{
	"id":"FOB_sinerepeater_shot_s",
	"specClass":"projectile",
	"spawnType":"BALLISTIC_AS_BEAM",
	"collisionClass":"RAY",
	"collisionClassByFighter":"RAY_FIGHTER",
	"length":70.0,
	"width":5,
	"fadeTime":0.1,
	"fringeColor":[30,150,200,255],
	"coreColor":[100,255,150,255],
	"glowColor":[100,255,200,45],
	"glowRadius":20,
	"hitGlowRadius":20,	
	"textureType":"WEAVE",  # now also used for "BALLISTIC_AS_BEAM", if specified
	#"textureType":["graphics/fx/beam_laser_fringe.png","graphics/fx/FOB_strombel_beam_core.png"],
	"textureScrollSpeed":-64,
	"pixelsPerTexel":1.0,
}
