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["Nuruko! Look, it's an apple~."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Ah, I'll gratefully accept this..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["There's fish too, eat a lot!"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I-I'm sorry..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Why do you pamper me even when I'm big?"])
    ShowText(["Isn't it enough to do so when I'm small...?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan>(Affection:\\V[3382])"])
    ShowText(["No... I thought if I only pampered the small one,"])
    ShowText(["the big one would feel lonely."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Both the big me and the small me are the same existence..."])
    ShowText(["Such worries are unnecessary."])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["The spirit of chaos, Nur Cogito..."])
    ShowText(["For research purposes, I want to examine your body."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I refuse..."])
    ShowTextAttributes(["rafaera_fc1", 4, 0, 2])
    ShowText(["\\n<Raphaela>(Affection:\\V[3510])"])
    ShowText(["Now, quickly return to Nuruko's form!"])
    ShowText(["Come on, quickly to that adorable form...!!"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Wasn't it for research...?"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumo>(Affection:\\V[3680])"])
    ShowText(["So you are Nuruko..."])
    ShowText(["I see, I can definitely sense a similarity."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["My body is a series of temporal intruders..."])
    ShowText(["A lifeform born in the interstice, endowed with the power of spirits."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Thus, Hiruko, you and I share the same roots..."])
    ShowText(["We might be able to call ourselves sisters."])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hirumo>(Affection:\\V[3680])"])
    ShowText(["Haha, this is truly interesting!"])
    ShowText(["Since it's a special occasion, can you let me eat one of your tentacles!?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's better to stop consuming chaos..."])
    ShowText(["It'll make you feel heavy."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumo>(Affection:\\V[3680])"])
    ShowText(["Now that you mention it, it makes me want to eat it even more..."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Kyu! Kyukyu, kyukyu-kyu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Even without speaking in Nuruko, we can communicate..."])
    ShowText(["...Are you provoking me?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Kyu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Can I hit you?"])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Grim Reaper..."])
    ShowText(["With the world in this situation, the underworld must also be in trouble..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["With the number of dead increasing and the underworld itself being invaded..."])
    ShowText(["If we don't do something, the circulation system itself won't hold up..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["We must clear the chaos as soon as possible..."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["The spirit of chaos, Nur Cogito..."])
    ShowText(["You've become able to spend a long time in that form, haven't you?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Yes. The power of chaos has increased..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["You were cuter before..."])
    ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["...Kyu."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["It seems different from apoptosis."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Though it is an existence born from chaos, it is another thing."])
    ShowText(["So, please spare me from extermination..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I am an apoptosis extermination machine, but..."])
    ShowText(["I do not indiscriminately exterminate apoptosis."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["You haven't touched your allies who are apoptosis, have you?"])
    ShowText(["I am high-spec, so I can distinguish between friend and foe!"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["Nuruko has really grown up, hasn't she?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Isn't Sonya the apostle of chaos...?"])
    ShowText(["So it was inevitable that you picked me up."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["And now, I'm fighting to clear the chaos..."])
    ShowText(["This too is inevitable, right?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Let's fight together..."])
    ShowText(["Mainly pulling the bow in this struggle."])
    JumpToLabel(["メニュー"])
    Label(["898"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao>(Affection:\\V[3898])"])
    ShowText(["Kyu... Kyu kyu kyu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao>(Affection:\\V[3898])"])
    ShowText(["Kyu kyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Even though I'm saying it's different... Seriously."])
    JumpToLabel(["メニュー"])
    Label(["899"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuru Aka>(Affection:\\V[3899])"])
    ShowText(["Kyu! Kyukyu kyuu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyuu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuru Aka>(Affection:\\V[3899])"])
    ShowText(["Kyu kyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Even though I'm saying it's different... Seriously."])
    JumpToLabel(["メニュー"])
    Label(["900"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuru Ki>(Affection:\\V[3900])"])
    ShowText(["...Kyu? Kyu kyu kyu kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuru Ki>(Affection:\\V[3900])"])
    ShowText(["Kyu kyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Even though I'm saying it's different... Seriously."])
    JumpToLabel(["メニュー"])
    Label(["901"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT>(Affection:\\V[3901])"])
    ShowText(["Myu!? Myu, myu myu myu~?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["TT_fc1", 2, 0, 2])
    ShowText(["\\n<TT>(Affection:\\V[3901])"])
    ShowText(["Myu..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["I understand, I understand..."])
    ShowText(["I'll take care of it..."])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT>(Affection:\\V[3901])"])
    ShowText(["Myu♪"])
    JumpToLabel(["メニュー"])
    Label(["902"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ>(Affection:\\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's a special body."])
    ShowText(["Don't you have the ability to communicate...?"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ>(Affection:\\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Are you just simply quiet...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7029, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(706)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(706)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Rhinoceros Beetle"])
        ShowText(["Affection 100: Chain Cross"])
        ShowText(["Affection 500: Tentacle Technique Book"])
        ShowText(["Affection 2000: Killer Piercings"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Secret Book of Tentacle Techniques"])
        ShowText(["Affection 6000: Proof of Complete Mastery"])
        ShowText(["Affection 10000: Proof of Ultimate Mastery"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3079])"])
        ShowChoices([["Tentacle Ejaculation (Affection:10)", "Reverse Rape Ejaculation (Affection:100)", "Never mind"], 3])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3079, 0, 10, 1])
            Script(["call_novel_scene(7599)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
            ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾精（好感度:100）"])
          ConditionalBranch([1, 3079, 0, 100, 1])
            Script(["call_novel_scene(7600)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
            ShowText(["\\n<Nur Cogito>(Affection:\\V[3079])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7029, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Nuruko", "Nur - Cogito"], 2])
          When([0, "ヌルコ"])
            Script(["persona_change(79)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ヌール・コギト"])
            Script(["persona_change(706)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_youko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3102, 0, 10, 1])
      ConditionalBranch([1, 4102, 0, 0, 0])
        ControlVariables([4102, 4102, 0, 0, 1])
        ShowTextAttributes(["youko_fc1", 0, 0, 2])
        ShowText(["\\n<Kitsu (Affection:\\V[3102])>This is a present♪ It would make me happy if you cherished it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3102, 0, 100, 1])
      ConditionalBranch([1, 4102, 0, 1, 0])
        ControlVariables([4102, 4102, 0, 0, 2])
        ShowTextAttributes(["youko_fc1", 0, 0, 2])
        ShowText(["\\n<Kitsu (Affection:\\V[3102])>This is a present♪ It would make me happy if you cherished it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3102, 0, 500, 1])
      ConditionalBranch([1, 4102, 0, 2, 0])
        ControlVariables([4102, 4102, 0, 0, 3])
        ShowTextAttributes(["youko_fc1", 0, 0, 2])
        ShowText(["\\n<Kitsu (Affection:\\V[3102])>This is a present♪ It would make me happy if you cherished it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1111, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3102, 0, 2000, 1])
      ConditionalBranch([1, 4102, 0, 3, 0])
        ControlVariables([4102, 4102, 0, 0, 4])
        ShowTextAttributes(["youko_fc1", 0, 0, 2])
        ShowText(["\\n<Kitsu (Affection:\\V[3102])>This is a present♪ It would make me happy if you cherished it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Want to see my kitsune ninjutsu? Hey, hey, wanna see it?"])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Hmph, kitsune..."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>You won't get my thin fried tofu! I hid it perfectly!"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Oh, your chest shouldn't bulge... Hmhmm, so that's where you've hidden it."])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Waaa! My thin fried tofu!"])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>*Munch* *Munch* ...Wonderful."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Kitsu-senpai, why does it get dark when it's night?"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>That's... Umm... The sun gets tired, so it takes a break."])
    ShowTextAttributes(["kamuro_fc1", 1, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>I see, so that's it. Thank you, Kitsu-senpai! You know everything!"])
    ConditionalBranch([0, 1041, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>1674.4 km/h..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Promestein mutters a number."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["Lady Tamamo, hello!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, it's a fox."])
    ShowText(["Are you diligently training in ninjutsu?"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["It's something you refine in actual combat..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["So you haven't been doing it at all, huh...?"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["Lady Tamamo, hello!"])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, it's a fox."])
    ShowText(["Are you diligently training in ninjutsu?"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["It's something you refine in actual combat..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["So you haven't been doing it at all, huh...?"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Fox>(Affection:\\V[3102])"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["106"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Nanabi heeelp! Kamuro is going to surpass meee!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>There are more important things than putting forth more effort than your juniors. You must always show them how reliable you are, even if they can only see your back."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Back? Even my tiny back will be reliable in the future!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Well, your age won't make a difference... But do your best."])
    JumpToLabel(["メニュー"])
    Label(["265"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Ah, Haruka-senpai!"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>Let's go on a trip somewhere, Kitsune-chan."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Udon shop!"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>You want to go eat kitsune udon?\nWell then, I'll take you along as my treat...♪"])
    JumpToLabel(["メニュー"])
    Label(["266"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>A kitsune kunoichi!\nI wonder if I can become a worthy ninja as well?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Ah... You mustn't neglect your training."])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>I can't neglect my training...?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>You can't."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(102)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(102)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[28]"])
        ShowText(["Affection  100:\\ia[1085]"])
        ShowText(["Affection  500:\\ia[1111]"])
        ShowText(["Affection 2000:\\ia[1062]"]) # Magic Hairpin
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3102])"])
        ShowChoices([["Mating(Affection:10)", "Never mind"], 2])
        When([0, "Mating(Affection:10)"])
          ConditionalBranch([1, 3102, 0, 10, 1])
            Script(["call_novel_scene(4301)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["youko_fc1", 0, 0, 2])
            ShowText(["\\n<Kitsu (Affection:\\V[3102])>I'm busy training in ninjutsu right now! Maybe next time!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_kamuro_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3103, 0, 10, 1])
      ConditionalBranch([1, 4103, 0, 0, 0])
        ControlVariables([4103, 4103, 0, 0, 1])
        ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
        ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... Please accept this. It's... Well, it's thanks for always taking care of me."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([125, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3103, 0, 100, 1])
      ConditionalBranch([1, 4103, 0, 1, 0])
        ControlVariables([4103, 4103, 0, 0, 2])
        ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
        ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... Please accept this. It's... Well, it's thanks for always taking care of me."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3103, 0, 500, 1])
      ConditionalBranch([1, 4103, 0, 2, 0])
        ControlVariables([4103, 4103, 0, 0, 3])
        ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
        ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... Please accept this. It's... Well, it's thanks for always taking care of me."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1731, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3103, 0, 2000, 1])
      ConditionalBranch([1, 4103, 0, 3, 0])
        ControlVariables([4103, 4103, 0, 0, 4])
        ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
        ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... Please accept this. It's... Well, it's thanks for always taking care of me."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1143, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>I would like to gain field combat training in taoism. I won't hold you back, so please..."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Ah, Tamamo-sama, I hope you are doing well."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, it's Kamuro. You're as serious as ever..."])
    ShowText(["You need to let your guard down a bit."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Letting my guard down? Perhaps like Kitsu-senpai?"])
    ShowText(["I was dozing off while fishing just now..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["That's a bit too much relaxation."])
    ShowText(["Honestly, that one..."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Ah, it sounds like I just snitched..."])
    ShowText(["Please pretend you didn't hear that just now."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Well, I won't scold you too much now."])
    ShowText(["You all have become independent after all!"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["(Even so, I feel like I'm being lectured quite a bit...)"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Ah, Tamamo-sama, I hope you are doing well."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, it's Kamuro. You're as serious as ever..."])
    ShowText(["You need to let your guard down a bit."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Letting my guard down? Perhaps like Kitsu-senpai?"])
    ShowText(["I was dozing off while fishing just now..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["That's a bit too much relaxation."])
    ShowText(["Honestly, that one..."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["Ah, it sounds like I just snitched..."])
    ShowText(["Please pretend you didn't hear that just now."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Well, I won't scold you too much now."])
    ShowText(["You all have become independent after all!"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>(Affection:\\V[3103])"])
    ShowText(["(Even so, I feel like I'm being lectured quite a bit...)"])
    JumpToLabel(["メニュー"])
    Label(["82"])
    ShowTextAttributes(["suzume_fc1", 0, 0, 2])
    ShowText(["\\n<Chirp (Affection:\\V[3082])>Good morning, Kamuro! We're both up early."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Good morning, Chirp. The morning is so refreshing, plus I need to study and train."])
    ShowTextAttributes(["suzume_fc1", 1, 0, 2])
    ShowText(["\\n<Chirp (Affection:\\V[3082])>Not to mention waking up early and going to bed late lets you see the weaknesses of others, of course. So, let's spy on our seniors today♪"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>(...A usurper?)"])
    JumpToLabel(["メニュー"])
    Label(["83"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>You always seem to have spare time, Reina. I'm working hard no matter what I'm doing..."])
    ShowTextAttributes(["hapy_a_fc1", 0, 0, 2])
    ShowText(["\\n<Reina (Affection:\\V[3083])>Relaxing is simply the best. Why don't you try to relieve that stress in your shoulders, Kamuro?"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>All right, I'll give it a try! ...Um, how do I relieve the stress in my shoulders?"])
    ShowTextAttributes(["hapy_a_fc1", 2, 0, 2])
    ShowText(["\\n<Reina (Affection:\\V[3083])>...I don't know. Harpy shoulder bones are different."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Kitsu-senpai, why does it get dark when it's night?"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>That's... Umm... The sun gets tired, so it takes a break."])
    ShowTextAttributes(["kamuro_fc1", 1, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>I see, so that's it. Thank you, Kitsu-senpai! You know everything!"])
    ConditionalBranch([0, 1041, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>1674.4 km/h..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Promestein mutters a number."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["106"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Miss Nanabi, I can't seem to become completely confident in myself. I do my best, so why is that?"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Have you tried not working so hard? That way you can keep up your fighting spirit."])
    ShowTextAttributes(["kamuro_fc1", 1, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>I see! Don't do my best... I'll do my best!"])
    ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>So you're working hard regardless?"])
    JumpToLabel(["メニュー"])
    Label(["265"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Thank you for your hard work, Haruka-senpai."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>You're really polite, Kamuro-chan.\nI'd like to follow your example."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>That's...I still have a long way to go."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>Please let me study under you, Kamuro-senpai!"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Awa...awawa..."])
    JumpToLabel(["メニュー"])
    Label(["267"])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>I'm huuungry..."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Wow, it's a kudagitsune...\nWould you like to eat some fried tofu?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>I apologize for that...\nThis kudagitsune is gluttonous."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Ehehe♪ Still misjudging me...?"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Kudagitsune are amazing...\nI must train as well so that I can handle one."])
    JumpToLabel(["メニュー"])
    Label(["425"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>"])
    ShowText(["Lady Fujibakama! It's amazing how you're working at the Monster Lord's castle. Could you give me some advice on becoming a great kitsune like you?"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection:\\V[3425])>"])
    ShowText(["Well, first... Eat a lot of rice so you can develop a voluptuous body."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>"])
    ShowText(["Vo-voluptuous...?"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection:\\V[3425])>"])
    ShowText(["Next, build a lot of \"that kind\" of experience to make yourself bewitching and alluring."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>"])
    ShowText(["\"That kind\" of experience...!?"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>"])
    ShowText(["...Hm..."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection:\\V[3425])>"])
    ShowText(["Seems this talk is still too early for you."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(103)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(103)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ia[125]"])
        ShowText(["Affection  100:\\ia[1061]"])
        ShowText(["Affection  500:\\ia[1731]"])
        ShowText(["Affection 2000:\\ia[1143]"]) # Purifying Water
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3103])"])
        ShowChoices([["Tailjob(Affection:10)", "Blowjob(Affection:100)", "Never mind"], 3])
        When([0, "Tailjob(Affection:10)"])
          ConditionalBranch([1, 3103, 0, 10, 1])
            Script(["call_novel_scene(4306)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
            ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... I'm not training my sex skills right now, so..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob(Affection:100)"])
          ConditionalBranch([1, 3103, 0, 100, 1])
            Script(["call_novel_scene(4307)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
            ShowText(["\\n<Kamuro (Affection:\\V[3103])>Umm... I'm not training my sex skills right now, so..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_brunhild_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3129, 0, 10, 1])
      ConditionalBranch([1, 4129, 0, 0, 0])
        ControlVariables([4129, 4129, 0, 0, 1])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 100, 1])
      ConditionalBranch([1, 4129, 0, 1, 0])
        ControlVariables([4129, 4129, 0, 0, 2])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 500, 1])
      ConditionalBranch([1, 4129, 0, 2, 0])
        ControlVariables([4129, 4129, 0, 0, 3])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 2000, 1])
      ConditionalBranch([1, 4129, 0, 3, 0])
        ControlVariables([4129, 4129, 0, 0, 4])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 4000, 1])
      ConditionalBranch([1, 4129, 0, 4, 0])
        ControlVariables([4129, 4129, 0, 0, 5])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1237, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 6000, 1])
      ConditionalBranch([1, 4129, 0, 5, 0])
        ControlVariables([4129, 4129, 0, 0, 6])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1281, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 10000, 1])
      ConditionalBranch([1, 4129, 0, 6, 0])
        ControlVariables([4129, 4129, 0, 0, 7])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's thanks..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1487, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild is bored...\nHild wants to fight..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Geez... Who you are, what your purpose is, and even your power supply are all unknown..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild is a mystery... Am I from Wonderland?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I can take care of your piece of junk brain circuits. Mind if I dismantle you for a bit?"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>The answer is no!"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection:\\V[3054])>Hippity hop♪ Hippity hop♪ Hippity hop hop♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild also has rabbit ears..."])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection:\\V[3054])>Oh, it's true! Are you a rabbit too?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild is not a rabbit... But then why do I have rabbit ears?"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection:\\V[3054])>It's a blessing from the rabbit Goddess. It's good♪"])
    JumpToLabel(["メニュー"])
    Label(["74"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Barbun also has rabbit ears... Same as Hild. We match."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection:\\V[3074])>Oh, you're right. But you're a robot. Why do you have rabbit ears?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>...Hild is a rabbit robot?"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection:\\V[3074])>Really? What a strange girl..."])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyuu?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Kyuu..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyukyu..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Kyukyuu!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>(They're talking?)"])
    JumpToLabel(["メニュー"])
    Label(["126"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>XX-7... The prototype holy-dark hybrid machine prior to Hild."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection:\\V[3126])>So we were the foundation for your creation. For some reason, I have mixed feelings about that."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Mixed feelings? In that case, want to drink some tea?"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection:\\V[3126])>Despite being the newest model, you aren't too smart, are you? As your senior, I guess I should look after you."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["Brunhilde... What an advanced unit you are."])
    ShowText(["The completeness of your autonomous AI surpasses even mine."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["When I look at Laplace, I feel like I might remember something."])
    ShowText(["What was it...?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["If you are a unit sent from the future..."])
    ShowText(["It wouldn't be strange if you had data about me."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["That's true, but..."])
    ShowText(["It feels like there was some important plan..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hild, your hair's grown out. Want me to cut it?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild's hair? I leave it to Sonya."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>All right. *Snip* *Snip* ...There."])
    ShowTextAttributes(["brunhild_fc1", 3, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild will cut Sonya's hair as well. Activating Beam Scythe..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>...I decline."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde said during that battle, right."])
    ShowText(["Because she's my daughter, I intend to settle this with my own hands..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["That's a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Because... Chaos is a precious daughter to me."])
    ShowText(["I was prepared to betray everyone and escape together."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7039, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(129)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(129)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[24]"])
        ShowText(["Affection  100:\\ia[1021]"])
        ShowText(["Affection  500:\\ia[1017]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  4000:\\ia[1237]"]) # Physical Tome
        ShowText(["Affection  6000:\\ia[1281]"]) # Supreme Attack Scroll
        ShowText(["Affection 10000:\\ia[1487]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ConditionalBranch([4, 129, 5, 163])
          ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
          ShowText(["\\n<Hild (Affection:\\V[3129])>This is a risqué swimsuit? It doesn't look very risky..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Hild is equipped with a \\C[3][\\ia[163]]\\C[0]. This seems to have changed the forms of sexual favors that can be requested."])
          Empty([])
        Else([])
          ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
          ShowText(["\\n<Hild (Affection:\\V[3129])>By the way, something has been bothering Hild. What is a risqué swimsuit? Is it made of risky material?"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Hild is interested in wearing a \\C[3][\\ia[163]]\\C[0]. It seems equipping her with one will change the forms of sexual favors that can be requested."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3129])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3129, 0, 10, 1])
            ConditionalBranch([4, 129, 5, 163])
              Script(["call_novel_scene(4437)"])
              Empty([])
            Else([])
              Script(["call_novel_scene(4436)"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
            ShowText(["\\n<Hild (Affection:\\V[3129])>Hild is in night-night mode..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7039, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Hilde", "Deus Ex Machina (Normal)", "Deus Ex Machina (Rampage)"], 1])
          When([0, "ヒルデ"])
            Script(["persona_change(129)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "デウスエクスマキナ（通常）"])
            Script(["persona_change(759)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "デウスエクスマキナ（暴走）"])
            Script(["persona_change(760)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_deusex_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3129, 0, 10, 1])
      ConditionalBranch([1, 4129, 0, 0, 0])
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        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
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      Empty([])

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        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
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      Empty([])

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    ConditionalBranch([1, 3129, 0, 500, 1])
      ConditionalBranch([1, 4129, 0, 2, 0])
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        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
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      Empty([])

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      ConditionalBranch([1, 4129, 0, 3, 0])
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        ShowTextAttributes(["deusex_fc2", 1, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
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      Empty([])

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    ConditionalBranch([1, 3129, 0, 4000, 1])
      ConditionalBranch([1, 4129, 0, 4, 0])
        ControlVariables([4129, 4129, 0, 0, 5])
        ShowTextAttributes(["deusex_fc2", 1, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1237, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 6000, 1])
      ConditionalBranch([1, 4129, 0, 5, 0])
        ControlVariables([4129, 4129, 0, 0, 6])
        ShowTextAttributes(["deusex_fc2", 1, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1281, 0, 0, 1, false])
        Empty([])
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      Empty([])

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    ConditionalBranch([1, 3129, 0, 10000, 1])
      ConditionalBranch([1, 4129, 0, 6, 0])
        ControlVariables([4129, 4129, 0, 0, 7])
        ShowTextAttributes(["deusex_fc2", 1, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1487, 0, 0, 1, false])
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      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
    ShowText(["Hilde will go with you..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["Hilde has accomplished a great mission..."])
    ShowText(["And to think you got closer to the realm of Goddess with the power of chaos."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That's surprising."])
    ShowText(["Hilde, I don't really understand if my body is mechanical or what."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["It's truly intriguing..."])
    ShowText(["Hilde, may I examine your body?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde said during that battle, right."])
    ShowText(["Because she's my daughter, I intend to settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That's a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Because... Chaos is a precious daughter to me."])
    ShowText(["I was prepared to betray everyone and escape together."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7039, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(759)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(759)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Fruit of Life"])
        ShowText(["Affection 100: Iron Gauntlet"])
        ShowText(["Affection 500: Battle Wrist"])
        ShowText(["Affection 2000: Sturdy Shoulder Pads"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Book of Physics"])
        ShowText(["Affection 6000: Book of Attack Techniques"])
        ShowText(["Affection 10000: Ring of Physics"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3129])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3129, 0, 10, 1])
            Script(["call_novel_scene(7916)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["deusex_fc2", 0, 0, 2])
            ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
            ShowText(["Not tonight..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7039, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Hilde", "Deus Ex Machina (Normal)", "Deus Ex Machina (Rampage)"], 2])
          When([0, "ヒルデ"])
            Script(["persona_change(129)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "デウスエクスマキナ（通常）"])
            Script(["persona_change(759)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "デウスエクスマキナ（暴走）"])
            Script(["persona_change(760)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_deusex_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3129, 0, 10, 1])
      ConditionalBranch([1, 4129, 0, 0, 0])
        ControlVariables([4129, 4129, 0, 0, 1])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 100, 1])
      ConditionalBranch([1, 4129, 0, 1, 0])
        ControlVariables([4129, 4129, 0, 0, 2])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 500, 1])
      ConditionalBranch([1, 4129, 0, 2, 0])
        ControlVariables([4129, 4129, 0, 0, 3])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 2000, 1])
      ConditionalBranch([1, 4129, 0, 3, 0])
        ControlVariables([4129, 4129, 0, 0, 4])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 4000, 1])
      ConditionalBranch([1, 4129, 0, 4, 0])
        ControlVariables([4129, 4129, 0, 0, 5])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1237, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 6000, 1])
      ConditionalBranch([1, 4129, 0, 5, 0])
        ControlVariables([4129, 4129, 0, 0, 6])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1281, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3129, 0, 10000, 1])
      ConditionalBranch([1, 4129, 0, 6, 0])
        ControlVariables([4129, 4129, 0, 0, 7])
        ShowTextAttributes(["deusex_fc1", 0, 0, 2])
        ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
        ShowText(["This can be used, right...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1487, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
    ShowText(["Hilde will go with you..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, thank you for fulfilling your mission well."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos just made the choice not to destroy the world of her own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["It was you who raised Chaos to be able to make such choices."])
    ShowText(["I'm glad I gave her free will after all..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Brünnhilde, you are not an autonomous incubator."])
    ShowText(["You're a wonderful 'mother'."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Even my creator, the master, is my mother."])
    ShowText(["The reason I could be a great mother is that the master was also a great mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["548"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["Hilde has accomplished a great mission..."])
    ShowText(["And to think you got closer to the realm of Goddess with the power of chaos."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That's surprising."])
    ShowText(["Hilde, I don't really understand if my body is mechanical or what."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["It's truly intriguing..."])
    ShowText(["Hilde, may I examine your body?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["A mechanical Goddess and a spirit of chaos..."])
    ShowText(["We've both become quite significant beings, haven't we?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Originally, we were just a strange creature and a strange robot..."])
    ShowText(["Can this also be considered a promotion?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["But I want to make sure I don't forget to be cute..."])
    ShowText(["...Squeeze!"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde said during that battle, right."])
    ShowText(["Because she's my daughter, I intend to settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That's a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Because... Chaos is a precious daughter to me."])
    ShowText(["I was prepared to betray everyone and escape together."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["The Machina that carries the Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm going now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["You're being rather cold, aren't you?"])
    ShowText(["Is there something you don't like... ?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde seems to dislike Hiruko."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde, you've really done well."])
    ShowText(["You must have had a hard time waiting for billions of years, right?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["The time I was asleep was long too..."])
    ShowText(["It wasn't hard because Chaos was always with me."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde was always there with Chaos..."])
    ShowText(["You've grown up to be such a good child."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["Hilde, I'm really glad."])
    ShowText(["To be able to save the world and have such a good child..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7039, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(760)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(760)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Fruit of Life"])
        ShowText(["Affection 100: Iron Gauntlet"])
        ShowText(["Affection 500: Battle Wrist"])
        ShowText(["Affection 2000: Sturdy Shoulder Pads"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Book of Physics"])
        ShowText(["Affection 6000: Book of Attack Techniques"])
        ShowText(["Affection 10000: Ring of Physics"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3129])"])
        ShowChoices([["Reverse Rape Semen Death (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3129, 0, 10, 1])
            Script(["call_novel_scene(7917)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["deusex_fc1", 0, 0, 2])
            ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3129])"])
            ShowText(["Not tonight..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7039, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Hilde", "Deus Ex Machina (Normal)", "Deus Ex Machina (Rampage)"], 3])
          When([0, "ヒルデ"])
            Script(["persona_change(129)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "デウスエクスマキナ（通常）"])
            Script(["persona_change(759)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "デウスエクスマキナ（暴走）"])
            Script(["persona_change(760)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems your companions have written a variety of messages on this bulletin board."])
    ControlVariables([11, 11, 0, 0, 0])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1540, 1])
        ConditionalBranch([1, 1009, 0, 2, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ConditionalBranch([0, 4, 0])
            ShowTextAttributes(["alice_fc5", 0, 0, 2])
            ShowText(["\\n<Alice>Amira has been giving out bogus information. I can't let that slide without giving her a piece of my mind."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 5, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>That Amira person has been spreading misleading information. She must receive divine punishment for this deception. We might even get a reward for our trouble."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1056, 0])
      ControlVariables([11, 11, 0, 0, 1])
      ConditionalBranch([1, 1041, 0, 0, 0])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami>I can't fly. I want to learn how to fly, so take me to Harpy Village♪"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1041, 0, 1, 0])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami>I want to practice flying by jumping from a high place, so take me to the top of the Iliasville Mountains♪"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1041, 0, 2, 0])
        ShowTextAttributes(["inp_fc1", 0, 0, 2])
        ShowText(["\\n<Rami>I want to practice flying by jumping from a high place, so take me to the top of Mt. Saint Amos♪"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1041, 0, 3, 0])
        ConditionalBranch([1, 1143, 0, 21, 1])
          ShowTextAttributes(["inp_fc1", 0, 0, 2])
          ShowText(["\\n<Rami>"])
          ShowText(["I'll jump down from a high place and practice flying."])
          ShowText(["Take me to the top of Hourai Mountain~♪"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1041, 0, 5, 0])
        ConditionalBranch([1, 1308, 0, 11, 1])
          ShowTextAttributes(["inp_fc1", 0, 0, 2])
          ShowText(["\\n<Rami>"])
          ShowText(["How to fly in the sky... I'll consult with Minagi-sama."])
          ShowText(["So, take me to Minagi-sama~♪"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1060, 0])
        ConditionalBranch([1, 1036, 0, 8, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["dog_fc1", 0, 0, 2])
          ShowText(["\\n<Pochi>I think there are other dog girls in various towns. I want to talk to them..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1054, 0])
      ConditionalBranch([1, 1001, 0, 13, 1])
        ConditionalBranch([0, 2106, 1])
          ConditionalBranch([1, 1143, 0, 20, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["sonia_fc2", 2, 0, 2])
            ShowText(["\\n<Sonya>At Port Natalia, there was a suspicious pink slime eating carrots. Was that...the bunny slime that's with us?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1143, 0, 21, 1])
            ConditionalBranch([1, 1308, 0, 9, 1])
              ControlVariables([11, 11, 0, 0, 1])
              ShowTextAttributes(["stein_fc2", 0, 0, 2])
              ShowText(["\\n<Promestein>There appears to be a pink slime scavenging for carrots in Port Natalia... I would like to meet this child."])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1070, 0])
        ConditionalBranch([0, 2069, 0])
          ConditionalBranch([0, 2145, 1])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
            ShowText(["\\n<Ratty>I think there was some delicious cake in the haunted mansion. I want to eat it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1074, 0])
        ConditionalBranch([0, 1075, 0])
          ConditionalBranch([1, 1037, 0, 4, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["usagi_fc1", 2, 0, 2])
            ShowText(["\\n<Barbun>I've seen a drunken sheep visiting various taverns. Good grief, such a troublesome child..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1103, 0])
        ConditionalBranch([1, 1038, 0, 3, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
          ShowText(["\\n<Kamuro>As part of my homework for kitsune school, I have to study human sex fetishes. Does anyone know of people with some really weird fetishes that I can study?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1041, 0])
        ConditionalBranch([1, 1022, 0, 6, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>I want to study the equipment in the ancient ruins under Luddite Village. Could someone come with me?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1099, 0])
        ConditionalBranch([0, 2141, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["namazu_fc1", 0, 0, 2])
          ShowText(["\\n<Gigi>The Forest of Spirits is brimming with the power of the wind. Could someone escort me there so I can obtain more power?"])
          Empty([])
        Else([])
          ConditionalBranch([0, 2142, 1])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["namazu_fc1", 0, 0, 2])
            ShowText(["\\n<Gigi>The Safar Ruins are brimming with the power of the earth. Could someone escort me there so I can obtain more power?"])
            Empty([])
          Else([])
            ConditionalBranch([0, 2143, 1])
              ControlVariables([11, 11, 0, 0, 1])
              ShowTextAttributes(["namazu_fc1", 0, 0, 2])
              ShowText(["\\n<Gigi>Undine's Spring is brimming with the power of water. Could someone escort me there so I can obtain more power?"])
              Empty([])
            Else([])
              ConditionalBranch([0, 2144, 1])
                ControlVariables([11, 11, 0, 0, 1])
                ShowTextAttributes(["namazu_fc1", 0, 0, 2])
                ShowText(["\\n<Gigi>The Grangold Volcano is brimming with the power of fire. Could someone escort me there so I can obtain more power?"])
                Empty([])
              BranchEnd([])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1147, 0])
        ConditionalBranch([1, 1045, 0, 0, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["saboten_fc1", 0, 0, 2])
          ShowText(["\\n<Casta>There is an oddly out of place cactus in Iliasville. I would like to take care of it."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1045, 0, 1, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["saboten_fc1", 0, 0, 2])
          ShowText(["\\n<Casta>The Iliasville cactus is in my care. Let's go plant it by the Oasis of Blessings."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1163, 0])
        ConditionalBranch([1, 1046, 0, 3, 2])
          ConditionalBranch([1, 1028, 0, 8, 1])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["lily_fc1", 6, 0, 2])
            ShowText(["\\n<Lily>I heard about Luddite Village. Another place where women were being abused..."])
            ShowTextAttributes(["lily_fc1", 6, 0, 2])
            ShowText(["\\n<Lily>Please take me there. I want to see with my own eyes how the women there were being treated."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1167, 0])
        ConditionalBranch([1, 1047, 0, 0, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["lusia_fc1", 0, 0, 2])
          ShowText(["\\n<Lucia>I'm currently researching the power of the spirits. Could somebody take me to the Forest of Spirits?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1047, 0, 1, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["lusia_fc1", 0, 0, 2])
          ShowText(["\\n<Lucia>I'm currently researching the power of the spirits. Could somebody take me to the Safar Ruins?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1047, 0, 2, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["lusia_fc1", 0, 0, 2])
          ShowText(["\\n<Lucia>I'm currently researching the power of the spirits. Could somebody take me to Undine's Spring?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1047, 0, 3, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["lusia_fc1", 0, 0, 2])
          ShowText(["\\n<Lucia>I'm currently researching the power of the spirits. Could somebody take me to the Grangold Volcano?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1181, 0])
        ConditionalBranch([0, 1060, 0])
          ConditionalBranch([1, 1044, 0, 0, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
            ShowText(["\\n<Lisa>I have a request to make. Could somebody listen to my story?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1044, 0, 1, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
            ShowText(["\\n<Lisa>Please take me to see the \"Lady Saint's Portrait\" by the legendary painter Bensul. According to records, it should be located in San Ilia's art collection."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1044, 0, 2, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
            ShowText(["\\n<Lisa>Please take me to see the \"Lady Saint's Portrait\" by the legendary painter Bensul. According to records, it should be located in the northern part of the haunted mansion."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1001, 0, 31, 1])
        ConditionalBranch([1, 1083, 0, 0, 1])
          ConditionalBranch([1, 1083, 0, 1, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ControlVariables([1083, 1083, 0, 0, 1])
            ShowTextAttributes(["ningyohime_fc1", 6, 0, 2])
            ShowText(["\\n<El>I hurt so many people in the Natalia region.\nTo be the next Mermaid Queen, I need to pay for my crimes."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>El seems very troubled...\nI should go see her where she's usually waiting."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1083, 0, 2, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["ningyohime_fc1", 6, 0, 2])
          ShowText(["\\n<El>I hurt so many people in the Natalia region.\nTo be the next Mermaid Queen, I need to pay for my crimes."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>After I talked to her, she just ran off...\nI think she's on the Main Deck of the MS Fish."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1083, 0, 3, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["ningyohime_fc1", 3, 0, 2])
          ShowText(["\\n<El>I want to grow some medicinal herbs for the people of the Natalia Region. The Queen Alraune should be able to help!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1083, 0, 4, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["ningyohime_fc1", 3, 0, 2])
          ShowText(["\\n<El>The Queen Alraune gave me some seeds to grow the herbs. I should plant these near the Coast of Port Natalia!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1083, 0, 5, 1])
          ConditionalBranch([1, 1083, 0, 7, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["ningyohime_fc1", 3, 0, 2])
            ShowText(["\\n<El>Let's go to the Natalia Coast to see how the herbal fields are doing!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1001, 0, 31, 1])
        ConditionalBranch([0, 6, 0])
          ConditionalBranch([1, 1082, 0, 1, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ControlVariables([1082, 1082, 0, 0, 1])
            ShowTextAttributes(["grangold_fc2", 0, 0, 2])
            ShowText(["\\n<King of Grangold>During the attack on Grangold, my new appearance was revealed to my citizens. This is how the \"New Golem Sighting\" rumor started..."])
            ShowTextAttributes(["grangold_fc2", 0, 0, 2])
            ShowText(["\\n<King of Grangold>I need to know if my people can accept me as I am now. I would like to consult with you."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1082, 0, 2, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["grangold_fc2", 0, 0, 2])
            ShowText(["\\n<King of Grangold>Please go to Goddessdard and see the reactions of the people. Also, please remember to escort me there too."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1001, 0, 31, 1])
        ConditionalBranch([1, 1089, 0, 1, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ControlVariables([1089, 1089, 0, 0, 1])
          ConditionalBranch([0, 2148, 0])
            ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
            ShowText(["\\n<Tatsuko>We are receiving orders from the Navy Headquarters to deal with the Gloria Pirates."])
            ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
            ShowText(["\\nThe Gloria Pirates are a crew of human women who have been vandalizing the seas."])
            ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
            ShowText(["\\n<Tatsuko>The Gloria Pirates' ship is located just east of the Navy Headquarters. Special Officer Luka, move out!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 2149, 0])
            ShowTextAttributes(["bonny_fc1", 0, 0, 2])
            ShowText(["\\n<Bonnie>The Fishy Pirates have received a challenge from the Gloria Pirates, a crew of only human women!"])
            ShowTextAttributes(["bonny_fc1", 0, 0, 2])
            ShowText(["\\n<Bonnie>Their ship is located just east from the Navy Headquarters. Shipmate Luka, we set sail at first light!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([0, 1533, 0])
        ConditionalBranch([1, 1001, 0, 31, 1])
          ConditionalBranch([1, 1090, 0, 1, 2])
            ControlVariables([1090, 1090, 0, 0, 1])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>There is something I've wanted to talk about for a long while. Do you have a moment to talk?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1090, 0, 2, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Please help me investigate the first Medal King. Rumor is his footprints were last seen in Iliasville."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1088, 0, 1, 0])
        ControlVariables([11, 11, 0, 0, 1])
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        ShowText(["\\n<Eden>Micaela and Lucifina were born in Snow Heaven.\nAs such, they know nothing of the mountains or the seas."])
        ShowTextAttributes(["eden_fc1", 0, 0, 2])
        ShowText(["\\n<Eden>Could you take us to see the wonders and beauty of the world? Next, let's go see the Gold coast."])
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        ControlVariables([11, 11, 0, 0, 1])
        ShowTextAttributes(["eden_fc1", 1, 0, 2])
        ShowText(["\\n<Eden>Micaela and Lucifina were born in Snow Heaven.\nAs such, they know nothing of the mountains or the seas."])
        ShowTextAttributes(["eden_fc1", 0, 0, 2])
        ShowText(["\\n<Eden>Could you take us to see the wonders and beauty of the world? Next, let's go see the Oasis of Blessings."])
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      ConditionalBranch([1, 1076, 0, 6, 1])
        ConditionalBranch([1, 1077, 0, 2, 1])
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            ControlVariables([1088, 1088, 0, 0, 1])
            ShowTextAttributes(["eden_fc1", 1, 0, 2])
            ShowTextAttributes(["eden_fc1", 1, 0, 2])
            ShowText(["\\n<Eden>Micaela and Lucifina were born in Snow Heaven.\nAs such, they know nothing of the mountains or the seas."])
            ShowTextAttributes(["eden_fc1", 0, 0, 2])
            ShowText(["\\n<Eden>Could you take us to see the wonders and beauty of the world? Let's climb to the top of Mount Saint Amos!"])
            Empty([])
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          Empty([])
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        Empty([])
      BranchEnd([])
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      ConditionalBranch([1, 1001, 0, 34, 1])
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          ConditionalBranch([0, 1036, 0])
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              ControlVariables([1092, 1092, 0, 0, 1])
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              ShowText(["\\n<Lucifina>I want to go to Snow Heaven! ♪\nWherever we're going, it'll be fun!"])
              Empty([])
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            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
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        ConditionalBranch([12, "actor_class_level_over?(1, 151, 10)"])
          ConditionalBranch([0, 7069, 0])
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              ControlVariables([1091, 1091, 0, 0, 1])
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              ShowText(["\\n<Promestein>I am currently researching the transmission of vampirism... However, I require a sample of vampire blood."])
              ShowTextAttributes(["stein_fc2", 0, 0, 2])
              ShowText(["\\n<Promestein>Would you help me collect it at the Vampire Pub? Last time, I went alone and got thrown out for disturbing business..."])
              Empty([])
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          Empty([])
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        ConditionalBranch([1, 1022, 0, 7, 1])
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            ControlVariables([1022, 1022, 0, 0, 8])
            ConditionalBranch([0, 4, 0])
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              ShowText(["\\n<Morrigan>There's an underground lab in the Luddite Village caves, right? Take me there so I can investigate it!"])
              ShowTextAttributes(["stein_fc2", 0, 0, 2])
              ShowText(["\\n<Promestein>Please take me too.\nWith what I've learned, I can re-analyze the data from the main terminal."])
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              ShowText(["\\n<Promestein>Will you take me back to the Luddite Village lab? With what I've learned, I can re-analyze the data from the main terminal."])
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            ShowText(["\\n<Kyona>The sender of the letter is a man named Gonzales. His house is located to the left of the armor and accessory shop."])
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                ShowText(["\\n<Barbun>I want to improve my skill with the bow, but...\nThe only people with better bow skills are the elves."])
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                ShowText(["\\n<Barbun>If only I could ask them for a few lessons.\nDo you think you can help?"])
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                ShowText(["\\n<Luka>Bow lessons from the elves...\nI'll take her to see the Queen Elf."])
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            ConditionalBranch([0, 1128, 0])
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                    ShowText(["\\n<Promestein>Is there anyone else who wants to learn skills from other races? I will help you with the power of science! ♪"])
                    ShowTextAttributes(["saki_fc1", 0, 0, 2])
                    ShowText(["\\n<Saki>I would love to learn some new dance moves... Especially the dances taught only to sea monsters!☆"])
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                    ShowText(["\\n<Luka>I should go consult with Promestein.\nProbably includes her \"Miracle Elixir\" somehow..."])
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                    ShowText(["\\n<Saki>I have to go to Natalia Coast to take the trial!\nTo the West of Port Natalia, Saki goes!☆"])
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                Empty([])
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              Empty([])
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        ConditionalBranch([0, 1085, 0])
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            ShowText(["\\n<Promestein>Is there anyone else who wants to learn skills from other races? I will help you with the power of science! ♪"])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth>I have reached the cusp of rapier skills.\nHowever, there are the skills that are taught only to yoma..."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>I should go consult with Promestein.\nWell... to go take an injection."])
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      ConditionalBranch([0, 7069, 0])
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            ControlVariables([11, 11, 0, 0, 1])
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            ShowText(["\\n<Promestein>I would like to speak with Mister Hakunen about work.\nPlease come and meet me on this floor."])
            ShowTextAttributes(["byakunen_fc1", 2, 0, 2])
            ShowText(["\\n<Hakunen>*gulp* I've got a bad feeling about this..."])
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      ConditionalBranch([0, 7069, 0])
        ConditionalBranch([0, 1811, 0])
          ConditionalBranch([1, 1097, 0, 1, 2])
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            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein>I want to speak with someone about work.\nPlease come and see me, Kazuya."])
            ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
            ShowText(["\\n<Kazuya>I don't like the sound of this..."])
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      ConditionalBranch([1, 1212, 0, 8, 0])
        ConditionalBranch([0, 2909, 1])
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          ShowText(["\\n<Saki>Rigeo, would you like to take special dancing lessons from me? Come see me at Succubus Village if you're interested☆"])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki>...Make sure to remove me from the party when you arrive."])
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        Empty([])
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        ConditionalBranch([0, 2910, 1])
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          ShowText(["\\n<Kunoichi Succubus>I cannot leave until I have taught you the art of the kunoichi. You who calls yourself Rigeo, come meet me at Succubus Village immediately!"])
          Empty([])
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        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1212, 0, 8, 0])
        ConditionalBranch([0, 2911, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
          ShowText(["\\n<Magical Mari-chan>Rigeo, make a contract with me and become a magical girl! I'll be in Succubus Village, so come see me there♪"])
          ConditionalBranch([0, 1577, 0])
            ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
            ShowText(["\\n<Magical Mari-chan>Oh... And when you arrive, make sure to remove me from the party. It's a promise☆"])
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        Empty([])
      BranchEnd([])
      Empty([])

