{
	"id":"FOB_livenessburst",
	"type":"STAT_MOD",
	"aiType":"CUSTOM",
	
	"statsScript":"data.shipsystems.scripts.FOB_LivenessBurstStats",
    "aiScript":"data.shipsystems.scripts.ai.FOB_AutoUseSystemAI",
	"runScriptWhilePaused":false, # only for the player's ship
	"runScriptWhileIdle":true,  # this means unapply() never gets called
	"blockActionsWhileChargingDown":false,
	
	"outOfUsesSound":"gun_out_of_ammo",
}