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      ConditionalBranch([1, 1219, 0, 1, 0])
        ConditionalBranch([0, 1286, 0])
          ControlVariables([11, 11, 0, 0, 1])
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          ShowText(["\\n<Witch>I returned to the village in order to look up references pertaining to Nightmares. In the end, I could not find any material related to them."])
          ShowTextAttributes(["witchs_fc1", 1, 0, 2])
          ShowText(["\\n<Witch>What I found instead was a rather fascinating book of secrets. Could you come to my lab in Succubus Village?"])
          Empty([])
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      ConditionalBranch([1, 1219, 0, 2, 0])
        ConditionalBranch([1, 1096, 0, 0, 1])
          ConditionalBranch([1, 1096, 0, 1, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ControlVariables([1096, 1096, 0, 0, 1])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch>My apologies for bothering you so often, but I've come across some interesting descriptions in ancient documents that were left in the village."])
            ShowTextAttributes(["witchs_fc1", 1, 0, 2])
            ShowText(["\\n<Witch>They pertain to a job that existed in ancient times. Come see me in Succubus Village if you are interested."])
            Empty([])
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          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

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      ConditionalBranch([0, 7069, 0])
        ConditionalBranch([1, 1217, 0, 5, 1])
          ConditionalBranch([1, 1084, 0, 3, 1])
            ConditionalBranch([0, 1374, 0])
              ConditionalBranch([1, 1220, 0, 1, 2])
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                ShowTextAttributes(["amabie_fc1", 0, 0, 2])
                ShowText(["\\n<Amabie>The illness known as despair is spreading across this world... Drawing pictures will not be enough anymore, I must go out there myself."])
                ShowTextAttributes(["amabie_fc1", 0, 0, 2])
                ShowText(["\\n<Amabie>I will start by saving the people of Yamatai Village. Please take me there..."])
                Empty([])
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            Empty([])
          BranchEnd([])
          Empty([])
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        Empty([])
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    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1001, 0, 34, 1])
        ConditionalBranch([1, 1078, 0, 5, 1])
          ConditionalBranch([0, 7069, 0])
            ConditionalBranch([0, 2200, 0])
              ConditionalBranch([0, 1143, 0])
                ConditionalBranch([1, 1230, 0, 1, 2])
                  ControlVariables([11, 11, 0, 0, 1])
                  ControlSwitches([1293, 1293, 1])
                  ControlSwitches([1295, 1295, 1])
                  ShowTextAttributes(["", 0, 0, 2])
                  ShowText(["There's a strange flyer..."])
                  ShowTextAttributes(["", 0, 0, 2])
                  ShowText(["H\n E\n L\n "])
                  ConditionalBranch([1, 1230, 0, 0, 0])
                    ControlVariables([1230, 1230, 0, 0, 1])
                    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                    ShowText(["\\n<Luka>What's this...?\nIt's in white ink on a foil candy wrapper."])
                    ConditionalBranch([0, 4, 0])
                      ConditionalBranch([0, 1005, 0])
                        ShowTextAttributes(["alice_fc5", 2, 0, 2])
                        ShowText(["\\n<Alice>This is...*licks*"])
                        ShowTextAttributes(["alice_fc5", 7, 0, 2])
                        ShowText(["\\n<Alice>It's sweet...♪"])
                        ShowTextAttributes(["alice_fc5", 0, 0, 2])
                        ShowText(["\\n<Alice>This isn't white ink, it's whipped cream.\nThis flavor is definitely from the cake yoma, Candy."])
                        Empty([])
                      BranchEnd([])
                      ConditionalBranch([0, 1006, 0])
                        ShowTextAttributes(["alice_fc1", 3, 0, 2])
                        ShowText(["\\n<Alice>This is...*licks*"])
                        ShowTextAttributes(["alice_fc2", 0, 0, 2])
                        ShowText(["\\n<Alice>It's sweet...♪"])
                        ShowTextAttributes(["alice_fc1", 0, 0, 2])
                        ShowText(["\\n<Alice>This isn't white ink, it's whipped cream.\nThis flavor is definitely from the cake yoma, Candy."])
                        Empty([])
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                      ConditionalBranch([0, 1007, 0])
                        ShowTextAttributes(["alice_fc7", 3, 0, 2])
                        ShowText(["\\n<Alice>This is...*licks*"])
                        ShowTextAttributes(["alice_fc8", 0, 0, 2])
                        ShowText(["\\n<Alice>It's sweet...♪"])
                        ShowTextAttributes(["alice_fc5", 0, 0, 2])
                        ShowText(["\\n<Alice>This isn't white ink, it's whipped cream.\nThis flavor is definitely from the cake yoma, Candy."])
                        Empty([])
                      BranchEnd([])
                      Empty([])
                    BranchEnd([])
                    ConditionalBranch([0, 5, 0])
                      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
                      ShowText(["\\n<Ilias>This is...*licks*"])
                      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
                      ShowText(["\\n<Ilias>It's sweet...♪"])
                      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
                      ShowText(["\\n<Ilias>This is not white ink, but whipped cream.\nThis flavor is unmistakably that of the cake yoma, Candy."])
                      Empty([])
                    BranchEnd([])
                    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                    ShowText(["\\n<Luka>How do you know what she tastes like...?"])
                    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
                    ShowText(["\\n<Sonya>Now that you mention it...\nI don't think I've seen Candy at all today..."])
                    Empty([])
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                  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                  ShowText(["\\n<Luka>It looks like something has happened to Candy...\nLet's find out what's going on."])
                  ShowTextAttributes(["", 0, 0, 2])
                  ShowText(["Candy should be in the eastern side of the Pocket Castle's second floor. She's usually camped out in the snack bar."])
                  Empty([])
                BranchEnd([])
                Empty([])
              BranchEnd([])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1212, 0, 8, 0])
        ConditionalBranch([1, 1231, 0, 1, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ControlVariables([1231, 1231, 0, 0, 1])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>I shall be creating a new job.\nCome to the innermost chamber of the Hall of Creation at once."])
          ConditionalBranch([0, 4, 0])
            ConditionalBranch([0, 1005, 0])
              ShowTextAttributes(["alice_fc5", 6, 0, 2])
              ShowText(["\\n<Alice>Why is there a message from Ilias on the bulletin board? She must've snuck her way in here!"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1006, 0])
              ShowTextAttributes(["alice_fc1", 7, 0, 2])
              ShowText(["\\n<Alice>Why is there a message from Ilias on the bulletin board? She must've snuck her way in here!"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1007, 0])
              ShowTextAttributes(["alice_fc7", 7, 0, 2])
              ShowText(["\\n<Alice>Why is there a message from Ilias on the bulletin board? She must've snuck her way in here!"])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["In any case, I'm interested in that new job.\nLet's head to the Hall of Creation south of Snow Heaven!"])
            Empty([])
          Else([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["The Hall of Creation is to the south from Snow Heaven.\nLet's head there right away!"])
            Empty([])
          BranchEnd([])
          Empty([])
        Else([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7130, 1])
        ConditionalBranch([0, 1625, 0])
          ConditionalBranch([1, 1379, 0, 1, 2])
            ControlVariables([11, 11, 0, 0, 1])
            ControlVariables([1379, 1379, 0, 0, 1])
            ShowTextAttributes(["utubom_fc1", 2, 0, 2])
            ShowText(["\\n<Nyoro>"])
            ShowText(["I have a little worry..."])
            ShowText(["I want to consult with everyone."])
            ShowTextAttributes(["utubom_fc1", 2, 0, 2])
            ShowText(["\\n<Nyoro>"])
            ShowText(["Could you come to the Spring of Water Spirits?"])
            ShowText(["I'll be waiting..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7137, 1])
        ConditionalBranch([0, 3099, 0])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["I welcomed the engineers who worked at the Ilias Temple to the forge."])
          ShowText(["Would you like to talk with them a bit?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7139, 1])
        ConditionalBranch([1, 1308, 0, 13, 1])
          ConditionalBranch([0, 7137, 0])
            ControlVariables([11, 11, 0, 0, 1])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein>"])
            ShowText(["Is there any progress in the research of Fourier and the others we welcomed to the forge?"])
            ShowText(["I want to go listen to their talk a bit..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7134, 1])
        ConditionalBranch([1, 1362, 0, 11, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["On the ghost ship, Alice the 10th was researching magical arts."])
          ShowText(["There might be valuable research data there."])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["Could you search the ghost ship again?"])
          ShowText(["I would be happy if we could find research records..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7136, 1])
        ConditionalBranch([1, 1333, 0, 3, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["There may be research data of Shadow Weaving in the Puppeteer Tower."])
          ShowText(["If possible, I would like to obtain it..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7141, 0])
      ConditionalBranch([0, 7138, 1])
        ConditionalBranch([1, 1346, 0, 1, 1])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["It seems there is a treasure that can turn humans into angels on Mount Amos."])
          ShowText(["If we obtain it, it could lead to the development of transformation techniques..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2105, 0])
      ConditionalBranch([1, 86, 0, 0, 0])
        ControlVariables([11, 11, 0, 0, 1])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>I've prepared a battle challenge to train you all.\nCome see me in Hades..."])
        ConditionalBranch([1, 1143, 0, 9, 2])
          ConditionalBranch([0, 4, 0])
            ConditionalBranch([0, 1005, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>What's going on here, this is just a blank piece of paper isn't it...? Who put this on the bulletin board?"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1006, 0])
              ShowTextAttributes(["alice_fc1", 0, 0, 2])
              ShowText(["\\n<Alice>What's going on here, this is just a blank piece of paper isn't it...? Who put this on the bulletin board?"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1007, 0])
              ShowTextAttributes(["alice_fc7", 0, 0, 2])
              ShowText(["\\n<Alice>What's going on here, this is just a blank piece of paper isn't it...? Who put this on the bulletin board?"])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 5, 0])
            ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
            ShowText(["\\n<Ilias>Why is there a blank sheet of paper stuck to the bulletin board? Whoever was responsible for this foolish prank should come forward."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>So only I'm able to read it after all..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1043, 0, 1, 1])
        ConditionalBranch([1, 1043, 0, 24, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>Come and find me..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2044, 0])
      ConditionalBranch([0, 2756, 1])
        ControlVariables([11, 11, 0, 0, 1])
        ConditionalBranch([1, 1143, 0, 9, 2])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Panty Sensei>If you ever come across any new panties, definitely come show them to me. I will be at the usual place in Pornof."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1143, 0, 10, 1])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Panty Sensei>If you ever come across any new panties, definitely come show them to me. I'm currently taking shelter inside the Pornof Mines."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ConditionalBranch([0, 1143, 0])
        ConditionalBranch([1, 1404, 0, 1, 2])
          ControlVariables([11, 11, 0, 0, 1])
          ControlVariables([1404, 1404, 0, 0, 1])
          ShowTextAttributes(["eva_fc1", 0, 0, 2])
          ShowText(["\\n<Eva>"])
          ShowText(["There is my tent on Carlos Hill."])
          ShowText(["I want to pack it up and move the luggage to the Pocket Castle."])
          ShowTextAttributes(["eva_fc1", 0, 0, 2])
          ShowText(["\\n<Eva>"])
          ShowText(["But it's a bit troublesome to do it alone."])
          ShowText(["Could you help with the loading work?"])
          ShowTextAttributes(["eva_fc1", 0, 0, 2])
          ShowText(["\\n<Eva>"])
          ShowText(["I'll be waiting at the site."])
          ShowText(["Carlos Hill is located southeast of Monte Carlo."])
          ShowTextAttributes(["eva_fc1", 0, 0, 2])
          ShowText(["\\n<Eva>"])
          ShowText(["Don't forget to remove me from the party."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["That's all of the current messages."])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, there aren't any noteworthy messages."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_dondaria_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>Jeez, I must be losing my edge...\nCan't believe I'm working for you guys..."])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>Oh, Mini. Looks like you're having a lot of fun."])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Don... At first, I thought you had tricked me.\nBut you actually took good care of me."])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Even though I didn't do any work, I got three meals and a nap every day. My tail feathers were a small price to pay in exchange for being taken care of."])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>I see you're wising up. Then let me teach you another important lesson."])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia (Affection:\\V[3547])>Regularly pulling out your tail feathers makes your breasts bigger. I pulled mine out until I lost my tail, but just look at my chest."])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>Amazing! Pull my tail feathers out right now!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>She was tricked again!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Oh, Mini."])
    ShowText(["You've grown quite a bit, haven't you?"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Since then, I've seen a lot of the world."])
    ShowText(["Don is actually quite a nice person!"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I was tricked, but he took good care of me."])
    ShowText(["There are plenty of worse people in the world!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Hmph, it's for self-preservation."])
    ShowText(["If I provoke the phoenix's anger, it would be scary later on."])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Even if you try to act tough like that, I won't be fooled anymore♪"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Good grief, really..."])
    JumpToLabel(["メニュー"])
    Label(["778"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["Oh, Mini."])
    ShowText(["...Doesn't it seem a bit rough?"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Due to certain circumstances, I've awakened to the heart of evil."])
    ShowText(["I'll commit all kinds of mischief!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["What kind of mischief, for example...?"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Just now, I did some mischief!"])
    ShowText(["In the cafeteria, I swapped the coffee and the dipping sauce!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["...Was that your doing!!"])
    ShowTextAttributes(["phoenixb_fc1", 2, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["Wah! Did I drink the dipping sauce?!"])
    ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
    ShowText(["\\n<Don Dahlia>(Affection:\\V[3547])"])
    ShowText(["No, I dipped my soba in the coffee..."])
    ShowTextAttributes(["phoenixb_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["So it was that..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(547)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7031])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_mob_bukiya1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_bukiya1_fc1", 0, 0, 2])
    ShowText(["\\n<Orlan (Affection:\\V[3562])>If I don't go wild once in a while, these muscles will degrade. Come on, please take me along!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(562)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7191])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_pramia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3064, 0, 10, 1])
      ConditionalBranch([1, 4064, 0, 0, 0])
        ControlVariables([4064, 4064, 0, 0, 1])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, take this. It'll help."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([27, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 100, 1])
      ConditionalBranch([1, 4064, 0, 1, 0])
        ControlVariables([4064, 4064, 0, 0, 2])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, take this. It'll help."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 500, 1])
      ConditionalBranch([1, 4064, 0, 2, 0])
        ControlVariables([4064, 4064, 0, 0, 3])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, take this. It'll help."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1381, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 2000, 1])
      ConditionalBranch([1, 4064, 0, 3, 0])
        ControlVariables([4064, 4064, 0, 0, 4])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, take this. It'll help."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Welcome to Teeny's Inn! I'm in training to become an excellent hostess! ♪"])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are so heavy that I can't fly..."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>In that case, give them to me."])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>But that's impossible!"])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Give them to meee!"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Waaah!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Teeny, could you wash my clothes? I've been running at full speed, and now they're all sticky."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I'm not your mom. Aww geez, they're so dirty... Just where have you been playing?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Sorry mom!"])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Don't call me mom!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Still flat..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>A perfect washboard..."])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Gob (Affection:\\V[3062])>What are you two on about? Looking at your breasts like that..."])
      ShowTextAttributes(["pramia_fc1", 2, 0, 2])
      ShowText(["\\n<Teeny (Affection:\\V[3064])>We're bonding over our common plight!"])
      ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
      ShowText(["\\n<Vanilla (Affection:\\V[3066])>Shut up, Gob! Yours aren't THAT much bigger!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 68, 0])
      ShowTextAttributes(["dragonp_fc1", 3, 0, 2])
      ShowText(["\\n<Papi (Affection:\\V[3068])>Mine have grown a bit!"])
      ShowTextAttributes(["pramia_fc1", 2, 0, 2])
      ShowText(["\\n<Teeny (Affection:\\V[3064])>So eating meat really does help!?"])
      ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
      ShowText(["\\n<Vanilla (Affection:\\V[3066])>From now on, I'll eat meat too!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 3, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>I brought meat, so let's have a roast today!\nLeave the cooking to me!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>If you keep spewing fire until it turns into charcoal again, next time you'll be the meat."])
    ShowTextAttributes(["dragonp_fc1", 5, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Scary!"])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Mini's body is so cozy... Mind if I snuggle with you while I hibernate?"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm not hot; your body's just cold."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Setting my human half aside, my snake half gets cold easily. Can I coil around you, Mini?"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm not hot... But I don't mind if you want a hug."])
    JumpToLabel(["メニュー"])
    Label(["109"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Sorry I had you help me with washing the dishes."])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy (Affection:\\V[3109])>It's okay, I like to clean."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>You're not using your own bubbles instead of soap, are you? ...Well, whatever."])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy (Affection:\\V[3109])>Don't worry, don't worry... They're 100% natural."])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, it's big sis lamia! I wonder if I'll become a respectable lamia too?"])
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Of course you will. Just be sure to get plenty of hibernation, and even your chest will get bigger."])
    ShowTextAttributes(["pramia_fc1", 1, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I'm going to hibernate right now! In fact, I'll bury myself for a few years!"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>You're not a cicada..."])
    JumpToLabel(["メニュー"])
    Label(["161"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I can help with the cooking!"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Oh my, thank you. That's a big help."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I need lots of practice so I can become a fine hostess and maid♪"])
    JumpToLabel(["メニュー"])
    Label(["345"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Wow, there's so many snakes!"])
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu (Affection:\\V[3345])>Shall I give you one?\nIt's a trifle for me to grow as many as I like..."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>In that case, maybe I should have it for dinner tonight..."])
    ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
    ShowText(["\\n<Jakotsu (Affection:\\V[3345])>Don't eat it! Grow your own if you're a lamia!"])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["Oh, what a peculiar child."])
    ShowText(["The lamia raised in a peaceful world is quite warm."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Eh, is it warm...?"])
    ShowText(["I'm actually sensitive to the cold."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["That's true for all lamia."])
    ShowText(["If only the lamia in my world could be warm like you."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["To achieve that, we must make the world peaceful..."])
    ShowText(["I'll do my best!"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["It's refreshing to see a goblin not making a fuss..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Am I really that frantic when I'm small?"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Could it be... you can wash your own clothes!?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Of course... What's it to you?"])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["The me in the heavenly realm is very cool..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["It's hard when everything around me freezes."])
    ShowText(["I can't even cook one dish..."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Then you can easily make cold dishes."])
    ShowText(["Somen, cold noodles, hiyayakko..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["You're quite positive..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Pucina is also quite cute when she's this small."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That coat looks like it would be a pain to wash..."])
    ShowText(["Won't it fade or get all wrinkled?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["You're quite domestic, huh..."])
    ShowText(["I leave the cleaning to my bat familiar."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Your bat familiar does that too?"])
    ShowText(["Next time, I'll ask for tips on washing coats."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["A little Puchi-chan!"])
    ShowText(["This is adorable!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That underwear hasn't been washed in days, has it?"])
    ShowText(["Come on, let me wash it for you."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["H-here?"])
    ShowText(["I guess there's no helping it, here."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Warriors only take care of their swords and armor..."])
    ShowText(["Things like this are just left to chance, honestly."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-what a motherly nature..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Teeny's Inn\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Stay at the inn\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(64)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(64)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[27]"])
        ShowText(["Affection  100:\\ia[1021]"])
        ShowText(["Affection  500:\\ia[1381]"])
        ShowText(["Affection 2000:\\ia[1467]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3064])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3064, 0, 10, 1])
            Script(["call_novel_scene(4126)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pramia_fc1", 0, 0, 2])
            ShowText(["\\n<Teeny (Affection:\\V[3064])>I-I'm busy now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          CallCommonEvent([270])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Puchi (Girl)", "Puchi (Adult)"], 1])
          When([0, "プチ（少女）"])
            Script(["persona_change(64)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プチ（大人）"])
            Script(["persona_change(65)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          CallCommonEvent([270])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_pramia_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3064, 0, 10, 1])
      ConditionalBranch([1, 4064, 0, 0, 0])
        ControlVariables([4064, 4064, 0, 0, 1])
        ShowTextAttributes(["pramia_fc3", 0, 0, 2])
        ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
        ShowText(["Hey, I'll give you this."])
        ShowText(["Make sure to put it to good use."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([27, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 100, 1])
      ConditionalBranch([1, 4064, 0, 1, 0])
        ControlVariables([4064, 4064, 0, 0, 2])
        ShowTextAttributes(["pramia_fc3", 0, 0, 2])
        ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
        ShowText(["Hey, I'll give you this."])
        ShowText(["Make sure to put it to good use."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 500, 1])
      ConditionalBranch([1, 4064, 0, 2, 0])
        ControlVariables([4064, 4064, 0, 0, 3])
        ShowTextAttributes(["pramia_fc3", 0, 0, 2])
        ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
        ShowText(["Hey, I'll give you this."])
        ShowText(["Make sure to put it to good use."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1381, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3064, 0, 2000, 1])
      ConditionalBranch([1, 4064, 0, 3, 0])
        ControlVariables([4064, 4064, 0, 0, 4])
        ShowTextAttributes(["pramia_fc3", 0, 0, 2])
        ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
        ShowText(["Hey, I'll give you this."])
        ShowText(["Make sure to put it to good use."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Welcome to Puchi Lamia's inn!"])
    ShowText(["I'll train hard to become a fine innkeeper!♪"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Come on, Gob, hurry up and take off your clothes."])
    ShowText(["I'll wash that."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Puchi has grown up and become more motherly!"])
    ShowTextAttributes(["pramia_fc3", 2, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["I told you I'm not a mother!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Well, your breasts didn't grow that much either."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Shut up."])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["It seems we've both grown a bit..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Well, somewhat..."])
    ConditionalBranch([4, 69, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Is that so? It doesn't seem to have changed much..."])
      ShowTextAttributes(["pramia_fc3", 2, 0, 2])
      ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
      ShowText(["You're lucky, with such a big chest!"])
      ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
      ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
      ShowText(["I'll curse you~!!"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Plurel and Vanilla are comparing their breast sizes and intimidating each other..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Plurel, I want you to wash these clothes..."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["You've become quite arrogant since you grew up, haven't you?"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["I want you to say I've gained the presence of a dragon."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["What presence? You're still a little one on the inside..."])
    JumpToLabel(["メニュー"])
    Label(["109"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Sorry for having you help with the washing."])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy>(Affection:\\V[3109])"])
    ShowText(["It's fine, I like cleaning."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Are you using your own bubbles instead of detergent...?"])
    ShowText(["...Well, whatever."])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy>(Affection:\\V[3109])"])
    ShowText(["Don't worry, don't worry... They're 100% natural."])
    JumpToLabel(["メニュー"])
    Label(["161"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["I'll help with the cooking too!"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon>(Affection:\\V[3161])"])
    ShowText(["Oh, thank you."])
    ShowText(["You're quite diligent to help out."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["I'm going to become a great innkeeper and maid."])
    ShowText(["So, I need to train a lot♪"])
    JumpToLabel(["メニュー"])
    Label(["345"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Wow, there are so many snakes!"])
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu>(Affection:\\V[3345])"])
    ShowText(["Shall I give you one?"])
    ShowText(["They grow back easily, you know..."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Then I guess I'll have one for dinner tonight..."])
    ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
    ShowText(["\\n<Jakotsu>(Affection:\\V[3345])"])
    ShowText(["Don't eat it! If you're a lamia, grow your own!"])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["Oh, what a peculiar child."])
    ShowText(["The lamia raised in a peaceful world is quite warm."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Eh, is it warm...?"])
    ShowText(["I'm actually sensitive to the cold."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["That's true for all lamia."])
    ShowText(["If only the lamia in my world could be warm like you."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["To achieve that, we must make the world peaceful..."])
    ShowText(["I'll do my best!"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["It's refreshing to see a goblin not making a fuss..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Am I really that frantic when I'm small?"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Could it be... you can wash your own clothes!?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Of course... What's it to you?"])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["The me in the heavenly realm is very cool..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["It's hard when everything around me freezes."])
    ShowText(["I can't even cook one dish..."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Then you can easily make cold dishes."])
    ShowText(["Somen, cold noodles, hiyayakko..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["You're quite positive..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["This is Puchi from the world of singularities... No, it's Puchi."])
    ShowText(["Even if we're the same age, the atmosphere is quite different."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That coat looks like it would be a pain to wash..."])
    ShowText(["Won't it fade or get all wrinkled?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["You're quite domestic, huh..."])
    ShowText(["I leave the cleaning to my bat familiar."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Your bat familiar does that too?"])
    ShowText(["Next time, I'll ask for tips on washing coats."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So it's Puchi from the world of singularities!"])
    ShowText(["The atmosphere is quite different!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That underwear hasn't been washed in days, has it?"])
    ShowText(["Come on, let me wash it for you."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["H-here?"])
    ShowText(["I guess there's no helping it, here."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Warriors only take care of their swords and armor..."])
    ShowText(["Things like this are just left to chance, honestly."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-what a motherly nature..."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Mini has grown up too, hasn't she?"])
    ShowText(["With the increased firepower, I might get burned if I use you as a hot water bottle."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Plurel has grown up, but is still sensitive to the cold?"])
    ShowText(["Lamia has it tough..."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["And they can't revive even if they die..."])
    ShowText(["It's sad for the Lamia."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Everyone else can't revive either, except for you."])
    JumpToLabel(["メニュー"])
    Label(["778"])
    ShowTextAttributes(["pramia_fc3", 2, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["Mini has turned into a delinquent!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I switched the salt and sugar in the kitchen!"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["...And now Mini is eating that fried egg."])
    ShowText(["The one where the salt and sugar have been switched."])
    ShowTextAttributes(["phoenixb_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["I see, is that so!"])
    ShowText(["No wonder it tasted oddly delicious!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Stay at the inn\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Stay at the inn\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(65)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(65)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Seed of Protection"])
        ShowText(["Affection 100: Iron Gauntlet"])
        ShowText(["Affection 500: Snake Technique Book"])
        ShowText(["Affection 2000: Mark of Stun"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3064])"])
        ShowChoices([["Wrapped Reverse Rape (Affection:10)", "Never mind"], 2])
        When([0, "巻き付き逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3064, 0, 10, 1])
            Script(["call_novel_scene(4127)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pramia_fc3", 2, 0, 2])
            ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
            ShowText(["I-I'm busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          CallCommonEvent([270])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Puchi (Girl)", "Puchi (Adult)"], 2])
          When([0, "プチ（少女）"])
            Script(["persona_change(64)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プチ（大人）"])
            Script(["persona_change(65)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          CallCommonEvent([270])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A stuffed animal is watching over Teeny's Inn. You call out, and Teeny answers from within your party!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Oh, you want to stay at Teeny's Inn?\nThat'll be 1G♪"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "Yes"])
      ConditionalBranch([7, 1, 0])
        ChangeGold([1, 0, 1])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        ErasePicture([5])
        FadeinScreen([])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["pramia_fc1", 2, 0, 2])
        ShowText(["\\n<Teeny>...Never mind, you don't have enough money. Wait, does this mean we don't have any money?! We're in a real pinch!"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "No"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 3
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In Puchi's inn, there's a stuffed animal left behind to keep watch..."])
    ShowText(["When called, Puchi in the party responded!"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Oh, are you staying at Puchi's inn?"])
    ShowText(["The fee is 1G♪"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 1, 0])
        ChangeGold([1, 0, 1])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        ErasePicture([5])
        FadeinScreen([])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["pramia_fc3", 2, 0, 2])
        ShowText(["\\n<Puchi>"])
        ShowText(["...But it seems we don't have enough money."])
        ShowText(["I mean, having zero balance means we're in a real pinch, right?!"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_vgirl_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3066, 0, 10, 1])
      ConditionalBranch([1, 4066, 0, 0, 0])
        ControlVariables([4066, 4066, 0, 0, 1])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla (Affection:\\V[3066])>This might be helpful! Take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 100, 1])
      ConditionalBranch([1, 4066, 0, 1, 0])
        ControlVariables([4066, 4066, 0, 0, 2])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla (Affection:\\V[3066])>This might be helpful! Take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 500, 1])
      ConditionalBranch([1, 4066, 0, 2, 0])
        ControlVariables([4066, 4066, 0, 0, 3])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla (Affection:\\V[3066])>This might be helpful! Take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 2000, 1])
      ConditionalBranch([1, 4066, 0, 3, 0])
        ControlVariables([4066, 4066, 0, 0, 4])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla (Affection:\\V[3066])>This might be helpful! Take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1501, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Welcome to the Monster Lord branch of Vanilla's shop! Even friends have to pay. No exceptions from us merchants."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>My breasts are so heavy that I can't fly..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>That's all you have to say? Go to hell."])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Waaa, so cruel! That's not nice!"])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Having to look at THOSE isn't nice to me! They're enough to make me cry..."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Vanilla, I found a star-shaped stone. Here, it's for you!"])
    ShowTextAttributes(["vgirl_fc1", 3, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Waaa, such an unusual stone! Kukuku, it must be very valuable."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>No, it's just a plain old rock from over there..."])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>H-how would you know!? I could get a lot of money out of it..."])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Still flat..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>A perfect washboard..."])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Gob (Affection:\\V[3062])>What are you two on about? Looking at your breasts like that..."])
      ShowTextAttributes(["pramia_fc1", 2, 0, 2])
      ShowText(["\\n<Teeny (Affection:\\V[3064])>We're bonding over our common plight!"])
      ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
      ShowText(["\\n<Vanilla (Affection:\\V[3066])>Shut up, Gob! Yours aren't THAT much bigger!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 68, 0])
      ShowTextAttributes(["dragonp_fc1", 3, 0, 2])
      ShowText(["\\n<Papi (Affection:\\V[3068])>Mine have grown a bit!"])
      ShowTextAttributes(["pramia_fc1", 2, 0, 2])
      ShowText(["\\n<Teeny (Affection:\\V[3064])>So eating meat really does help!?"])
      ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
      ShowText(["\\n<Vanilla (Affection:\\V[3066])>From now on, I'll eat meat too!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! One of my fangs fell out! Is it molting season already?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Give it to me so I can put it in my shop. Dragon fangs fetch a high price!"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Ah... Your claws are getting long too, so I'll cut them for you. They're worth a lot. So are your scales, for that matter..."])
    ShowTextAttributes(["dragonp_fc1", 4, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>At this rate, you'll sell my whole body..."])
    JumpToLabel(["メニュー"])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Are ya makin' money, Vanilla?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Little by little I am!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Even so, I'm glad Vanilla's Shop is doin' fine. It wouldn't be good if I were business rivals with a friend."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>I'm weak at sea...\nI'm envious that you can swim."])
    JumpToLabel(["メニュー"])
    Label(["302"])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>I'm an apostle of the night...\nCome, let's dance in the darkness."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Cool!"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>If you're a vampire, you must come up with a signature phrase as soon as possible. Or you will regret it during an important scene."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>I see, I must think it over with my friends!"])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Gob (Affection:\\V[3062])>Think about it yourself...\nI'm embarrassed."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Ah, Alucart.\nI am truly indebted to you for your assistance."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Alucart (Affection:\\V[3066])>Your Majesty! I'm truly grateful for the name you have given me!"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Kukuku, are those tears of joy?\nYou are a very lucky child."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Alucart (Affection:\\V[3066])>Thank you so much!"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Oh, a tanuki merchant!"])
    ShowText(["Could you show me your wares for reference?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["Here you go!"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["There are many medicines and talismans..."])
    ShowText(["And this is a protective bell, a good item."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["All of these are specialties from Yamatai and the Tanuki Village."])
    ShowText(["There are many items you won't find anywhere else~♪"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Oh, a little Vanguard..."])
    ShowText(["Are you going to recite an embarrassing poem?"])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["N-No, I won't...!"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Are you going to strike a weird pose and say a strange catchphrase?"])
    ShowText(["Something about the moon or the darkness..."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I-I won't say that...!"])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["This is..."])
    ShowText(["It's quite unusual for Puchi, who seems like she wouldn't do housework, to come here."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Housework...?"])
    ShowText(["I don't have a house; I always live in an ice igloo..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Then you need a house in this world."])
    ShowText(["There's a mansion in a prime location in Grand Noah with a 30-year mortgage..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["This Vanguard is quite savvy, isn't she..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I never thought the other world version of me would be a merchant..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Angel hunting... How cool!"])
    ShowText(["Does that mean there's a special pose and a decisive poem too!?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A dark bullet that tears through light..."])
    ShowText(["May its trajectory become the path to return to the heavens."])
    ShowTextAttributes(["vgirl_fc1", 1, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Nice—!!"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["A little Vanguard, huh..."])
    ShowText(["Your weapon isn't dual pistols, is it?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["In this world, guns have only recently started to become common."])
    ShowText(["But dual pistols are really cool..."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, I won't be forced into training..."])
    ShowText(["How many times have I almost been shot?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["That sounds interesting, I want you to join me for practice!"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I said no, didn't I...?"])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere."])
    ShowText(["Thank you for taking care of that matter."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["Your Majesty! I'm truly grateful for your blessed true name!"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Hehe, are you so happy you could cry?"])
    ShowText(["You are quite the fortunate one."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["Thank you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Vanilla's Shop\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Vanilla's shop\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(66)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(66)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[28]"])
        ShowText(["Affection  100:\\ia[1056]"])
        ShowText(["Affection  500:\\ia[1366]"])
        ShowText(["Affection 2000:\\ia[1501]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3066])"])
        ShowChoices([["Blowjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Blowjob(Affection:10)"])
          ConditionalBranch([1, 3066, 0, 10, 1])
            Script(["call_novel_scene(4131)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla (Affection:\\V[3066])>I'm busy right now. Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3066, 0, 100, 1])
            Script(["call_novel_scene(4132)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla (Affection:\\V[3066])>I'm busy right now. Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          CallCommonEvent([106])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Vanilla (Girl)", "Vanilla (Adult)"], 1])
          When([0, "ヴァニラ（少女）"])
            Script(["persona_change(66)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ヴァニラ（大人）"])
            Script(["persona_change(67)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          CallCommonEvent([106])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_vgirl_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3066, 0, 10, 1])
      ConditionalBranch([1, 4066, 0, 0, 0])
        ControlVariables([4066, 4066, 0, 0, 1])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
        ShowText(["You've been a great help to me! Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 100, 1])
      ConditionalBranch([1, 4066, 0, 1, 0])
        ControlVariables([4066, 4066, 0, 0, 2])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
        ShowText(["You've been a great help to me! Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 500, 1])
      ConditionalBranch([1, 4066, 0, 2, 0])
        ControlVariables([4066, 4066, 0, 0, 3])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
        ShowText(["You've been a great help to me! Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3066, 0, 2000, 1])
      ConditionalBranch([1, 4066, 0, 3, 0])
        ControlVariables([4066, 4066, 0, 0, 4])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
        ShowText(["You've been a great help to me! Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1501, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Welcome to Vanilla's shop, the Monster Lord's branch!"])
    ShowText(["Even among friends, merchants must charge a fee, you know."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Vanilla, I found a big, beautiful stone."])
    ShowText(["Here!"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Isn't this stone a Preafear...?"])
    ShowText(["Where did you find such a rare item?"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I think it was around the bottom of the Natalia Trench...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Why were you running in such a place?!"])
    ShowText(["Have you finally become amphibious!?"])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["It seems we've both grown a bit..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Well, somewhat..."])
    ConditionalBranch([4, 69, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Is that so? It doesn't seem to have changed much..."])
      ShowTextAttributes(["pramia_fc3", 2, 0, 2])
      ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
      ShowText(["You're lucky, with such a big chest!"])
      ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
      ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
      ShowText(["I'll curse you~!!"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Plurel and Vanilla are comparing their breast sizes and intimidating each other..."])
      Empty([])

    BranchEnd([])
    Label(["69"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Dragon horns, fangs, and claws sell for a high price!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["D-Don't sell me..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Even a young dragon's fang is worth at least 1000 gold!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Huh, is it really that much...?"])
    ShowText(["My heart is stirred..."])
    JumpToLabel(["メニュー"])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["Vanilla-chan, are you making money?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Little by little!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["But I'm glad Vanilla-chan's shop and mine don't overlap."])
    ShowText(["I don't want to be business rivals with my companions."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I'm not good with the sea..."])
    ShowText(["I'm envious that you can swim."])
    JumpToLabel(["メニュー"])
    Label(["302"])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhelmina>(Affection:\\V[3302])"])
    ShowText(["I am the Apostle of the Night..."])
    ShowText(["Now, let's dance in the darkness."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["So cool!"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhelmina>(Affection:\\V[3302])"])
    ShowText(["If you're a vampire, you should come up with a signature phrase early on."])
    ShowText(["You'll regret it during an important scene."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I see, let's think of it together with friends!"])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Gob>"])
      ShowText(["Think for yourself..."])
      ShowText(["I'm embarrassed..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 63, 0])
      ShowTextAttributes(["gob_fc3", 1, 0, 2])
      ShowText(["\\n<Gob>"])
      ShowText(["Think for yourself..."])
      ShowText(["I'm embarrassed..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere."])
    ShowText(["You've grown quite a bit since I last saw you!"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["Your Majesty!"])
    ShowText(["This true name is a bit... um..."])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Hmm? What's wrong...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["I'm truly grateful!!"])
    ShowTextAttributes(["queenvampire_fc1", 1, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Haha! Is that so!"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Oh, a tanuki merchant!"])
    ShowText(["Could you show me your wares for reference?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["Here you go!"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["There are many medicines and talismans..."])
    ShowText(["And this is a protective bell, a good item."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["All of these are specialties from Yamatai and the Tanuki Village."])
    ShowText(["There are many items you won't find anywhere else~♪"])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Oh, a little Vanguard..."])
    ShowText(["Are you going to recite an embarrassing poem?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["N-No, I won't...!"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Are you going to strike a weird pose and say a strange catchphrase?"])
    ShowText(["Something about the moon or the darkness..."])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I-I won't say that...!"])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["This is..."])
    ShowText(["It's quite unusual for Puchi, who seems like she wouldn't do housework, to come here."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Housework...?"])
    ShowText(["I don't have a house; I always live in an ice igloo..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Then you need a house in this world."])
    ShowText(["There's a mansion in a prime location in Grand Noah with a 30-year mortgage..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["This Vanguard is quite savvy, isn't she..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I never thought the other world version of me would be a merchant..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Angel hunting... How cool!"])
    ShowText(["Does that mean there's a special pose and a decisive poem too!?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A dark bullet that tears through light..."])
    ShowText(["May its trajectory become the path to return to the heavens."])
    ShowTextAttributes(["vgirl_fc3", 1, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Nice—!!"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the Vanguard of the world of singularities..."])
    ShowText(["Your weapon isn't dual pistols, is it?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["In this world, guns have only recently started to become common."])
    ShowText(["But dual pistols are really cool..."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, I won't be forced into training..."])
    ShowText(["How many times have I almost been shot?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["That sounds interesting, I want you to join me for practice!"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I said no, didn't I...?"])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere."])
    ShowText(["You've grown quite a bit since I last saw you!"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["Your Majesty!"])
    ShowText(["This true name is a bit... um..."])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Hmm? What's wrong...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere>(Affection:\\V[3066])"])
    ShowText(["I'm truly grateful!!"])
    ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
    ShowText(["\\n<Fatima>(Affection:\\V[3340])"])
    ShowText(["Haha! Is that so!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7021, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Vanilla's shop\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Vanilla's shop\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(67)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(67)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Seed of Magic"])
        ShowText(["Affection 100: Gentle Breeze Cape"])
        ShowText(["Affection 500: Magic Technique Book"])
        ShowText(["Affection 2000: Thunder Pendant"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3066])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3066, 0, 10, 1])
            Script(["call_novel_scene(4133)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
            ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
            ShowText(["I'm busy right now, so maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7021, 1])
          CallCommonEvent([106])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Vanilla (Girl)", "Vanilla (Adult)"], 2])
          When([0, "ヴァニラ（少女）"])
            Script(["persona_change(66)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ヴァニラ（大人）"])
            Script(["persona_change(67)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7021, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7021, 0])
          CallCommonEvent([106])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Bats are taking care of Vanilla's shop. You call out, and Vanilla answers from within your party!"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>Welcome to the Monster Lord branch of Vanilla's shop! Even friends have to pay. No exceptions from us merchants."])
    CallCommonEvent([106])
    Empty([])

  Page 3
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At Vanilla's shop, there's a bat watching over..."])
    ShowText(["When you call out, Vanilla in your party responds!"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>"])
    ShowText(["Welcome to Vanilla's shop, the Monster Lord's branch!"])
    ShowText(["Even among friends, merchants must charge a fee, you know."])
    CallCommonEvent([106])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_dragonp_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3068, 0, 10, 1])
      ConditionalBranch([1, 4068, 0, 0, 0])
        ControlVariables([4068, 4068, 0, 0, 1])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! Here's a token of my appreciation!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 100, 1])
      ConditionalBranch([1, 4068, 0, 1, 0])
        ControlVariables([4068, 4068, 0, 0, 2])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! Here's a token of my appreciation!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 500, 1])
      ConditionalBranch([1, 4068, 0, 2, 0])
        ControlVariables([4068, 4068, 0, 0, 3])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! Here's a token of my appreciation!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1390, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 2000, 1])
      ConditionalBranch([1, 4068, 0, 3, 0])
        ControlVariables([4068, 4068, 0, 0, 4])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! Here's a token of my appreciation!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! This is Papi's Smithy! Would you like to craft something? Or do you need me?"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Papi, let's have an arm wrestling match!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! I've been waiting for this!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>But you're not allowed to use your claws or your fire breath!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>In that case, you can't use your club! And no blinding! Hands only!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Are you guys actually arm wrestling?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["dragonp_fc1", 3, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>I brought meat, so let's have roast today!\nLeave the cooking to me!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>If you keep spewing fire until it turns into charcoal again, next time you'll be the meat."])
    ShowTextAttributes(["dragonp_fc1", 5, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Scary!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawr! One of my fangs fell out! Is it molting season already?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Give it to me so I can put it in my shop. Dragon fangs fetch a high price!"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Ah... Your claws are getting long too, so I'll cut them for you. They're worth a lot. So are your scales, for that matter..."])
    ShowTextAttributes(["dragonp_fc1", 4, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>At this rate, you'll sell my whole body..."])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Rawrrr! Let's go on a picnic! Where do you want to go? How about a volcano?"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>A volcano! That's where I want to go! You like volcanoes, Papi?! I like them too!"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>But everyone else hates them... They prefer to go to the sea, or to a mountain with nice weather."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>But you can't call it a picnic if you aren't roasting to death! I'm happy you understand me, Papi!"])
    JumpToLabel(["メニュー"])
    Label(["93"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>You're my dragon big sis, so you're probably pretty strong!"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>...Scram, runt. I don't have time to play with some kid."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Wow, and your claws are so sharp! You must be really strong! I'm jealous!"])
    ShowTextAttributes(["liot_fc1", 3, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>G-go away..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Wow, it's the magic swordsman Granberia!"])
    ShowText(["So cool!!"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Th-thank you..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["The helmet and armor are cool!"])
    ShowText(["I want to see your sword!!"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["That's fine, but..."])
    ShowText(["Be careful when touching it, it's dangerous."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Basic stance, center of gravity slightly to the left..."])
    ShowText(["Ah, as I thought, it's better to slightly roughen the left side of the blade when sharpening."])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["W-what!?"])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>..........."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>All right, little one, is there something you want from me?"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>I once wanted to be a notorious thief, but now I've vowed to live an honest life."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>Oh, that's good. A thief isn't something you should aspire to be."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Is that so? I'm sure auntie is a good person too!"])
    ShowTextAttributes(["lizardboss_fc1", 5, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>A-auntie?!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>You're a swell gal!"])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>All right, I'll keep that in mind. Good grief, I really am a good auntie..."])
    JumpToLabel(["メニュー"])
    Label(["203"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>You're a little sea dragon!\nI'm a little land dragon!"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection:\\V[3203])>Let's join hands with a pledge, dragon comrade!\nWon't you fight together with the Navy against the thieves?"])
    ShowTextAttributes(["dragonp_fc1", 6, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Thieves...? I was a bandit, can I also join the Navy?"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko (Affection:\\V[3203])>Of course!"])
    ShowTextAttributes(["dragonp_fc1", 6, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Mmm, I guess the land and sea are mutually exclusive..."])
    JumpToLabel(["メニュー"])
    Label(["298"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Wow, you're an amazing dragon!"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection:\\V[3298])>Kuku... You have the powers of a dragon."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Will a human grow in my mouth if I eat lots of meat? Or does the body of a dragon grow first?"])
    ShowTextAttributes(["dragon_fc1", 2, 0, 2])
    ShowText(["\\n<Grande (Affection:\\V[3298])>No, you won't grow those...\nYou're a dragonkin, a different kind of dragon from myself."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["That Papi is no different from this Papi."])
    ShowText(["Overflowing with energy and noise..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["That's because I'm a dragon!"])
    ShowText(["It's terribly noisy!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["But this Gob is also very loud."])
    ShowText(["Recently, I can run on walls and ceilings, making it a 360-degree noise."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Hehe, that's full of energy..."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["In any world, Papi is unnecessarily noisy..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Uga! Dragons are full of energy in any world!!"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But I've also been saved by that energy..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I wish I could be of help!"])
    ShowText(["The energy of dragons saves the world!"])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Papi is working as a blacksmith."])
    ShowText(["But surely, I can't do maintenance on guns..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I can! The master told me that in this age, not being able to handle guns is unacceptable!"])
    ShowText(["What a remarkable master..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A normal blacksmith would make guns their enemy."])
    ShowText(["Ehehe!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    ShowText(["Is that master skilled with a sword as well?"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["The master is incredibly weak."])
    ShowText(["When a mantis came into the workplace, he panicked."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, even a mantis girl is a threat to humans."])
    ShowText(["It's no wonder he panicked..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["No, it's a normal mantis."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7020, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Papi's Smithy\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Papi's blacksmith\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(68)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(68)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[24]"])
        ShowText(["Affection  100:\\ia[1001]"])
        ShowText(["Affection  500:\\ia[1390]"])
        ShowText(["Affection 2000:\\ia[1493]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3068])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3068, 0, 10, 1])
            Script(["call_novel_scene(4136)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
            ShowText(["\\n<Papi (Affection:\\V[3068])>I'm going to do a little more intensive training. Leave now so you won't get hurt."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7020, 1])
          CallCommonEvent([107])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7020, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Papi (Girl)", "Papi (Adult)"], 1])
          When([0, "パピ（少女）"])
            Script(["persona_change(68)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "パピ（大人）"])
            Script(["persona_change(69)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7020, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7020, 0])
          CallCommonEvent([107])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_dragonp_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3068, 0, 10, 1])
      ConditionalBranch([1, 4068, 0, 0, 0])
        ControlVariables([4068, 4068, 0, 0, 1])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>(Affection:\\V[3068])"])
        ShowText(["Uga! It's a token of gratitude!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 100, 1])
      ConditionalBranch([1, 4068, 0, 1, 0])
        ControlVariables([4068, 4068, 0, 0, 2])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>(Affection:\\V[3068])"])
        ShowText(["Uga! It's a token of gratitude!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 500, 1])
      ConditionalBranch([1, 4068, 0, 2, 0])
        ControlVariables([4068, 4068, 0, 0, 3])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>(Affection:\\V[3068])"])
        ShowText(["Uga! It's a token of gratitude!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1390, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3068, 0, 2000, 1])
      ConditionalBranch([1, 4068, 0, 3, 0])
        ControlVariables([4068, 4068, 0, 0, 4])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>(Affection:\\V[3068])"])
        ShowText(["Uga! It's a token of gratitude!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Uga! It's Papi's smithy!"])
    ShowText(["Do you want to forge something? Or do you need me?"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["The legendary sword of the unparalleled magic swordsman, Granberia..."])
    ShowText(["I definitely want to sharpen it!"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Sorry, but the only blacksmith I trust with my sword is..."])
    ShowText(["An unknown but top-tier master in Iliasberg."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Ah, that's my master."])
    ShowText(["I received my license, so it's certified by the master!"])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["W-what!?"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Papi has also become a full-fledged dragon."])
    ShowText(["Well, it seems I can't win in arm wrestling anymore..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Gob has become even faster at running."])
    ShowText(["I can only see afterimages now."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["If that's the case, there won't be any more evenly matched battles."])
    ShowText(["I can't even fight now..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Maybe that's what it means to be an adult..."])
    ShowText(["It's a little lonely."])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Plurel, I want you to wash these clothes..."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["You've become quite arrogant since you grew up, haven't you?"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["I want you to say I've gained the presence of a dragon."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3065])"])
    ShowText(["What presence? You're still a little one on the inside..."])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Dragon horns, fangs, and claws sell for a high price!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["D-Don't sell me..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3067])"])
    ShowText(["Even a young dragon's fang is worth at least 1000 gold!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>（Affection:\\V[3069]）"])
    ShowText(["Huh, is it really that much...?"])
    ShowText(["My heart is stirred..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["That Papi is no different from this Papi."])
    ShowText(["Overflowing with energy and noise..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["That's because I'm a dragon!"])
    ShowText(["It's terribly noisy!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["But this Gob is also very loud."])
    ShowText(["Recently, I can run on walls and ceilings, making it a 360-degree noise."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Hehe, that's full of energy..."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["In any world, Papi is unnecessarily noisy..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Uga! Dragons are full of energy in any world!!"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But I've also been saved by that energy..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I wish I could be of help!"])
    ShowText(["The energy of dragons saves the world!"])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Papi is working as a blacksmith."])
    ShowText(["But surely, I can't do maintenance on guns..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I can! The master told me that in this age, not being able to handle guns is unacceptable!"])
    ShowText(["What a remarkable master..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A normal blacksmith would make guns their enemy."])
    ShowText(["Ehehe!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    ShowText(["Is that master skilled with a sword as well?"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["The master is incredibly weak."])
    ShowText(["When a mantis came into the workplace, he panicked."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, even a mantis girl is a threat to humans."])
    ShowText(["It's no wonder he panicked..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["No, it's a normal mantis."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["We've both grown up, haven't we, Papi!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Our duo has also become adults!"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["But is that okay... Everyone is thinking about the future, yet I'm just wandering around..."])
    ShowText(["Isn't that fine? You're a phoenix after all."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Well, I guess it's fine."])
    ShowTextAttributes(["phoenixc_fc1", 0, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Well, I guess it's fine."])
    ShowText(["If you're in trouble, just pull out your tail and sell it."])
    JumpToLabel(["メニュー"])
    Label(["778"])
    ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Mini has turned into a delinquent!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Hehehe, I'll go to the limits of evil!"])
    ShowText(["I sent the pitch-black hellfire into the forge!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Whoa, that's an incredible amount of heat!"])
    ShowText(["It looks like an amazing masterpiece is about to be made!!"])
    ShowTextAttributes(["phoenixb_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3778])"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7020, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Papi's blacksmith\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Ask for what\","])
        ScriptMore(["\"Change form\",\"Papi's blacksmith\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(69)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(69)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: Fruit of Life"])
        ShowText(["Affection 100: Muscle Belt"])
        ShowText(["Affection 500: Breath Book"])
        ShowText(["Affection 2000: Flame Pendant"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3068])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3068, 0, 10, 1])
            Script(["call_novel_scene(4137)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
            ShowText(["\\n<Papi>(Affection:\\V[3068])"])
            ShowText(["Let's do it after some more training."])
            ShowText(["At this rate, I might hurt you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7020, 1])
          CallCommonEvent([107])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7020, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Papi (Girl)", "Papi (Adult)"], 2])
          When([0, "パピ（少女）"])
            Script(["persona_change(68)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "パピ（大人）"])
            Script(["persona_change(69)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ConditionalBranch([0, 7020, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7020, 0])
          CallCommonEvent([107])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 6, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A stuffed animal is watching over Papi's Smithy. You call out, and Papi answers from within your party!"])
    CallCommonEvent([107])
    Empty([])

  Page 3
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Papi's Smithy has a stuffed animal keeping watch..."])
    ShowText(["When you call out, Papi in your party responds!"])
    CallCommonEvent([107])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_heinrich_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3538, 0, 10, 1])
      ConditionalBranch([1, 4538, 0, 0, 0])
        ControlVariables([4538, 4538, 0, 0, 1])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([26, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 100, 1])
      ConditionalBranch([1, 4538, 0, 1, 0])
        ControlVariables([4538, 4538, 0, 0, 2])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1733, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 500, 1])
      ConditionalBranch([1, 4538, 0, 2, 0])
        ControlVariables([4538, 4538, 0, 0, 3])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1734, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 2000, 1])
      ConditionalBranch([1, 4538, 0, 3, 0])
        ControlVariables([4538, 4538, 0, 0, 4])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1279, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 4000, 1])
      ConditionalBranch([1, 4538, 0, 4, 0])
        ControlVariables([4538, 4538, 0, 0, 5])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1235, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 6000, 1])
      ConditionalBranch([1, 4538, 0, 5, 0])
        ControlVariables([4538, 4538, 0, 0, 6])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1156, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 10000, 1])
      ConditionalBranch([1, 4538, 0, 6, 0])
        ControlVariables([4538, 4538, 0, 0, 7])
        ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
        ShowText(["\\n<Heinrich (Affection:\\V[3538])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4440, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>Let's go, Luka.\nWe'll join forces and defeat evil!"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>Heinrich...\nIs there no cloudiness in your heart which severs evil?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>Yes, Ilias.\nThere is no cloudiness in my heart at all."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>Do you swear to fight to the bitter end for the sake of justice at any moment?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>Yes, Ilias.\nI swear by my sword!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>Will you not go on a rampage, even if it is something that displeases you? Is it really not that you cannot sleep from too much anger?"])
    ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>What happened, Ilias...?"])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["So you are the legendary hero Heinrich..."])
    ShowText(["You possess a dignity and strength that surpasses what I've heard."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["The primordial angel, leader of the heavenly army..."])
    ShowText(["To be praised by someone like you is the utmost honor."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["Show Luka a splendid back."])
    ShowText(["A figure that serves as a model..."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["Of course, I wish to be that way..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>This time, we're going to be adventuring together in another world... It's a very strange destiny, Alicetroemeria."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection:\\V[3045])>Ufufu, it's wonderful...\nWherever we go, we shall conquer it together."])
    ShowTextAttributes(["heinrich_fc1", 1, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>Ah! We'll fight together to the bitter end!"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection:\\V[3045])>Ufufufu...we'll stay together forever."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The legendary hero, Heinrich..."])
    ShowText(["I am honored to be able to fight alongside you."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You are the one who has traveled through parallel worlds and continued to fight, right?"])
    ShowText(["Moreover, being my descendant makes me proud."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I want to uphold the name of the legendary hero and not tarnish it as one who bears the blood..."])
    ShowText(["No, it might already be too late."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["To protect the world, you fought without regard for yourself..."])
    ShowText(["If that isn't what it means to be a hero, then what is?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...As expected, the real deal is different."])
    ShowText(["From now on, let's fight with the pride of a hero in our hearts."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>You are the hero Heinrich...\nAfter 500 years, there is no one who doesn't know of your fame."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>That Heinrich is different from the one before you. I'm still in the middle of my quest to defeat the Monster Lord."])
    ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
    ShowText(["\\n<Heinrich (Affection:\\V[3538])>But what's with that form...?\nAre all priests mechanized in the world of the future?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>If that were the case, it would be a very enjoyable dystopia... Unfortunately, I'm an exception."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["Heinrich-sama..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I'm sorry, but... I have absolutely no talent for teaching."])
    ShowText(["I once tried to teach swordsmanship in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I'm more of a feel-based person, so I can't explain my sword techniques..."])
    ShowText(["I can't even tell where my opponent is stumbling."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["As expected of a genius..."])
    ShowText(["I'll train hard to reach even a little closer to that height."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Oh, Heinrich..."])
    ShowText(["Is that the form you're in now?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Hehe... You must be nostalgic for those days, right?"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["We can regain them again."])
    ShowText(["If you and I walk the same path..."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["That's right, Alicetroemeria..."])
    ShowText(["Let's continue to conquer together forever."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Oh, Heinrich..."])
    ShowText(["Is that the form you're in now?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Hehe... You must be nostalgic for those days, right?"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["We can regain them again."])
    ShowText(["If you and I walk the same path..."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["That's right, Alicetroemeria..."])
    ShowText(["Let's continue to conquer together forever."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Oh, Heinrich..."])
    ShowText(["Is that the form you're in now?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Hehe... You must be nostalgic for those days, right?"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["We can regain them again."])
    ShowText(["If you and I walk the same path..."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["That's right, Alicetroemeria..."])
    ShowText(["Let's continue to conquer together forever."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Oh, Heinrich..."])
    ShowText(["Is that the form you're in now?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Hehe... You must be nostalgic for those days, right?"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["We can regain them again."])
    ShowText(["If you and I walk the same path..."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["That's right, Alicetroemeria..."])
    ShowText(["Let's continue to conquer together forever."])
    JumpToLabel(["メニュー"])
    Label(["741"])
    ShowTextAttributes(["alice9th_fc2", 0, 0, 2])
    ShowText(["\\n<Alice the Ninth>(Affection:\\V[3741])"])
    ShowText(["Hero Heinrich... You've been a great help to me."])
    ShowText(["No, I suppose it's before I owe you any favors?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I have no idea right now..."])
    ShowText(["Looking forward to the future."])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Let's have a match, the legendary hero Heinrich!"])
    ShowText(["Let's compete arms with the Sun Wukong, Son Goku!"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Then I'll just go attack the weak from now on!"])
    ShowText(["Wahaha! Try and stop me!!"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You seem to be the type who takes pride in battle, right?"])
    ShowText(["Attacking the weak wouldn't allow for your pride, would it?"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["What, have you seen through me... tsk."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the hero Heinrich from another world!"])
    ShowText(["I want to see the skill that is referred to as legendary, can I ask you to spar with me!?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I see..."])
    ShowText(["Even if you force me, true strength won't come out."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["There are strengths that can be revealed through fighting side by side."])
    ShowText(["I want to see your strength in the battles to come."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7031, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(538)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(538)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[26]"])
        ShowText(["Affection     100:\\ia[1733]"])
        ShowText(["Affection     500:\\ia[1734]"]) # Hard Grow Wrist
        ShowText(["Affection   2000:\\ia[1279]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   4000:\\ia[1235]"]) # Angel Slayer Talisman
        ShowText(["Affection   6000:\\ia[1156]"])
        ShowText(["Affection  10000:\\ia[4440]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ConditionalBranch([0, 7031, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Heinrich (Normal)", "Heinrich (Fusion)"], 1])
          When([0, "ハインリヒ（通常）"])
            Script(["persona_change(538)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ハインリヒ（合一）"])
            Script(["persona_change(539)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_heinrich_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3538, 0, 10, 1])
      ConditionalBranch([1, 4538, 0, 0, 0])
        ControlVariables([4538, 4538, 0, 0, 1])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([26, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 100, 1])
      ConditionalBranch([1, 4538, 0, 1, 0])
        ControlVariables([4538, 4538, 0, 0, 2])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1733, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 500, 1])
      ConditionalBranch([1, 4538, 0, 2, 0])
        ControlVariables([4538, 4538, 0, 0, 3])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1734, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 2000, 1])
      ConditionalBranch([1, 4538, 0, 3, 0])
        ControlVariables([4538, 4538, 0, 0, 4])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1279, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 4000, 1])
      ConditionalBranch([1, 4538, 0, 4, 0])
        ControlVariables([4538, 4538, 0, 0, 5])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1235, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 6000, 1])
      ConditionalBranch([1, 4538, 0, 5, 0])
        ControlVariables([4538, 4538, 0, 0, 6])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1156, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3538, 0, 10000, 1])
      ConditionalBranch([1, 4538, 0, 6, 0])
        ControlVariables([4538, 4538, 0, 0, 7])
        ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
        ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
        ShowText(["Let's use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4440, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Now let's go, Luka-kun."])
    ShowText(["Let's join forces and defeat evil!"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Heinrich... the legendary hero who once defeated the Black Monster Lord?"])
    ShowText(["There's no way you're ordinary, but to possess such a heavy aura..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["It's you who..."])
    ShowText(["The strongest magic swordsman of the present age, Granberia, with unfathomable strength."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["At this level, a match is impossible..."])
    ShowText(["One of us, or perhaps both, will surely lose our lives."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["Well, from here on, there will be no shortage of strong enemies to cut down."])
    ShowText(["Let's sharpen each other as we go."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Heinrich... your current form is,"])
    ShowText(["Can I take it to mean you have severed ties with the Goddess?"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["It's not that I particularly hate the Goddess or angels."])
    ShowText(["I will cut down anyone who obstructs this path, no matter who they are."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Even if it's the Goddess..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["If you obstruct our path... I will cut you down."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Heinrich... your current form is,"])
    ShowText(["Can I take it to mean you have severed ties with the Goddess?"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["It's not that I particularly hate the Goddess or angels."])
    ShowText(["I will cut down anyone who obstructs this path, no matter who they are."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Even if it's the Goddess..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["If you obstruct our path... I will cut you down."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["So you are the legendary hero Heinrich..."])
    ShowText(["You possess a dignity and strength that surpasses what I've heard."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["The primordial angel, leader of the heavenly army..."])
    ShowText(["To be praised by someone like you is an utmost honor."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["Show Luka a splendid back."])
    ShowText(["A figure that serves as a model..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3539])"])
    ShowText(["Of course, I want to be that way..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["What a nostalgic appearance, Aristromeria..."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["Ufufu... I intended to match your style."])
    ShowText(["Your demeanor has changed as well."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["The essence hasn't changed... No, my resolve has actually strengthened."])
    ShowText(["Those who block the path shall be cut down without hesitation."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["I shall accompany you on your journey, no matter where it leads."])
    ShowText(["Whether it's the depths of the earth or the ends of the sky..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The legendary hero, Heinrich..."])
    ShowText(["I am honored to be able to fight alongside you."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You are the one who has traversed parallel worlds and continued to fight, aren't you?"])
    ShowText(["And to think you're my descendant, I'm quite proud."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I want to uphold the name of the legendary hero and not tarnish it as one who bears the blood..."])
    ShowText(["No, it might already be too late."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["To protect the world, you fought without regard for yourself..."])
    ShowText(["If that isn't what it means to be a hero, then what is?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...As expected, the real deal is different."])
    ShowText(["From now on, let's fight with the pride of a hero in our hearts."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You've changed quite a bit, Heinrich..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["The essence hasn't changed... No, my resolve has actually strengthened."])
    ShowText(["Those who block the path shall be cut down without hesitation."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I shall accompany you on your journey, no matter where it leads."])
    ShowText(["Whether it's the depths of the earth or the ends of the sky..."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["Heinrich-sama..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I'm sorry, but... I have absolutely no talent for teaching."])
    ShowText(["I once tried to teach swordsmanship in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I'm more of a feel-based person, so I can't explain my sword techniques..."])
    ShowText(["I can't even tell where the opponent is stumbling."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Konstanz>（Affection:\\V[3604]）"])
    ShowText(["As expected of a genius..."])
    ShowText(["I'll train hard to reach even a little closer to that height."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You've changed quite a bit, Heinrich..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["The essence hasn't changed... No, my resolve has actually strengthened."])
    ShowText(["Those who block the path shall be cut down without hesitation."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I shall accompany you on your journey, no matter where it leads."])
    ShowText(["Whether it's the depths of the earth or the ends of the sky..."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You've changed quite a bit, Heinrich..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["The essence hasn't changed... No, my resolve has actually strengthened."])
    ShowText(["Those who block the path shall be cut down without hesitation."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I shall accompany you on your journey, no matter where it leads."])
    ShowText(["Whether it's the depths of the earth or the ends of the sky..."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You've changed quite a bit, Heinrich..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["The essence hasn't changed... No, my resolve has actually strengthened."])
    ShowText(["Those who block the path shall be cut down without hesitation."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I shall accompany you on your journey, no matter where it leads."])
    ShowText(["Whether it's the depths of the earth or the ends of the sky..."])
    JumpToLabel(["メニュー"])
    Label(["741"])
    ShowTextAttributes(["alice9th_fc2", 0, 0, 2])
    ShowText(["\\n<Alice the Ninth>(Affection:\\V[3741])"])
    ShowText(["Hero Heinrich... You've been a great help to me."])
    ShowText(["No, I suppose it's before I owe you any favors?"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Are you the sister of Black Alice...?"])
    ShowText(["You've had a tough time too, haven't you?"])
    ShowTextAttributes(["alice9th_fc2", 2, 0, 2])
    ShowText(["\\n<Alice the Ninth>(Affection:\\V[3741])"])
    ShowText(["It's harder after being released from captivity."])
    ShowText(["In the end, I spent my life cleaning up after my sister..."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["I had a tough time after that as well."])
    ShowText(["We are both victims of our times..."])
    ShowTextAttributes(["alice9th_fc2", 0, 0, 2])
    ShowText(["\\n<Alice the Ninth>(Affection:\\V[3741])"])
    ShowText(["Well, what's in the past is in the past."])
    ShowText(["Let's fight for the present and for the future."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Ah... Let's go."])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Let's have a match, the legendary hero Heinrich!"])
    ShowText(["Let's compete arms with the Sun Wukong, Son Goku!"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["Then I'll just go attack the weak from now on!"])
    ShowText(["Wahaha! Try and stop me!!"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You seem to be the type who takes pride in battle, right?"])
    ShowText(["Attacking the weak wouldn't allow for your pride, would it?"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["What, have you seen through me... tsk."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the hero Heinrich from another world!"])
    ShowText(["I want to see the skill that is referred to as legendary, can I ask you to spar with me!?"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I see..."])
    ShowText(["Even if you force me, true strength won't come out."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["There are strengths that can be revealed through fighting side by side."])
    ShowText(["I want to see your strength in the battles to come."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7031, 1])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give a gift\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(539)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(539)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10: Seed of Strength"])
        ShowText(["Affection 100: Grow List"])
        ShowText(["Affection 500: Hard Grow List"])
        ShowText(["Affection 2000: Book of Attack Techniques"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Angel-Breaking Curse"])
        ShowText(["Affection 6000: Hero's Gauntlet"])
        ShowText(["Affection 10000: Extreme Curse for Breaking Strong Enemies"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ConditionalBranch([0, 7031, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form should I transform into?"])
          ShowChoices([["Heinrich (Normal)", "Heinrich (Fusion)"], 2])
          When([0, "ハインリヒ（通常）"])
            Script(["persona_change(538)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ハインリヒ（合一）"])
            Script(["persona_change(539)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_s_mermaid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3196, 0, 100, 1])
      ConditionalBranch([1, 4196, 0, 0, 0])
        ControlVariables([4196, 4196, 0, 0, 1])
        ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mink (Affection:\\V[3196])>This freebie bled a lotta money from me!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1031, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3196, 0, 500, 1])
      ConditionalBranch([1, 4196, 0, 1, 0])
        ControlVariables([4196, 4196, 0, 0, 2])
        ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mink (Affection:\\V[3196])>This freebie bled a lotta money from me!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1342, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3196, 0, 2000, 1])
      ConditionalBranch([1, 4196, 0, 2, 0])
        ControlVariables([4196, 4196, 0, 0, 3])
        ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mink (Affection:\\V[3196])>This freebie bled a lotta money from me!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1697, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3196, 0, 4000, 1])
      ConditionalBranch([1, 4196, 0, 3, 0])
        ControlVariables([4196, 4196, 0, 0, 4])
        ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
        ShowText(["\\n<Mink (Affection:\\V[3196])>This freebie bled a lotta money from me!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1615, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Are ya makin' money?\nThen let's go."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Are ya makin' money, Vanilla?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Little by little I am!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Even so, I'm glad Vanilla's Shop is doin' fine. It wouldn't be good if I were business rivals with a friend."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>I'm weak at sea...\nI'm envious that you can swim."])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["Vanilla-chan, are you making money?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Little by little!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["But I'm glad Vanilla-chan's shop and mine don't overlap."])
    ShowText(["I don't want to be business rivals with my companions."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I'm not good with the sea..."])
    ShowText(["I'm envious that you can swim."])
    JumpToLabel(["メニュー"])
    Label(["197"])
    ShowTextAttributes(["k_mermaid_fc1", 2, 0, 2])
    ShowText(["\\n<Lolitta (Affection:\\V[3197])>I'm hurt, sell me some herbs!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Sure, I'll charge on your tab for the Fishy Pirates."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lolitta (Affection:\\V[3197])>In that case, I can buy all sorts of things as much as I want! Give me those apples and rice balls there!"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Stop, I need to properly explain the tab to the pirates. I just know Boss Ashel would get angry later."])
    JumpToLabel(["メニュー"])
    Label(["201"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>How are ya feelin', Boss Ashel?"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection:\\V[3201])>I'm doing great, the MS Fish has been really thriving. Please add 150 cans of food to the usual transaction."])
    ShowTextAttributes(["s_mermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Thank you for your continued patronage!\nIf the Fishy Pirates are doin' well, it's good business for my business."])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel (Affection:\\V[3201])>Also, I'd like to ask for 60 cannonballs and...a floatation ring for the Captain."])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection:\\V[3196])>Captain Bonnie still can't swim yet...?\nAnyways, the floatation ring will be included with the regular delivery."])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["Lately, I've been seeing a lot of tanuki merchants."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["I've also been seeing mermaid merchants on land more often."])
    ShowText(["From now on, we might become business rivals..."])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>(Affection:\\V[3196])"])
    ShowText(["Well, let's take it easy on each other."])
    ShowText(["I don't want things to get too tense..."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko>(Affection:\\V[3408])"])
    ShowText(["I don't want to end up taking each other down, either."])
    ShowText(["Let's find a way to coexist well."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(196)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(196)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1031]"])
        ShowText(["Affection     500:\\ia[1342]"])
        ShowText(["Affection   2000:\\ia[1697]"])
        ShowText(["Affection   4000:\\ia[1615]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3196])"])
        ShowChoices([["Paizuri(Affection:10)", "Never mind"], 2])
        When([0, "Paizuri(Affection:10)"])
          ConditionalBranch([1, 3196, 0, 10, 1])
            Script(["call_novel_scene(4791)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
            ShowText(["\\n<Mink (Affection:\\V[3196])>I'm a lil' busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_nekomata_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3222, 0, 100, 1])
      ConditionalBranch([1, 4222, 0, 0, 0])
        ControlVariables([4222, 4222, 0, 0, 1])
        ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
        ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3222, 0, 500, 1])
      ConditionalBranch([1, 4222, 0, 1, 0])
        ControlVariables([4222, 4222, 0, 0, 2])
        ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
        ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1163, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3222, 0, 2000, 1])
      ConditionalBranch([1, 4222, 0, 2, 0])
        ControlVariables([4222, 4222, 0, 0, 3])
        ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
        ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1694, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3222, 0, 4000, 1])
      ConditionalBranch([1, 4222, 0, 3, 0])
        ControlVariables([4222, 4222, 0, 0, 4])
        ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
        ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1301, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Unyaaa! ♪"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>It's a cat!"])
    ShowTextAttributes(["nekomata_fc1", 1, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Fsss!!"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>It's okay, don't be scared..."])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>...Nyaa."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Let's go fishing later, Tama!"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>...Nyaa!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm asking you to fish with me Tama since we'll get a big haul if we go together. I'll split half the fish we catch!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaaa♪"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Tama, let's go fishing later!"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["...Nyaa!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Since Tama attracts fish, if we go together, we'll catch a lot, right?"])
    ShowText(["We'll split the fish we catch in half!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Nyaa~♪"])
    JumpToLabel(["メニュー"])
    Label(["70"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa♪"])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Waaah! A cat!!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaaa♪"])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Heeelp! Don't come any closer!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>Hey, no bullying her!"])
      ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
      ShowText(["\\n<Tama (Affection:\\V[3222])>...Unyaa?"])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>You have no self-awareness..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["198"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection:\\V[3198])>Hyah, it's our natural enemy...the cat!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Unyaa!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tama leaps at the Ittan-Momen's flickering cloth, playing with it!"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection:\\V[3198])>Nooo! Stooop!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa! Nyaaaaa!!"])
    JumpToLabel(["メニュー"])
    Label(["301"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>............"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection:\\V[3301])>Don't get attached to me, I'm not a cat..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa♪"])
    ShowTextAttributes(["tora_fc1", 1, 0, 2])
    ShowText(["\\n<Konan (Affection:\\V[3301])>Nyaa! ♪"])
    ShowTextAttributes(["tora_fc1", 2, 0, 2])
    ShowText(["\\n<Konan (Affection:\\V[3301])>Guh, damn it...!"])
    JumpToLabel(["メニュー"])
    Label(["346"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa♪"])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Hey, don't get attached to me!\nGo somewhere else! Shoo!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Unyaa♪"])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Don't climb up my knees whenever you feel like it, good grief. I might not be able to move anymore..."])
    JumpToLabel(["メニュー"])
    Label(["354"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>...Nya!"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection:\\V[3354])>Cat, warm..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaaa♪"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection:\\V[3354])>Snuggly..."])
    JumpToLabel(["メニュー"])
    Label(["515"])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["...Nya?"])
    ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Cats are cute..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sandalphon tried to pet Tama's head..."])
    ShowText(["Tama scratched her hand!"])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Mya~~~~~~!!"])
    ShowTextAttributes(["nekomata_fc1", 1, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Hoo!!"])
    JumpToLabel(["メニュー"])
    Label(["543"])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>...Funyaa?!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>............"])
    ShowTextAttributes(["nekomata_fc1", 1, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Fsss!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>......Nya."])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nya...nyanya, nyaa?"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>...Nyanya, nya..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Unyaaa♪"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>Nya..."])
    JumpToLabel(["メニュー"])
    Label(["746"])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Nya!?"])
    ShowTextAttributes(["alice12th_fc1", 1, 0, 2])
    ShowText(["\\n<Alice the 12th>(Affection:\\V[3746])"])
    ShowText(["The cat spirit from Yamatai!"])
    ShowText(["It's okay, I'm not a scary cat!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Nyaa~♪"])
    ShowTextAttributes(["alice12th_fc1", 1, 0, 2])
    ShowText(["\\n<Alice the 12th>(Affection:\\V[3746])"])
    ShowText(["Nyaa~♪"])
    JumpToLabel(["メニュー"])
    Label(["755"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>(Affection:\\V[3222])"])
    ShowText(["Nyaa~♪"])
    ShowTextAttributes(["tezcatlipoca_fc1", 5, 0, 2])
    ShowText(["\\n<Tezcatlipoca>(Affection:\\V[3755])"])
    ShowText(["Nyaa~♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tama and Tezcatlipoca played together for a while..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(222)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(222)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1081]"])
        ShowText(["Affection     500:\\ia[1163]"])
        ShowText(["Affection   2000:\\ia[1694]"]) # Cat's Bell
        ShowText(["Affection   4000:\\ia[1301]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3222])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3222, 0, 10, 1])
            Script(["call_novel_scene(4921)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nekomata_fc1", 1, 0, 2])
            ShowText(["\\n<Tama (Affection:\\V[3222])>Fsss!!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_akaname_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3223, 0, 100, 1])
      ConditionalBranch([1, 4223, 0, 0, 0])
        ControlVariables([4223, 4223, 0, 0, 1])
        ShowTextAttributes(["akaname_fc2", 1, 0, 2])
        ShowText(["\\n<Kaname (Affection:\\V[3223])>We'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3223, 0, 500, 1])
      ConditionalBranch([1, 4223, 0, 1, 0])
        ControlVariables([4223, 4223, 0, 0, 2])
        ShowTextAttributes(["akaname_fc2", 1, 0, 2])
        ShowText(["\\n<Kaname (Affection:\\V[3223])>We'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1153, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3223, 0, 2000, 1])
      ConditionalBranch([1, 4223, 0, 2, 0])
        ControlVariables([4223, 4223, 0, 0, 3])
        ShowTextAttributes(["akaname_fc2", 1, 0, 2])
        ShowText(["\\n<Kaname (Affection:\\V[3223])>We'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3223, 0, 4000, 1])
      ConditionalBranch([1, 4223, 0, 3, 0])
        ControlVariables([4223, 4223, 0, 0, 4])
        ShowTextAttributes(["akaname_fc2", 1, 0, 2])
        ShowText(["\\n<Kaname (Affection:\\V[3223])>We'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1538, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>The monsters here get mad when we lick them...\nWe have no choice but to lick enemies."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Ah, Akaname-chan!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>You've been running around all over the place, haven't you Gob-chan? Is it okay if we lick your dirty, sweaty body?"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm not dirty!\nI like taking baths!"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Ah, Akaname-chan!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Gob-chan, you've been running around everywhere, right?"])
    ShowText(["Is it okay if I lick your dirty, sweaty body?"])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm not dirty!"])
    ShowText(["I like taking baths!"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["206"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection:\\V[3206])>Wow, Akaname!\nIt feels like we're rivals at licking!"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>You're our tongue enemies!\nWe'll settle this here with a licking showdown!"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection:\\V[3206])>We won't lose! *lick* *liiick*♪"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>*lick* *lick* Agh! Poisonous!"])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection:\\V[3206])>You're licking a frog's body..."])
    JumpToLabel(["メニュー"])
    Label(["224"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection:\\V[3224])>Kappapa! ♪\nAkaname-chan, let's sumo wrestle!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>Okay! ♪\n*lick* *lick* *lick*♪"])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection:\\V[3224])>Hyaaaa...!\nWhy am I getting licked by three people, that's no fair!"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>*lick* *lick*\nKawako-chan's body tastes like cucumbers...♪"])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Ah, Akaname-chan.\nIf you have free time, why don't you come drink some tea with me...?"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>You eat so much with a small body, Sakura-chan...\n...Don't you get fat?"])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>I-I don't get fat!\nI eat with my back mouth!"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>That's the same in the sense you're gaining weight..."])
    JumpToLabel(["メニュー"])
    Label(["452"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Wow, what an amazing tongue!"])
    ShowText(["You're a Kaname too, right!!"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Leroll>(Affection:\\V[3452])"])
    ShowText(["No, that's not it..."])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Where do you live in Yamatai?"])
    ShowText(["We were born in Kaede Village♪"])
    ShowTextAttributes(["c_tangh_fc1", 2, 0, 2])
    ShowText(["\\n<Leroll>(Affection:\\V[3452])"])
    ShowText(["I told you we're not companions..."])
    ShowText(["You kids never listen to what people say."])
    JumpToLabel(["メニュー"])
    Label(["474"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Wow, what an amazing tongue!"])
    ShowText(["You're a Kaname too, right!!"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose>(Affection:\\V[3474])"])
    ShowText(["Kaname...?"])
    ShowText(["Was I a Kaname...?"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname>(Affection:\\V[3223])"])
    ShowText(["Where do you live in Yamatai?"])
    ShowText(["We were born in Kaede Village♪"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose>(Affection:\\V[3474])"])
    ShowText(["So I was a Kaname..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(223)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(223)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1061]"])
        ShowText(["Affection     500:\\ia[1153]"])
        ShowText(["Affection   2000:\\ia[1062]"]) # Magic Hairpin
        ShowText(["Affection   4000:\\ia[1538]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection:\\V[3223])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Akaname Licking Kiss(Affection:10)\","])
        ScriptMore(["\"Akaname Squeeze(Affection:30)\","])
        ScriptMore(["\"Akaname Entangling(Affection:30)\","])
        ScriptMore(["\"Akaname Sucking(Affection:30)\","])
        ScriptMore(["\"Akaname Triple Entanglement(Affection:50)\","])
        ScriptMore(["\"Akaname Tongue Garden(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3223, 0, 10, 1])
            Script(["call_novel_scene(4926)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3223, 0, 30, 1])
            Script(["call_novel_scene(4927)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3223, 0, 30, 1])
            Script(["call_novel_scene(4928)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3223, 0, 30, 1])
            Script(["call_novel_scene(4929)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3223, 0, 50, 1])
            Script(["call_novel_scene(4930)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3223, 0, 100, 1])
            Script(["call_novel_scene(4931)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["akaname_fc2", 1, 0, 2])
            ShowText(["\\n<Kaname (Affection:\\V[3223])>Would you be fine with later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_salamander_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3015, 0, 10, 1])
      ConditionalBranch([1, 4015, 0, 0, 0])
        ControlVariables([4015, 4015, 0, 0, 1])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([321, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 100, 1])
      ConditionalBranch([1, 4015, 0, 1, 0])
        ControlVariables([4015, 4015, 0, 0, 2])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1721, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 500, 1])
      ConditionalBranch([1, 4015, 0, 2, 0])
        ControlVariables([4015, 4015, 0, 0, 3])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1558, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 2000, 1])
      ConditionalBranch([1, 4015, 0, 3, 0])
        ControlVariables([4015, 4015, 0, 0, 4])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1107, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 4000, 1])
      ConditionalBranch([1, 4015, 0, 4, 0])
        ControlVariables([4015, 4015, 0, 0, 5])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1244, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 6000, 1])
      ConditionalBranch([1, 4015, 0, 5, 0])
        ControlVariables([4015, 4015, 0, 0, 6])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1245, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3015, 0, 10000, 1])
      ConditionalBranch([1, 4015, 0, 6, 0])
        ControlVariables([4015, 4015, 0, 0, 7])
        ShowTextAttributes(["salamander_fc1", 1, 0, 2])
        ShowText(["\\n<Salamander (Affection:\\V[3015])>Go on, you can have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1496, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>All right, let's go!\nI'm burning up!"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>Salamander's body can cook baked potatoes!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>Hey, if you get too close to me..."])
    ShowTextAttributes(["sylph_fc2", 3, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>Fugyaaah!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>What's this...are these potatoes okay?"])
    ShowTextAttributes(["sylph_fc2", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>Crispy..."])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>Gnome... As usual, you're the one I don't understand."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>............"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>After hundreds of years, you still won't talk...?"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>............"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>Are you sleeping...?\nI can't tell with you..."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>Undine! Come, let's settle this!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection:\\V[3014])>I'll extinguish that fire and expose your shabby figure..."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya (Affection:\\V[3525])>Hey! You can't fight!"])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander (Affection:\\V[3015])>What a thundering voice...\nEven the fires of our conflict are being extinguished..."])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine (Affection:\\V[3014])>I don't know who you're talking about, but I'll spread you out under your ass..."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>You shouldn't fight..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Grunberia... Thank you for recovering to this extent."])
    ShowText(["Not only that, but your skills and heart have reached their limits."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["The path I rediscovered was thanks to that setback."])
    ShowText(["Master, I apologize for the trouble and concern I caused."])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["I should have let you experience setbacks earlier..."])
    ShowText(["Don't forget when you're raising your disciples."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["I don't plan on taking any disciples, so..."])
    JumpToLabel(["メニュー"])
    Label(["269"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>Lava girls are boiling hot..."])
    ShowTextAttributes(["yougan_fc1", 1, 0, 2])
    ShowText(["\\n<Romi (Affection:\\V[3269])>So are you..."])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection:\\V[3015])>But your personality is somewhat chill..."])
    ShowTextAttributes(["yougan_fc1", 1, 0, 2])
    ShowText(["\\n<Romi (Affection:\\V[3269])>If I had a hot-blooded lava body, wouldn't it be too sweltering...?"])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["What's this? A wind spirit that's quite lively."])
    ShowText(["Wasn't the child a child of the wind...?"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["…………！！"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zirphy threw a chestnut at the salamander!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Whoa! I see you're lively!"])
    ShowText(["Don't throw chestnuts! It hurts!!"])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Earth spirits are calm no matter the world."])
    ShowText(["Well, it would be troubling if the earth went wild..."])
    ShowTextAttributes(["gnomaren_fc1", 1, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Still..."])
    ShowText(["Would it be too much to at least listen to me?"])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["I won't miss the slight change in your expression."])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["The water spirits of the monster realm are even more taciturn than Undine..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["But at least they don't bite at every little thing."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Though we were born in different worlds!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["When we perish, it will be the same; this is the vow of fire!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["What a condescending person you are."])
    ShowText(["I'll smash my fist into that face..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is smiling foolishly as if to flatter..."])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["So, Ambrosia-chan, you showed up at the banquet."])
    ShowText(["Then, the celebrities..."])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["The monster world's soil spirit sure talks a lot..."])
    ShowText(["Are you managing the earth properly?"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["...It's turned into mush."])
    ShowText(["But, you're properly preventing earthquakes and disasters."])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["You talk a lot, but you're the type that gets the job done well."])
    ShowText(["Not bad..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["Ufufu."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Oh! My dear friend!!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["My dear friend, Gatanosoa!"])
    ShowText(["It's raging again today!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Fire and water, opposing attributes, you say!"])
    ShowText(["We are friends with a raging heart."])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Why does the fire spirit of the monster world lack so much vigor?"])
    ShowText(["If the overseer is like that, then the fire of your world is too unreliable..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["A single-celled organism satisfied just by burning fiercely..."])
    ShowText(["They do not understand that the greatest heat resides in tranquility..."])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Hmph, go discuss such gloomy matters with Undine."])
    ShowText(["Fire is meant to blaze fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(15)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(15)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[321]"])
        ShowText(["Affection     100:\\ia[1721]"])
        ShowText(["Affection     500:\\ia[1558]"])
        ShowText(["Affection   2000:\\ia[1107]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   4000:\\ia[1244]"])
        ShowText(["Affection   6000:\\ia[1245]"])
        ShowText(["Affection  10000:\\ia[1496]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3015])"])
        ShowChoices([["Paizuri(Affection:10)", "Cowgirl(Affection:100)", "Never mind"], 3])
        When([0, "Paizuri(Affection:10)"])
          ConditionalBranch([1, 3015, 0, 10, 1])
            Script(["call_novel_scene(4741)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["salamander_fc1", 2, 0, 2])
            ShowText(["\\n<Salamander (Affection:\\V[3015])>I've got other things to do in order first..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Cowgirl(Affection:100)"])
          ConditionalBranch([1, 3015, 0, 100, 1])
            Script(["call_novel_scene(4742)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["salamander_fc1", 2, 0, 2])
            ShowText(["\\n<Salamander (Affection:\\V[3015])>I've got other things to do in order first..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>If you talk to the maid, you can also go to the MS Fish. There should be some companions waiting there."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>If you talk to the maid, you can also go to the MS Fish. There should be some companions waiting there."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ControlSelfSwitch(["B", 0])
    PlayBGM(["RPG::BGM(@name=\"singun_kagetumugi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's nostalgic to return to the Pocket Castle..."])
    ShowText(["...Wait, what is this BGM!?"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's the work of Shadow Weaving!"])
      ShowText(["You fiend, what mischief are you up to again!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's the work of Shadow Weaving!"])
      ShowText(["You fiend, what mischief are you up to again!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's the work of Shadow Weaving!"])
      ShowText(["You fiend, what mischief are you up to again!!"])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    Wait([60])
    ChangeMapDisplay([1])
    TransferPlayer([0, 228, 26, 32, 6, 2])
    FadeinScreen([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Shadow Weaving, what is this tasteless BGM!?"])
      ShowText(["Change it back immediately!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Shadow Weaving, what is this tasteless BGM!?"])
      ShowText(["Change it back immediately!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Shadow Weaving, what is this tasteless BGM!?"])
      ShowText(["Change it back immediately!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kagetumugi_fc7", 4, 0, 2])
    ShowText(["\\n<Shadow Weaving>"])
    ShowText(["How rude to call it tasteless..."])
    ShowText(["I just adjusted the unused sound system in the castle."])
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Shadow Weaving>"])
    ShowText(["From now on, you can play your favorite BGM in the castle."])
    ShowText(["Not only can you listen, but you can also set it as the castle's BGM."])
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Shadow Weaving>"])
    ShowText(["So, I've prepared a recommended music collection for you."])
    ShowText(["Now, please take your time and enjoy."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([1821, 0, 0, 1])
    Wait([30])
    Script(["SceneManager.call(Scene_Library_Music)"])
    Wait([1])
    Script(["play_base_bgm"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Aren't all of these songs related to you? Seriously..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Aren't all of these songs related to you? Seriously..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Aren't all of these songs related to you? Seriously..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Shadow Weaving>"])
    ShowText(["In the future, you may come across music CDs while traveling."])
    ShowText(["If you hand them to me, I can play them in the castle."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If you talk to the shadow weaving here, you can listen to the BGM."])
    ShowText(["It seems you can also set it as the castle's BGM..."])
    ExitEventProcessing([])
    Empty([])

  Page 3
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_mob_heisi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_heisi_fc1", 0, 0, 2])
    ShowText(["\\n<Augusta (Affection:\\V[3578])>Even when I'm on break, I'm always wearing armor. My taste in civilian clothes is unfashionable..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(578)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7281])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_mob_douguya_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_douguya_fc1", 0, 0, 2])
    ShowText(["\\n<Aurora (Affection:\\V[3582])>Oh, is it my turn?\nLet me replenish my tools..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(582)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7321])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"umi\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1143, 0, 20, 1])
      ControlSwitches([7073, 7073, 0])
      ControlSwitches([7074, 7074, 0])
      ControlSwitches([7075, 7075, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 1])
      ConditionalBranch([4, 41, 0])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>What the...?\nPromestein should be in our party, but she's here too?"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>That's a machine I created for work.\nIt's very well-crafted, isn't it?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "B", 1])
      ConditionalBranch([1, 1143, 0, 10, 1])
        ConditionalBranch([1, 1308, 0, 8, 2])
          ControlSelfSwitch(["B", 0])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["This Promestein is..."])
          ShowText(["A machine for transformation responses, right?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"stein\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_stein_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([0, 7070, 1])
      ControlSwitches([7070, 7070, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["It's carrot extract, and I've further enhanced its quality!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["If the slime species reaches Level 10,"])
      ShowText(["You can transform into a magical beast♪"])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Usa>"])
      ShowText(["Yay♪"])
      ShowText(["I'm so happy to have made rabbit friends♪"])
      CallCommonEvent([231])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7071, 1])
      ConditionalBranch([12, "actor_class_level_over?(167, 214, 1)"])
        ConditionalBranch([0, 2141, 0])
          ConditionalBranch([0, 2141, 0])
            ConditionalBranch([0, 2141, 0])
              ConditionalBranch([0, 2141, 0])
                ControlSwitches([7071, 7071, 0])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["By the way... I've been doing joint research with Lucia recently."])
                ShowText(["I'm trying to see if we can further expand the technology for fairy transformation."])
                ShowTextAttributes(["lusia_fc1", 0, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["I succeeded in the experiment of elemental transformation with my body..."])
                ShowText(["I'm planning to apply it to other races."])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["The research results indicate that the mermaid's body has a high affinity for elements."])
                ShowText(["If there were individuals imbued more deeply with the energy of nature..."])
                ShowTextAttributes(["lusia_fc1", 0, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["Yes, if we experiment with a mermaid whose elemental energy has already taken root..."])
                ShowText(["The research on fairy transformation would progress significantly..."])
                ShowTextAttributes(["namazu_fc1", 2, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["Oh, I just remembered something urgent, I must take my leave..."])
                ShowTextAttributes(["stein_fc2", 2, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["Ah, she can escape!"])
                ShowText(["Let's capture her, Lucia!"])
                ShowTextAttributes(["lusia_fc1", 1, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["I won't let you go, with my tentacles...!"])
                PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
                PlaySE(["RPG::SE(@name=\"mon_ero_makituki3\", @pitch=100, @volume=100)"])
                ShowTextAttributes(["namazu_fc1", 2, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["Noo! Let me go!"])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["Please become a sacrifice for the research!"])
                ShowText(["Come on, extend your arm!"])
                ShowTextAttributes(["lusia_fc1", 1, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["Science requires more sacrifices than religion does!"])
                ShowText(["Submit and become a test subject!"])
                ShowTextAttributes(["namazu_fc1", 2, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["Stop it!"])
                FadeoutScreen([])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["Promestein and Lucia injected Gigi with a suspicious extract!"])
                FadeinScreen([])
                ShowTextAttributes(["stein_fc2", 0, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["……………………"])
                ShowTextAttributes(["lusia_fc1", 0, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["……………………"])
                ShowTextAttributes(["namazu_fc1", 0, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["……………………"])
                ShowTextAttributes(["namazu_fc1", 0, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["...Chii papa!"])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["Success!"])
                ShowTextAttributes(["lusia_fc1", 0, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["We did it!"])
                PlaySE(["RPG::SE(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
                Script(["set_class_level(99, 214, 10, false, false)"])
                ScriptMore(["set_class_level(99, 215, 10, false, true)"])
                ScriptMore(["set_class_level(99, 217, 10, false, false)"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["Gigi has transformed into a fairy!"])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["With this success, the technology to transform mermaids into fairies has been established."])
                ShowText(["As usual, reaching rank 10 of the 'Mermaid' species is essential."])
                ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
                ShowText(["\\n<Usa>"])
                ShowText(["Hey, hey, what kind of extract is that?"])
                ShowTextAttributes(["stein_fc2", 0, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["Um... it's catfish extract, I think."])
                ShowTextAttributes(["sonia_fc4", 0, 0, 2])
                ShowText(["\\n<Sonya>"])
                ShowText(["The naming is getting tougher, isn't it...?"])
                ShowTextAttributes(["stein_fc2", 1, 0, 2])
                ShowText(["\\n<Promestein>"])
                ShowText(["Now, now, let's continue our research!"])
                ShowTextAttributes(["lusia_fc1", 0, 0, 2])
                ShowText(["\\n<Lucia>"])
                ShowText(["Of course, I'll help too."])
                ShowText(["There is no end to the quest for knowledge..."])
                ShowTextAttributes(["namazu_fc1", 0, 0, 2])
                ShowText(["\\n<Gigi>"])
                ShowText(["Chii papa! Chii papa!"])
                ShowTextAttributes(["sonia_fc4", 0, 0, 2])
                ShowText(["\\n<Sonya>"])
                ShowText(["……………………"])
                ErasePicture([5])
                Wait([1])
                ConditionalBranch([1, 60, 0, 0, 0])
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                  Empty([])
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                ConditionalBranch([1, 60, 0, 1, 1])
                  Script(["play_base_bgm"])
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      Empty([])

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    ConditionalBranch([1, 1124, 0, 1, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Ufufufufu..."])
      ShowText(["Do you want to consult me about interspecies matters?"])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>"])
      ShowText(["Saki wants to learn the unique dances that marine species can master☆"])
      ShowTextAttributes(["wakame_fc1", 1, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["I also want to learn the dances of the sea..."])
      ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
      ShowText(["\\n<Gillian>"])
      ShowText(["I'm not interested in dancing, but..."])
      ShowText(["Since I am a crab-shaped mech, I want to get closer to a true crab."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Mufufufufu, there are three people who want to become sea creatures."])
      ShowText(["Then, this injection will—"])
      ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
      ShowText(["\\n<Poseidone>"])
      ShowText(["Wait, hold on! Don't rush!"])
      ShowTextAttributes(["kraken_fc1", 0, 0, 2])
      ShowText(["\\n<Kraken>"])
      ShowText(["If you want to learn the sea dance, there are other methods."])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>"])
      ShowText(["What is it? I want to know☆"])
      ShowTextAttributes(["wakame_fc1", 1, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["...I want to know☆"])
      ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
      ShowText(["\\n<Poseidone>"])
      ShowText(["There is a trial from ancient times known as the Dragon Palace Trial."])
      ShowText(["If you clear this trial, you should be able to master the 'Dragon Palace Dance.'"])
      ShowTextAttributes(["kraken_fc1", 0, 0, 2])
      ShowText(["\\n<Kraken>"])
      ShowText(["We will arrange the Dragon Palace Trial for you."])
      ShowText(["From here, we will head to the Natalia Coast..."])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>"])
      ShowText(["The Natalia Coast is to the west of Port Natalia, right?"])
      ShowText(["Then, let's go☆"])
      ShowTextAttributes(["wakame_fc1", 1, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["Let's go☆"])
      ShowTextAttributes(["kaniloid_fc1", 2, 0, 2])
      ShowText(["\\n<Gillian>"])
      ShowText(["I don't really care about dancing..."])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Grrr, such a great opportunity..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["In any case, let's go to the Natalia Coast."])
      ShowText(["I wonder what kind of trial the Dragon Palace Trial is..."])
      ControlVariables([1124, 1124, 0, 0, 2])
      ErasePicture([5])
      Wait([1])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
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    ConditionalBranch([1, 1125, 0, 1, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Is there anyone who wants to learn the special skills of other races?"])
      ShowText(["I will solve it with the power of science!♪"])
      ShowTextAttributes(["highslag_fc1", 0, 0, 2])
      ShowText(["\\n<Elisabeth>"])
      ShowText(["I want to learn stronger rapier techniques..."])
      ShowText(["I want you to turn me into a yoma."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Wait a minute!"])
        ShowText(["Here, we have something called the rapier trial—"])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I don't need any trials!"])
        ShowText(["Take this, Mental Theory Extermination Injection No. 1!"])
        ShowTextAttributes(["alice_fc5", 6, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["S-stop!"])
        ShowTextAttributes(["alice_fc5", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["ZZZ..."])
        ChangeState([0, 5, 0, 11])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Alice has fallen asleep..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Just right."])
        ShowText(["Using the blood of the Monster Lord, we should be able to create the desired drug."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Yes, please draw blood..."])
        ShowText(["Mix this with the secret this and that..."])
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      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I see, understood."])
        ShowText(["Then, let's use the DNA of the Monster Lord we collected earlier to create the medicine!"])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Where did you pick up Alice's DNA...?"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["There was a banquet in Grand Noah before, right?"])
        ShowText(["I snatched the glass used by the Monster Lord and collected DNA."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["That's kind of scary..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Now, let's extract the Monster Lord's DNA..."])
        ShowText(["Mix it with the secret this and that..."])
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      BranchEnd([])
      PlaySE(["RPG::SE(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["...It's done!"])
      ShowText(["With this injection, land-dwelling species should be able to transform into monsters!"])
      ShowTextAttributes(["highslag_fc1", 0, 0, 2])
      ShowText(["\\n<Elisabeth>"])
      ShowText(["So, can you do it?"])
      ShowText(["Don't worry, I'm ready for it..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Yes, please extend your arm."])
      ShowText(["...Here it goes♪"])
      ShowTextAttributes(["highslag_fc1", 0, 0, 2])
      ShowText(["\\n<Elisabeth>"])
      ShowText(["……………………"])
      ShowTextAttributes(["highslag_fc1", 1, 0, 2])
      ShowText(["\\n<Elisabeth>"])
      ShowText(["I can feel a burning power within my body."])
      ShowText(["So this is the power of a monster..."])
      PlaySE(["RPG::SE(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
      Script(["set_class_level(85, 158, 10, false, false)"])
      ScriptMore(["set_class_level(85, 159, 10, false, true)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elizabeth has transformed into a monster!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["The experiment was a success!"])
      ShowText(["Let's call this drug... Monster Extract."])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Usa>"])
      ShowText(["We're running out of names for the medicine, huh..."])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["I can't believe I got pointed out by the bunny..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["In any case, it seems that land-dwelling species can now transform into monsters."])
      ShowText(["It looks like Promestein's research is progressing smoothly."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Yes, it's going very well."])
      ShowText(["Eventually, in the end... Mufufu."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["That's kind of scary..."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["ZZZ..."])
        Empty([])
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      ControlSwitches([7075, 7075, 0])
      ControlVariables([1125, 1125, 0, 0, 2])
      ErasePicture([5])
      Wait([1])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
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      ExitEventProcessing([])
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    ConditionalBranch([1, 1126, 0, 1, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Ah, I've been waiting for you!"])
      ShowText(["I would like you to cooperate a bit with my experiment."])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["If it's something I can do, I'll lend my strength."])
      ShowText(["...But I can't do anything too reckless."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["I'm currently researching transformation into other races."])
      ShowText(["By the way, Shiron-kun is a Yokai Master, right?"])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["Yes... I'm still in training."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["A Yokai Master is someone who has mastered the techniques of the yokai, right?"])
      ShowText(["Through training, you reshape your body to be able to use yokai techniques."])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["...Yes, that's what I've been taught."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["I see, that's truly intriguing..."])
      ShowText(["If you're a Yokai Master, your affinity with demi-human genes should be high..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["...So, Shiron-kun."])
      ShowText(["May I take a small sample of your essence?"])
      ShowTextAttributes(["byakunen_fc2", 0, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["E-essence...? W-wait!?"])
      FadeoutScreen([])
      Wait([60])
      ShowTextAttributes(["byakunen_fc1", 3, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["Wahhhh!!"])
      Wait([60])
      ShowTextAttributes(["byakunen_fc1", 4, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["Ugh..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Hehehe, I've obtained plenty of essence."])
      ShowText(["Let's separate this right away, and if we do that to this and that――"])
      Wait([60])
      FadeinScreen([])
      PlaySE(["RPG::SE(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["...It's done!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["This extract works on humans who have reached LV10."])
      ShowText(["By absorbing high concentrations of youki, it allows them to transform into demi-humans and monsters."])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Usa>"])
      ShowText(["What name should we give this extract?"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Let's name it after the one who provided it, Shiranen-kun……"])
      ShowText(["We'll call it Shiranen Extract™."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Shiranen Extract, huh……"])
      ShowText(["Can't we come up with a better name?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Hey, you're missing the '™' symbol."])
      ShowText(["The official name is 'Shiranen Extract™', so please be careful."])
      ShowTextAttributes(["byakunen_fc2", 5, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["I have very mixed feelings about this……"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["So, a new transformation has become possible."])
      ShowText(["Humans are indeed excellent base material…… fufufu."])
      ControlSwitches([7079, 7079, 0])
      ControlVariables([1126, 1126, 0, 0, 2])
      ErasePicture([5])
      Wait([1])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
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    ConditionalBranch([1, 1097, 0, 1, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Welcome, Kazuya-san."])
      ShowText(["Let's have you become the test subject right away!"])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["……No, first explain it to me."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["As expected, you're cautious."])
      ShowText(["As you know, I was once transported to another world."])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Shiron>"])
      ShowText(["It seems I went to my world and came back."])
      ShowText(["I don't know what happened, but..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Ufufu... it's a secret♪"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Anyway, I also had the chance to go to another world."])
      ShowText(["From that experience, I got an idea."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Currently, there is a crisis of all parallel worlds disappearing."])
      ShowText(["To escape from that, I wondered if we could evacuate to another world—"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I see..."])
      ShowText(["So, we would move to a different parallel world to avoid disaster."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Of course, we can't escape just by ourselves."])
      ShowText(["A plan to relocate all residents to another world will be necessary, but—"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["That's futile... If all parallel worlds disappear,"])
      ShowText(["The events caused by our dimension will also disappear in a chain reaction."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["...That's correct."])
        ShowText(["It has been determined that the evacuation plan to another world is theoretically impossible."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Eh...? How do you know this...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["In any case, Sonia-san is right."])
        ShowText(["It has been determined that the evacuation plan to another world is theoretically impossible."])
        Empty([])
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      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["For example, let's say we evacuated to Shiranen-san's world."])
      ShowText(["Then, if our dimension were to disappear afterward,"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["In that case..."])
      ShowText(["We would also disappear in a chain reaction while in Shiranen-san's world."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Even if we escape to another world..."])
        ShowText(["Those from the vanished dimension cannot escape annihilation, huh?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Yes, that's right."])
        ShowText(["We will be erased at the quantum level, and the very fact that we existed will disappear."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It was a predictable fact, but..."])
        ShowText(["After all, fleeing to another world does not solve the problem, does it?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Yes, that's right."])
        ShowText(["We will be erased at the quantum level, and the very fact that we existed will disappear."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["In other words... even if we are in Shiranui's world, we will be annihilated."])
      ShowText(["Even the memory of our existence will be erased."])
      ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["I see... but how did you confirm that so well?"])
      ShowText(["How on earth did you conduct the experiment..."])
      ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["……………………"])
      ShowTextAttributes(["kazuya_fc2", 3, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["...no way!?"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Hehe, you're quite perceptive."])
      ShowText(["That's the reason I called Kazuya-san here."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["There is someone who has made contact with this world without going through the power of the white rabbit, right?"])
      ShowText(["They sent Kazuya-san a letter and equipment..."])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["Dr. Yui, huh..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Yes, that's correct."])
      ShowText(["So I attempted to communicate with the coordinates of the sender."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["And it was a remarkable success!"])
      ShowText(["A message reached Dr. Yui, who is in Kazuya-san's world."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["A reply has arrived from over there right away..."])
      ShowText(["I had a message exchange with Dr. Yui."])
      ShowTextAttributes(["kazuya_fc2", 5, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["You were corresponding with Dr. Yui...!?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Not only messages, but we also conducted experiments on sending items."])
      ShowText(["As a result, what became clear is――"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["That is the fact I just explained."])
      ShowText(["The existence of matter was also due to the original dimension."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["If our dimension disappears, the items sent over there will also vanish..."])
      ShowText(["Based on the joint experimental results with Dr. Yui, there is no doubt about it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["But it's impressive that you managed to connect with another world."])
      ShowText(["Wasn't it said that even the power of a Goddess couldn't do that...?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["...Did you forget?"])
      ShowText(["Luka-san serves as an antenna between dimensions."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Previously, Luka-san was able to facilitate communication between parallel worlds, right?"])
      ShowText(["Communication with Kazuya-san's world would also be possible with the Luka Antenna."])
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        ShowText(["\\n<Alice>"])
        ShowText(["It truly is a bizarre story."])
        ShowText(["Why on earth does this idiot's hair stick become an antenna...?"])
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        ShowText(["\\n<Ilias>"])
        ShowText(["It's an event that even I, as a Goddess, cannot comprehend."])
        ShowText(["Why does Luka's idiot hair become an antenna...?"])
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      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, it's not that the idiot hair is becoming an antenna..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Eh? That hair is the antenna, you know?"])
      ShowText(["When that hair stands poorly, the communication situation gets worse too."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Eh!? Is that really true!?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Oops... I got sidetracked there."])
      ShowText(["So, I exchanged various opinions with Dr. Yui."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["They also tried to bring Kazuya back somehow."])
      ShowText(["We experimented to see if we could transfer living beings across dimensions."])
      ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["So, what were the experimental results...?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["We succeeded with yeast, but..."])
      ShowText(["It fell apart with Euglena and didn't work."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["The banana transfer experiment also failed, turning the tissue into a gel-like state."])
      ShowText(["I stopped with dogs and cats because it felt a bit cruel."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Next, we thought about going for it without preparation..."])
      ShowText(["Kazuya, why not muster your courage and give it a try?"])
      ShowTextAttributes(["kazuya_fc2", 5, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["No way!!"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["There's a possibility that just an arm could reach over there, though..."])
      ShowText(["If you say that, then there's no helping it."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Anyway, this isn't the main topic so far."])
      ShowText(["I have a message from Dr. Yui for you."])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["A message from Dr. Yui...?"])
      Wait([30])
      PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["Hey there (^○^)"])
      ShowText(["How are you doing, Kazuya-kun? (^w^)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["It's been found out that we sent supplies over there,"])
      ShowText(["And now, the people from your office are crowding and making a fuss (；o；)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["You might have already heard this in advance, but..."])
      ShowText(["Transferring living beings is still unstable, and there's no prospect in sight."])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["When I explained that, they suddenly said they would"])
      ShowText(["Go to help Kazuya (○ω○;)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["It's possible if we trace the signals embedded in the body, but..."])
      ShowText(["If we materialize as is, Kazuya-kun's vitality will run out immediately."])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["While I was troubled for an answer, Mei-Ra came to my lab..."])
      ShowText(["She gave me something really groundbreaking, so I'll send it to you! (*^^*)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["She said it was a 'thank you for granting my wish', but..."])
      ShowText(["Well, I don't understand your circumstances, so it makes no sense!"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["Anyway! If you equip that, even if just for a few seconds,"])
      ShowText(["You'll be able to summon everyone from My Room (V＾－°)"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["The coordinate adjustments reflect past experiments!"])
      ShowText(["Not just the office folks, but you can call everyone from My Room!"])
      ShowTextAttributes(["yuihakase_fc1", 1, 0, 2])
      ShowText(["\\n<Dr. Yui>"])
      ShowText(["So that my lab doesn't get wrecked by the waiting group."])
      ShowText(["Don't hesitate to borrow everyone's power~!ヾ(*´∀`*)ﾉ "])
      Wait([1])
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      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["So..."])
      ShowText(["What was sent was this ring...?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Out of curiosity, I touched it a bit..."])
      ShowText(["It seems that this only reacts to Kazuya."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["I believe it's an object that cannot be handled by natural science or magical science."])
      ShowText(["It appears to be deeply connected to Kazuya's mind..."])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["When I put on the ring I received from Promestein,"])
      ShowText(["I strongly feel the power of 'Kizuna' that I felt during the time of the body..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Indeed, if I call out to this ring,"])
      ShowText(["I feel like everyone in the My Room will respond..."])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ChangeSkills([0, 815, 0, 879])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kazuya can now summon the monsters of the My Room!"])
      ShowText(["By setting the ability 'Kizuna Ring', a new summoning technique can be used!"])
      Wait([60])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["...So, I have conveyed it for sure."])
      ShowText(["It's unfortunate that experiments cannot be conducted, but the matter is finished."])
      ShowTextAttributes(["kazuya_fc2", 1, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["Experiments are out of the question, but..."])
      ShowText(["It's reassuring to be able to call everyone in the My Room."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, Kazuya has acquired a new power."])
      ShowText(["It will surely be very useful in future battles――"])
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    ConditionalBranch([0, 7129, 1])
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        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["As a result of analyzing the hair collected from Tamamo, the Sixth Ancestor..."])
        ShowText(["I have understood the genetic process by which the magical beasts differentiated from the fox spirits."])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["From Tamamo, hair...?"])
          ShowText(["I see you managed to collect it without her noticing."])
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        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["From Tamamo, hair...?"])
          ShowText(["I see you managed to collect it without her noticing."])
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        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["From Tamamo, hair...?"])
          ShowText(["I see you managed to collect it without her noticing."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["No, no, I had her negotiate it for me."])
        ShowText(["Since she is also a scientist, I exchanged it for my research samples."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Tamamo is the ancestor of all magical beasts, not just the fox spirits."])
        ShowText(["By analyzing that DNA, it has become possible to create new breeds!"])
        ControlSwitches([7129, 7129, 0])
        PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It has become possible to transform from fox spirits to magical beasts!"])
        Wait([60])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, are all magical beasts descendants of Tamamo...?"])
          ShowText(["How many offspring does she have?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, are all magical beasts descendants of Tamamo...?"])
          ShowText(["How many offspring does she have?"])
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        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, are all magical beasts descendants of Tamamo...?"])
          ShowText(["How many offspring does she have?"])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["The Six Ancestors created monsters through magical genetic projection."])
        ShowText(["It is different from normal viviparous reproduction."])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["It is a type of magic that mixes one's own DNA with that of living beings in this world to create new life..."])
          ShowText(["The senses of Goddess and those related to them are beyond my comprehension."])
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        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["It is a type of magic that mixes one's own DNA with that of living beings in this world to create new life..."])
          ShowText(["The senses of Goddess and those related to them are beyond my comprehension."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["It is a type of magic that mixes one's own DNA with that of living beings in this world to create new life..."])
          ShowText(["The senses of Goddess and those related to them are beyond my comprehension."])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["It seems more akin to breeding than simply making offspring."])
        ShowText(["I would like to analyze that kind of technology soon."])
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    BranchEnd([])
    ConditionalBranch([0, 7127, 1])
      ConditionalBranch([1, 1314, 0, 3, 1])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I have collected the cells of Angolmois, and the analysis is complete..."])
        ShowText(["Humans and elves are closely related—rather, they share a common ancestor."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["What exactly are the Alf Goddess?"])
        ShowText(["Are they the ancestors of humans and elves?"])
        ConditionalBranch([0, 1026, 0])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["When I designed the modern species of humans..."])
          ShowText(["The genetic information of the Alf divine race was used as a base."])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The first created was the ancient human species, but it had many issues and was discarded."])
          ShowText(["The modern species of humans is a further improvement of this."])
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        ConditionalBranch([0, 1027, 0])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["When I designed the modern species of humans..."])
          ShowText(["The genetic information of the Alf divine race was used as a base."])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The first created was the ancient human species, but it had many issues and was discarded."])
          ShowText(["The modern species of humans is a further improvement of this."])
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        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["When I designed the modern species of humans..."])
          ShowText(["The genetic information of the Alf divine race was used as a base."])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The first created was the ancient human species, but it had many issues and was discarded."])
          ShowText(["The modern species of humans is a further improvement of this."])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Genetically speaking, humans are a direct descendant of the Alf divine race."])
        ShowText(["However, why do they also have a genetic connection to elves?"])
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          ShowText(["As for that, I am not aware."])
          ShowText(["It is likely due to mutations caused by magical elements."])
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          ShowText(["\\n<Ilias>"])
          ShowText(["The pure-blooded Alf divine race perished in the Holy War..."])
          ShowText(["The magical mutants probably fled to the forest and survived."])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["They increased in number and became an independent species known as elves."])
          ShowText(["Thus, elves, despite being magical creatures, resemble humans."])
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          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["As for that, I am not aware."])
          ShowText(["It is likely due to mutations caused by magical elements."])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The pure-blooded Alf divine race perished in the Holy War..."])
          ShowText(["The magical mutants probably fled to the forest and survived."])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["They increased in number and became an independent species known as elves."])
          ShowText(["Thus, elves, despite being magical creatures, resemble humans."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["As for that, I am not aware."])
          ShowText(["It is likely due to mutations caused by magical elements."])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The pure-blooded Alf divine race perished in the Holy War..."])
          ShowText(["The magical mutants probably fled to the forest and survived."])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["They increased in number and became an independent species known as elves."])
          ShowText(["Thus, elves, despite being magical creatures, resemble humans."])
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        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I see, that makes sense."])
        ShowText(["Through genetic analysis, new forms of transformation have become possible."])
        ControlSwitches([7127, 7127, 0])
        PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Transformation from elves to humans has become possible!"])
        Wait([60])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["All monsters are said to have been created by the Dark Goddess and the Six Ancestors..."])
        ShowText(["However, there are various species that deviate from the mainstream."])
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          ShowText(["\\n<Ilias>"])
          ShowText(["The Dark Goddess also mix propaganda into origin stories."])
          ShowText(["Species differentiation is not a simple straight path."])
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          ShowText(["\\n<Ilias>"])
          ShowText(["But... doesn't that make it more exciting for you?"])
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          ShowText(["\\n<Ilias>"])
          ShowText(["The Dark Goddess also mix propaganda into origin stories."])
          ShowText(["Species differentiation is not a simple straight path."])
          ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["But... doesn't that make it more exciting for you?"])
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          ShowText(["\\n<Ilias>"])
          ShowText(["The Dark Goddess also mix propaganda into origin stories."])
          ShowText(["Species differentiation is not a simple straight path."])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["But... doesn't that make it more exciting for you?"])
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        ShowText(["\\n<Promestein>"])
        ShowText(["Yes, of course!"])
        ShowText(["I will continue to advance my research!!"])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I have completed the genetic analysis of the Seven Deadly Sins, but..."])
        ShowText(["A very interesting fact has been revealed."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["They are very closely related to vampires..."])
        ShowText(["In fact, the Seven Deadly Sins are the ancestors of vampires."])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["That's a strange story..."])
          ShowText(["Aren't vampires a species that differentiated from succubi?"])
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          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["That's a strange story..."])
          ShowText(["Aren't vampires a species that differentiated from succubi?"])
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        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["That's a strange story..."])
          ShowText(["Aren't vampires a species that differentiated from succubi?"])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["That's what has been said, and it's also genetically confirmed."])
        ShowText(["The problem is the cause of the species differentiation."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["In ancient times, succubi underwent a mutation and acquired new traits."])
        ShowText(["A thirst for blood, affinity for darkness, high magical power――"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["The mystery was why such mutations occurred in a single generation."])
        ShowText(["The answer is... probably due to contact with the Seven Deadly Sins."])
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          ShowText(["\\n<Ilias>"])
          ShowText(["...There's no doubt about it."])
          ShowText(["There must have been succubi that came into contact with the Seven Deadly Sins in the past."])
          ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["She inherited part of the genetic information of the Seven Deadly Sins――"])
          ShowText(["It is believed that she became the progenitor of vampires."])
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          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["...There's no doubt about it."])
          ShowText(["There must have been succubi that came into contact with the Seven Deadly Sins in the past."])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["She inherited part of the genetic information of the Seven Deadly Sins――"])
          ShowText(["It is believed that she became the progenitor of vampires."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["...There's no doubt about it."])
          ShowText(["There must have been succubi that came into contact with the Seven Deadly Sins in the past."])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["She inherited part of the genetic information of the Seven Deadly Sins――"])
          ShowText(["It is believed that she became the progenitor of vampires."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 2, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["If so, the Seven Deadly Sins are indeed the origin of vampires..."])
          ShowText(["It means they were the divine ancestors."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 3, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["If so, the Seven Deadly Sins are indeed the origin of vampires..."])
          ShowText(["It means they were the divine ancestors."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 3, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["If so, the Seven Deadly Sins are indeed the origin of vampires..."])
          ShowText(["It means they were the divine ancestors."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["This seems to be the most reasonable inference."])
        ShowText(["Anyway, this has made new transformations possible!"])
        ControlSwitches([7128, 7128, 0])
        PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Transformation from succubus to vampire is now possible!"])
        Wait([60])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["A succubus that first came into contact with the seven deadly sins and gained power..."])
          ShowText(["There seems to be some drama behind that."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["A succubus that first came into contact with the seven deadly sins and gained power..."])
          ShowText(["There seems to be some drama behind that."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["A succubus that first came into contact with the seven deadly sins and gained power..."])
          ShowText(["There seems to be some drama behind that."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I'm not really interested in that kind of thing."])
        ShowText(["I'm not looking for a narrative."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["You're really all about the science, huh?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["There's no such thing as a science brain or a humanities brain."])
        ShowText(["The distinction between science and humanities is just a matter of curriculum..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Waa! I stepped on a landmine!!"])
        ErasePicture([5])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7133, 1])
      ConditionalBranch([1, 1312, 0, 6, 1])
        ConditionalBranch([1, 1338, 0, 4, 1])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["An unidentified creature that was rampant in the Monster Sealing Cave..."])
          ShowText(["The characteristics of its bodily tissues matched those of the dimensional invaders."])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["As expected... it's likely that the insects and small animals that absorbed the cells of the dimensional invaders,"])
            ShowText(["mutated due to the increase of chaotic miasma."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["As expected... it's likely that the insects and small animals that absorbed the cells of the dimensional invaders,"])
            ShowText(["mutated due to the increase of chaotic miasma."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["As expected... it's likely that the insects and small animals that absorbed the cells of the dimensional invaders,"])
            ShowText(["mutated due to the increase of chaotic miasma."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["That's probably the most reasonable hypothesis."])
          ShowText(["The minions of the dimensional invaders had already infiltrated this world."])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["Moreover, the cells collected from the leech..."])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["...matched as well, which is only natural."])
            ShowText(["That being is a monster created from the cells of the dimensional invaders."])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["But is that all?"])
            ShowText(["Wasn't there another being with a body structure very similar to the dimension invader?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["...matched as well, which is only natural."])
            ShowText(["That being is a monster created from the cells of the dimensional invaders."])
            ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["But is that all?"])
            ShowText(["Wasn't there another being with a body structure very similar to the dimension invader?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["...matched as well, which is only natural."])
            ShowText(["That being is a monster created from the cells of the dimensional invaders."])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["But is that all?"])
            ShowText(["Wasn't there another being with a body structure very similar to the dimension invader?"])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["You were suspecting it, weren't you..."])
          ShowText(["Yes, Nuruko's cells are very similar to those of the dimension invader."])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["There's no doubt that they belong to the same category."])
          ShowText(["Nuruko was a servant of the dimension invader."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Wasn't Nuruko a spirit of chaos...?"])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Using the monsters that existed in the current world as a vessel,"])
            ShowText(["The element resides in that body and becomes a spirit."])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["For example, the vessel for Sylph is a fairy..."])
            ShowText(["Undine is a slime, Salamander is a lizard."])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["The young servants of the dimension invader that were wandering in the chaos..."])
            ShowText(["There, the power of chaos resided, and they became spirits of chaos."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Using the monsters that existed in the current world as a vessel,"])
            ShowText(["The element resides in that body and becomes a spirit."])
            ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["For example, the vessel for Sylph is a fairy..."])
            ShowText(["Undine is a slime, Salamander is a lizard."])
            ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["The young servants of the dimension invader that were wandering in the chaos..."])
            ShowText(["There, the power of chaos resided, and they became spirits of chaos."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Using the monsters that existed in the current world as a vessel,"])
            ShowText(["The element resides in that body and becomes a spirit."])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["For example, the vessel for Sylph is a fairy..."])
            ShowText(["Undine is a slime, Salamander is a lizard."])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["The young servants of the dimension invader that were wandering in the chaos..."])
            ShowText(["There, the power of chaos resided, and they became spirits of chaos."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["Both Hiruko and Nuruko have their roots in the dimension invader..."])
          ShowText(["It wasn't just their names that were similar."])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Even though their circumstances and races are different, they might be considered sisters."])
            ShowText(["They are the strange offspring of the amorphous beings living in the dimension's gap."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Even though their circumstances and races are different, they might be considered sisters."])
            ShowText(["They are the strange offspring of the amorphous beings living in the dimension's gap."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Even though their circumstances and races are different, they might be considered sisters."])
            ShowText(["They are the strange offspring of the amorphous beings living in the dimension's gap."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["stein_fc2", 1, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["In any case, the research has greatly progressed."])
          ShowText(["This will allow for new transformations!"])
          ControlSwitches([7133, 7133, 0])
          PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Transformation from terrestrial species to insects is now possible!"])
          Wait([60])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["However, the roots of the dimensional invader itself are unknown."])
          ShowText(["Is it even possible for life to arise in the dimensional gap?"])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["I'm not very interested, so do your own research."])
            ShowText(["You became a scientist because you wanted to know about such things, right?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["I'm not very interested, so do your own research."])
            ShowText(["You became a scientist because you wanted to know about such things, right?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["I'm not very interested, so do your own research."])
            ShowText(["You became a scientist because you wanted to know about such things, right?"])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["stein_fc2", 1, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["Yes! I will unravel it one day!"])
          ErasePicture([5])
          Wait([1])
          ConditionalBranch([1, 60, 0, 0, 0])
            PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 60, 0, 1, 1])
            Script(["play_base_bgm"])
            Empty([])
          BranchEnd([])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7142, 1])
      ConditionalBranch([0, 7070, 0])
        ConditionalBranch([0, 7071, 0])
          ConditionalBranch([0, 7073, 0])
            ConditionalBranch([0, 7074, 0])
              ConditionalBranch([0, 7075, 0])
                ConditionalBranch([0, 7079, 0])
                  ConditionalBranch([0, 7082, 0])
                    ConditionalBranch([0, 7083, 0])
                      ConditionalBranch([0, 7084, 0])
                        ConditionalBranch([0, 7124, 0])
                          ConditionalBranch([0, 7127, 0])
                            ConditionalBranch([0, 7128, 0])
                              ConditionalBranch([0, 7129, 0])
                                ConditionalBranch([0, 7130, 0])
                                  ConditionalBranch([0, 7131, 0])
                                    ConditionalBranch([0, 7132, 0])
                                      ConditionalBranch([0, 7133, 0])
                                        ConditionalBranch([0, 7134, 0])
                                          ConditionalBranch([0, 7135, 0])
                                            ConditionalBranch([0, 7136, 0])
                                              ConditionalBranch([0, 7137, 0])
                                                ConditionalBranch([0, 7138, 0])
                                                  ConditionalBranch([0, 7139, 0])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["There has been significant progress in the research so far!"])
                                                    ShowText(["Finally, the reverse transformation potion has been completed!"])
                                                    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                                                    ShowText(["\\n<Luka>"])
                                                    ShowText(["What is the reverse transformation potion...?"])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["The previous transformation potions were one-way only."])
                                                    ShowText(["For example, the carrot extract that changes slime into a beast..."])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["If you apply a reverse treatment to this potion, transformation in the opposite direction becomes possible."])
                                                    ShowText(["You can transform a beast back into a slime!"])
                                                    ConditionalBranch([0, 1005, 0])
                                                      ShowTextAttributes(["alice_fc5", 1, 0, 2])
                                                      ShowText(["\\n<Alice>"])
                                                      ShowText(["Oh, that's amazing!"])
                                                      ShowText(["Can all previous transformation potions be reversed?"])
                                                      Empty([])
                                                    BranchEnd([])
                                                    ConditionalBranch([0, 1006, 0])
                                                      ShowTextAttributes(["alice_fc1", 1, 0, 2])
                                                      ShowText(["\\n<Alice>"])
                                                      ShowText(["Oh, that's amazing!"])
                                                      ShowText(["Can all previous transformation potions be reversed?"])
                                                      Empty([])
                                                    BranchEnd([])
                                                    ConditionalBranch([0, 1007, 0])
                                                      ShowTextAttributes(["alice_fc7", 1, 0, 2])
                                                      ShowText(["\\n<Alice>"])
                                                      ShowText(["Oh, that's amazing!"])
                                                      ShowText(["Can all previous transformation potions be reversed?"])
                                                      Empty([])
                                                    BranchEnd([])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["Yes, of course!"])
                                                    ShowText(["Yes, the reverse treatment is effective for all previous transformation potions!"])
                                                    ControlSwitches([7142, 7142, 0])
                                                    PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
                                                    ShowTextAttributes(["", 0, 0, 2])
                                                    ShowText(["Transformation in the opposite direction from all previous transformations is now possible!"])
                                                    Wait([60])
                                                    Script(["gain_medal(2153)"])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["If reverse transformations are added to the existing transformation chart..."])
                                                    ShowText(["In theory, it would mean you can transform into any race!"])
                                                    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                                                    ShowText(["\\n<Luka>"])
                                                    ShowText(["That's incredible..."])
                                                    ShowText(["With this, the transformation research of Promestein should be complete, right?"])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["The transmutation chart has covered all patterns."])
                                                    ShowText(["There are still countless things that need to be investigated."])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["Rather, as genetic engineering technology deepens, new challenges are piling up!"])
                                                    ShowText(["Incomprehensible transposons have started to appear everywhere!"])
                                                    ShowTextAttributes(["stein_fc2", 1, 0, 2])
                                                    ShowText(["\\n<Promestein>"])
                                                    ShowText(["The existing phylogenetic tree is completely messed up!"])
                                                    ShowText(["I have to rebuild all of this!"])
                                                    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                                                    ShowText(["\\n<Luka>"])
                                                    ShowText(["I can't tell if I'm troubled or happy..."])
                                                    ShowText(["Well, I'm glad it seems fun."])
                                                    ShowTextAttributes(["", 0, 0, 2])
                                                    ShowText(["It seems that the transmutation technology useful for our adventure has been completed."])
                                                    ShowText(["However, it seems that there is no end in sight for Promestein's research――"])
                                                    ConditionalBranch([1, 60, 0, 0, 0])
                                                      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
                                                      Empty([])
                                                    BranchEnd([])
                                                    ConditionalBranch([1, 60, 0, 1, 1])
                                                      Script(["play_base_bgm"])
                                                      Empty([])
                                                    BranchEnd([])
                                                    Empty([])
                                                  BranchEnd([])
                                                  Empty([])
                                                BranchEnd([])
                                                Empty([])
                                              BranchEnd([])
                                              Empty([])
                                            BranchEnd([])
                                            Empty([])
                                          BranchEnd([])
                                          Empty([])
                                        BranchEnd([])
                                        Empty([])
                                      BranchEnd([])
                                      Empty([])
                                    BranchEnd([])
                                    Empty([])
                                  BranchEnd([])
                                  Empty([])
                                BranchEnd([])
                                Empty([])
                              BranchEnd([])
                              Empty([])
                            BranchEnd([])
                            Empty([])
                          BranchEnd([])
                          Empty([])
                        BranchEnd([])
                        Empty([])
                      BranchEnd([])
                      Empty([])
                    BranchEnd([])
                    Empty([])
                  BranchEnd([])
                  Empty([])
                BranchEnd([])
                Empty([])
              BranchEnd([])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([231])
    ExitEventProcessing([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>This is terrible! Terrible!\nHey hey, hear me out!"])
    ConditionalBranch([0, 1155, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have not cleared the Grandeur sidequest yet, so the Collab Scenario \"The Land of Night and the Heroes of the Seven Worlds\" cannot be started."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Please clear the Grandeur sidequest first."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1055, 0, 3, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have not cleared the Yamatai Village sidequest yet, so the Collab Scenario \"The Land of Night and the Heroes of the Seven Worlds\" cannot be started."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Please clear the Yamatai Village sidequest first."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1065, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have not cleared the Succubus Village sidequest yet, so the Collab Scenario \"The Land of Night and the Heroes of the Seven Worlds\" cannot be started."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Please clear the Succubus Village sidequest first."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1041, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have not recruited Promestein as a companion, so the Collab Scenario \"The Land of Night and the Heroes of the Seven Worlds\" cannot be started."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Please recruit Promestein into your party first."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can now start the Collab Scenario \"The Land of Night and the Heroes of the Seven Worlds.\" Please keep the following in mind."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["・When controlling any characters other than Luka, there will be no H-scenes upon being defeated.\n・All items and equipment in your possession will be moved to your storage."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["※You may withdraw them from storage afterwards."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["・Chaos Equipment will be unavailable during the scenario (with the exception of white names). Any Chaos equipment will be automatically removed.\n※This restriction will be removed after the scenario."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Do you want to start the Collab Scenario?"])
    ShowChoices([["Don't start Collab Scenario", "Start Collab Scenario"], 0])
    When([0, "Don't start Collab Scenario"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Start Collab Scenario"])
      ConditionalBranch([12, "keep_all_item_over?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Your storage is full and cannot hold your belongings. Sort out your belongings first, then start the Collab Scenario."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ControlSwitches([3, 3, 0])
      ControlSwitches([5323, 5323, 0])
      ControlSwitches([100, 100, 0])
      ControlSwitches([31, 31, 1])
      ControlSwitches([32, 32, 1])
      ControlSwitches([504, 504, 0])
      ControlVariables([1002, 1002, 0, 0, 9999])
      Script(["keep_all_item"])
      ScriptMore(["keep_all_equip"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>I'm sure it's just more trouble anyways...\nBut do tell us."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>Let's hear her out then...\nAnyhow, what trouble have you gotten yourself involved in this time?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>First, let me make one thing clear...\n...I'm not the bad guy in this situation, okay?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>(Maybe the White Rabbit has some bad news...)"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>This all happened just a little while ago...\nI was doing my job of guiding the Monster Lord as usual, however..."])
      FadeoutScreen([])
      ChangeTransparency([0])
      FadeoutBGM([1])
      Wait([120])
      TransferPlayer([0, 857, 0, 0, 0, 2])
      FadeinScreen([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ControlVariables([1201, 1201, 0, 0, 1])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>Hey hey, just give me a minute!\nSomething terrible has happened, hear me out!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Oh great... The White Rabbit is here?\nI have a bad feeling about this."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>For the White Rabbit to have come here...\nI can already tell this is going to be a hassle."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>But we can't just ignore her...\nLet's hear what she has to say."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 865, 22, 30, 8, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_chromdoll_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["chromdoll_fc1", 0, 0, 2])
      ShowText(["\\n<Strange Doll>............"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What's this doll...?"])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>This is the first model of an experimental machine I built. I named it the Chrome Doll Mk.I!"])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Isn't it kind of...fragile?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>It looks kind of fragile..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["chrom_fc2", 5, 0, 2])
      ShowText(["\\n<Chrome>I simply built this prototype to affirm my current crafting abilities. I plan to keep making updates to increase its level of perfection."])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>Mk.I has unusually high endurance capabilities, so it's absolutely impossible to destroy. You can use it like a sandbag to test your damage."])
      Empty([])

    Else([])
      ShowTextAttributes(["chromdoll_fc1", 0, 0, 2])
      ShowText(["\\n<Chrome Doll Mk.I>............"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Do you want to fight Chrome Doll Mk.I?\n\n※Note this enemy cannot be defeated by ordinary means.\n Select the \\C[5]Run\\C[0] command to end the battle."])
    ShowChoices([["Don't fight", "Fight"], 1])
    When([0, "Don't fight"])
      ErasePicture([5])
      Empty([])

    When([1, "Fight"])
      ErasePicture([5])
      RecoverAll([0, 0])
      ChangeBattleBack(["DemonCastle", "Castle2"])
      ControlSwitches([505, 505, 0])
      BattleProcessing([0, 1446, true, false])
      IfWin([])
        Empty([])
      IfEscape([])
        Empty([])
      BattleProcessingEnd([])
      ControlSwitches([505, 505, 1])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    ShowPicture([5, "80_chromdoll_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Shall we fight Chrome Doll Mk.I?"])
    ShowText([" "])
    ShowText(["※It cannot be defeated by normal means."])
    ShowText(["　To end the battle, please select 'Escape'."])
    ShowChoices([["Do not fight", "Fight"], 1])
    When([0, "戦わない"])
      ErasePicture([5])
      Empty([])

    When([1, "戦う"])
      ErasePicture([5])
      RecoverAll([0, 0])
      ChangeBattleBack(["DemonCastle", "Castle2"])
      ControlSwitches([505, 505, 0])
      BattleProcessing([0, 1446, true, false])
      IfWin([])
        Empty([])
      IfEscape([])
        Empty([])
      BattleProcessingEnd([])
      ControlSwitches([505, 505, 1])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_gob_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3773, 0, 2000, 1])
      ConditionalBranch([1, 4773, 0, 0, 0])
        ControlVariables([4773, 4773, 0, 0, 1])
        ShowTextAttributes(["gob_fc2", 1, 0, 2])
        ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
        ShowText(["Take this..."])
        ShowText(["It might be useful in emergencies."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3773, 0, 4000, 1])
      ConditionalBranch([1, 4773, 0, 1, 0])
        ControlVariables([4773, 4773, 0, 0, 2])
        ShowTextAttributes(["gob_fc2", 1, 0, 2])
        ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
        ShowText(["Take this..."])
        ShowText(["It might be useful in emergencies."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2501, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3773, 0, 6000, 1])
      ConditionalBranch([1, 4773, 0, 2, 0])
        ControlVariables([4773, 4773, 0, 0, 3])
        ShowTextAttributes(["gob_fc2", 1, 0, 2])
        ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
        ShowText(["Take this..."])
        ShowText(["It might be useful in emergencies."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1296, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3773, 0, 10000, 1])
      ConditionalBranch([1, 4773, 0, 3, 0])
        ControlVariables([4773, 4773, 0, 0, 4])
        ShowTextAttributes(["gob_fc2", 1, 0, 2])
        ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
        ShowText(["Take this..."])
        ShowText(["It might be useful in emergencies."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3754, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Now, let's go cut down the angel..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Great Monster Lord!"])
    ShowText(["I shall dedicate my life to you!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Idaten Shōki..."])
    ShowText(["You are a descendant of the legendary oni said to have been passed down in Yamatai."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Yes... but the heavenly Yamatai Village has perished."])
    ShowText(["The legends of my ancestors have long been lost."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["There should be various legends remaining in this world."])
    ShowText(["Once the fighting settles down, let's have Tama investigate."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["To think I could regain the pride of my ancestors, which I thought was completely lost..."])
    ShowText(["Idaten, huh..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Great Monster Lord!"])
    ShowText(["I shall dedicate my life to you!"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Idaten Shōki..."])
    ShowText(["You are a descendant of the legendary oni said to have been passed down in Yamatai."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Yes... but the heavenly Yamatai Village has perished."])
    ShowText(["The legends of my ancestors have long been lost."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["There should be various legends remaining in this world."])
    ShowText(["Once the fighting settles down, let's have Tama investigate."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["To think I could regain the pride of my ancestors, which I thought was completely lost..."])
    ShowText(["Idaten, huh..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["A sword that maximizes speed and slices through!"])
    ShowText(["That's right... a sword specialized for ambushes and surprise attacks."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["From the perspective of a righteous swordsman like you, it must be a sword to be despised, right?"])
    ShowText(["You must have survived in a world where you couldn't just settle things with a fair duel..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["However, it's a useless sword for fighting alongside everyone."])
    ShowText(["I too shall return to the righteous path..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["The Four Heavenly Kings of the world of singularities, the one who governs the earth..."])
    ShowText(["I never thought that would be the legendary Goddess Tamamo."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["It must have been tough in the monster realm."])
    ShowText(["Thank you for protecting and fighting for the pride of the Monster Lord to this extent."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["The monster world must have been tough, huh?"])
    ShowText(["Thank you for protecting the pride of the Monster Lord and fighting through to this point."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Ah, such wasteful words..."])
    ShowText(["By the way, I didn't expect Lady Tamamo to be so small."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["This is her sealed form!"])
    ShowText(["She isn't supposed to be this tiny!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["It must have been tough in the monster realm."])
    ShowText(["Thank you for protecting and fighting for the pride of the Monster Lord to this extent."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["The monster world must have been tough, huh?"])
    ShowText(["Thank you for protecting the pride of the Monster Lord and fighting through to this point."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Ah, such wasteful words..."])
    ShowText(["From now on, I'll give my all under the Monster Lord."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm, that's reassuring."])
    ShowText(["With four loyal and valiant warriors, the Monster Lord is safe."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Gob, your leg strength is extraordinary."])
    ShowText(["I won't lose in short distances, but in long distances, I might not stand a chance."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I have stamina too... but first, I'm used to traveling."])
    ShowText(["Including the timing for meals and the points to sleep."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Truly, it's a technique cultivated by running around the world."])
    ShowText(["It's quite different from the killing techniques I've cultivated."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["It's not too late even from now."])
    ShowText(["Let's run around the world together!"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...That's right, not bad."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Gob, your leg strength is extraordinary."])
    ShowText(["I won't lose in short distances, but in long distances, I might not stand a chance."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I have stamina too... but first, I'm used to traveling."])
    ShowText(["Including the timing for meals and the points to sleep."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Truly, it's a technique cultivated by running around the world."])
    ShowText(["It's quite different from the killing techniques I've cultivated."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["It's not too late even from now."])
    ShowText(["Let's run around the world together!"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...That's right, not bad."])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["It's refreshing to see a goblin not making a fuss..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Am I really that frantic when I'm small?"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Could it be... you can wash your own clothes!?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Of course... What's it to you?"])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["It's refreshing to see a goblin not making a fuss..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Am I really that frantic when I'm small?"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Could it be... you can wash your own clothes!?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Of course... What's it to you?"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Oh, a little Vanguard..."])
    ShowText(["Are you going to recite an embarrassing poem?"])
    ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["N-No, I won't...!"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Are you going to strike a weird pose and say a strange catchphrase?"])
    ShowText(["Something about the moon or the darkness..."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I-I won't say that...!"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Oh, a little Vanguard..."])
    ShowText(["Are you going to recite an embarrassing poem?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["N-No, I won't...!"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Are you going to strike a weird pose and say a strange catchphrase?"])
    ShowText(["Something about the moon or the darkness..."])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I-I won't say that...!"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["That Papi is no different from this Papi."])
    ShowText(["Overflowing with energy and noise..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["That's because I'm a dragon!"])
    ShowText(["It's terribly noisy!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["But this Gob is also very loud."])
    ShowText(["Recently, I can run on walls and ceilings, making it a 360-degree noise."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Hehe, that's full of energy..."])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["That Papi is no different from this Papi."])
    ShowText(["Overflowing with energy and noise..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["That's because I'm a dragon!"])
    ShowText(["It's terribly noisy!"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["But this Gob is also very loud."])
    ShowText(["Recently, I can run on walls and ceilings, making it a 360-degree noise."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Hehe, that's full of energy..."])
    JumpToLabel(["メニュー"])
    Label(["387"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Ambushes, disruptions, destruction of key facilities..."])
    ShowText(["I never thought there would be those who fight like that on the angel's side."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["So you continued to resist in the world of angels, huh?"])
    ShowText(["To protect the remaining brethren..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Although we are enemies by race, we are from different worlds..."])
    ShowText(["If our hearts connect, then there is no mistake in seeing each other as comrades."])
    ShowTextAttributes(["eden_fc3", 1, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["I agree..."])
    ShowText(["Let's cherish this strange bond."])
    JumpToLabel(["メニュー"])
    Label(["629"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Indeed, I am Idaten."])
    ShowText(["But in the heavenly realm, Yamatai was destroyed, leaving only me behind..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Ilias, what a terrible thing to do..."])
    ShowText(["You did well to persevere all alone."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["I am Idaten, Tamamo-sama."])
    ShowText(["After my homeland Yamatai was destroyed in the heavenly realm, I fought alone."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["So you're a descendant of the Idaten tribe!"])
    ShowText(["To continue fighting for your homeland is truly commendable!"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["After this battle ends, you should settle down in my village."])
    ShowText(["The homeland that was supposed to be destroyed still exists here."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Thank you for your kind words..."])
    ShowText(["To be able to return to my heart's homeland, Yamatai, feels like a dream."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Puchi..."])
    ShowText(["Do you not intend to merge with Puchi?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["No, I do not..."])
    ShowText(["Will Idaten not merge with Gob?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["I will not... for the same reason as you."])
    ShowText(["I do not wish to pass on bloody memories to that pure girl."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Yes, there are things that should not be inherited..."])
    ShowText(["This hatred is something I absolutely do not want to pass on to Puchi."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Until now, I have cut down many angels."])
    ShowText(["To fulfill my grudge out of hatred..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the same..."])
    ShowText(["I have hunted many angels, but I can't say it was for justice."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Now, I swear on this blade dedicated to my lord."])
    ShowText(["From now on, I will wield my sword for righteousness!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Really, how grandiose..."])
    ShowText(["But I swear to my lord, I will fight justly from now on."])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Idaten..."])
    ShowText(["I haven't had many mock battles with you until now."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["The blade of speed and the blade of strength..."])
    ShowText(["If they clash, one of us will surely lose our life."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Shall we settle this in a duel?"])
    ShowText(["Which is stronger, the blade of strength or the blade of speed...?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Better not..."])
    ShowText(["If something happens, I won't be able to face the Monster Lord."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsune Hana>(Affection:\\V[3919])"])
    ShowText(["That scent..."])
    ShowText(["You too, are a slayer of men."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Though I've only cut down angels..."])
    ShowText(["Well, it's not that different."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsune Hana>(Affection:\\V[3919])"])
    ShowText(["Is this a divine punishment...?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...No, I have punished the heavens from the earth."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsune Hana>(Affection:\\V[3919])"])
    ShowText(["That scent..."])
    ShowText(["You too, are a slayer of men."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Though I've only cut down angels..."])
    ShowText(["Well, it's not that different."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsune Hana>(Affection:\\V[3919])"])
    ShowText(["Is this a divine punishment...?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["...No, I have punished the heavens from the earth."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(773)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(773)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Sword Techniques"])
        ShowText(["Affection 4000: Ultra Secret Stone of Agility"])
        ShowText(["Affection 6000: Book of Sword Mastery"])
        ShowText(["Affection 10000: Ultimate Secret Stone for Samurai"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3773])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Reverse Rape - Naked (Affection:100)", "Never mind"], 3])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3773, 0, 10, 1])
            Script(["call_novel_scene(6931)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gob_fc2", 1, 0, 2])
            ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
            ShowText(["It's not the time yet..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ・全裸（好感度:100）"])
          ConditionalBranch([1, 3773, 0, 100, 1])
            Script(["call_novel_scene(6932)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gob_fc2", 1, 0, 2])
            ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
            ShowText(["It's not the time yet..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1319, 0, 3, 0])
      ShowPicture([5, "80_dragonp_st31", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Release me, you scoundrels!"])
      ShowText(["I'll take all your wealth and riches!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Papi is being restrained――"])
      ShowText(["I should consult the master to break the brainwashing."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 4, 0])
      ShowPicture([5, "80_dragonp_st31", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Release me, you scoundrels!"])
      ShowText(["I'll take all your wealth and riches!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Papi is being restrained――"])
      ShowText(["Luka took out the copper sword entrusted by the master!"])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["...What is this sword?"])
      ShowText(["No, I know this――"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["The master said to remember my beginnings."])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Beginnings... that's right..."])
      ShowText(["I swear I will never stray from the path again..."])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["I will create this sword..."])
      ShowText(["But, right now I... have strayed from the path again..."])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["……………………"])
      ShowPicture([5, "80_dragonp_st33", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["...Master~~!!"])
      ShowText(["I'm so sorry~~!!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm back!"])
      ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Ugh, ugh..."])
      ShowText(["I have no face to show my master..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The mental domination of the Seven Deadly Sins is powerful."])
      ShowText(["Your misdeeds can be overlooked this time."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"Lizerd01_cip\\\", 2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"Lizerd01_cip\", 2])"])
      ShowPicture([5, "80_dragonp_st31", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["You will atone for this mistake with your future efforts."])
      ShowText(["I'll join the party too!"])
      ErasePicture([5])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(69)"])
      ConditionalBranch([1, 912, 0, 0, 0])
        Script(["level_adjust(69,115)"])
        ScriptMore(["set_class_level(69, 1, 10, false, false)"])
        ScriptMore(["set_class_level(69, 2, 10, false, false)"])
        ScriptMore(["set_class_level(69, 3, 10, false, false)"])
        ScriptMore(["set_class_level(69, 4, 10, false, false)"])
        ScriptMore(["set_class_level(69, 9, 10, false, false)"])
        ScriptMore(["set_class_level(69, 11, 10, false, false)"])
        ScriptMore(["set_class_level(69, 22, 10, false, false)"])
        ScriptMore(["set_class_level(69, 23, 10, false, false)"])
        ScriptMore(["set_class_level(69, 25, 10, false, false)"])
        ScriptMore(["set_class_level(69, 30, 10, false, false)"])
        ScriptMore(["set_class_level(69, 62, 10, false, false)"])
        Script(["set_class_level(69, 63, 10, false, false)"])
        ScriptMore(["set_class_level(69, 64, 10, false, false)"])
        ScriptMore(["set_class_level(69, 283, 10, false, false)"])
        ScriptMore(["set_class_level(69, 284, 10, false, false)"])
        ScriptMore(["set_class_level(69, 285, 10, false, false)"])
        ScriptMore(["set_class_level(69, 287, 10, false, false)"])
        ScriptMore(["set_class_level(69, 288, 10, false, false)"])
        ScriptMore(["set_class_level(69, 289, 10, false, false)"])
        ScriptMore(["set_class_level(69, 290, 10, false, false)"])
        ScriptMore(["set_class_level(69, 291, 20, false, true)"])
        ScriptMore(["set_class_level(69, 7011, 15, false, true)"])
        Empty([])
      BranchEnd([])
      RecoverAll([0, 69])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Papi has joined the party!"])
      Wait([60])
      ControlSwitches([7020, 7020, 0])
      ControlVariables([1319, 1319, 0, 0, 5])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["I want Gob, Puchi, and Vanilla to help as well."])
      ShowText(["They've all been manipulated and committed sins against their will."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Of course, I'll help all three of them."])
      ShowText(["Where are they now?"])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["The Hall of Greed――"])
      ShowText(["The Irina Mountain Cave has mutated due to the power of the Seven Deadly Sins."])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["That is the base of us, the Greedy Four Heavenly Kings."])
      ShowText(["So I had come on an expedition to the area around the saloon."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Irina Mountain Cave――No, now it's the Hall of Greed."])
      ShowText(["There, it is said that there are three little thieves who have gone astray due to the power of greed."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Four Heavenly Kings of Greed, the remaining three――"])
      ShowText(["Moreover, the six embodiments of the remaining deadly sins――"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["First, I will set those people free."])
      ShowText(["After that, let's defeat the embodiment of the Seven Deadly Sins."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That said, the whereabouts of the other embodiments are unknown."])
        ShowText(["We have no choice but to travel around the world and gather information."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That said, the whereabouts of the other embodiments are unknown."])
        ShowText(["We have no choice but to travel around the world and gather information."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That said, the whereabouts of the other embodiments are unknown."])
        ShowText(["We have no choice but to travel around the world and gather information."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["If we continue our journey, rumors should naturally reach our ears."])
      ShowText(["Let's continue to travel around and eliminate threats as we have been doing!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...But before that, let's go thank the master."])
      FadeoutScreen([])
      ControlVariables([57, 57, 0, 0, 1409])
      TransferPlayer([0, 544, 85, 60, 8, 2])
      FadeinScreen([])
      Script(["gain_medal(166)"])
      ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Master~~~~~~!!"])
      ShowText(["I'm so sorry~~~~~~!!"])
      ShowTextAttributes(["randolph_fc1", 0, 0, 2])
      ShowText(["\\n<Randolph>"])
      ShowText(["Hieee!! A dragon attack~~~~!!"])
      ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Ah... do you not recognize me in this form?"])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Alright, this will do!"])
      ShowTextAttributes(["dragonp_fc1", 5, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["...Not good!"])
      ShowText(["Master~~!! I'm really sorry~~~~!!"])
      ShowTextAttributes(["randolph_fc1", 0, 0, 2])
      ShowText(["\\n<Randolph>"])
      ShowText(["I don't know well, but you were probably being controlled by an incredible guy, right?"])
      ShowText(["Well, there's nothing we can do about that, so don't cry so much."])
      ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Sniff... from now on, I will fight for the world."])
      ShowText(["Also, I will search for the masters scattered around the world."])
      ShowTextAttributes(["randolph_fc1", 0, 0, 2])
      ShowText(["\\n<Randolph>"])
      ShowText(["If you find the me from another world, please talk to me in a small form."])
      ShowText(["If I see an adult dragon form, I panic."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Switching forms... if I talk to you in the Pocket Monster Castle,"])
      ShowText(["I can switch forms, right?"])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["That's true, but when talking to the boss, I shrink of my own will."])
      ShowText(["You don't have to switch forms every time on your end."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anyway, I've become able to freely switch Papi's form."])
      ShowText(["Let's talk while waiting in the Pocket Monster Castle—"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Then, shall we continue our journey?"])
      ShowText(["We have a new goal to defeat the embodiments, after all."])
      ConditionalBranch([0, 1684, 0])
        ShowTextAttributes(["alice0_fc2", 0, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["To think I would have to fight the Seven Deadly Sins again in this era..."])
        ShowText(["Truly, the world is an unpredictable place."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The three of them are based in the Hall of Greed, Vanilla and the others."])
      ShowText(["And the six embodiments who are behaving wickedly somewhere in the world—"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["To defeat the Seven Deadly Sins, we must first bring those individuals back to their senses."])
      ShowText(["While searching for the embodiments, let's continue our adventure—"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_pramia_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3774, 0, 2000, 1])
      ConditionalBranch([1, 4774, 0, 0, 0])
        ControlVariables([4774, 4774, 0, 0, 1])
        ShowTextAttributes(["pramia_fc2", 0, 0, 2])
        ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
        ShowText(["I don't need it... take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3465, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3774, 0, 4000, 1])
      ConditionalBranch([1, 4774, 0, 1, 0])
        ControlVariables([4774, 4774, 0, 0, 2])
        ShowTextAttributes(["pramia_fc2", 0, 0, 2])
        ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
        ShowText(["I don't need it... take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3149, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3774, 0, 6000, 1])
      ConditionalBranch([1, 4774, 0, 2, 0])
        ControlVariables([4774, 4774, 0, 0, 3])
        ShowTextAttributes(["pramia_fc2", 0, 0, 2])
        ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
        ShowText(["I don't need it... take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1248, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3774, 0, 10000, 1])
      ConditionalBranch([1, 4774, 0, 3, 0])
        ControlVariables([4774, 4774, 0, 0, 4])
        ShowTextAttributes(["pramia_fc2", 0, 0, 2])
        ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
        ShowText(["I don't need it... take it with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3620, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["I only spread the freezing cold..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My lord... use my life as you wish."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Puchina..."])
    ShowText(["It's surprising that a lamia, who is originally weak to the cold, has mastered ice to such an extent."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart is frozen like ice."])
    ShowText(["I do not feel the cold of my body."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["It seems I have lost many things..."])
    ShowText(["I will strive to ensure that nothing else is lost."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Thank you for your kind words..."])
    ShowText(["The enemies of Your Majesty shall be frozen according to my heart's desire."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My lord... use my life as you wish."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Puchina..."])
    ShowText(["It's surprising that a lamia, who is originally weak to the cold, has mastered ice to such an extent."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart is frozen like ice."])
    ShowText(["I do not feel the cold of my body."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["It seems I have lost many things..."])
    ShowText(["I will strive to ensure that nothing else is lost."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Thank you for your kind words..."])
    ShowText(["The enemies of Your Majesty shall be frozen according to my heart's desire."])
    JumpToLabel(["メニュー"])
    Label(["387"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Eden... have you also lost many companions?"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["I have lost many, both my lord and my companions..."])
    ShowText(["Now, there are only a few of us left."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["I feel the same way..."])
    ShowText(["Your heart is frozen too, isn't it...?"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["No, it burns quietly."])
    ShowText(["I will do anything to protect the remaining companions..."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The lamia of the monster realm has completely cooled down, hasn't she?"])
    ShowText(["You were originally sensitive to the cold, but are you okay?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart has grown cold, so my body has grown cold as well..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Do you want to use my hot water bottle?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["That warmth might just melt my heart away..."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The Petit from the heavenly realm has completely cooled down, huh?"])
    ShowText(["You were originally sensitive to the cold, but are you okay?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["My heart has grown cold, so my body has grown cold as well..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Do you want to use my hot water bottle?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["That warmth might just melt my heart away..."])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["The me in the heavenly realm is very cool..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["It's hard when everything around me freezes."])
    ShowText(["I can't even cook one dish..."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Then you can easily make cold dishes."])
    ShowText(["Somen, cold noodles, hiyayakko..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["You're quite positive..."])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["The me in the heavenly realm is very cool..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["It's hard when everything around me freezes."])
    ShowText(["I can't even cook one dish..."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Then you can easily make cold dishes."])
    ShowText(["Somen, cold noodles, hiyayakko..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["You're quite positive..."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["This is..."])
    ShowText(["It's quite unusual for Puchi, who seems like she wouldn't do housework, to come here."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Housework...?"])
    ShowText(["I don't have a house; I always live in an ice igloo..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Then you need a house in this world."])
    ShowText(["There's a mansion in a prime location in Grand Noah with a 30-year mortgage..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["This Vanguard is quite savvy, isn't she..."])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["This is..."])
    ShowText(["It's quite unusual for Puchi, who seems like she wouldn't do housework, to come here."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Housework...?"])
    ShowText(["I don't have a house; I always live in an ice igloo..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Then you need a house in this world."])
    ShowText(["There's a mansion in a prime location in Grand Noah with a 30-year mortgage..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["This Vanguard is quite savvy, isn't she..."])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["In any world, Papi is unnecessarily noisy..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Uga! Dragons are full of energy in any world!!"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But I've also been saved by that energy..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I wish I could be of help!"])
    ShowText(["The energy of dragons saves the world!"])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["In any world, Papi is unnecessarily noisy..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Uga! Dragons are full of energy in any world!!"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But I've also been saved by that energy..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I wish I could be of help!"])
    ShowText(["The energy of dragons saves the world!"])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["Why is my heart and body frozen..."])
    ShowText(["I never expected to find someone like this among my kin..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["There are none like me in the monster realm, a lamia so frozen..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["What kind of experiences must one go through to become like this?"])
    ShowText(["How tragic..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Puchi..."])
    ShowText(["Do you not intend to merge with Puchi?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["No, I do not..."])
    ShowText(["Will Idaten not merge with Gob?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["I will not... for the same reason as you."])
    ShowText(["I do not wish to pass on bloody memories to that pure girl."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Yes, there are things that should not be inherited..."])
    ShowText(["This hatred is something I absolutely do not want to pass on to Puchi."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Hehe, even the Monster Lord is of the lamia type..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Why are you so arrogant? After all, that one is a composite monster,"])
    ShowText(["with a lamia lower body manifesting."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But it doesn't look like a lamia at all."])
    ShowText(["The lamia Monster Lord... hehehe..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["So why are you so arrogant?"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Puchina, you are a reliable ally!"])
    ShowText(["Especially during the summer!"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Don't use me as an air conditioner..."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Then in winter, I'll spew flames to serve as heating!"])
    ShowText(["How about that!?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["What do you mean by how about that... Are you an idiot?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(774)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(774)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Secret Stone of Serpent Techniques"])
        ShowText(["Favorability 4000: Super Secret Stone of Ice Resistance"])
        ShowText(["Favorability 6000: Book of Ice Mastery"])
        ShowText(["Favorability 10000: Secret Stone of Those Familiar with Ice"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3774])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3774, 0, 10, 1])
            Script(["call_novel_scene(6936)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pramia_fc2", 0, 0, 2])
            ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
            ShowText(["If you insert it, it will freeze..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_vgirl_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3775, 0, 2000, 1])
      ConditionalBranch([1, 4775, 0, 0, 0])
        ControlVariables([4775, 4775, 0, 0, 1])
        ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
        ShowText(["\\n<Vanguard>(Affection:\\V[3775])"])
        ShowText(["Here, take this. Use it to smite those angels!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3445, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3775, 0, 4000, 1])
      ConditionalBranch([1, 4775, 0, 1, 0])
        ControlVariables([4775, 4775, 0, 0, 2])
        ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
        ShowText(["\\n<Vanguard>(Affection:\\V[3775])"])
        ShowText(["Here, take this. Use it to smite those angels!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2491, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3775, 0, 6000, 1])
      ConditionalBranch([1, 4775, 0, 2, 0])
        ControlVariables([4775, 4775, 0, 0, 3])
        ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
        ShowText(["\\n<Vanguard>(Affection:\\V[3775])"])
        ShowText(["Here, take this. Use it to smite those angels!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1359, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3775, 0, 10000, 1])
      ConditionalBranch([1, 4775, 0, 3, 0])
        ControlVariables([4775, 4775, 0, 0, 4])
        ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
        ShowText(["\\n<Vanguard>(Affection:\\V[3775])"])
        ShowText(["Here, take this. Use it to smite those angels!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2377, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>(Affection:\\V[3775])"])
    ShowText(["Time to go angel hunting?\nThen take me with you..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["My alias is the Vanguard of Angel Hunting..."])
    ShowText(["Let us pile up the corpses of angels before Your Majesty."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Hmm, that's reassuring."])
    ShowText(["You've mastered individual combat prowess to that extent..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I've been fighting relentlessly since I was young..."])
    ShowText(["There was no shortage of places to train my arms."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You've had a hard time, haven't you..."])
    ShowText(["With those arms, I shall have you swing them to your heart's content under my command!"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Yes! Leave it to me!!"])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["My alias is the Vanguard of Angel Hunting..."])
    ShowText(["Let us pile up the corpses of angels before Your Majesty."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Hmm, that's reassuring."])
    ShowText(["You've mastered individual combat prowess to that extent..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I've been fighting relentlessly since I was young..."])
    ShowText(["There was no shortage of places to train my arms."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You've had a hard time, haven't you..."])
    ShowText(["With those arms, I shall have you swing them to your heart's content under my command!"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Yes! Leave it to me!!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the Vanguard of angel hunting..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Dual-wielding pistols and a long coat... So cool!!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I have never cared about being cool..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Really~?"])
    ShowText(["Actually, you do pay quite a bit of attention to your visuals, don't you~?"])
    ShowTextAttributes(["vgirl_fc2", 6, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["N-no, I don't..."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the Vanguard of angel hunting..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Dual-wielding pistols and a long coat... So cool!!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I have never cared about being cool..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Really~?"])
    ShowText(["Actually, you do pay quite a bit of attention to your visuals, don't you~?"])
    ShowTextAttributes(["vgirl_fc2", 6, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["N-no, I don't..."])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Pucina is also quite cute when she's this small."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That coat looks like it would be a pain to wash..."])
    ShowText(["Won't it fade or get all wrinkled?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["You're quite domestic, huh..."])
    ShowText(["I leave the cleaning to my bat familiar."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Your bat familiar does that too?"])
    ShowText(["Next time, I'll ask for tips on washing coats."])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["This is Puchi from the world of singularities... No, it's Puchi."])
    ShowText(["Even if we're the same age, the atmosphere is quite different."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That coat looks like it would be a pain to wash..."])
    ShowText(["Won't it fade or get all wrinkled?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["You're quite domestic, huh..."])
    ShowText(["I leave the cleaning to my bat familiar."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Your bat familiar does that too?"])
    ShowText(["Next time, I'll ask for tips on washing coats."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I never thought the other world version of me would be a merchant..."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Angel hunting... How cool!"])
    ShowText(["Does that mean there's a special pose and a decisive poem too!?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A dark bullet that tears through light..."])
    ShowText(["May its trajectory become the path to return to the heavens."])
    ShowTextAttributes(["vgirl_fc1", 1, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Nice—!!"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I never thought the other world version of me would be a merchant..."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Angel hunting... How cool!"])
    ShowText(["Does that mean there's a special pose and a decisive poem too!?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A dark bullet that tears through light..."])
    ShowText(["May its trajectory become the path to return to the heavens."])
    ShowTextAttributes(["vgirl_fc3", 1, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Nice—!!"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Papi is working as a blacksmith."])
    ShowText(["But surely, I can't do maintenance on guns..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I can! The master told me that in this age, not being able to handle guns is unacceptable!"])
    ShowText(["What a remarkable master..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A normal blacksmith would make guns their enemy."])
    ShowText(["Ehehe!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Papi is working as a blacksmith."])
    ShowText(["But surely, I can't do maintenance on guns..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["I can! The master told me that in this age, not being able to handle guns is unacceptable!"])
    ShowText(["What a remarkable master..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["A normal blacksmith would make guns their enemy."])
    ShowText(["Ehehe!"])
    ShowTextAttributes(["dragonp_fc3", 1, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    JumpToLabel(["メニュー"])
    Label(["387"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the Vanguard of angel hunting..."])
    ShowText(["Up until now, I've hunted many angels."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["I see... Then shall I hunt as well?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["No, our worlds are different..."])
    ShowText(["To us, you are nothing more than a foreigner of the same species as our enemy."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["No matter how angelic, we will not strike down those who are not our enemies."])
    ShowText(["Moreover, those who have lived through the same feelings as us..."])
    ShowTextAttributes(["eden_fc3", 1, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["I agree..."])
    ShowText(["As comrades, let us fight together."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth> (Affection Level: \\V[3394])"])
    ShowText(["The vanguard of angel hunting..."])
    ShowText(["Among the Four Heavenly Kings of the Monster World, she seems to be the one in charge of strategy."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["It's not that she excels in cunning, but..."])
    ShowText(["The other three are impulsive, so it naturally turns out that way."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth> (Affection Level: \\V[3394])"])
    ShowText(["It's a similar situation..."])
    ShowText(["If I don't think things through, the team will charge ahead recklessly in no time."])
    ShowTextAttributes(["vgirl_fc2", 5, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Heh... We both have to deal with thoughtless companions."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Until now, I have cut down many angels."])
    ShowText(["To fulfill my grudge out of hatred..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["I am the same..."])
    ShowText(["I have hunted many angels, but I can't say it was for justice."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Now, I swear on this blade dedicated to my lord."])
    ShowText(["From now on, I will wield my sword for righteousness!"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Really, how grandiose..."])
    ShowText(["But I swear to my lord, I will fight justly from now on."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Hehe, even the Monster Lord is of the lamia type..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Why are you so arrogant? After all, that one is a composite monster,"])
    ShowText(["with a lamia lower body manifesting."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["But it doesn't look like a lamia at all."])
    ShowText(["The lamia Monster Lord... hehehe..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["So why are you so arrogant?"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Grandma..."])
    ShowText(["To be honest, I thought there was no hope for the future."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Ah, while eagerly awaiting the return of the Monster Lord..."])
    ShowText(["I was thinking about slaughtering as many angels as possible."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["But now, it's different."])
    ShowText(["The days of futile battles have come to an end."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["This is a fight for the future, for hope."])
    ShowText(["We thank the Monster Lord who has guided us!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(775)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(775)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3445]"]) # Great Gem of Demon Arts
        ShowText(["Affection 4000:\\ii[2491]"]) # Super Gem of SP
        ShowText(["Affection 6000:\\ia[1359]"]) # Supreme Gun Scroll
        ShowText(["Affection 10000:\\ii[2377]"]) # Ultra Gem of Gun Skill
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3775])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3775, 0, 10, 1])
            Script(["call_novel_scene(6941)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
            ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
            ShowText(["Let's do it another time..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_dragonp_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3776, 0, 2000, 1])
      ConditionalBranch([1, 4776, 0, 0, 0])
        ControlVariables([4776, 4776, 0, 0, 1])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
        ShowText(["I tried making it in my free time..."])
        ShowText(["I'll let you have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3142, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3776, 0, 4000, 1])
      ConditionalBranch([1, 4776, 0, 1, 0])
        ControlVariables([4776, 4776, 0, 0, 2])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
        ShowText(["I tried making it in my free time..."])
        ShowText(["I'll let you have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3505, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3776, 0, 6000, 1])
      ConditionalBranch([1, 4776, 0, 2, 0])
        ControlVariables([4776, 4776, 0, 0, 3])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
        ShowText(["I tried making it in my free time..."])
        ShowText(["I'll let you have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1020, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3776, 0, 10000, 1])
      ConditionalBranch([1, 4776, 0, 3, 0])
        ControlVariables([4776, 4776, 0, 0, 4])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
        ShowText(["I tried making it in my free time..."])
        ShowText(["I'll let you have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3592, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["The leader of the Four Heavenly Kings of the Monster Lord Army, the Flame Grandpappy..."])
    ShowText(["Do you need my power?"])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["For Your Majesty, I shall dedicate my life!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["The Four Heavenly Kings of the Monster World are such loyal warriors!"])
    ShowText(["In contrast, the Four Heavenly Kings other than Granberia..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Tamamo is so noisy and doesn't even regard her master as a master..."])
    ShowText(["Erubetie only thinks about the Slime tribe..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Alma Elma has never properly followed orders..."])
    ShowText(["Seriously..."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-We..."])
    ShowText(["We will serve you with all our heart..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["For Your Majesty, I shall dedicate my life!"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["The Four Heavenly Kings of the Monster World are such loyal warriors!"])
    ShowText(["In contrast, the Four Heavenly Kings other than Granberia..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Tamamo is so noisy and doesn't even regard her master as a master..."])
    ShowText(["Erubetie only thinks about the Slime tribe..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Alma Elma has never properly followed orders..."])
    ShowText(["Seriously..."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-We..."])
    ShowText(["We will serve you with all our heart..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["You are the famous swordmaster Granberia!"])
    ShowText(["I am the strongest swordsman of the Four Heavenly Kings of the Monster World, Grandpa!"])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["I heard that you fought alongside the Monster Lord in the battle in the Celestial Realm."])
    ShowText(["This is a role that I should have taken on, thank you."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["When swordsmen meet, it's only natural to clash..."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["But with your and my skills, we won't be able to avoid casualties."])
    ShowText(["As long as we are comrades, it's best not to cross swords."])
    JumpToLabel(["メニュー"])
    Label(["32"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Micaela, the leader of the heavenly army and the strongest swordswoman in the celestial realm..."])
    ShowText(["I never thought we would end up fighting together like this."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela> (Affection Level: \\V[3032])"])
    ShowText(["The Four Heavenly Kings of the Monster Lord Army, the Flame Grandpappy..."])
    ShowText(["It seems you've caused quite a disturbance in the heavens."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela> (Affection Level: \\V[3032])"])
    ShowText(["But, the heavens no longer exist..."])
    ShowText(["There's no need to bring grudges into this world."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Likewise, this is no longer a world that hates angels..."])
    ShowText(["Our only enemy is the one who brings destruction to the world."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Oh, a little goblin!"])
    ShowText(["You're quite energetic!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["The heavenly pappy has completely become a magic swordsman!"])
    ShowText(["You look strong!"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Haha, of course I'm strong!"])
    ShowText(["Next time, I'll train you!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Yay!"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Hmm? Idaten... no, it's the grown-up Gob!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["Since our outfits are the same, we look quite alike, right?"])
    ShowText(["But I can't imitate that solitary atmosphere."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Well, what you've seen is different..."])
    ShowText(["You too must have gained strength from the experiences you've had until now!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["That's right!"])
    ShowText(["From now on, I'll do my best~!"])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["A little Puchi-chan!"])
    ShowText(["This is adorable!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That underwear hasn't been washed in days, has it?"])
    ShowText(["Come on, let me wash it for you."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["H-here?"])
    ShowText(["I guess there's no helping it, here."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Warriors only take care of their swords and armor..."])
    ShowText(["Things like this are just left to chance, honestly."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-what a motherly nature..."])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So it's Puchi from the world of singularities!"])
    ShowText(["The atmosphere is quite different!"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["That underwear hasn't been washed in days, has it?"])
    ShowText(["Come on, let me wash it for you."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["H-here?"])
    ShowText(["I guess there's no helping it, here."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>(Affection:\\V[3064])"])
    ShowText(["Warriors only take care of their swords and armor..."])
    ShowText(["Things like this are just left to chance, honestly."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["W-what a motherly nature..."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["A little Vanguard, huh..."])
    ShowText(["Your weapon isn't dual pistols, is it?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["In this world, guns have only recently started to become common."])
    ShowText(["But dual pistols are really cool..."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, I won't be forced into training..."])
    ShowText(["How many times have I almost been shot?"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["That sounds interesting, I want you to join me for practice!"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I said no, didn't I...?"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the Vanguard of the world of singularities..."])
    ShowText(["Your weapon isn't dual pistols, is it?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["In this world, guns have only recently started to become common."])
    ShowText(["But dual pistols are really cool..."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, I won't be forced into training..."])
    ShowText(["How many times have I almost been shot?"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["That sounds interesting, I want you to join me for practice!"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I said no, didn't I...?"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    ShowText(["Is that master skilled with a sword as well?"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["The master is incredibly weak."])
    ShowText(["When a mantis came into the workplace, he panicked."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, even a mantis girl is a threat to humans."])
    ShowText(["It's no wonder he panicked..."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["No, it's a normal mantis."])
    JumpToLabel(["メニュー"])
    Label(["69"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Papi... Your blacksmith master seems to be quite a person."])
    ShowText(["Is that master skilled with a sword as well?"])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["The master is incredibly weak."])
    ShowText(["When a mantis came into the workplace, he panicked."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["However, even a mantis girl is a threat to humans."])
    ShowText(["It's no wonder he panicked..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>(Affection:\\V[3068])"])
    ShowText(["No, it's a normal mantis."])
    JumpToLabel(["メニュー"])
    Label(["387"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["The fierce warrior who has fought through the monster realm, Eden!"])
    ShowText(["Will you engage in a spar here?!"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["We are enemies by species, but..."])
    ShowText(["There shouldn't be a reason for us to fight here."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["It's not for some boring reason like monsters and angels!"])
    ShowText(["Strong warriors in similar circumstances, let's compare our strength!"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3387])"])
    ShowText(["Even more so, there is no reason to fight."])
    ShowText(["If you keep this duel-loving behavior up, you'll end up seriously injured."])
    JumpToLabel(["メニュー"])
    Label(["538"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the hero Heinrich from another world!"])
    ShowText(["I want to see the skill that is referred to as legendary, can I ask you to spar with me!?"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I see..."])
    ShowText(["Even if you force me, true strength won't come out."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["There are strengths that can be revealed through fighting side by side."])
    ShowText(["I want to see your strength in the battles to come."])
    JumpToLabel(["メニュー"])
    Label(["539"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["So you're the hero Heinrich from another world!"])
    ShowText(["I want to see the skill that is referred to as legendary, can I ask you to spar with me!?"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["Sorry, but my sword is meant to protect the weak."])
    ShowText(["I can't fight against my companions."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["I see..."])
    ShowText(["Even if you force me, true strength won't come out."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["There are strengths that can be revealed through fighting side by side."])
    ShowText(["I want to see your strength in the battles to come."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Idaten..."])
    ShowText(["I haven't had many mock battles with you until now."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["The blade of speed and the blade of strength..."])
    ShowText(["If they clash, one of us will surely lose our life."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Shall we settle this in a duel?"])
    ShowText(["Which is stronger, the blade of strength or the blade of speed...?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Better not..."])
    ShowText(["If something happens, I won't be able to face the Monster Lord."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Puchina, you are a reliable ally!"])
    ShowText(["Especially during the summer!"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["Don't use me as an air conditioner..."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Then in winter, I'll spew flames to serve as heating!"])
    ShowText(["How about that!?"])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Pucina> (Affection:\\V[3774])"])
    ShowText(["What do you mean by how about that... Are you an idiot?"])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["Grandma..."])
    ShowText(["To be honest, I thought there was no hope for the future."])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["Ah, while eagerly awaiting the return of the Monster Lord..."])
    ShowText(["I was thinking about slaughtering as many angels as possible."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Affection:\\V[3775])"])
    ShowText(["But now, it's different."])
    ShowText(["The days of futile battles have come to an end."])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
    ShowText(["This is a fight for the future, for hope."])
    ShowText(["We thank the Monster Lord who has guided us!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(776)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(776)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Stone of Fire Resistance"])
        ShowText(["Affinity 4000: Great Stone of Breath"])
        ShowText(["Affinity 6000: Gigant List"])
        ShowText(["Affinity 10000: Secret Stone of SP Conservation"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3776])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3776, 0, 10, 1])
            Script(["call_novel_scene(6946)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
            ShowText(["\\n<Grandpappy> (Affection:\\V[3776])"])
            ShowText(["Sorry, I can't spare my hands right now..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_gigamander_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3499, 0, 2000, 1])
      ConditionalBranch([1, 4499, 0, 0, 0])
        ControlVariables([4499, 4499, 0, 0, 1])
        ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
        ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
        ShowText(["Here, take this!"])
        ShowText(["You can feel the heat burning, right!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3613, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3499, 0, 4000, 1])
      ConditionalBranch([1, 4499, 0, 1, 0])
        ControlVariables([4499, 4499, 0, 0, 2])
        ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
        ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
        ShowText(["Here, take this!"])
        ShowText(["You can feel the heat burning, right!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3142, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3499, 0, 6000, 1])
      ConditionalBranch([1, 4499, 0, 2, 0])
        ControlVariables([4499, 4499, 0, 0, 3])
        ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
        ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
        ShowText(["Here, take this!"])
        ShowText(["You can feel the heat burning, right!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1245, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3499, 0, 10000, 1])
      ConditionalBranch([1, 4499, 0, 3, 0])
        ControlVariables([4499, 4499, 0, 0, 4])
        ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
        ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
        ShowText(["Here, take this!"])
        ShowText(["You can feel the heat burning, right!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2865, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Can you feel my soul boiling?"])
    ShowText(["Now, let's head to the battlefield!!"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["As expected, the child of the wind is full of energy!"])
    ShowText(["Zilphy here is energetic too, but she doesn't talk much!"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["I love to chat～!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Alright, let's go play outside!"])
    ShowText(["Come on, follow me! Wahahaha!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gigamandra dashed outside!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["I want to just laze around today, so that's fine..."])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome> (Affection Level: \\V[3013])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Little earth child, you seem down."])
    ShowText(["Come on, get more excited!"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome> (Affection Level: \\V[3013])"])
    ShowText(["……………………"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ground started to shake with the power of the Gnome!"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Waa, that's not good!"])
    ShowText(["Calm down! Calm down!!"])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahahaha!!"])
    ShowText(["Water spirits are gloomy no matter which world you go to!!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine> (Affinity: \\V[3014])"])
    ShowText(["The fire spirits are definitely this type, huh..."])
    ShowText(["Mechanical Fire Lizard......"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["This excitement, I need to cool it down a bit......"])
    ShowText(["Alright, shall I have a mock battle with the Salamander!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine> (Affinity: \\V[3014])"])
    ShowText(["Lizard VS Mechanical Fire Lizard......"])
    ShowText(["They should just crush each other......"])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Though we were born in different worlds!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["When we perish, it will be the same; this is the vow of fire!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Wahaha!"])
    ShowText(["It's the Monster Swordmaster Granberia, burning bright again today!"])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["The Flame Spirit of the Monster World..."])
    ShowText(["Even though she resembles my master, her carefree attitude is quite different."])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 1, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["Wahaha!"])
      ShowText(["Not really!!"])
      ShowTextAttributes(["granberia_fc3", 4, 0, 2])
      ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
      ShowText(["Waa!! Master!?"])
      Empty([])

    Else([])
      ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
      ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
      ShowText(["I see, I see! Wahahaha!"])
      ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
      ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
      ShowText(["...Am I being too carefree!? Is that an insult!!"])
      ShowTextAttributes(["granberia_fc3", 4, 0, 2])
      ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
      ShowText(["Is my anger one sentence too late!?"])
      ShowText(["Are you that dull-witted?!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Jilfi still doesn't talk as usual..."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["However, if I let my guard down, she'll pull a prank..."])
    ShowText(["I have no openings!"])
    ShowTextAttributes(["zylphe_fc1", 3, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["...flinch."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["As always, there's no energy..."])
    ShowText(["However, if we provoke Normaren, it will lead to a terrible situation."])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["I remember the last major earthquake."])
    ShowText(["I won't forcefully incite things anymore..."])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Really, you're still as gloomy as ever..."])
    ShowText(["Why don't you say something?"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Hmph, no response..."])
    ShowText(["Then I won't say anything either!"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Hey, the new menu at the cafeteria, the sukiyaki bowl..."])
    ShowText(["Isn't there a bit less meat?"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["Weren't you supposed to be silent...?"])
    ShowText(["There's clearly very little meat."])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["If you're going to laugh, laugh boldly!"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["Aaaahhh ha ha ha!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["That's right, louder!!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["Aahh ha ha ha ha ha!!"])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Loa is talkative, but there are no other spirits in the monster world who enjoy talking."])
    ShowText(["What do you usually do... ?"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["Mainly, I wander around the monsters..."])
    ShowText(["Also, I talk to travelers I happen to meet."])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Talk, or rather..."])
    ShowText(["It's just one-sided chatter, isn't it?"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["Everyone mostly listens in silence."])
    ShowText(["You know, they say that interacting with spirits brings good fortune..."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Gigamandra! It's blazing hot, isn't it!?"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Of course, Gatanosoa!!"])
    ShowText(["It's intensely exciting!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["I'm blazing hot too!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Even though I'm a water spirit, if I blaze up, won't I evaporate..."])
    ShowText(["Well, I won't worry about the little things!"])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Why does the flame spirit of the monster world lack such vigor!"])
    ShowText(["Burn hot! Create a miracle!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["A hot-blooded fool with an empty head......"])
    ShowText(["You used your brain cells as fuel first, didn't you......"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Of course, all my cells are fuel――"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["...Wait, was that an insult! I'm angry now!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["The reaction is slow..."])
    ShowText(["Did you really burn your brain cells too?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(499)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(499)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Stone of the One Familiar with Flames"])
        ShowText(["Affinity 4000: Great Stone of Flame Resistance"])
        ShowText(["Affinity 6000: Book of Flame Mastery"])
        ShowText(["Affinity 10000: Absolute Stone of Flame Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3499])"])
        ShowChoices([["Sotomac (Affection:10)", "Reverse Rape Squeeze (Affection:50)", "Reverse Rape Squeeze? (Affection:100)", "Never mind"], 4])
        When([0, "素股（好感度:10）"])
          ConditionalBranch([1, 3499, 0, 10, 1])
            Script(["call_novel_scene(6431)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
            ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
            ShowText(["Right now, I'm burning too fiercely...!"])
            ShowText(["If inserted, that will turn to ashes!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:50）"])
          ConditionalBranch([1, 3499, 0, 50, 1])
            Script(["call_novel_scene(6432)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
            ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
            ShowText(["Right now, I'm burning too fiercely...!"])
            ShowText(["If inserted, that will turn to ashes!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3499, 0, 100, 1])
            Script(["call_novel_scene(6433)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
            ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
            ShowText(["Right now, I'm burning too fiercely...!"])
            ShowText(["If inserted, that will turn to ashes!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_gargoyle_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3661, 0, 2000, 1])
      ConditionalBranch([1, 4661, 0, 0, 0])
        ControlVariables([4661, 4661, 0, 0, 1])
        ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
        ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
        ShowText(["Such a thing has been offered before me."])
        ShowText(["Since it's a special occasion, go ahead and use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2608, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3661, 0, 4000, 1])
      ConditionalBranch([1, 4661, 0, 1, 0])
        ControlVariables([4661, 4661, 0, 0, 2])
        ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
        ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
        ShowText(["Such a thing has been offered before me."])
        ShowText(["Since it's a special occasion, go ahead and use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3416, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3661, 0, 6000, 1])
      ConditionalBranch([1, 4661, 0, 2, 0])
        ControlVariables([4661, 4661, 0, 0, 3])
        ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
        ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
        ShowText(["Such a thing has been offered before me."])
        ShowText(["Since it's a special occasion, go ahead and use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1649, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3661, 0, 10000, 1])
      ConditionalBranch([1, 4661, 0, 3, 0])
        ControlVariables([4661, 4661, 0, 0, 4])
        ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
        ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
        ShowText(["Such a thing has been offered before me."])
        ShowText(["Since it's a special occasion, go ahead and use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3446, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
    ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
    ShowText(["There are those who offer tributes before me..."])
    ShowText(["I'm not a Jizo statue!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(661)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(661)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Secret Stone of Petrification Addition"])
        ShowText(["Affinity 4000: Great Secret Stone of Those Who Bewitch with Evil Eyes"])
        ShowText(["Affinity 6000: Enlightenment of Darkness"])
        ShowText(["Affinity 10000: Absolute Secret Stone of Magic Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for?（Affinity: \\V[3661]）"])
        ShowChoices([["Stone Gaze Paizuri (Affection:10)", "Never mind"], 2])
        When([0, "石化パイズリ（好感度:10）"])
          ConditionalBranch([1, 3661, 0, 10, 1])
            Script(["call_novel_scene(6786)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
            ShowText(["\\n<Gargoyle>（Affinity: \\V[3661]）"])
            ShowText(["Hmph, you're quite familiar, aren't you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_ghatanothoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3676, 0, 2000, 1])
      ConditionalBranch([1, 4676, 0, 0, 0])
        ControlVariables([4676, 4676, 0, 0, 1])
        ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
        ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
        ShowText(["Here, take this!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3172, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3676, 0, 4000, 1])
      ConditionalBranch([1, 4676, 0, 1, 0])
        ControlVariables([4676, 4676, 0, 0, 2])
        ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
        ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
        ShowText(["Here, take this!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2889, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3676, 0, 6000, 1])
      ConditionalBranch([1, 4676, 0, 2, 0])
        ControlVariables([4676, 4676, 0, 0, 3])
        ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
        ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
        ShowText(["Here, take this!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1515, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3676, 0, 10000, 1])
      ConditionalBranch([1, 4676, 0, 3, 0])
        ControlVariables([4676, 4676, 0, 0, 4])
        ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
        ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
        ShowText(["Here, take this!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3640, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["I'll show you the raging power of water!!"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["This Sylph over here is honest and full of energy!!"])
    ShowText(["What a stark contrast to that unpleasant Ambrosia!"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["The water spirits of the monster realm are very lively!"])
    ShowText(["With all that raging, don't you have frequent water accidents?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Of course, they happen all the time!"])
    ShowText(["Waterfalls and floods, disasters abound! Know the wonders of nature!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["You're a spirit, right?"])
    ShowText(["Are you mistaking yourself for some kind of wild Goddess...?"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome> (Affection Level: \\V[3013])"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["The earth child is not feeling well!"])
    ShowText(["Get more wild!!"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome> (Affection Level: \\V[3013])"])
    ShowText(["……………………"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ground started to shake with the power of the Gnome!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Whoa! The castle is in trouble!"])
    ShowText(["Calm down! Calm down!!"])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Undine! I don't feel any guts from you!"])
    ShowText(["Get more wild! Guts! Passion! Youth!!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine> (Affinity: \\V[3014])"])
    ShowText(["The type I hate the most in this world is the water spirit of the monster realm..."])
    ShowText(["What a nightmare."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Undine! Can you really create a great torrent in that state?!"])
    ShowText(["Fulfill your role as the water spirit properly!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine> (Affinity: \\V[3014])"])
    ShowText(["The role of the water spirit is not to create a great torrent."])
    ShowText(["What are you trying to do by creating one instead...?"])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Oh! My dear friend!!"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["My dear friend, Gatanosoa!"])
    ShowText(["It's raging again today!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Fire and water, opposing attributes, you say!"])
    ShowText(["We are friends with a raging heart."])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>(Affection:\\V[3015])"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Rage wildly! Like a great waterfall!"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["The water spirit of the monster realm is quite noisy..."])
    ShowText(["Where has the heart of calm reflection gone?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Water is something that burns hot and rises!"])
    ShowText(["Burn brightly!! Burn brightly!!"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["It seems that the water spirit of the monster realm has forgotten that she is a water spirit..."])
    ShowText(["It seems I've forgotten..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Rage wildly! Like a great waterfall!"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["The water spirit of the monster realm is quite noisy..."])
    ShowText(["Where has the heart of calm reflection gone?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Water is something that burns hot and rises!"])
    ShowText(["Burn brightly!! Burn brightly!!"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["It seems that the water spirit of the monster realm has forgotten that she is a water spirit..."])
    ShowText(["It seems I've forgotten..."])
    JumpToLabel(["メニュー"])
    Label(["379"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenobia>（Affection: \\V[3379]）"])
    ShowText(["Gatanosoa..."])
    ShowText(["Can I also master the power of the water spirit?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Not a chance."])
    ShowText(["You have way too little spirit."])
    ShowTextAttributes(["cirquec_fc6", 2, 0, 2])
    ShowText(["\\n<Zenobia>（Affection: \\V[3379]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Wow! Such incredible anger!"])
    ShowText(["Go for it! Go for it!"])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Rage! Wind, go wild~!!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["…………！！"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zirphy is bouncing around..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["You're quiet, but you understand!"])
    ShowText(["More, more, go wild~!!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zirphy>(Affection:\\V[3496])"])
    ShowText(["…………！！"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zirphy is spinning around..."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["The earth child has no energy! Go wild~!!"])
    ShowText(["...I want to say that, but..."])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["If the earth spirit gets too excited, earthquakes are scary..."])
    ShowText(["It's better to be calm."])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Normaren>(Affection:\\V[3497])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["How can the water spirit be calm!?"])
    ShowText(["Go wild! Create a raging torrent~!!"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["If you do that, there will be a massive flood and inundation..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Huh? Isn't that the job of the water spirit?"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandyne>(Affection:\\V[3498])"])
    ShowText(["Apologize to the nearby residents."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Gigamandra! It's blazing hot, isn't it!?"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Of course, Gatanosoa!!"])
    ShowText(["It's intensely exciting!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["I'm blazing hot too!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamandra>(Affection:\\V[3499])"])
    ShowText(["Even though I'm a water spirit, if I blaze up, won't I evaporate..."])
    ShowText(["Well, I won't worry about the little things!"])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["You're provoking me, aren't you!"])
    ShowText(["If you make fun of me, you'll regret it!!"])
    PlaySE(["RPG::SE(@name=\"mon_aqua2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia was caught in the tsunami caused by Gatanosoa!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>(Affection:\\V[3674])"])
    ShowText(["Nooo!!"])
    ShowText(["Bubbling, gurgling..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Why do you provoke me when you know this would happen...?"])
    ShowText(["Are you a masochist?"])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Loa! You don't talk to me much!"])
    ShowText(["You're quite the chatterbox, aren't you?"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["But you don't understand what I'm saying, do you?"])
    ShowText(["You're not really listening, are you?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["You're the one who isn't listening properly!"])
    ShowText(["Communication just doesn't work with you~!"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Roar>(Affection:\\V[3675])"])
    ShowText(["That's why I don't talk to you much."])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["You're still gloomy, Grimoires!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["You're the one who's still empty-headed, it seems..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["What did you say~!?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["What is it...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Stop the fighting already!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["There's a bit of influence, huh..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["It's your fault, right..."])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Yahha! Disaster Goddess~~!!"])
    ShowTextAttributes(["kanade_fc1", 1, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["Gatanosoa..."])
    ShowText(["You're always so energetic..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["The power of water is overflowing with energy!!"])
    ShowText(["Happy Aqua Typhoon~!!"])
    ShowTextAttributes(["kanade_fc1", 1, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["You seem to have no worries or doubts."])
    ShowText(["I'm envious..."])
    JumpToLabel(["メニュー"])
    Label(["735"])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese V> (Favorability: \\V[3735])"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["Calm yet, what a fierce aura!"])
    ShowText(["It sends shivers through my body~!!"])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese V> (Favorability: \\V[3735])"])
    ShowText(["You're noisy for a water spirit..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
    ShowText(["I-I'm sorry..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(676)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(676)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Stone of Water Resistance"])
        ShowText(["Favorability 4000: Great Stone of Water Enhancement"])
        ShowText(["Favorability 6000: Ring of Water"])
        ShowText(["Favorability 10000: Secret Stone of Those Familiar with Water"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3676])"])
        ShowChoices([["Fellatio (Affection:10)", "Never mind"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3676, 0, 10, 1])
            Script(["call_novel_scene(6861)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
            ShowText(["\\n<Gatanosoa>(Affection:\\V[3676])"])
            ShowText(["I'm not in that mood right now!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_caitsith_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3631, 0, 2000, 1])
      ConditionalBranch([1, 4631, 0, 0, 0])
        ControlVariables([4631, 4631, 0, 0, 1])
        ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
        ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
        ShowText(["I'll do this~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3460, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3631, 0, 4000, 1])
      ConditionalBranch([1, 4631, 0, 1, 0])
        ControlVariables([4631, 4631, 0, 0, 2])
        ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
        ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
        ShowText(["I'll do this~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2559, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3631, 0, 6000, 1])
      ConditionalBranch([1, 4631, 0, 2, 0])
        ControlVariables([4631, 4631, 0, 0, 3])
        ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
        ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
        ShowText(["I'll do this~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1620, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3631, 0, 10000, 1])
      ConditionalBranch([1, 4631, 0, 3, 0])
        ControlVariables([4631, 4631, 0, 0, 4])
        ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
        ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
        ShowText(["I'll do this~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2377, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["In the future world~♪ A cat-shaped robot~♪"])
    JumpToLabel(["メニュー"])
    Label(["514"])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatron> (Affection: \\V[3514])"])
    ShowText(["Ah, it's that cute cat-shaped robot...!"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Fugigi, I'm busy... frying eggs for a hundred people..."])
    ShowText(["Repairing a broken toaster..."])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatron> (Affection: \\V[3514])"])
    ShowText(["Looks like you're being worked hard again today..."])
    JumpToLabel(["メニュー"])
    Label(["515"])
    ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Ah, a cute cat robot..."])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Folding laundry and ironing..."])
    ShowText(["I'm busy right now, so please go over there!"])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphon>(Affection:\\V[3515])"])
    ShowText(["Sniff..."])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Ah! I'm sorry!!"])
    ShowText(["I'll sing a song for you, so don't cry~!"])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Tamamo-sama~! Please pet me~♪"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["Oh, good good..."])
    ShowText(["Why is it so clingy even though it's a robot?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Nya~♪ Goro goro goro...♪"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["Why does it feel so cute even though it's a robot..."])
    ShowText(["The concept of a heart is quite interesting."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I am a combat-type machine, but..."])
    ShowText(["What type of machine are you, anyway?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["I'm a cat-type robot~♪"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I see, the designer must have wanted to borrow a cat's paw."])
    ShowText(["So what can you do?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Cooking, laundry, and all household chores, office work and sales, nursing and medical care, research and development assistance,"])
    ShowText(["General mechanics, normal combat, power reconnaissance, handling hazardous materials..."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Aren't you more multifunctional than me!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(631)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(631)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Secret Stone of Beast Techniques"])
        ShowText(["Favorability 4000: Super Secret Stone of Confusion Addition"])
        ShowText(["Favorability 6000: Gun Medal"])
        ShowText(["Favorability 10000: Ultimate Secret Stone of Gun Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Favorability: \\V[3631])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3631, 0, 10, 1])
            Script(["call_novel_scene(6636)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
            ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
            ShowText(["It seems like I still don't have enough favorability!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_giantsarah_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3647, 0, 2000, 1])
      ConditionalBranch([1, 4647, 0, 0, 0])
        ControlVariables([4647, 4647, 0, 0, 1])
        ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
        ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
        ShowText(["Here, I'll give this to you, big brother~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2102, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3647, 0, 4000, 1])
      ConditionalBranch([1, 4647, 0, 1, 0])
        ControlVariables([4647, 4647, 0, 0, 2])
        ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
        ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
        ShowText(["Here, I'll give this to you, big brother~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2128, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3647, 0, 6000, 1])
      ConditionalBranch([1, 4647, 0, 2, 0])
        ControlVariables([4647, 4647, 0, 0, 3])
        ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
        ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
        ShowText(["Here, I'll give this to you, big brother~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1579, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3647, 0, 10000, 1])
      ConditionalBranch([1, 4647, 0, 3, 0])
        ControlVariables([4647, 4647, 0, 0, 4])
        ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
        ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
        ShowText(["Here, I'll give this to you, big brother~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3575, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
    ShowText(["Everyone is so tiny!"])
    ShowText(["Hey, let's play together~!"])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Favorability: \\V[3370])"])
    ShowText(["So big!"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
    ShowText(["So tiny!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Favorability: \\V[3370])"])
    ShowText(["But we both like to rampage!"])
    ShowText(["We could become friends♪"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
    ShowText(["Yeah, nice to meet you!"])
    ShowText(["Let's rampage together to our heart's content~♪"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>（Affection Level: \\V[3371]）"])
    ShowText(["So big!"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
    ShowText(["So tiny!"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>（Affection Level: \\V[3371]）"])
    ShowText(["But we both like to rampage!"])
    ShowText(["We could become friends♪"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
    ShowText(["Yeah, nice to meet you!"])
    ShowText(["Let's rampage together to our heart's content~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(647)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(647)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Secret Stone of HP"])
        ShowText(["Affection Level 4000: Super Secret Stone of Critical Hits"])
        ShowText(["Affection Level 6000: Stun Guard"])
        ShowText(["Affection Level 10000: Absolute Secret Stone of Giant Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for?（Affection Level: \\V[3647]）"])
        ShowChoices([["Pants (Affection:10)", "Reverse Rape (Affection:100)", "Never mind"], 3])
        When([0, "パンツ（好感度:10）"])
          ConditionalBranch([1, 3647, 0, 10, 1])
            Script(["call_novel_scene(6716)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["giantsarah_fc1", 0, 0, 2])
            ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
            ShowText(["Big brother, are you going to break...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3647, 0, 100, 1])
            Script(["call_novel_scene(6717)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["giantsarah_fc1", 0, 0, 2])
            ShowText(["\\n<Giant Sailor> (Favorability: \\V[3647])"])
            ShowText(["Big brother, are you going to break...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_ranccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3609, 0, 2000, 1])
      ConditionalBranch([1, 4609, 0, 0, 0])
        ControlVariables([4609, 4609, 0, 0, 1])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
        ShowText(["Hehe... I wonder if you'll accept this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3269, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3609, 0, 4000, 1])
      ConditionalBranch([1, 4609, 0, 1, 0])
        ControlVariables([4609, 4609, 0, 0, 2])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
        ShowText(["Hehe... I wonder if you'll accept this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2331, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3609, 0, 6000, 1])
      ConditionalBranch([1, 4609, 0, 2, 0])
        ControlVariables([4609, 4609, 0, 0, 3])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
        ShowText(["Hehe... I wonder if you'll accept this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1598, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3609, 0, 10000, 1])
      ConditionalBranch([1, 4609, 0, 3, 0])
        ControlVariables([4609, 4609, 0, 0, 4])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
        ShowText(["Hehe... I wonder if you'll accept this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2502, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
    ShowText(["I want to go to a place with lots of handsome men..."])
    ShowText(["But I guess it's just full of enemies, right?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(609)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(609)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Secret Stone of Seduction Nullification"])
        ShowText(["Affection Level 4000: Great Secret Stone of Spear Techniques"])
        ShowText(["Affection Level 6000: Medal of the Spear"])
        ShowText(["Affection Level 10000: Absolute Secret Stone of Agility"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for?（Affection Level: \\V[3609]）"])
        ShowChoices([["Cowgirl Squeeze (Affection:10)", "Cowgirl Squeeze? (Affection:100)", "Never mind"], 3])
        When([0, "騎乗位搾死（好感度:10）"])
          ConditionalBranch([1, 3609, 0, 10, 1])
            Script(["call_novel_scene(6526)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
            ShowText(["Isn't your effort to give a little lacking...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "騎乗位搾死？（好感度:100）"])
          ConditionalBranch([1, 3609, 0, 100, 1])
            Script(["call_novel_scene(6527)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Rij>（Affection Level: \\V[3609]）"])
            ShowText(["Isn't your effort to give a little lacking...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowPicture([5, "80_leeccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3610, 0, 2000, 1])
      ConditionalBranch([1, 4610, 0, 0, 0])
        ControlVariables([4610, 4610, 0, 0, 1])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
        ShowText(["I’ve taken a liking to you!"])
        ShowText(["Please accept this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3267, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3610, 0, 4000, 1])
      ConditionalBranch([1, 4610, 0, 1, 0])
        ControlVariables([4610, 4610, 0, 0, 2])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
        ShowText(["I’ve taken a liking to you!"])
        ShowText(["Please accept this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2845, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3610, 0, 6000, 1])
      ConditionalBranch([1, 4610, 0, 2, 0])
        ControlVariables([4610, 4610, 0, 0, 3])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
        ShowText(["I’ve taken a liking to you!"])
        ShowText(["Please accept this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1607, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3610, 0, 10000, 1])
      ConditionalBranch([1, 4610, 0, 3, 0])
        ControlVariables([4610, 4610, 0, 0, 4])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
        ShowText(["I’ve taken a liking to you!"])
        ShowText(["Please accept this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2925, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
    ShowText(["Where are we going next?"])
    ShowText(["I hope it's a safe place..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(610)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(610)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Stone of Euphoria Resistance"])
        ShowText(["Affection Level 4000: Super Stone of Magic Power"])
        ShowText(["Affection Level 6000: Rod Medal"])
        ShowText(["Affection Level 10000: Ultimate Stone of Black Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for?（Affection Level: \\V[3610]）"])
        ShowChoices([["Cowgirl Squeeze (Affection:10)", "Cowgirl Squeeze? (Affection:100)", "Never mind"], 3])
        When([0, "騎乗位搾死（好感度:10）"])
          ConditionalBranch([1, 3610, 0, 10, 1])
            Script(["call_novel_scene(6531)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
            ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
            ShowText(["Do I look like such a cheap woman...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "騎乗位搾死？（好感度:100）"])
          ConditionalBranch([1, 3610, 0, 100, 1])
            Script(["call_novel_scene(6532)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
            ShowText(["\\n<Milano>（Affection Level: \\V[3610]）"])
            ShowText(["Do I look like such a cheap woman...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_asura_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3620, 0, 2000, 1])
      ConditionalBranch([1, 4620, 0, 0, 0])
        ControlVariables([4620, 4620, 0, 0, 1])
        ShowTextAttributes(["asura_fc1", 0, 0, 2])
        ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
        ShowText(["I've obtained a rare item."])
        ShowText(["You should keep it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2306, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3620, 0, 4000, 1])
      ConditionalBranch([1, 4620, 0, 1, 0])
        ControlVariables([4620, 4620, 0, 0, 2])
        ShowTextAttributes(["asura_fc1", 0, 0, 2])
        ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
        ShowText(["I've obtained a rare item."])
        ShowText(["You should keep it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2381, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3620, 0, 6000, 1])
      ConditionalBranch([1, 4620, 0, 2, 0])
        ControlVariables([4620, 4620, 0, 0, 3])
        ShowTextAttributes(["asura_fc1", 0, 0, 2])
        ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
        ShowText(["I've obtained a rare item."])
        ShowText(["You should keep it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1592, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3620, 0, 10000, 1])
      ConditionalBranch([1, 4620, 0, 3, 0])
        ControlVariables([4620, 4620, 0, 0, 4])
        ShowTextAttributes(["asura_fc1", 0, 0, 2])
        ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
        ShowText(["I've obtained a rare item."])
        ShowText(["You should keep it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2443, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["asura_fc1", 0, 0, 2])
    ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
    ShowText(["I am a servant of war..."])
    ShowText(["I shall annihilate any enemy that stands before me."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(620)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(620)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Stone of Double Attack"])
        ShowText(["Affection Level 4000: Great Stone of Multi-Weapon Techniques"])
        ShowText(["Affection Level 6000: Genji's Gauntlet"])
        ShowText(["Favor 10000: The Ultimate Stone of Critical Hits"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favor: \\V[3620])"])
        ShowChoices([["Multi-armed Handjob (Affection:10)", "Reverse Rape (Affection:100)", "Never mind"], 3])
        When([0, "多腕手コキ（好感度:10）"])
          ConditionalBranch([1, 3620, 0, 10, 1])
            Script(["call_novel_scene(6581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["asura_fc1", 0, 0, 2])
            ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
            ShowText(["You seem quite reckless..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3620, 0, 100, 1])
            Script(["call_novel_scene(6582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["asura_fc1", 0, 0, 2])
            ShowText(["\\n<Asura>（Affection Level: \\V[3620]）"])
            ShowText(["You seem quite reckless..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_slimeprin_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3619, 0, 2000, 1])
      ConditionalBranch([1, 4619, 0, 0, 0])
        ControlVariables([4619, 4619, 0, 0, 1])
        ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
        ShowText(["[Pudding] (Favor: \\V[3619])"])
        ShowText(["Here, please accept this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2683, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3619, 0, 4000, 1])
      ConditionalBranch([1, 4619, 0, 1, 0])
        ControlVariables([4619, 4619, 0, 0, 2])
        ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
        ShowText(["[Pudding] (Favor: \\V[3619])"])
        ShowText(["Here, please accept this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2740, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3619, 0, 6000, 1])
      ConditionalBranch([1, 4619, 0, 2, 0])
        ControlVariables([4619, 4619, 0, 0, 3])
        ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
        ShowText(["[Pudding] (Favor: \\V[3619])"])
        ShowText(["Here, please accept this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1102, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3619, 0, 10000, 1])
      ConditionalBranch([1, 4619, 0, 3, 0])
        ControlVariables([4619, 4619, 0, 0, 4])
        ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
        ShowText(["[Pudding] (Favor: \\V[3619])"])
        ShowText(["Here, please accept this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2104, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["slimeprin_fc1", 0, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Pudding is the princess of slimes!"])
    ShowText(["Jiggly jiggly jiggly~♪"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["slimeprin_fc1", 0, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Are you the queen of slimes?"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["That's right... Are you the princess of slimes?"])
    ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Yes, I am a princess!"])
    ShowText(["I look forward to your continued favor, my queen...♪"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>(Affection:\\V[3023])"])
    ShowText(["So cute..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["slimeprin_fc1", 0, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Are you the queen of slimes?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["That's right... Are you the princess of slimes?"])
    ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Yes, I am a princess!"])
    ShowText(["I look forward to your continued favor, my queen...♪"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>(Affection:\\V[3023])"])
    ShowText(["So cute..."])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["slimeprin_fc1", 0, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Ah, Kanade-sama..."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["Pudding always looks so cheerful."])
    ShowText(["If a battle arises, I will protect you..."])
    ShowTextAttributes(["slimeprin_fc1", 2, 0, 2])
    ShowText(["[Pudding] (Favor: \\V[3619])"])
    ShowText(["Thank you... but..."])
    ShowText(["I'm still scared~!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Pudding ran away!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>(Affection:\\V[3679])"])
    ShowText(["As expected..."])
    ShowText(["Little ones tend to be scared of me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(619)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(619)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Secret Stone of the Dancer"])
        ShowText(["Favorability 4000: Super Secret Stone for Singing Use"])
        ShowText(["Favorability 6000: Ring of the Magic Mirror"])
        ShowText(["Favorability 10000: Absolute Secret Stone of HP"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3619])"])
        ShowChoices([["Paizuri (Affection:10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3619, 0, 10, 1])
            Script(["call_novel_scene(6576)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slimeprin_fc1", 2, 0, 2])
            ShowText(["[Pudding] (Favor: \\V[3619])"])
            ShowText(["I don't really understand that～!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_siva_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3666, 0, 2000, 1])
      ConditionalBranch([1, 4666, 0, 0, 0])
        ControlVariables([4666, 4666, 0, 0, 1])
        ShowTextAttributes(["siva_fc1", 0, 0, 2])
        ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
        ShowText(["I shall give you this treasure......"])
        ShowText(["It's special just for you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3981, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3666, 0, 4000, 1])
      ConditionalBranch([1, 4666, 0, 1, 0])
        ControlVariables([4666, 4666, 0, 0, 2])
        ShowTextAttributes(["siva_fc1", 0, 0, 2])
        ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
        ShowText(["I shall give you this treasure......"])
        ShowText(["It's special just for you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2381, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3666, 0, 6000, 1])
      ConditionalBranch([1, 4666, 0, 2, 0])
        ControlVariables([4666, 4666, 0, 0, 3])
        ShowTextAttributes(["siva_fc1", 0, 0, 2])
        ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
        ShowText(["I shall give you this treasure......"])
        ShowText(["It's special just for you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1015, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3666, 0, 10000, 1])
      ConditionalBranch([1, 4666, 0, 3, 0])
        ControlVariables([4666, 4666, 0, 0, 4])
        ShowTextAttributes(["siva_fc1", 0, 0, 2])
        ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
        ShowText(["I shall give you this treasure......"])
        ShowText(["It's special just for you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
    ShowText(["You are, if I recall, from the Grand Brothel of San Ilia......"])
    ShowText(["......No, it would be better for both of us to forget."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
    ShowText(["Could it be that you are the Sun Wukong......"])
    ShowText(["In my world, you perished in the Holy Monster War."])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["I see!"])
    ShowText(["Well, if you died in battle, then you must be quite satisfied!"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Affection:\\V[3753])"])
    ShowText(["You survived well, Shiva!"])
    ShowText(["In my world, you all were annihilated by Ilias."])
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
    ShowText(["Hmph...... It seems my clan was quite terrifying."])
    ShowText(["Well then, let us rejoice in this long-awaited reunion."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(666)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(666)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Secret Stone for Youkai"])
        ShowText(["Affection Level 4000: Great Stone of Multi-Weapon Techniques"])
        ShowText(["Favorability 6000: Emperor's Tattoo"])
        ShowText(["Favorability 10000: Secret Stone of Four Attacks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3666])"])
        ShowChoices([["Multi-armed Handjob (Affection:10)", "Never mind"], 2])
        When([0, "多腕手コキ（好感度:10）"])
          ConditionalBranch([1, 3666, 0, 10, 1])
            Script(["call_novel_scene(6811)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["siva_fc1", 0, 0, 2])
            ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
            ShowText(["Don't think you can easily receive my affection..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          ConditionalBranch([1, 3666, 0, 100, 1])
            Script(["call_novel_scene(6812)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["siva_fc1", 0, 0, 2])
            ShowText(["\\n<Shiva> (Favorability: \\V[3666])"])
            ShowText(["Don't think you can easily receive my affection..."])
            Empty([])
          BranchEnd([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowPicture([5, "80_dragonhead_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3664, 0, 2000, 1])
      ConditionalBranch([1, 4664, 0, 0, 0])
        ControlVariables([4664, 4664, 0, 0, 1])
        ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
        ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
        ShowText(["Ta-take this...\nDon't get any weird ideas..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3505, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3664, 0, 4000, 1])
      ConditionalBranch([1, 4664, 0, 1, 0])
        ControlVariables([4664, 4664, 0, 0, 2])
        ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
        ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
        ShowText(["Ta-take this...\nDon't get any weird ideas..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2316, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3664, 0, 6000, 1])
      ConditionalBranch([1, 4664, 0, 2, 0])
        ControlVariables([4664, 4664, 0, 0, 3])
        ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
        ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
        ShowText(["Ta-take this...\nDon't get any weird ideas..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1179, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3664, 0, 10000, 1])
      ConditionalBranch([1, 4664, 0, 3, 0])
        ControlVariables([4664, 4664, 0, 0, 4])
        ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
        ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
        ShowText(["Ta-take this...\nDon't get any weird ideas..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3730, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
    ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
    ShowText(["As a dragon warrior, I will cut down all in my path!"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
    ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
    ShowText(["The singularity world should have been one where the monster forces were almost annihilated."])
    ShowText(["To think that an extraordinary swordsman like you would emerge in such a world..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Even the monster forces of our world have not been completely destroyed."])
    ShowText(["Though they may not reach the level of the monster realm, there are still many fierce warriors..."])
    ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
    ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
    ShowText(["So there are still unknown strong beings in this world!"])
    ShowText(["It's getting exciting!"])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Ah, there are still plenty of strong beings in the world."])
    ShowText(["We both have endless training ahead of us."])
    JumpToLabel(["メニュー"])
    Label(["663"])
    ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
    ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
    ShowText(["Lady Sand蛇... my sword is for you."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sand蛇> (Favorability: \\V[3683])"])
    ShowText(["So you were here too, Deafreeze."])
    ShowText(["In this chaotic world, let us show the power of darkness."])
    ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
    ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
    ShowText(["Understood!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(664)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(664)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3505]"]) # Great Gem of Breath Skill
        ShowText(["Affection 4000:\\ii[2316]"]) # Great Gem of Sword Skill
        ShowText(["Affection 6000:\\ia[1179]"]) # Monster Swordsman's Soul
        ShowText(["Affection 10000:\\ii[3730]"]) # Ultra Gem for the Swordsman
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3664])"])
        ShowChoices([["Dragon's Oral Violation(Affection:10)", "Never mind"], 2])
        When([0, "Dragon's Oral Violation(Affection:10)"])
          ConditionalBranch([1, 3664, 0, 10, 1])
            Script(["call_novel_scene(6801)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonhead_fc1", 2, 0, 2])
            ShowText(["\\n<Deafreeze> (Favorability: \\V[3664])"])
            ShowText(["I-I'm embarrassed!!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowPicture([5, "80_kizin_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3629, 0, 2000, 1])
      ConditionalBranch([1, 4629, 0, 0, 0])
        ControlVariables([4629, 4629, 0, 0, 1])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
        ShowText(["Take this with you."])
        ShowText(["I hope it doesn't turn into a cat with a gold coin..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3747, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3629, 0, 4000, 1])
      ConditionalBranch([1, 4629, 0, 1, 0])
        ControlVariables([4629, 4629, 0, 0, 2])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
        ShowText(["Take this with you."])
        ShowText(["I hope it doesn't turn into a cat with a gold coin..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3981, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3629, 0, 6000, 1])
      ConditionalBranch([1, 4629, 0, 2, 0])
        ControlVariables([4629, 4629, 0, 0, 3])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
        ShowText(["Take this with you."])
        ShowText(["I hope it doesn't turn into a cat with a gold coin..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3629, 0, 10000, 1])
      ConditionalBranch([1, 4629, 0, 3, 0])
        ControlVariables([4629, 4629, 0, 0, 4])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
        ShowText(["Take this with you."])
        ShowText(["I hope it doesn't turn into a cat with a gold coin..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2342, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Despite appearances, I am a top-tier monster..."])
    ShowText(["Over the years, I've shrunk."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm from the world of singularities."])
    ShowText(["It seems that the swift-footed ones have perished in the monster world..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["The latter part of the Holy Magic War was exceedingly fierce..."])
    ShowText(["Many races have gone extinct."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I see... That's really sad."])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I'm from the world of singularities."])
    ShowText(["It seems that the swift-footed ones have perished in the monster world..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["The latter part of the Holy Monster War was incredibly fierce..."])
    ShowText(["Many races have gone extinct."])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>（Affection:\\V[3062]）"])
    ShowText(["I see... That's really sad."])
    JumpToLabel(["メニュー"])
    Label(["629"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["I never imagined I would fight alongside Tamamo..."])
    ShowText(["I hope I won't drag you down."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["Don't be so tense, Ume."])
    ShowText(["I shall witness your great strength up close."])
    ConditionalBranch([4, 628, 0])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Hime>"])
      ShowText(["Hime-chan is here too~♪"])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
      ShowText(["Oh, having your pet cat along is quite reassuring."])
      ShowText(["I look forward to seeing your rampage."])
      Empty([])

    Else([])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
      ShowText(["I will make sure not to be a hindrance to the old folks..."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
      ShowText(["You say that, but compared to me, you're still a child..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Oh, could it be the Speedster!?"])
    ShowText(["I can't believe there's a survivor..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Affection:\\V[3773])"])
    ShowText(["Indeed, I am Idaten."])
    ShowText(["But in the heavenly realm, Yamatai was destroyed, leaving only me behind..."])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
    ShowText(["Ilias, what a terrible thing to do..."])
    ShowText(["You did well to persevere all alone."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(629)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(629)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Secret Stone for Heavy Warriors"])
        ShowText(["Affection Level 4000: Great Secret Stone for Youkai"])
        ShowText(["Affinity 6000: Power Fighter's Enlightenment"])
        ShowText(["Affinity 10000: Secret Stone of Staff Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3629])"])
        ShowChoices([["Sleep Rape 1 (Affection:10)", "Sleep Rape 2 (Affection:100)", "Never mind"], 3])
        When([0, "睡姦1（好感度:10）"])
          ConditionalBranch([1, 3629, 0, 10, 1])
            Script(["call_novel_scene(6626)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kizin_fc1", 0, 0, 2])
            ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
            ShowText(["First, it is good to show your gratitude."])
            ShowText(["The reward comes after that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "睡姦2（好感度:100）"])
          ConditionalBranch([1, 3629, 0, 100, 1])
            Script(["call_novel_scene(6627)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kizin_fc1", 0, 0, 2])
            ShowText(["\\n<Ume>（Affection:\\V[3629]）"])
            ShowText(["First, it is good to show your gratitude."])
            ShowText(["The reward comes after that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowPicture([5, "80_nekogami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3628, 0, 2000, 1])
      ConditionalBranch([1, 4628, 0, 0, 0])
        ControlVariables([4628, 4628, 0, 0, 1])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
        ShowText(["I'll give you this, so let's play a lot, nya~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3391, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3628, 0, 4000, 1])
      ConditionalBranch([1, 4628, 0, 1, 0])
        ControlVariables([4628, 4628, 0, 0, 2])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
        ShowText(["I'll give you this, so let's play a lot, nya~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2549, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3628, 0, 6000, 1])
      ConditionalBranch([1, 4628, 0, 2, 0])
        ControlVariables([4628, 4628, 0, 0, 3])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
        ShowText(["I'll give you this, so let's play a lot, nya~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1695, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3628, 0, 10000, 1])
      ConditionalBranch([1, 4628, 0, 3, 0])
        ControlVariables([4628, 4628, 0, 0, 4])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
        ShowText(["I'll give you this, so let's play a lot, nya~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3461, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
    ShowText(["Nyaa! You're going to play with me, nya……?"])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
    ShowText(["Nya! It's Tamamo-sama, nya~♪"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["Oh, good good good……"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
    ShowText(["Nya♪ Nya♪"])
    ShowText(["Rubbing, purring...♪"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>(Affection:\\V[3682])"])
    ShowText(["Muu, my clothes are covered in cat fur..."])
    ShowText(["Well, it's fine, there, there... there, there..."])
    JumpToLabel(["メニュー"])
    Label(["755"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
    ShowText(["Nya! I'm the cat Goddess, nya!"])
    ShowTextAttributes(["tezcatlipoca_fc1", 1, 0, 2])
    ShowText(["\\n<Tezcatlipoca>(Affection:\\V[3755])"])
    ShowText(["Yes, I am the cat Goddess..."])
    ShowText(["Feel free to rub against me as much as you want, nya."])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
    ShowText(["Nya! Purr purr, rub rub rub..."])
    ShowTextAttributes(["tezcatlipoca_fc1", 2, 0, 2])
    ShowText(["\\n<Tezcatlipoca>(Affection:\\V[3755])"])
    ShowText(["It's ticklish, it's ticklish, nya~!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Hime and Tezcatlipoca played together for a while..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(628)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(628)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Rich Person's Great Secret Stone"])
        ShowText(["Affection Level 4000: Dark Addition's Super Secret Stone"])
        ShowText(["Affection Level 6000: Bastet's Bell"])
        ShowText(["Affection Level 10000: Beast Technique's Absolute Secret Stone"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affection Level: \\V[3628])"])
        ShowChoices([["Paizuri (Affection:10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3628, 0, 10, 1])
            Script(["call_novel_scene(6621)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nekogami_fc1", 1, 0, 2])
            ShowText(["\\n<Hime>（Affection: \\V[3628]）"])
            ShowText(["It's nap time, so let's do this another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowPicture([5, "80_mob_sister2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
    ShowText(["\\n<Noah>"])
    ShowText(["I'm glad you returned safely."])
    ShowText(["As the High Priestess, I shall fulfill my duties――"])
    ConditionalBranch([1, 1374, 0, 4, 1])
      ShowChoices([["Change Job", "Challenge BF", "No need"], 3])
      When([0, "転職をする"])
        JumpToLabel(["転職"])
        ExitEventProcessing([])
        Empty([])
      When([1, "BFを挑む"])
        CallCommonEvent([7531])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([2, "用はない"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Label(["転職"])
    Script(["SceneManager.call(Scene_JobChange)"])
    Wait([1])
    RecoverAll([0, 0])
    ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
    ShowText(["\\n<Noah>"])
    ShowText(["After changing jobs, don't forget to check your equipment and abilities."])
    ShowText(["May Ilias-sama's guidance be with you..."])
    ErasePicture([5])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowPicture([5, "80_Karen_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3927, 0, 2000, 1])
      ConditionalBranch([1, 4927, 0, 0, 0])
        ControlVariables([4927, 4927, 0, 0, 1])
        ShowTextAttributes(["karen_fc1", 0, 0, 2])
        ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
        ShowText(["I wonder if you can use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3664, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3927, 0, 4000, 1])
      ConditionalBranch([1, 4927, 0, 1, 0])
        ControlVariables([4927, 4927, 0, 0, 2])
        ShowTextAttributes(["karen_fc1", 0, 0, 2])
        ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
        ShowText(["I wonder if you can use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3916, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3927, 0, 6000, 1])
      ConditionalBranch([1, 4927, 0, 2, 0])
        ControlVariables([4927, 4927, 0, 0, 3])
        ShowTextAttributes(["karen_fc1", 0, 0, 2])
        ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
        ShowText(["I wonder if you can use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4566, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3927, 0, 10000, 1])
      ConditionalBranch([1, 4927, 0, 3, 0])
        ControlVariables([4927, 4927, 0, 0, 4])
        ShowTextAttributes(["karen_fc1", 0, 0, 2])
        ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
        ShowText(["I wonder if you can use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4176, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["It's dangerous for just you all."])
    ShowText(["I'll take care of you... just kidding♪"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Thank you, Lucifina-san."])
    ShowText(["My Sonya is getting along well with Luka-kun."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["Likewise..."])
    ShowText(["I'm grateful that you keep Luka from being lonely."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["And, since you are the Morning Star..."])
    ShowText(["It's an object of faith in our sect, so I hope for your continued support."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["So this is what they call a mom friend..."])
    ShowText(["It's wonderful, I've wanted this for so long..."])
    JumpToLabel(["メニュー"])
    Label(["123"])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie>(Affinity: \\V[3123])"])
    ShowText(["Oh, that outfit... you are also of the same kind."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Ah, I'm sorry..."])
    ShowText(["I'm not a succubus, I'm a human."])
    ShowTextAttributes(["sisccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Christie>(Affinity: \\V[3123])"])
    ShowText(["Ah, that's rude..."])
    ShowText(["With that outfit, I just thought you were the same kind..."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Don't worry about it, I'm often mistaken for one..."])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["As always, Karen."])
    ShowText(["That indecent outfit..."])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Is that lecture still going on after more than ten years...?"])
    ShowText(["I've already heard enough about how my parents are crying."])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["It's not just my parents who are crying anymore!"])
    ShowText(["Even daughters are crying!"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Have you been crying ever since I died..."])
    ShowText(["That child was such a crybaby..."])
    ShowTextAttributes(["lazarus3_fc1", 3, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["That's not what I'm talking about..."])
    ShowText(["Enough already, I'm tired of this..."])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Is this the rumored, handsome Lazarus-kun...?"])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["W-What an indecent outfit!"])
    ShowText(["Your parents must be crying, you should wear something on top..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're saying the same thing as dirty Lazarus."])
    ShowText(["It seems like the root of it is the same, so there's not much difference, huh?"])
    ShowTextAttributes(["lazarus4_fc1", 3, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["That's not true!"])
    ShowText(["I am not like that arrogant and vulgar person!!"])
    ConditionalBranch([4, 520, 0])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["That's completely different!"])
      ShowText(["Don't lump me together with this stiff!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Merlin......"])
    ShowText(["In the end, does that mean that form was a lie?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["As for what the true form is, no."])
    ShowText(["However, I did have a certain affection for this old man's form."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["I walked through the years with my beloved disciple Mel, growing old as a person..."])
    ShowText(["Those days were never a lie."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["But..."])
    ShowText(["You're still the same, Karen..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Are you still going to complain about this outfit?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You have a husband and daughter now, right?"])
    ShowText(["Surely you haven't invited that man to stay at the inn..."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["After all, I'm a married woman now..."])
    ShowText(["Let's not go there anymore."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["But Sonia..."])
    ShowText(["You're dressed quite indecently, aren't you?"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["You're a priestess, after all, right?"])
    ShowText(["You shouldn't be wearing such inappropriate clothes..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Boomerang! Boomerang!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Look at my outfit closely..."])
    ShowText(["You should be able to see that hardly any skin is exposed."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Just because skin isn't exposed doesn't mean you can do whatever you want!"])
    ShowText(["What is that full-body suit! Tight-suit priestess!!"])
    JumpToLabel(["メニュー"])
    Label(["922"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Merlin......"])
    ShowText(["So, in the end, both that form and the old man's form were lies?"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["As for what the true form is, no."])
    ShowText(["However, I did have a certain fondness for that old man form."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["I walked through the years with my beloved disciple Mel, growing old as a person..."])
    ShowText(["Those days were never a lie."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I never thought I'd see you in that outfit again..."])
    ShowText(["Come on, please don't pull an unfamiliar man into my room."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Can you forget about those days?"])
    ShowText(["I already have a husband and a daughter now..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["It seems like Merlin is the one who's been quite mischievous, doesn't it?"])
    ShowText(["I never imagined that your true identity was a fairy..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["It's not that I was hiding it, I just forgot to mention it."])
    ShowText(["Besides, monsters can't exactly be allies of the hero, right?"])
    ShowTextAttributes(["merlin_fc3", 1, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["...At least, not back then."])
    ShowText(["Now it's a mixed army of both monsters and angels, though."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["The times have really changed..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["There are times, but Luka-kun is quite something."])
    ShowText(["It wasn't a mistake to lead Marcellus after all."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["The journey we all took back then... wasn't in vain."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["Ah, it properly connected to the next generation."])
    ShowText(["And it led the world to peace."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(927)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(927)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of the Healer"])
        ShowText(["Affinity 4000: Absolute Secret Stone for Doctors"])
        ShowText(["Affinity 6000: Eternal Mastery Book"])
        ShowText(["Affinity 10000: Top Secret Stone of the One Who Wears Eternity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3927])"])
        ShowChoices([["Reverse Rape 1 (Affection:10)", "Reverse Rape 2 (Affection:100)", "Never mind"], 3])
        When([0, "逆レイプ1（好感度:10）"])
          ConditionalBranch([1, 3927, 0, 10, 1])
            Script(["call_novel_scene(8326)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["karen_fc1", 1, 0, 2])
            ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
            ShowText(["That's not right... I'm a married woman."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ2（好感度:100）"])
          ConditionalBranch([1, 3927, 0, 100, 1])
            Script(["call_novel_scene(8327)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["karen_fc1", 1, 0, 2])
            ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
            ShowText(["That's not right... I'm a married woman."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ControlVariables([57, 57, 0, 0, 1692])
    TransferPlayer([0, 544, 33, 43, 8, 1])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([0, 7067, 1])
      ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
      ShowText(["\\n<Chris>"])
      ShowText(["I am in charge of developing new products."])
      ShowText(["I also have knowledge of alchemy, so feel free to leave non-medicinal items to me."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7067, 0])
      ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
      ShowText(["\\n<Chris>"])
      ShowText(["I can't develop any more new items than this..."])
      ShowText(["The selection at 'Vanilla's Shop' is truly the best in the world!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowPicture([5, "80_hakutenko_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3890, 0, 2000, 1])
      ConditionalBranch([1, 4890, 0, 0, 0])
        ControlVariables([4890, 4890, 0, 0, 1])
        ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
        ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
        ShowText(["Here, use this well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4223, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3890, 0, 4000, 1])
      ConditionalBranch([1, 4890, 0, 1, 0])
        ControlVariables([4890, 4890, 0, 0, 2])
        ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
        ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
        ShowText(["Here, use this well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2955, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3890, 0, 6000, 1])
      ConditionalBranch([1, 4890, 0, 2, 0])
        ControlVariables([4890, 4890, 0, 0, 3])
        ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
        ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
        ShowText(["Here, use this well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4308, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3890, 0, 10000, 1])
      ConditionalBranch([1, 4890, 0, 3, 0])
        ControlVariables([4890, 4890, 0, 0, 4])
        ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
        ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
        ShowText(["Here, use this well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4471, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
    ShowText(["It seems there are many enjoyable things in this world..."])
    ShowText(["Kon☆"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(890)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(890)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone for Terra Enhancement"])
        ShowText(["Affinity 4000: Secret Stone of Yin-Yang Techniques"])
        ShowText(["Affinity 6000: Ultra Secret Stone for Terra Resistance"])
        ShowText(["Affinity 10000: Divine Text of Earth"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3890])"])
        ShowChoices([["Riding Reverse Rape (Affection:10)", "Never mind"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3890, 0, 10, 1])
            Script(["call_novel_scene(8181)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
            ShowText(["\\n<White Fox> (Affinity: \\V[3890])"])
            ShowText(["Let's tease a little longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowPicture([5, "80_myouhouzyorougumo_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3891, 0, 2000, 1])
      ConditionalBranch([1, 4891, 0, 0, 0])
        ControlVariables([4891, 4891, 0, 0, 1])
        ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
        ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3526, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3891, 0, 4000, 1])
      ConditionalBranch([1, 4891, 0, 1, 0])
        ControlVariables([4891, 4891, 0, 0, 2])
        ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
        ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2694, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3891, 0, 6000, 1])
      ConditionalBranch([1, 4891, 0, 2, 0])
        ControlVariables([4891, 4891, 0, 0, 3])
        ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
        ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3181, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3891, 0, 10000, 1])
      ConditionalBranch([1, 4891, 0, 3, 0])
        ControlVariables([4891, 4891, 0, 0, 4])
        ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
        ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
    ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
    ShowText(["Let us save this world together..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(891)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(891)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Super Secret Stone allowing Bug Techniques"])
        ShowText(["Favorability 4000: Absolute Secret Stone of Persuasion"])
        ShowText(["Favorability 6000: Extreme Secret Stone of Holy Absorption"])
        ShowText(["Favorability 10000: Extreme Mark of Ecstasy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3891])"])
        ShowChoices([["Bound Reverse Rape (Affection:10)", "Never mind"], 2])
        When([0, "拘束逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3891, 0, 10, 1])
            Script(["call_novel_scene(8186)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
            ShowText(["\\n<Myōhō Karakuri> (Affinity: \\V[3891])"])
            ShowText(["That's not allowed, you must practice abstinence..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowPicture([5, "80_beelzebub_s_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3909, 0, 2000, 1])
      ConditionalBranch([1, 4909, 0, 0, 0])
        ControlVariables([4909, 4909, 0, 0, 1])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2747, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3909, 0, 4000, 1])
      ConditionalBranch([1, 4909, 0, 1, 0])
        ControlVariables([4909, 4909, 0, 0, 2])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2177, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3909, 0, 6000, 1])
      ConditionalBranch([1, 4909, 0, 2, 0])
        ControlVariables([4909, 4909, 0, 0, 3])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2195, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3909, 0, 10000, 1])
      ConditionalBranch([1, 4909, 0, 3, 0])
        ControlVariables([4909, 4909, 0, 0, 4])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4923, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
    ShowText(["You are my father, right?"])
    ShowText(["Even in different worlds, there must be a bond..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(909)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(909)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Super Secret Stone allowing Hero Techniques"])
        ShowText(["Favorability 4000: Absolute Secret Stone for Monster Lord Attack"])
        ShowText(["Favorability 6000: Extreme Secret Stone for Monster Attack"])
        ShowText(["Favorability 10000: Divine Book of Hero Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3909])"])
        ShowChoices([["Reproductive Squeezing (Affection:10)", "Never mind"], 2])
        When([0, "生殖搾精（好感度:10）"])
          ConditionalBranch([1, 3909, 0, 10, 1])
            Script(["call_novel_scene(8266)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["beelzebub_s_fc1", 1, 0, 2])
            ShowText(["\\n<Ruzu> (Favorability: \\V[3909])"])
            ShowText(["I'm still a bit embarrassed..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowPicture([5, "80_sigurd_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3761, 0, 2000, 1])
      ConditionalBranch([1, 4761, 0, 0, 0])
        ControlVariables([4761, 4761, 0, 0, 1])
        ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
        ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
        ShowText(["There's something I found, please take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3117, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3761, 0, 4000, 1])
      ConditionalBranch([1, 4761, 0, 1, 0])
        ControlVariables([4761, 4761, 0, 0, 2])
        ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
        ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
        ShowText(["There's something I found, please take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4114, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3761, 0, 6000, 1])
      ConditionalBranch([1, 4761, 0, 2, 0])
        ControlVariables([4761, 4761, 0, 0, 3])
        ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
        ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
        ShowText(["There's something I found, please take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2171, 0, 0, 1])
        Empty([])
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      Empty([])

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    ConditionalBranch([1, 3761, 0, 10000, 1])
      ConditionalBranch([1, 4761, 0, 3, 0])
        ControlVariables([4761, 4761, 0, 0, 4])
        ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
        ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
        ShowText(["There's something I found, please take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4888, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

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    Script(["actor_label_jump"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Let me prove my excellence!"])
    ShowText(["Alright, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Of course, it's perfect, Master!"])
    ShowText(["Today, I'm going to annihilate the Apoptosis with flying colors!!"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["I wonder why I became this way."])
    ShowText(["It's just that I was slightly adjusted to be a confident and assertive type in the initial AI settings..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Perhaps it's because I'm the older sister?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Of course, it's perfect, Master!"])
    ShowText(["Today, I'm going to annihilate the Apoptosis with flying colors!!"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["I wonder why I became this way."])
    ShowText(["It's just that I was slightly adjusted to be a confident and assertive type in the initial AI settings..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Perhaps it's because I'm the older sister?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Of course, it's perfect, Master!"])
    ShowText(["Today, I'm going to annihilate the Apoptosis with flying colors!!"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["I wonder why I became this way."])
    ShowText(["It's just that I was slightly adjusted to be a confident and assertive type in the initial AI settings..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Perhaps it's because I'm the older sister?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Of course, it's perfect, Master!"])
    ShowText(["Today, I'm going to annihilate the Apoptosis with flying colors!!"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["I wonder why I became this way."])
    ShowText(["It's just that I was slightly adjusted to be a confident and assertive type in the initial AI settings..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Perhaps it's because I'm the older sister?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3041])"])
    ShowText(["This is the Apoptosis Annihilation Type No.1, Sigurd Reiva..."])
    ShowText(["The armament is stronger than Hilda's, isn't it?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Of course!"])
    ShowText(["Because I am the older sister!"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection:\\V[3041])"])
    ShowText(["Well, Hilda's armament is just for basic self-defense. Most of the resources are"])
    ShowText(["allocated to advanced AI and pregnancy functions, you see."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["In other words, it means I'm more capable!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu, kyukyukyu~!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Is this an apoptosis...?"])
    ShowText(["Sensor response is abnormal, undetectable..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>(Affection:\\V[3079])"])
    ShowText(["Kyu...!"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["There's no way such a cute creature could be an apoptosis."])
    ShowText(["There's no need for extermination."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affinity: \\V[3129]）"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You're an Apoptosis annihilation weapon, right?"])
    ShowText(["Can you really be of any use...?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hmph, an old generation scrap is saying something."])
    ShowText(["Is the generation system old too? I can hardly hear you... ?"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["What did you say, huh!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Oh, are you challenging me...?"])
    ConditionalBranch([1, 1343, 0, 2, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Come on, stop it..."])
      ShowText(["Even though we're the same machine, the relationship is bad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 3, 1])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1841, 0])
        ShowTextAttributes(["ex_sonia_fc1", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1842, 0])
        ShowTextAttributes(["ex_sonia_fc2", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1843, 0])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1844, 0])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manju>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1845, 0])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1846, 0])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex-Sonya>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["Gah!! My arm!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Gaga... Critical damage to the head!"])
    ShowText(["G... I need mechanics, mechanics!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You're an Apoptosis annihilation weapon, right?"])
    ShowText(["Can you really be of any use...?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hmph, an old generation scrap is saying something."])
    ShowText(["Is the generation system old too? I can hardly hear you... ?"])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["What did you say, huh!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Oh, are you challenging me...?"])
    ConditionalBranch([1, 1343, 0, 2, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Come on, stop it..."])
      ShowText(["Even though we're the same machine, the relationship is bad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 3, 1])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1841, 0])
        ShowTextAttributes(["ex_sonia_fc1", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1842, 0])
        ShowTextAttributes(["ex_sonia_fc2", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1843, 0])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1844, 0])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manju>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1845, 0])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1846, 0])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex-Sonya>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["Gah!! My arm!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Gaga... Critical damage to the head!"])
    ShowText(["G... I need mechanics, mechanics!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You're an Apoptosis annihilation weapon, right?"])
    ShowText(["Can you really be of any use...?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hmph, an old generation scrap is saying something."])
    ShowText(["Is the generation system old too? I can hardly hear you... ?"])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["What did you say, huh!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Oh, are you challenging me...?"])
    ConditionalBranch([1, 1343, 0, 2, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Come on, stop it..."])
      ShowText(["Even though we're the same machine, the relationship is bad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 3, 1])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1841, 0])
        ShowTextAttributes(["ex_sonia_fc1", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1842, 0])
        ShowTextAttributes(["ex_sonia_fc2", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1843, 0])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1844, 0])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manju>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1845, 0])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1846, 0])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex-Sonya>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["Gah!! My arm!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Gaga... Critical damage to the head!"])
    ShowText(["G... I need mechanics, mechanics!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You're an Apoptosis annihilation weapon, right?"])
    ShowText(["Can you really be of any use...?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hmph, an old generation scrap is saying something."])
    ShowText(["Is the generation system old too? I can hardly hear you... ?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["What did you say, huh!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Oh, are you challenging me...?"])
    ConditionalBranch([1, 1343, 0, 2, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Come on, stop it..."])
      ShowText(["Even though we're the same machine, the relationship is bad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 3, 1])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1841, 0])
        ShowTextAttributes(["ex_sonia_fc1", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1842, 0])
        ShowTextAttributes(["ex_sonia_fc2", 3, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Hey! No fighting!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1843, 0])
        ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Mazda>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1844, 0])
        ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Manju>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1845, 0])
        ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya Chaos>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1846, 0])
        ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
        ShowText(["\\n<Ex-Sonya>"])
        ShowText(["In conflict, punishment will be given..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["Gah!! My arm!!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Gaga... Critical damage to the head!"])
    ShowText(["G... I need mechanics, mechanics!!"])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Oh, a Laplace type!"])
    ShowText(["Thanks to you, the AI installed in me has become advanced!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["The research and development of autonomous AI started with the RD-0 model..."])
    ShowText(["Both you and I are part of that lineage."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["The AI installed in you has also been further improved..."])
    ShowText(["And it will be inherited to the next generation machines."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Next generation machines? I don't need such things..."])
    ShowText(["Because I am the completed model!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>(Affection:\\V[3458])"])
    ShowText(["The problems that arose with that AI must be resolved..."])
    ShowText(["If it's going to be passed down to the next generation, that would be a problem."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["You're also an Apoptosis extermination machine!"])
    ShowText(["You seem to have quite a bit of combat ability!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, I'm not a machine... I'm human!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Most of my body is made of mechanical parts and synthetic tissue! The chaos reaction value is abnormal!"])
    ShowText(["Is there really a human like you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["631"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I am a combat-type machine, but..."])
    ShowText(["What type of machine are you, anyway?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["I'm a cat-type robot~♪"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I see, the designer must have wanted to borrow a cat's paw."])
    ShowText(["So what can you do?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cat Sith> (Favorability: \\V[3631])"])
    ShowText(["Cooking, laundry, and all household chores, office work and sales, nursing and medical care, research and development assistance,"])
    ShowText(["General mechanics, normal combat, power reconnaissance, handling hazardous materials..."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Aren't you more multifunctional than me!!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["The spirit of chaos..."])
    ShowText(["It seems different from apoptosis."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["Though it is an existence born from chaos, it is another thing."])
    ShowText(["So, please spare me from extermination..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I am an apoptosis extermination machine, but..."])
    ShowText(["I do not indiscriminately exterminate apoptosis."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["You haven't touched your allies who are apoptosis, have you?"])
    ShowText(["I am high-spec, so I can distinguish between friend and foe!"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hilde... you too, are now one connected to the Goddess."])
    ShowText(["But I won't lose to you!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["From now on, I will continue to improve my abilities through modifications and experience!"])
    ShowText(["In the end, you will bow down to me!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["What do you say! Say something, Hilde!!"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>(Affection:\\V[3759])"])
    ShowText(["That bunny outfit... looks good."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Hahaha! Sounds good!!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["Sigurd... as an older sister, one should protect her younger sister."])
    ShowText(["What are you competing for?"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I'm not really competing..."])
    ShowText(["Besides, it's only natural for me to protect my younger sister since I'm the superior one!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["Really, you've grown into quite a troublesome personality..."])
    ShowText(["Having an overly advanced AI is also a concern, huh?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Did you say advanced AI?"])
    ShowText(["Yes, I'm a sophisticated and smart state-of-the-art machine!!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["This is the masterpiece that Promestein poured her heart into..."])
    ShowText(["Apoptosis extermination type No. 1, Sigurd Riva, huh?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Master's technology is magnificent, isn't it!"])
    ShowText(["Functionality, design, everything is of the highest standard in the world!!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["I won't deny that, but your personality has its difficulties..."])
    ShowText(["You are overly confident and have too high of a desire for self-importance."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's your personality that has the issues!"])
    ShowText(["Being overly confident and having a high desire for self-importance is all you!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
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    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
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    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["This is the masterpiece that Promestein poured her heart into..."])
    ShowText(["Apoptosis extermination type No. 1, Sigurd Riva, huh?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Master's technology is magnificent, isn't it!"])
    ShowText(["Functionality, design, everything is of the highest standard in the world!!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetume>(Affection:\\V[3767])"])
    ShowText(["I won't deny that, but your personality has its difficulties..."])
    ShowText(["You are overly confident and have too high of a desire for self-importance."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's your personality that has the issues!"])
    ShowText(["Being overly confident and having a high desire for self-importance is all you!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
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    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
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    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of both being equally flawed."])
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    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sigurd..."])
    ShowText(["She has such an aggressive personality, it's hard to believe she's Hilde's sister."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["It's because I'm superior as a combat unit!"])
    ShowText(["Overflowing with fighting spirit, smart, and a never-give-up attitude!"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Hilde will also have a hard time..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["I won't have any trouble at all!"])
    ShowText(["I'll take out all of Hilde's enemies myself!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(761)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(761)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: The Super Secret Stone of the Unwavering."])
        ShowText(["Affinity 4000: The Absolute Secret Stone for Roid."])
        ShowText(["Affinity 6000: The Ultra Secret Stone for Apoptosis."])
        ShowText(["Affinity 10000: The Divine Book of Makina."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3761])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Naked Reverse Rape (Affection:100)", "Never mind"], 3])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3761, 0, 10, 1])
            Script(["call_novel_scene(7921)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
            ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
            ShowText(["I am not a machine for comfort!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "全裸逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3761, 0, 100, 1])
            Script(["call_novel_scene(7922)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
            ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
            ShowText(["I am not a machine for comfort!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowPicture([5, "80_marcellus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3523, 0, 2000, 1])
      ConditionalBranch([1, 4523, 0, 0, 0])
        ControlVariables([4523, 4523, 0, 0, 1])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3213, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3523, 0, 4000, 1])
      ConditionalBranch([1, 4523, 0, 1, 0])
        ControlVariables([4523, 4523, 0, 0, 2])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2724, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3523, 0, 6000, 1])
      ConditionalBranch([1, 4523, 0, 2, 0])
        ControlVariables([4523, 4523, 0, 0, 3])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3589, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3523, 0, 10000, 1])
      ConditionalBranch([1, 4523, 0, 3, 0])
        ControlVariables([4523, 4523, 0, 0, 4])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4431, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Now, let's go..."])
    ShowText(["To cut through the darkness that envelops this world."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Monster Lord Hunting, Marcellus..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Monster Lord Alipheese the 16th..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...Thank you."])
    ShowText(["For serving as the innkeeper while everyone was away."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["...That was just escapism."])
    ShowText(["There is no reason for you to thank me."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You've managed to recreate the secret recipe quite well."])
    ShowText(["Your cooking skills seem to be the best of the current generation."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No, that was the fox's fluffy fur..."])
    ShowText(["I have had nothing to do with cooking at all..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...That two-tailed fox made that dish!?"])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Monster Lord Hunting, Marcellus..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Monster Lord Alipheese the 16th..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...Thank you."])
    ShowText(["For serving as the innkeeper while everyone was away."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["...That was just escapism."])
    ShowText(["There is no reason for you to thank me."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You've managed to recreate the secret recipe quite well."])
    ShowText(["Your cooking skills seem to be the best of the current generation."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No, that was the fox's fluffy fur..."])
    ShowText(["I have had nothing to do with cooking at all..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...That two-tailed fox made that dish!?"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Hero Marcellus..."])
    ShowText(["I've borrowed the dimensional cut you used."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I can access space, so I can also cut dimensions."])
    ShowText(["However, for someone who is not a chaotic being to accomplish that..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["It's the fusion reaction of holy and dark that I learned from Tamamo."])
    ShowText(["The dark energy is my own, while the holy energy was borrowed from the opponent."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["With that strike, I grasped the technique..."])
    ShowText(["I've also learned the art of converting holy energy into darkness, and now I can unleash it myself."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["What a terrifying genius swordsman..."])
    ShowText(["It's a whole different level compared to the last time we faced each other."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You always help me, Michaela..."])
    ShowText(["I'm truly grateful."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["Whether to help or not is a world-scale issue..."])
    ShowText(["I'm also one of the parties involved."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Even so, you always fight for me."])
    ShowText(["Both before and now..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["You too, right?"])
    ShowText(["I just want to quickly make the world peaceful so we can live quietly together."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["Marcellus..."])
    ShowText(["You've ended up in such a state..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["It's been a long journey..."])
    ShowText(["Well, once everything is over, I'll have you re-equipped with a human body."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["The reason Luka has become such a reckless child is..."])
    ShowText(["It's because you resemble me."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, it's the blood of Lucifina that..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["It's because you resemble me."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["It's because you resemble me."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
    ShowText(["\\n<Lucifina-chan>(Affection: \\V[3036])"])
    ShowText(["It's Marcellus-san!"])
    ShowText(["Do you love Lucifina-sama?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Ah, of course..."])
    ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
    ShowText(["\\n<Lucifina-chan>(Affection: \\V[3036])"])
    ShowText(["A relationship of mutual understanding?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["(I have no idea what Lucifina is thinking...)"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["(Depending on the response, the Morning Star might come flying in..."])
    ShowText([" This is...)"])
    PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Marcellus opened the dimensional door and left!"])
    ShowTextAttributes(["rucyfinac_fc1", 4, 0, 2])
    ShowText(["\\n<Lucifina-chan>(Affection: \\V[3036])"])
    ShowText(["Ah~! He ran away~!!"])
    ShowText(["You're such a cowardly adult!!"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["You are the hero of the Monster Lord hunt, Marcellus..."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["I've heard that you have fallen into the path of a slaughterer..."])
    ShowText(["You have good eyes, don't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So you're Alipheese the 8th..."])
    ShowText(["Hunting you has been a great task in any parallel world."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["It seems you've piled up quite a number of my corpses."])
    ShowText(["Well, it's another world... I don't really mind it."])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["But, Lazarus..."])
    ShowText(["How did you end up like this?"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["I've always had a twisted spirit, haven't I?"])
    ShowText(["What about you? Why did you end up like this..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I just wanted to protect this world."])
    ShowText(["That was supposed to be all it was at first..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Seriously... that's why it's dangerous to leave you alone."])
    ShowText(["Stop with the self-sacrifice already, you bastard."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I won't push myself alone anymore..."])
    ShowText(["Because I have friends."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3520]）"])
    ShowText(["Not just friends, but family too."])
    ShowText(["Don't do anything that would make my wife and son cry..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...Ah."])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Lazarus from another world..."])
    ShowText(["If the world we live in is different, will it turn out like this..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["The Lazarus you all know is,"])
    ShowText(["You must have lived in a terrible world."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>（Affection:\\V[3521]）"])
    ShowText(["I don't know about you, but are you a close friend of Lazarus?"])
    ShowText(["Let's guide him together to the right path!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["It's just too beautiful..."])
    ShowText(["How on earth can I bleach this..."])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Marcellus... I'm sorry."])
    ShowText(["If I don't take you on a reckless adventure..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Are you still talking about something from so long ago...?"])
    ShowText(["This is a path I chose of my own will; it's not Merlin's fault."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["More importantly, it's the fact that she was hiding her identity that is the real issue..."])
    ShowText(["I thought he was an untrustworthy old man..."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["It's not like I was deceiving you or anything."])
    ShowText(["I could have guided you in my original fairy form, but..."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Having lived with Mel for a long time, I had grown fond of her aging appearance."])
    ShowText(["I apologize for ultimately deceiving you about my true identity."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The adventure continues..."])
    ShowText(["I'll have you accompany me until the end, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Yes... I would be happy to."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["538"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The legendary hero, Heinrich..."])
    ShowText(["I am honored to be able to fight alongside you."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You are the one who has traveled through parallel worlds and continued to fight, right?"])
    ShowText(["Moreover, being my descendant makes me proud."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I want to uphold the name of the legendary hero and not tarnish it as one who bears the blood..."])
    ShowText(["No, it might already be too late."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["To protect the world, you fought without regard for yourself..."])
    ShowText(["If that isn't what it means to be a hero, then what is?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...As expected, the real deal is different."])
    ShowText(["From now on, let's fight with the pride of a hero in our hearts."])
    JumpToLabel(["メニュー"])
    Label(["539"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The legendary hero, Heinrich..."])
    ShowText(["I am honored to be able to fight alongside you."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["You are the one who has traversed parallel worlds and continued to fight, aren't you?"])
    ShowText(["And to think you're my descendant, I'm quite proud."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I want to uphold the name of the legendary hero and not tarnish it as one who bears the blood..."])
    ShowText(["No, it might already be too late."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich>(Affection:\\V[3538])"])
    ShowText(["To protect the world, you fought without regard for yourself..."])
    ShowText(["If that isn't what it means to be a hero, then what is?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["...As expected, the real deal is different."])
    ShowText(["From now on, let's fight with the pride of a hero in our hearts."])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Sand蛇> (Favorability: \\V[3683])"])
    ShowText(["Monster Lord Hunting, Marcellus..."])
    ShowText(["We've had quite a few connections, haven't we?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The sand serpent did not have hatred towards the Monster Lords."])
    ShowText(["That is――"])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Sand蛇> (Favorability: \\V[3683])"])
    ShowText(["...Don't say everything."])
    ShowText(["You had conviction in your fight, didn't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Ah... and now, we are companions with the same purpose."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sand蛇> (Favorability: \\V[3683])"])
    ShowText(["Hmph... With the sword that stabbed me in the back, are you now going to protect my back?"])
    ShowText(["Interesting... I'll entrust my back to you."])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese> (Affection: \\V[3684])"])
    ShowText(["The Monster Lord Marcellus, huh..."])
    ShowText(["How could you have slaughtered my daughter and grandchildren so mercilessly?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["It cannot be helped if it means cutting off the roots of the white rabbit and delaying chaos."])
    ShowText(["It wasn't something I did out of hatred..."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Affection: \\V[3684])"])
    ShowText(["...I have no intention of blaming you now."])
    ShowText(["I too have taken many lives through the Unification Project."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Our hands are stained with filth..."])
    ShowText(["No matter what, I want to grasp a future full of hope."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["You are my grandfather..."])
    ShowText(["This is the first time we've met since you passed away in the true history."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you are my grandchild in the true history."])
    ShowText(["However, that outfit... no, I suppose we both have our own appearances."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Did you notice? You have a keen eye!"])
    ShowText(["This is the Yamatai's Saijin cloth, hand-sewn through the night――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, no... it's fine."])
    ShowText(["I don't really care about the costume..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["You are my grandfather..."])
    ShowText(["This is the first time we've met since you passed away in the true history."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you are my grandchild in the true history."])
    ShowText(["However, that outfit... no, I suppose we both have our own appearances."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Did you notice? You have a keen eye!"])
    ShowText(["This is the Yamatai's Saijin cloth, hand-sewn through the night――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, no... it's fine."])
    ShowText(["I don't really care about the costume..."])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You're going to become a grandpa, right?"])
    ShowText(["In the official history, I died, so I never got to meet you..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you're my granddaughter in the official history..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Aren't you going to ask me a lot of things...?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["As long as you're doing well... that's enough for me."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, I'm doing really well!!"])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You're going to become a grandpa, right?"])
    ShowText(["In the official history, I died, so I never got to meet you..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you're my granddaughter in the official history..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Aren't you going to ask me a lot of things...?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["As long as you're doing well... that's enough for me."])
    ShowTextAttributes(["neris_fc2", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, I'm doing really well!!"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Chaos, I've made a Deluxe Kids' Meal."])
    ShowText(["It's a dish filled with only your favorites, made just for you in the world."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Yay...♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Wait, Dad..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["For dessert, this is a seven-colored parfait made just for Chaos."])
    ShowText(["I will select only the fruits you like and the finest milk――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Dad, you're spoiling Chaos too much..."])
    ShowText(["Did you forget that you said, 'Goddess of Chaos, I will cut you down with my sword'?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I forgot."])
    ShowTextAttributes(["chaos_fc1", 4, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["It's delicious...♪"])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are the hero of the Monster Lord hunt, Marcellus..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I've heard that you have fallen into the path of a slaughterer..."])
    ShowText(["You have good eyes, don't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So you're Alipheese the 8th..."])
    ShowText(["Hunting you has been a great task in any parallel world."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["It seems you've piled up quite a number of my corpses."])
    ShowText(["Well, it's another world... I don't really mind it."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are the hero of the Monster Lord hunt, Marcellus..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I've heard that you have fallen into the path of a slaughterer..."])
    ShowText(["You have good eyes, don't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So you're Alipheese the 8th..."])
    ShowText(["Hunting you has been a great task in any parallel world."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["It seems you've piled up quite a number of my corpses."])
    ShowText(["Well, it's another world... I don't really mind it."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are the hero of the Monster Lord hunt, Marcellus..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I've heard that you have fallen into the path of a slaughterer..."])
    ShowText(["You have good eyes, don't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So you're Alipheese the 8th..."])
    ShowText(["Hunting you has been a great task in any parallel world."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["It seems you've piled up quite a number of my corpses."])
    ShowText(["Well, it's another world... I don't really mind it."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are the hero of the Monster Lord hunt, Marcellus..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["I've heard that you have fallen into the path of a slaughterer..."])
    ShowText(["You have good eyes, don't you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So you're Alipheese the 8th..."])
    ShowText(["Hunting you has been a great task in any parallel world."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["It seems you've piled up quite a number of my corpses."])
    ShowText(["Well, it's another world... I don't really mind it."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Alipheese the 15th..."])
    ShowText(["We have quite a complicated connection, don't we?"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["Again and again, I have been defeated by you."])
    ShowText(["In the true history, it is said that you are the one who defeated me..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Then... shall I take my revenge here?"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["I won't do something so trivial."])
    ShowText(["I just feel a strange connection..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["You're also an Apoptosis extermination machine!"])
    ShowText(["You seem to have quite a bit of combat ability!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, I'm not a machine... I'm human!"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd>(Affection:\\V[3761])"])
    ShowText(["Most of my body is made of mechanical parts and synthetic tissue! The chaos reaction value is abnormal!"])
    ShowText(["Is there really a human like you?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You're Karen's daughter, you really look alike..."])
    ShowText(["Well, there are some aspects that are better not to resemble."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Better not to resemble...?"])
    ShowText(["In what way?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Well, when visiting towns or villages during adventures, there are bad habits..."])
    ShowText(["From what I've heard, I'm glad you don't seem to have that tendency at all."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["............???"])
    JumpToLabel(["メニュー"])
    Label(["922"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Marcellus... I'm sorry."])
    ShowText(["If I don't take you on a reckless adventure..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Are you still talking about something from so long ago...?"])
    ShowText(["This is a path I chose of my own will; it's not Merlin's fault."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["More importantly, it's the fact that she was hiding her identity that is the real issue..."])
    ShowText(["I thought he was an untrustworthy old man..."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["It's not like I was deceiving you or anything."])
    ShowText(["I could have guided you in my original fairy form, but..."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Having lived with Mel for a long time, I had grown fond of her aging appearance."])
    ShowText(["I apologize for ultimately deceiving you about my true identity."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The adventure continues..."])
    ShowText(["I'll have you accompany me until the end, Merlin."])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3522])"])
    ShowText(["Yes... I would be happy to."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I'm sorry, Marcellus."])
    ShowText(["I brought everyone on a reckless adventure because of me..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Are you still talking about something from so long ago...?"])
    ShowText(["This is a path I chose of my own will; it's not Merlin's fault."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["More importantly, it's the fact that she was hiding her identity that is the real issue..."])
    ShowText(["I thought he was an untrustworthy old man..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["It's not like I was deceiving you,"])
    ShowText(["I could have guided you in my original fairy form..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["I've lived with Mel for a long time, and I had an attachment to my aged form."])
    ShowText(["I'm sorry that it resulted in me disguising my true identity."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The adventure continues..."])
    ShowText(["I'll have you accompany me until the end, Merlin."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin>(Affection:\\V[3923])"])
    ShowText(["Ah, nice to meet you!"])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["But..."])
    ShowText(["You're still the same, Karen..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["Are you still going to complain about this outfit?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You have a husband and daughter now, right?"])
    ShowText(["Surely you haven't invited that man to stay at the inn..."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>（Affinity: \\V[3927]）"])
    ShowText(["After all, I'm a married woman now..."])
    ShowText(["Let's not go there anymore."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(523)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(523)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Six Attribute Resistance"])
        ShowText(["Affinity 4000: Secret Stone of Hero Techniques"])
        ShowText(["Affinity 6000: Secret Stone of Vitality Recharge"])
        ShowText(["Affinity 10000: Curse of Monster Lord Slaying"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowPicture([5, "80_nero_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3702, 0, 2000, 1])
      ConditionalBranch([1, 4702, 0, 0, 0])
        ControlVariables([4702, 4702, 0, 0, 1])
        ShowTextAttributes(["nero_fc1", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4255, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 4000, 1])
      ConditionalBranch([1, 4702, 0, 1, 0])
        ControlVariables([4702, 4702, 0, 0, 2])
        ShowTextAttributes(["nero_fc1", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3016, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 6000, 1])
      ConditionalBranch([1, 4702, 0, 2, 0])
        ControlVariables([4702, 4702, 0, 0, 3])
        ShowTextAttributes(["nero_fc1", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2482, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 10000, 1])
      ConditionalBranch([1, 4702, 0, 3, 0])
        ControlVariables([4702, 4702, 0, 0, 4])
        ShowTextAttributes(["nero_fc1", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1750, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Now, let's go."])
    ShowText(["To dispel the darkness from this world!"])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You are the son of me and Luka in the true history..."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Y-yes..."])
    ShowText(["Were you dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No... you're a fine man."])
    ShowText(["I can see a sincere and justice-filled nature within that suspicious appearance."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["S-suspicious... you say...?"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You're reacting to that!?"])
    ShowText(["You're used to being called suspicious, aren't you!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["No... I haven't really been told that to my face..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Indeed, from an ordinary person's perspective, it must be too scary..."])
    ShowText(["I can't say it in front of them..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You are the son of me and Luka in the true history..."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Y-yes..."])
    ShowText(["Were you dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No... you're a fine man."])
    ShowText(["I can see a sincere and justice-filled nature within that suspicious appearance."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["S-suspicious... you say...?"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You're reacting to that!?"])
    ShowText(["You're used to being called suspicious, aren't you!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["No... I haven't really been told that to my face..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Indeed, from an ordinary person's perspective, it must be too scary..."])
    ShowText(["I can't say it in front of them..."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Phew, today's paperwork is finally done."])
    ShowText(["I never thought I would have to handle Yamatai's business here as well..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please enjoy some hot tea..."])
    ShowText(["I also prepared some tea sweets."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, how thoughtful of you."])
    ShowText(["The temperature of the tea and the choice of sweets are both excellent!"])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course, if it's to the taste of my master Tamamo..."])
    ShowText(["During my training in the true history, it was drilled into me to the bone."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm, truly a good disciple."])
    ShowText(["Luka and the Monster Lord must create a child like you."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["So, it seems the two of you are oddly conscious of each other..."])
    ShowText(["My existence in this world..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm... it's quite a difficult matter."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Phew, today's paperwork is finally done."])
    ShowText(["I never thought I would have to handle Yamatai's business here as well..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please enjoy some hot tea..."])
    ShowText(["I also prepared some tea sweets."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, how thoughtful of you."])
    ShowText(["The temperature of the tea and the choice of sweets are both excellent!"])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course, if it's to the taste of my master Tamamo..."])
    ShowText(["During my training in the true history, it was drilled into me to the bone."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm, truly a good disciple."])
    ShowText(["Luka and the Monster Lord must create a child like you."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["So, it seems the two of you are oddly conscious of each other..."])
    ShowText(["My existence in this world..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm... it's quite a difficult matter."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Micaela, I can't believe you've fallen..."])
    ShowText(["This world really has anything and everything, doesn't it?"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["Do you all have an acquaintance with the true history version of me?"])
    ShowText(["In the world of the true history, I lived quite well..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I am still respected as the village chief in Enrika."])
    ShowText(["Global coexistence has progressed, and the meaning of hidden villages has faded quite a bit..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["I see... unexpectedly, you are living a decent life."])
    ShowText(["I would like to be the same in this world as well."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Th-thank you, Lucifina..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["The son of Luka and Alice in the true history... huh."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["In the true history, you have passed away..."])
    ShowText(["This is the first time we meet in this world."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["H-how is it...?"])
    ShowText(["I may be an inadequate grandson..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["...that outfit is lovely."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Ooooooh!!"])
    JumpToLabel(["メニュー"])
    Label(["513"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["Your weapon is a scythe too..."])
    ShowText(["You've chosen a good weapon..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Because... it's cool, right?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["You chose based on coolness...?"])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course!"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["...You understand well."])
    ShowText(["That outfit has good taste."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Oh! There is someone who understands among the angels!!"])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["You are my grandfather..."])
    ShowText(["This is the first time we've met since you passed away in the true history."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you are my grandchild in the true history."])
    ShowText(["However, that outfit... no, I suppose we both have our own appearances."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Did you notice? You have a keen eye!"])
    ShowText(["This is the Yamatai's Saijin cloth, hand-sewn through the night――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, no... it's fine."])
    ShowText(["I don't really care about the costume..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Whoa, it's Nero..."])
    ShowText(["You won't attack me again, right?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please don't refer to me as a random assailant."])
    ShowText(["You've been a hindrance to us for quite a while..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Back then, you guys were just intruding on history."])
    ShowText(["Due to my duties, I couldn't just stand by and ignore it."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["But in the current world, the rule of dimensional contact has become obsolete."])
    ShowText(["Your duties should have vanished as well."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["So, I won't be a nuisance anymore."])
    ShowText(["Let's get along, okay~?"])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I never thought I'd have a little sister in another world..."])
    ShowText(["And her outfit is similar too."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["No, it's not similar..."])
    ShowText(["Your outfit is definitely not similar..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Also, she's not even my sister..."])
    ShowText(["I'm older and I'm the sister..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["That part doesn't matter, so I'll concede."])
    ShowText(["But the outfits are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["No, it's not similar..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc1", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(702)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(702)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone of Universal Reflection"])
        ShowText(["Affection Level 4000: Super Secret Stone of Magical Critical Hit"])
        ShowText(["Affection Level 6000: Super Secret Stone of Those Who Hate Nothingness"])
        ShowText(["Affection Level 10000: Chaos Pillar"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Nero (Normal)", "Nero (Released)"], 1])
        When([0, "ネロ（通常）"])
          Script(["persona_change(702)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "ネロ（解放）"])
          Script(["persona_change(703)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_nero_st11b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3702, 0, 2000, 1])
      ConditionalBranch([1, 4702, 0, 0, 0])
        ControlVariables([4702, 4702, 0, 0, 1])
        ShowTextAttributes(["nero_fc2", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4255, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 4000, 1])
      ConditionalBranch([1, 4702, 0, 1, 0])
        ControlVariables([4702, 4702, 0, 0, 2])
        ShowTextAttributes(["nero_fc2", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3016, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 6000, 1])
      ConditionalBranch([1, 4702, 0, 2, 0])
        ControlVariables([4702, 4702, 0, 0, 3])
        ShowTextAttributes(["nero_fc2", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2482, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3702, 0, 10000, 1])
      ConditionalBranch([1, 4702, 0, 3, 0])
        ControlVariables([4702, 4702, 0, 0, 4])
        ShowTextAttributes(["nero_fc2", 1, 0, 2])
        ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
        ShowText(["I found something good... here you go."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1750, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Now, let's go."])
    ShowText(["To dispel the darkness from this world!"])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You are the son of me and Luka in the true history..."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Y-yes..."])
    ShowText(["Were you dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No... you're a fine man."])
    ShowText(["I can see a sincere and justice-filled nature within that suspicious appearance."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["S-suspicious... you say...?"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You're reacting to that!?"])
    ShowText(["You're used to being called suspicious, aren't you!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["No... I haven't really been told that to my face..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Indeed, from an ordinary person's perspective, it must be too scary..."])
    ShowText(["I can't say it in front of them..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You are the son of me and Luka in the true history..."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Y-yes..."])
    ShowText(["Were you dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["No... you're a fine man."])
    ShowText(["I can see a sincere and justice-filled nature within that suspicious appearance."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["S-suspicious... you say...?"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["You're reacting to that!?"])
    ShowText(["You're used to being called suspicious, aren't you!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["No... I haven't really been told that to my face..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Indeed, from an ordinary person's perspective, it must be too scary..."])
    ShowText(["I can't say it in front of them..."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Phew, today's paperwork is finally done."])
    ShowText(["I never thought I would have to handle Yamatai's business here as well..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please enjoy some hot tea..."])
    ShowText(["I also prepared some tea sweets."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, how thoughtful of you."])
    ShowText(["The temperature of the tea and the choice of sweets are both excellent!"])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course, if it's to the taste of my master Tamamo..."])
    ShowText(["During my training in the true history, it was drilled into me to the bone."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm, truly a good disciple."])
    ShowText(["Luka and the Monster Lord must create a child like you."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["So, it seems the two of you are oddly conscious of each other..."])
    ShowText(["My existence in this world..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm... it's quite a difficult matter."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Phew, today's paperwork is finally done."])
    ShowText(["I never thought I would have to handle Yamatai's business here as well..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please enjoy some hot tea..."])
    ShowText(["I also prepared some tea sweets."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Oh, how thoughtful of you."])
    ShowText(["The temperature of the tea and the choice of sweets are both excellent!"])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course, if it's to the taste of my master Tamamo..."])
    ShowText(["During my training in the true history, it was drilled into me to the bone."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm, truly a good disciple."])
    ShowText(["Luka and the Monster Lord must create a child like you."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["So, it seems the two of you are oddly conscious of each other..."])
    ShowText(["My existence in this world..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo>（Affection:\\V[3021]）"])
    ShowText(["Hmm... it's quite a difficult matter."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Micaela, I can't believe you've fallen..."])
    ShowText(["This world really has anything and everything, doesn't it?"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["Do you all have an acquaintance with the true history version of me?"])
    ShowText(["In the world of the true history, I lived quite well..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I am still respected as the village chief in Enrika."])
    ShowText(["Global coexistence has progressed, and the meaning of hidden villages has faded quite a bit..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["I see... unexpectedly, you are living a decent life."])
    ShowText(["I would like to be the same in this world as well."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Th-thank you, Lucifina..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["The son of Luka and Alice in the true history... huh."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["In the true history, you have passed away..."])
    ShowText(["This is the first time we meet in this world."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["H-how is it...?"])
    ShowText(["I may be an inadequate grandson..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["...that outfit is lovely."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Ooooooh!!"])
    JumpToLabel(["メニュー"])
    Label(["513"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["Your weapon is a scythe too..."])
    ShowText(["You've chosen a good weapon..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Because... it's cool, right?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["You chose based on coolness...?"])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Of course!"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection: \\V[3513])"])
    ShowText(["...You understand well."])
    ShowText(["That outfit has good taste."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Oh! There is someone who understands among the angels!!"])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["You are my grandfather..."])
    ShowText(["This is the first time we've met since you passed away in the true history."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you are my grandchild in the true history."])
    ShowText(["However, that outfit... no, I suppose we both have our own appearances."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Did you notice? You have a keen eye!"])
    ShowText(["This is the Yamatai's Saijin cloth, hand-sewn through the night――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["No, no... it's fine."])
    ShowText(["I don't really care about the costume..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Whoa, it's Nero..."])
    ShowText(["You won't attack me again, right?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Please don't refer to me as a random assailant."])
    ShowText(["You've been a hindrance to us for quite a while..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Back then, you guys were just intruding on history."])
    ShowText(["Due to my duties, I couldn't just stand by and ignore it."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["But in the current world, the rule of dimensional contact has become obsolete."])
    ShowText(["Your duties should have vanished as well."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["So, I won't be a nuisance anymore."])
    ShowText(["Let's get along, okay~?"])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I never thought I'd have a little sister in another world..."])
    ShowText(["And her outfit is similar too."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["No, it's not similar..."])
    ShowText(["Your outfit is definitely not similar..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Also, she's not even my sister..."])
    ShowText(["I'm older and I'm the sister..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["That part doesn't matter, so I'll concede."])
    ShowText(["But the outfits are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["No, it's not similar..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Sonya..."])
    ShowText(["I apologize for saying something rude when we first met."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["The 'nonexistent' kind?"])
    ShowText(["Well, it was indeed the truth, so I don't mind."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I'm glad you forgive me; I've been worried about it for a long time."])
    ShowText(["During the rescue of Grand Noah in the heavenly realm, and during the rescue of Grangold in the monster realm..."])
    ShowTextAttributes(["nero_fc2", 1, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Whether on adventures or while camping..."])
    ShowText(["Even when I was exploring the realm of chaos, I was concerned..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You're worrying too much!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(703)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(703)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone of Universal Reflection"])
        ShowText(["Affection Level 4000: Super Secret Stone of Magical Critical Hit"])
        ShowText(["Affection Level 6000: Super Secret Stone of Those Who Hate Nothingness"])
        ShowText(["Affection Level 10000: Chaos Pillar"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Nero (Normal)", "Nero (Released)"], 2])
        When([0, "ネロ（通常）"])
          Script(["persona_change(702)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "ネロ（解放）"])
          Script(["persona_change(703)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowPicture([5, "80_neris_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3704, 0, 2000, 1])
      ConditionalBranch([1, 4704, 0, 0, 0])
        ControlVariables([4704, 4704, 0, 0, 1])
        ShowTextAttributes(["neris_fc1", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2447, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 4000, 1])
      ConditionalBranch([1, 4704, 0, 1, 0])
        ControlVariables([4704, 4704, 0, 0, 2])
        ShowTextAttributes(["neris_fc1", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4271, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 6000, 1])
      ConditionalBranch([1, 4704, 0, 2, 0])
        ControlVariables([4704, 4704, 0, 0, 3])
        ShowTextAttributes(["neris_fc1", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2171, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 10000, 1])
      ConditionalBranch([1, 4704, 0, 3, 0])
        ControlVariables([4704, 4704, 0, 0, 4])
        ShowTextAttributes(["neris_fc1", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Huh, an invitation for a date?"])
    ShowText(["Or maybe an adventure...?"])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["My daughter in the true history with Luka, that is Neris..."])
    ShowText(["In the true history, did I do something to make you dislike me?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There are three things!"])
    ShowText(["First, you were too busy with work and never paid attention to me!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Well, that's fine."])
    ShowText(["Now that I've become a Monster Lord, I understand how tough it is..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Two things!"])
    ShowText(["You're hogging Dad all to yourself and being all lovey-dovey!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["As his wife, that's only natural!"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["And the third thing!"])
    ShowText(["Marrying Dad! Dad should be marrying me instead!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Are you... crazy!?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mom said I'm crazy~!"])
    ShowText(["It's the same as what Mom said in the original history!!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Well, the original me would say the same thing..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["My daughter in the true history with Luka, that is Neris..."])
    ShowText(["In the true history, did I do something to make you dislike me?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There are three things!"])
    ShowText(["First, you were too busy with work and never paid attention to me!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Well, that's fine."])
    ShowText(["Now that I've become a Monster Lord, I understand how tough it is..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Two things!"])
    ShowText(["You're hogging Dad all to yourself and being all lovey-dovey!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["As his wife, that's only natural!"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["And the third thing!"])
    ShowText(["Marrying Dad! Dad should be marrying me instead!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Are you... crazy!?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mom said I'm crazy~!"])
    ShowText(["It's the same as what Mom said in the original history!!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Well, the original me would say the same thing..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Sensei! How about we go to the mountains together next time?"])
    ShowText(["Let's compete on how many wild boars we can hunt!"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["In the original history, I was making my disciples do that kind of training..."])
    ShowText(["Well, I don't know any normal way to train anyway."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard from Salamander that the training I received,"])
    ShowText(["I just did it as it was."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Well, that's probably how it is..."])
    ShowText(["As a result, you grew up to that extent, so it can't be wrong."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Micaela, you've fallen from grace..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["That way of saying it..."])
    ShowText(["It seems you have some acquaintance with the me from the true history."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, there was one time I trained with you in swordsmanship!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["From 'My sword has rusted' to the heavenly army's sword,"])
    ShowText(["I got completely embedded in the ground."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["You took the heavenly army's sword without dodging...?"])
    ShowText(["It's amazing that you only got embedded that much."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["It felt like I was stuck right in the middle of a huge crater."])
    ShowText(["I learned a lot from that experience!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hello, Lucifina..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["The daughter of Luka and Alice in the true history... right?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["In the true history, Lucifina passed away..."])
    ShowText(["So this is the first time I'm meeting you in this world."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Uh, how about it...?"])
    ShowText(["Are you disappointed to have a granddaughter like me...?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["...I love energetic children."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yay!"])
    ShowText(["Hearing that makes me feel full of energy today!!"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["You are Neris..."])
    ShowText(["The historical Monster Lord, Alipheese XVII..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Wow, it's Black Alice..."])
    ShowText(["If we're fighting here, I'll be your opponent."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>(Affection:\\V[3045])"])
    ShowText(["Aren't you my cute descendant?"])
    ShowText(["Why on earth do we need to fight?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard that there's no direct blood relation between us..."])
    ShowText(["Anyway, if you do something strange, I'll slash you down."])
    JumpToLabel(["メニュー"])
    Label(["295"])
    ShowTextAttributes(["cassandra_fc1", 7, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc1", 7, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["296"])
    ShowTextAttributes(["cassandra_fc1", 0, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc1", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["512"])
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["You're that disciple of Granberia!"])
    ShowText(["Interesting, let's have a match!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I want to say yes! But..."])
    ShowText(["My brother is coming, so it might be better to stop."])
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["It's getting even more exciting!"])
    ShowText(["I'll take on your brother at the same time!"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["But if you anger my brother..."])
    ShowText(["Dinner will be filled with dishes of bell peppers and tomatoes."])
    ShowTextAttributes(["uriera_fc1", 2, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["That's tough..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["On top of that, it's my brother himself who gets hurt by doing that."])
    ShowText(["Using enjoyable food as punishment for himself..."])
    ShowTextAttributes(["uriera_fc1", 2, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["That sounds troublesome..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You're going to become a grandpa, right?"])
    ShowText(["In the official history, I died, so I never got to meet you..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you're my granddaughter in the official history..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Aren't you going to ask me a lot of things...?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["As long as you're doing well... that's enough for me."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, I'm doing really well!!"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I never expected to have a little sister in another world, it's surprising!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["She's not my little sister..."])
    ShowText(["I'm older and I'm the sister..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mmm! Are you still insisting on that...?"])
    ShowText(["In that case, I'll challenge you for the title of 'Big Sister'!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Are we going to fight?"])
    ShowText(["Without a doubt, I will win..."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["A competition on how much we can rely on Dad!!"])
    ShowText(["The one who relies on him the most wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["The one who relies on him the most is the sister?"])
    ShowText(["Isn't that the opposite...?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["It's true, this competition is no good..."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["You are Alipheese the 17th..."])
    ShowText(["My granddaughter, Neris."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Nice to meet you, grandma!"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["Oh, what a cute and strong girl..."])
    ShowText(["Well then, let me embrace you in my chest."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["That's fine, I'm not a child anymore..."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["Hehe, my apologies."])
    ShowText(["With this, the future of my clan will be secure..."])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["cassandra_fc4", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc4", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(704)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(704)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: The Ultra Secret Stone of the Counterattacker"])
        ShowText(["Favorability 4000: The Absolute Secret Stone of Shura Resistance"])
        ShowText(["Affinity 6000: The Ultra Secret Stone for Apoptosis."])
        ShowText(["Favorability 10000: The Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Favorability: \\V[3704])"])
        ShowChoices([["Kiss (Affection:10)", "Reverse Rape Squeezing (Affection:100)", "Reverse Rape (Affection:200)", "Never mind"], 4])
        When([0, "キス（好感度:10）"])
          ConditionalBranch([1, 3704, 0, 10, 1])
            Script(["call_novel_scene(7591)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["neris_fc1", 1, 0, 2])
            ShowText(["\\n<Neris>(Affection:\\V[3704])"])
            ShowText(["W-wait... I'm not mentally prepared..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾精（好感度:100）"])
          ConditionalBranch([1, 3704, 0, 10, 1])
            Script(["call_novel_scene(7592)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["neris_fc1", 1, 0, 2])
            ShowText(["\\n<Neris>(Affection:\\V[3704])"])
            ShowText(["W-wait... I'm not mentally prepared..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ（好感度:200）"])
          ConditionalBranch([1, 3704, 0, 10, 1])
            Script(["call_novel_scene(7593)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["neris_fc1", 1, 0, 2])
            ShowText(["\\n<Neris>(Affection:\\V[3704])"])
            ShowText(["W-wait... I'm not mentally prepared..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Neris (Normal)", "Neris (Released)"], 1])
        When([0, "ネリス（通常）"])
          Script(["persona_change(704)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "ネリス（解放）"])
          Script(["persona_change(705)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_neris_st11b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3704, 0, 2000, 1])
      ConditionalBranch([1, 4704, 0, 0, 0])
        ControlVariables([4704, 4704, 0, 0, 1])
        ShowTextAttributes(["neris_fc2", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2447, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 4000, 1])
      ConditionalBranch([1, 4704, 0, 1, 0])
        ControlVariables([4704, 4704, 0, 0, 2])
        ShowTextAttributes(["neris_fc2", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4271, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 6000, 1])
      ConditionalBranch([1, 4704, 0, 2, 0])
        ControlVariables([4704, 4704, 0, 0, 3])
        ShowTextAttributes(["neris_fc2", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2171, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3704, 0, 10000, 1])
      ConditionalBranch([1, 4704, 0, 3, 0])
        ControlVariables([4704, 4704, 0, 0, 4])
        ShowTextAttributes(["neris_fc2", 0, 0, 2])
        ShowText(["\\n<Neris>(Affection:\\V[3704])"])
        ShowText(["Papa~! I'll give you this~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Huh, an invitation for a date?"])
    ShowText(["Or maybe an adventure...?"])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["My daughter in the true history with Luka, that is Neris..."])
    ShowText(["In the true history, did I do something to make you dislike me?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There are three things!"])
    ShowText(["First, you were too busy with work and never paid attention to me!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Well, that's fine."])
    ShowText(["Now that I've become a Monster Lord, I understand how tough it is..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Two things!"])
    ShowText(["You're hogging Dad all to yourself and being all lovey-dovey!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["As his wife, that's only natural!"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["And the third thing!"])
    ShowText(["Marrying Dad! Dad should be marrying me instead!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Are you... crazy!?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mom said I'm crazy~!"])
    ShowText(["It's the same as what Mom said in the original history!!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Well, the original me would say the same thing..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["My daughter in the true history with Luka, that is Neris..."])
    ShowText(["In the true history, did I do something to make you dislike me?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There are three things!"])
    ShowText(["First, you were too busy with work and never paid attention to me!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Well, that's fine."])
    ShowText(["Now that I've become a Monster Lord, I understand how tough it is..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Two things!"])
    ShowText(["You're hogging Dad all to yourself and being all lovey-dovey!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["As his wife, that's only natural!"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["And the third thing!"])
    ShowText(["Marrying Dad! Dad should be marrying me instead!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Are you... crazy!?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mom said I'm crazy~!"])
    ShowText(["It's the same as what Mom said in the original history!!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>(Affection:\\V[3005])"])
    ShowText(["Well, the original me would say the same thing..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Sensei! How about we go to the mountains together next time?"])
    ShowText(["Let's compete on how many wild boars we can hunt!"])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["In the original history, I was making my disciples do that kind of training..."])
    ShowText(["Well, I don't know any normal way to train anyway."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard from Salamander that the training I received,"])
    ShowText(["I just did it as it was."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Well, that's probably how it is..."])
    ShowText(["As a result, you grew up to that extent, so it can't be wrong."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Micaela, you've fallen from grace..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["That way of saying it..."])
    ShowText(["It seems you have some acquaintance with the me from the true history."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, there was one time I trained with you in swordsmanship!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["From 'My sword has rusted' to the heavenly army's sword,"])
    ShowText(["I got completely embedded in the ground."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>(Affection:\\V[3033])"])
    ShowText(["You took the heavenly army's sword without dodging...?"])
    ShowText(["It's amazing that you only got embedded that much."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["It felt like I was stuck right in the middle of a huge crater."])
    ShowText(["I learned a lot from that experience!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hello, Lucifina..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["The daughter of Luka and Alice in the true history... right?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["In the true history, Lucifina passed away..."])
    ShowText(["So this is the first time I'm meeting you in this world."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Uh, how about it...?"])
    ShowText(["Are you disappointed to have a granddaughter like me...?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>（Affection:\\V[3035]）"])
    ShowText(["...I love energetic children."])
    ShowTextAttributes(["neris_fc2", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yay!"])
    ShowText(["Hearing that makes me feel full of energy today!!"])
    JumpToLabel(["メニュー"])
    Label(["295"])
    ShowTextAttributes(["cassandra_fc1", 7, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc1", 7, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["296"])
    ShowTextAttributes(["cassandra_fc1", 0, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc1", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["512"])
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["You're that disciple of Granberia!"])
    ShowText(["Interesting, let's have a match!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I want to say yes! But..."])
    ShowText(["My brother is coming, so it might be better to stop."])
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["It's getting even more exciting!"])
    ShowText(["I'll take on your brother at the same time!"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["But if you anger my brother..."])
    ShowText(["Dinner will be filled with dishes of bell peppers and tomatoes."])
    ShowTextAttributes(["uriera_fc1", 2, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["That's tough..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["On top of that, it's my brother himself who gets hurt by doing that."])
    ShowText(["Using enjoyable food as punishment for himself..."])
    ShowTextAttributes(["uriera_fc1", 2, 0, 2])
    ShowText(["\\n<Uriela> (Affinity: \\V[3512])"])
    ShowText(["That sounds troublesome..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You're going to become a grandpa, right?"])
    ShowText(["In the official history, I died, so I never got to meet you..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["So, you're my granddaughter in the official history..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Aren't you going to ask me a lot of things...?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["As long as you're doing well... that's enough for me."])
    ShowTextAttributes(["neris_fc2", 1, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Yeah, I'm doing really well!!"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["Neris, have you properly prepared for the trip?"])
    ShowText(["You've got food, right? Double-check if you haven't forgotten anything—"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Hey, I'm not a child..."])
    ShowText(["Could you please stop with the constant reminders?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["I know you say that, but Neris..."])
    ShowText(["It seems you've forgotten your toothbrush set."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Oh, you're right, I forgot—"])
    ShowText(["Wait, how do you know that!? Gross! Annoying! Old man!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero>（Affection:\\V[3702]）"])
    ShowText(["The term 'young elder' is not an insult..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I never expected to have a little sister in another world, it's surprising!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["She's not my little sister..."])
    ShowText(["I'm older and I'm the sister..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Mmm! Are you still insisting on that...?"])
    ShowText(["In that case, I'll challenge you for the title of 'Big Sister'!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Are we going to fight?"])
    ShowText(["Without a doubt, I will win..."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["A competition on how much we can rely on Dad!!"])
    ShowText(["The one who relies on him the most wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["The one who relies on him the most is the sister?"])
    ShowText(["Isn't that the opposite...?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["It's true, this competition is no good..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are Neris..."])
    ShowText(["The historical Monster Lord, Alipheese XVII..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Wow, it's Black Alice..."])
    ShowText(["If we're fighting here, I'll be your opponent."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Aren't you my cute descendant?"])
    ShowText(["Why on earth do we need to fight?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard that there's no direct blood relation between us..."])
    ShowText(["Anyway, if you do something strange, I'll slash you down."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are Neris..."])
    ShowText(["The historical Monster Lord, Alipheese XVII..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Wow, it's Black Alice..."])
    ShowText(["If we're fighting here, I'll be your opponent."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Aren't you my cute descendant?"])
    ShowText(["Why on earth do we need to fight?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard that there's no direct blood relation between us..."])
    ShowText(["Anyway, if you do something strange, I'll slash you down."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are Neris..."])
    ShowText(["The historical Monster Lord, Alipheese XVII..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Wow, it's Black Alice..."])
    ShowText(["If we're fighting here, I'll be your opponent."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Aren't you my cute descendant?"])
    ShowText(["Why on earth do we need to fight?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard that there's no direct blood relation between us..."])
    ShowText(["Anyway, if you do something strange, I'll slash you down."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["You are Neris..."])
    ShowText(["The historical Monster Lord, Alipheese XVII..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Wow, it's Black Alice..."])
    ShowText(["If we're fighting here, I'll be your opponent."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>(Affection:\\V[3709])"])
    ShowText(["Aren't you my cute descendant?"])
    ShowText(["Why on earth do we need to fight?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["I heard that there's no direct blood relation between us..."])
    ShowText(["Anyway, if you do something strange, I'll slash you down."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["You are Alipheese the 17th..."])
    ShowText(["My granddaughter, Neris."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Nice to meet you, grandma!"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["Oh, what a cute and strong girl..."])
    ShowText(["Well then, let me embrace you in my chest."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["That's fine, I'm not a child anymore..."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>（Affection: \\V[3751]）"])
    ShowText(["Hehe, my apologies."])
    ShowText(["With this, the future of my clan will be secure..."])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["cassandra_fc4", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["You defeated me before, didn't you?"])
    ShowText(["And you're the daughter of Alipheese XVI..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["……………………"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["Ah, um!"])
    ShowText(["The lord of some village!!"])
    ShowTextAttributes(["cassandra_fc4", 2, 0, 2])
    ShowText(["\\n<Cassandra> (Affinity: \\V[3295])"])
    ShowText(["Aren't you really vague about this...!!"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["There you are! The Chaos Club Fake Childhood Friend!!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What do you mean by fake childhood friend?!"])
    ShowText(["I'm a legitimate childhood friend, you know!!"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris>(Affection:\\V[3704])"])
    ShowText(["You don't deny the chaos and the club..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well... it's chaos and a club, after all."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(705)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(705)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: The Ultra Secret Stone of the Counterattacker"])
        ShowText(["Favorability 4000: The Absolute Secret Stone of Shura Resistance"])
        ShowText(["Affinity 6000: The Ultra Secret Stone for Apoptosis."])
        ShowText(["Favorability 10000: The Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Favorability: \\V[3704])"])
        ShowChoices([["Reverse Rape Squeezing (Affection:100)", "Reverse Rape (Affection:200)", "Never mind"], 3])
        When([0, "逆レイプ搾精（好感度:100）"])
          ConditionalBranch([1, 3704, 0, 10, 1])
            Script(["call_novel_scene(7596)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["neris_fc2", 1, 0, 2])
            ShowText(["\\n<Neris>(Affection:\\V[3704])"])
            ShowText(["W-wait... I'm not mentally prepared..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:200）"])
          ConditionalBranch([1, 3704, 0, 10, 1])
            Script(["call_novel_scene(7597)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["neris_fc2", 1, 0, 2])
            ShowText(["\\n<Neris>(Affection:\\V[3704])"])
            ShowText(["W-wait... I'm not mentally prepared..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Neris (Normal)", "Neris (Released)"], 2])
        When([0, "ネリス（通常）"])
          Script(["persona_change(704)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "ネリス（解放）"])
          Script(["persona_change(705)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowPicture([5, "80_adramelek_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3692, 0, 2000, 1])
      ConditionalBranch([1, 4692, 0, 0, 0])
        ControlVariables([4692, 4692, 0, 0, 1])
        ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2391, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3692, 0, 4000, 1])
      ConditionalBranch([1, 4692, 0, 1, 0])
        ControlVariables([4692, 4692, 0, 0, 2])
        ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2575, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3692, 0, 6000, 1])
      ConditionalBranch([1, 4692, 0, 2, 0])
        ControlVariables([4692, 4692, 0, 0, 3])
        ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4266, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3692, 0, 10000, 1])
      ConditionalBranch([1, 4692, 0, 3, 0])
        ControlVariables([4692, 4692, 0, 0, 4])
        ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Let us go... to correct the distortions of the world."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The Magic Swordsman Granberia..."])
    ShowText(["As a non-chaotic entity, she is among the strongest on the surface."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Is your weapon a sword too...?"])
    ShowText(["From the looks of it, it seems to take the best parts of various styles."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The sword is the most suitable weapon for killing. And the surface dwellers have"])
    ShowText(["downloaded all the techniques they have honed."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Download, huh..."])
    ShowText(["What a boring story."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Indeed, it's not interesting..."])
    ShowText(["However, customizing the downloaded sword techniques to my own style is an enjoyable task."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["That's... an interesting story."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["That's impressive, White Rabbit."])
    ShowText(["You are able to adapt to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Well, I am omnipresent in the world."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping in a store..."])
    ShowText(["It's a mission with a higher difficulty than an XX-class dimensional assignment."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, the Grim Reaper."])
    ShowText(["Let's go to the town's diner for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems difficult for you too, let's encourage each other together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, are we going to the diner together... ?"])
    ShowText(["It's a nuisance to the store, so stop it."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["That's why I'm saying it's a nuisance to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Adramelech..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["There's no need to worry, Lady Chaos."])
    ShowText(["I have shopped at a town store before, you know."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramelech..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at a diner."])
    ShowText(["It's still in the preparatory stage..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, alone...?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(692)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(692)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone that allows sword techniques"])
        ShowText(["Affinity 4000: Absolute Secret Stone with burn addition"])
        ShowText(["Affinity 6000: Ultra Secret Stone of galaxy resistance"])
        ShowText(["Favorability 10000: The Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3692])"])
        ShowChoices([["Reverse Rape Semen Death (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3692, 0, 10, 1])
            Script(["call_novel_scene(7576)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
            ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
            ShowText(["I refuse..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Adramelech (Form 1)", "Adramelech (Form 2)", "Adramelech (Ultimate Form)"], 1])
        When([0, "アドラメレク（第1形態）"])
          Script(["persona_change(692)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "アドラメレク（第2形態）"])
          Script(["persona_change(693)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([2, "アドラメレク（究極形態）"])
          Script(["persona_change(694)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_adramelek_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3692, 0, 2000, 1])
      ConditionalBranch([1, 4692, 0, 0, 0])
        ControlVariables([4692, 4692, 0, 0, 1])
        ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2391, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3692, 0, 4000, 1])
      ConditionalBranch([1, 4692, 0, 1, 0])
        ControlVariables([4692, 4692, 0, 0, 2])
        ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
        ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
        ShowText(["This should surely be useful..."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Let us go... to correct the distortions of the world."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The Magic Swordsman Granberia..."])
    ShowText(["As a non-chaotic entity, she is among the strongest on the surface."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Is your weapon a sword too...?"])
    ShowText(["From the looks of it, it seems to take the best parts of various styles."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The sword is the most suitable weapon for killing. And the surface dwellers have"])
    ShowText(["downloaded all the techniques they have honed."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Download, huh..."])
    ShowText(["What a boring story."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Indeed, it's not interesting..."])
    ShowText(["However, customizing the downloaded sword techniques to my own style is an enjoyable task."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["That's... an interesting story."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["That's impressive, White Rabbit."])
    ShowText(["You are able to adapt to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Well, I am omnipresent in the world."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping in a store..."])
    ShowText(["It's a mission with a higher difficulty than an XX-class dimensional assignment."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, the Grim Reaper."])
    ShowText(["Let's go to the town's diner for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems difficult for you too, let's encourage each other together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, are we going to the diner together... ?"])
    ShowText(["It's a nuisance to the store, so stop it."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["That's why I'm saying it's a nuisance to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Adramelech..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["There's no need to worry, Lady Chaos."])
    ShowText(["I have shopped at a town store before, you know."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramelech..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at a diner."])
    ShowText(["It's still in the preparatory stage..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, alone...?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
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        ShowText(["Affinity 2000: Super Secret Stone that allows sword techniques"])
        ShowText(["Affinity 4000: Absolute Secret Stone with burn addition"])
        ShowText(["Affinity 6000: Ultra Secret Stone of galaxy resistance"])
        ShowText(["Favorability 10000: The Divine Book of Sword Techniques"])
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        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
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  Page 2
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        ShowText(["This should surely be useful..."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Let us go... to correct the distortions of the world."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The Magic Swordsman Granberia..."])
    ShowText(["As a non-chaotic entity, she is among the strongest on the surface."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Is your weapon a sword too...?"])
    ShowText(["From the looks of it, it seems to take the best parts of various styles."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The sword is the most suitable weapon for killing. And the surface dwellers have"])
    ShowText(["downloaded all the techniques they have honed."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["Download, huh..."])
    ShowText(["What a boring story."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Indeed, it's not interesting..."])
    ShowText(["However, customizing the downloaded sword techniques to my own style is an enjoyable task."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia>(Affection:\\V[3016])"])
    ShowText(["That's... an interesting story."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Marcellus..."])
    ShowText(["I hold a grudge against you for being cut down multiple times..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Do you also hold a grudge against Apoptosis...?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["No, there isn't... I downloaded it from the Akashic Records."])
    ShowText(["I just tried saying it as a reference from 'Greeting with an Enemy.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["You should stop downloading knowledge about everything..."])
    ShowText(["I recommend learning it through conversation."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Understood... Let's discuss."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I refuse."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["That's impressive, White Rabbit."])
    ShowText(["You are able to adapt to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["Well, I am omnipresent in the world."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping in a store..."])
    ShowText(["It's a mission with a higher difficulty than an XX-class dimensional assignment."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>（Affection:\\V[3696]）"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, the Grim Reaper."])
    ShowText(["Let's go to the town's diner for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems difficult for you too, let's encourage each other together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, are we going to the diner together... ?"])
    ShowText(["It's a nuisance to the store, so stop it."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["That's why I'm saying it's a nuisance to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["A spirit of chaos, huh..."])
    ShowText(["This is the first time I've confirmed your existence."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["It's something unprecedented in the past, isn't it?"])
    ShowText(["That means chaos is overflowing in this world..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["If my purpose of existence had continued..."])
    ShowText(["You would have been the first target for extermination."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Cogito>(Affection:\\V[3706])"])
    ShowText(["There's no longer any meaning in preventing contact with chaos."])
    ShowText(["The world itself is in such a state..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["Adramelech..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["There's no need to worry, Lady Chaos."])
    ShowText(["I have shopped at a town store before, you know."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramelech..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at a diner."])
    ShowText(["It's still in the preparatory stage..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>(Affection:\\V[3707])"])
    ShowText(["What, alone...?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Sister, are you doing well?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["It's difficult to blend into the mundane world..."])
    ShowText(["I walked through the town, but people looked at me strangely."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["You walked through the town..."])
    ShowText(["You weren't called by the guards, were you?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["The guards were called, you know?"])
    ShowText(["I answered when asked about my existence, but I wasn't understood."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
    ShowText(["So, when I sent information directly into my brain..."])
    ShowText(["I became a shut-in."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["What are you doing?!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Ask for what\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(694)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(694)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone that allows sword techniques"])
        ShowText(["Affinity 4000: Absolute Secret Stone with burn addition"])
        ShowText(["Affinity 6000: Ultra Secret Stone of galaxy resistance"])
        ShowText(["Favorability 10000: The Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3692])"])
        ShowChoices([["Incorporation Squeeze (Affection:10)", "Never mind"], 2])
        When([0, "取り込み搾死（好感度:10）"])
          ConditionalBranch([1, 3692, 0, 10, 1])
            Script(["call_novel_scene(7577)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
            ShowText(["\\n<Adramelech>（Affection:\\V[3692]）"])
            ShowText(["I refuse..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form should I transform into?"])
        ShowChoices([["Adramelech (Form 1)", "Adramelech (Form 2)", "Adramelech (Ultimate Form)"], 3])
        When([0, "アドラメレク（第1形態）"])
          Script(["persona_change(692)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "アドラメレク（第2形態）"])
          Script(["persona_change(693)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([2, "アドラメレク（究極形態）"])
          Script(["persona_change(694)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Shadow Weaving>"])
    ShowText(["Welcome to the jukebox, Kagetumu."])
    ShowText(["Which song would you like to enjoy...?"])
    Script(["SceneManager.call(Scene_Library_Music)"])
    Wait([1])
    Script(["play_base_bgm"])
    ConditionalBranch([0, 3489, 1])
      ConditionalBranch([1, 1333, 0, 3, 1])
        CallCommonEvent([9138])
        ConditionalBranch([1, 14, 0, 32, 0])
          ControlVariables([14, 14, 0, 0, 0])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Um, this might be a bit late to ask, but..."])
            ShowText(["A tea-serving type of Kagetumu seems to be increasing, doesn't it?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Um, this might be a bit late to ask, but..."])
            ShowText(["A tea-serving type of Kagetumu seems to be increasing, doesn't it?"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["Um, this might be a bit late to ask, but..."])
            ShowText(["A tea-serving type of Kagetumu seems to be increasing, doesn't it?"])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
          ShowText(["\\n<Shadow Weaving>"])
          ShowText(["It was forced into this body by Ilias, wasn't it?"])
          ShowText(["I was dissatisfied, but the body's level of completion is quite impressive."])
          ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
          ShowText(["\\n<Shadow Weaving>"])
          ShowText(["As expected of the tea-serving doll handmade by Ilias."])
          ShowText(["Even after returning to my original body, my creative spirit was stimulated..."])
          ConditionalBranch([0, 1005, 0])
            ShowTextAttributes(["alice_fc5", 0, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["So, you ended up making a ton of tea-serving dolls..."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1006, 0])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["So, you ended up making a ton of tea-serving dolls..."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1007, 0])
            ShowTextAttributes(["alice_fc7", 0, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["So, you ended up making a ton of tea-serving dolls..."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
          ShowText(["\\n<Shadow Weaving>"])
          ShowText(["Well, that's how it is."])
          ShowText(["Some of the tea dolls even claim to have a sense of self."])
          ConditionalBranch([0, 1026, 0])
            ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["So why do you keep repeating the same thing!!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1027, 0])
            ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["So why do you keep repeating the same thing!!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1028, 0])
            ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
            ShowText(["\\n<Ilias>"])
            ShowText(["So why do you keep repeating the same thing!!"])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["kagetumugi_fc7", 4, 0, 2])
          ShowText(["\\n<Shadow Weaving>"])
          ShowText(["You're just saying it yourself; you don't have any will at all."])
          ShowText(["There's no way a doll could have a sense of self, right?"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Can't you view yourself objectively...?"])
          ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
          ShowText(["\\n<Shadow Weaving>"])
          ShowText(["So, there's no need to worry..."])
          ShowText(["In a world full of junk, there are just a few more pieces of art."])
          Wait([30])
          ControlSwitches([3489, 3489, 0])
          ControlSwitches([7147, 7147, 0])
          Script(["set_actor_had(928)"])
          PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Kagemitsu can now be switched to a tea-serving type!"])
          Wait([60])
          ConditionalBranch([0, 1005, 0])
            ShowTextAttributes(["alice_fc5", 3, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["This one is definitely going to mess up again..."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1006, 0])
            ShowTextAttributes(["alice_fc1", 4, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["This one is definitely going to mess up again..."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1007, 0])
            ShowTextAttributes(["alice_fc7", 4, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["This one is definitely going to mess up again..."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["After all, Kagemitsu needs to be kept close and watched over—"])
          ShowText(["Anyway, let's continue our adventure!"])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ControlVariables([14, 14, 0, 0, 0])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([0, 3487, 1])
      ControlSwitches([3487, 3487, 0])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Hmm? Why is there a wardrobe in a place like this...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Hmm? Why is there a wardrobe in a place like this...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Hmm? Why is there a wardrobe in a place like this...?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I set it up for my changing clothes."])
      ShowText(["From here, I can change into other outfits."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's a wardrobe for Luka..."])
    ConditionalBranch([0, 3463, 1])
      ShowChoices([["Change into regular clothes", "Change into White Rabbit style", "Don't change"], 3])
      When([0, "普段の服装に着替える"])
        FadeoutScreen([])
        Wait([30])
        PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
        Wait([60])
        Script(["persona_change(1)"])
        ControlSwitches([3457, 3457, 1])
        FadeinScreen([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["After all, this outfit feels the most fitting."])
        ExitEventProcessing([])
        Empty([])
      When([1, "白兎スタイルに着替える"])
        FadeoutScreen([])
        Wait([30])
        PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
        Wait([60])
        ControlSwitches([3457, 3457, 1])
        Script(["persona_change(3)"])
        FadeinScreen([])
        ShowTextAttributes(["ruka_fc3", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["It's not so much changing clothes..."])
        ShowText(["The white rabbit hood and cloak just appear out of nowhere."])
        JumpToLabel(["白兎初"])
        ExitEventProcessing([])
        Empty([])
      When([2, "着替えない"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3463, 0])
      ShowChoices([["Change into regular clothes", "Change into White Rabbit style", "Cross-dress", "Don't change"], 4])
      When([0, "普段の服装に着替える"])
        FadeoutScreen([])
        Wait([30])
        PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
        Wait([60])
        Script(["persona_change(1)"])
        ControlSwitches([3457, 3457, 1])
        FadeinScreen([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["After all, this outfit feels the most fitting."])
        ExitEventProcessing([])
        Empty([])
      When([1, "白兎スタイルに着替える"])
        FadeoutScreen([])
        Wait([30])
        PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
        Wait([60])
        ControlSwitches([3457, 3457, 1])
        Script(["persona_change(3)"])
        FadeinScreen([])
        ShowTextAttributes(["ruka_fc3", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["It's not so much changing clothes..."])
        ShowText(["The white rabbit hood and cloak just appear out of nowhere."])
        JumpToLabel(["白兎初"])
        ExitEventProcessing([])
        Empty([])
      When([2, "女装する"])
        FadeoutScreen([])
        Wait([30])
        PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
        Wait([60])
        ControlSwitches([3457, 3457, 0])
        Script(["persona_change(2)"])
        FadeinScreen([])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Ugh... how embarrassing..."])
        ConditionalBranch([0, 3464, 1])
          ControlSwitches([3464, 3464, 0])
          ConditionalBranch([0, 1005, 0])
            ShowTextAttributes(["alice_fc5", 5, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["To think I did a covert operation in such an outfit..."])
            ShowText(["What a disgraceful person."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1006, 0])
            ShowTextAttributes(["alice_fc1", 5, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["To think I did a covert operation in such an outfit..."])
            ShowText(["What a disgraceful person."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1007, 0])
            ShowTextAttributes(["alice_fc7", 5, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["To think I did a covert operation in such an outfit..."])
            ShowText(["What a disgraceful person."])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["ruka_fc4", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Why do I have to wear this outfit again..."])
          ShowText(["In tense scenes, I quickly change back to my usual outfit, you know."])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([3, "着替えない"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Label(["白兎初"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Speaking of which, Luka..."])
        ShowText(["Can't you return to that 'Father of Chaos' form anymore?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Speaking of which, Luka..."])
        ShowText(["Can't you return to that 'Father of Chaos' form anymore?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Speaking of which, Luka..."])
        ShowText(["Can't you return to that 'Father of Chaos' form anymore?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc3", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I could if I wanted to..."])
      ShowText(["But the power is so immense that it could negatively affect this world."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Father is worse at controlling power than I am..."])
      ShowTextAttributes(["ruka_fc3", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Chaos is quite adept at that."])
      ShowText(["She can save her power to a degree that won't destroy this world."])
      ShowTextAttributes(["chaos_fc1", 3, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Hehehe..."])
      ShowTextAttributes(["ruka_fc3", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well then, let's go!"])
      Empty([])

    BranchEnd([])
    Empty([])
